ddnet/src/game/client/components/menus_ingame.cpp
bors[bot] 5e7ec64292
Merge #5486
5486: Switch to loading screen, when map creation takes too long r=def- a=Jupeyy

Same as #4941 

It doesn't directly fix the issue described in #5478, it does however not trigger it anymore. it's still a bug in our code unrelated  to this. This just triggered the UB from the issue as  `@ardadem` confirmed, SDL received a SDL_QUIT (`[2022-06-23 20:26:31][test]: sdl closed my client, but why xd`)

Now we have a confirmed case that making the window unresponsive can create weird behavior. Similar to the other pr switch to a loading screen after 500ms (this time without menu background map tho, since the menu background map calls the same code).

We really need some fancy loading screen for such situations, even tho they are rare xD

## Checklist

- [x] Tested the change ingame
- [ ] Provided screenshots if it is a visual change
- [ ] Tested in combination with possibly related configuration options
- [ ] Written a unit test if it works standalone, system.c especially
- [ ] Considered possible null pointers and out of bounds array indexing
- [ ] Changed no physics that affect existing maps
- [ ] Tested the change with [ASan+UBSan or valgrind's memcheck](https://github.com/ddnet/ddnet/#using-addresssanitizer--undefinedbehavioursanitizer-or-valgrinds-memcheck) (optional)


Co-authored-by: Jupeyy <jupjopjap@gmail.com>
2022-06-30 14:36:58 +00:00

1142 lines
35 KiB
C++

/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
/* If you are missing that file, acquire a complete release at teeworlds.com. */
#include <base/math.h>
#include <base/system.h>
#include <engine/demo.h>
#include <engine/friends.h>
#include <engine/ghost.h>
#include <engine/graphics.h>
#include <engine/serverbrowser.h>
#include <engine/shared/config.h>
#include <engine/textrender.h>
#include <game/generated/client_data.h>
#include <game/generated/protocol.h>
#include <game/client/animstate.h>
#include <game/client/components/countryflags.h>
#include <game/client/gameclient.h>
#include <game/client/render.h>
#include <game/client/ui.h>
#include <game/localization.h>
#include "menus.h"
#include "motd.h"
#include "voting.h"
#include "ghost.h"
#include <engine/keys.h>
#include <engine/storage.h>
#include <chrono>
using namespace std::chrono_literals;
void CMenus::RenderGame(CUIRect MainView)
{
CUIRect Button, ButtonBar, ButtonBar2;
MainView.HSplitTop(45.0f, &ButtonBar, &MainView);
RenderTools()->DrawUIRect(&ButtonBar, ms_ColorTabbarActive, CUI::CORNER_B, 10.0f);
// button bar
ButtonBar.HSplitTop(10.0f, 0, &ButtonBar);
ButtonBar.HSplitTop(25.0f, &ButtonBar, 0);
ButtonBar.VMargin(10.0f, &ButtonBar);
ButtonBar.HSplitTop(30.0f, 0, &ButtonBar2);
ButtonBar2.HSplitTop(25.0f, &ButtonBar2, 0);
ButtonBar.VSplitRight(120.0f, &ButtonBar, &Button);
static int s_DisconnectButton = 0;
if(DoButton_Menu(&s_DisconnectButton, Localize("Disconnect"), 0, &Button))
{
if(Client()->GetCurrentRaceTime() / 60 >= g_Config.m_ClConfirmDisconnectTime && g_Config.m_ClConfirmDisconnectTime >= 0)
{
m_Popup = POPUP_DISCONNECT;
}
else
{
Client()->Disconnect();
}
}
ButtonBar.VSplitRight(5.0f, &ButtonBar, 0);
ButtonBar.VSplitRight(170.0f, &ButtonBar, &Button);
bool DummyConnecting = Client()->DummyConnecting();
static int s_DummyButton = 0;
if(!Client()->DummyAllowed())
{
DoButton_Menu(&s_DummyButton, Localize("Connect Dummy"), 1, &Button, 0, 15, 5.0f, 0.0f, vec4(1.0f, 0.5f, 0.5f, 0.75f), vec4(1, 0.5f, 0.5f, 0.5f));
}
else if(DummyConnecting)
{
DoButton_Menu(&s_DummyButton, Localize("Connecting dummy"), 1, &Button);
}
else if(DoButton_Menu(&s_DummyButton, Client()->DummyConnected() ? Localize("Disconnect Dummy") : Localize("Connect Dummy"), 0, &Button))
{
if(!Client()->DummyConnected())
{
Client()->DummyConnect();
}
else
{
if(Client()->GetCurrentRaceTime() / 60 >= g_Config.m_ClConfirmDisconnectTime && g_Config.m_ClConfirmDisconnectTime >= 0)
{
m_Popup = POPUP_DISCONNECT_DUMMY;
}
else
{
Client()->DummyDisconnect(0);
SetActive(false);
}
}
}
ButtonBar.VSplitRight(5.0f, &ButtonBar, 0);
ButtonBar.VSplitRight(140.0f, &ButtonBar, &Button);
static int s_DemoButton = 0;
bool Recording = DemoRecorder(RECORDER_MANUAL)->IsRecording();
if(DoButton_Menu(&s_DemoButton, Recording ? Localize("Stop record") : Localize("Record demo"), 0, &Button))
{
if(!Recording)
Client()->DemoRecorder_Start(Client()->GetCurrentMap(), true, RECORDER_MANUAL);
else
Client()->DemoRecorder_Stop(RECORDER_MANUAL);
}
static int s_SpectateButton = 0;
static int s_JoinRedButton = 0;
static int s_JoinBlueButton = 0;
bool Paused = false;
bool Spec = false;
if(m_pClient->m_Snap.m_LocalClientID >= 0)
{
Paused = m_pClient->m_aClients[m_pClient->m_Snap.m_LocalClientID].m_Paused;
Spec = m_pClient->m_aClients[m_pClient->m_Snap.m_LocalClientID].m_Spec;
}
if(m_pClient->m_Snap.m_pLocalInfo && m_pClient->m_Snap.m_pGameInfoObj && !Paused && !Spec)
{
if(m_pClient->m_Snap.m_pLocalInfo->m_Team != TEAM_SPECTATORS)
{
ButtonBar.VSplitLeft(5.0f, 0, &ButtonBar);
ButtonBar.VSplitLeft(120.0f, &Button, &ButtonBar);
if(!DummyConnecting && DoButton_Menu(&s_SpectateButton, Localize("Spectate"), 0, &Button))
{
if(g_Config.m_ClDummy == 0 || Client()->DummyConnected())
{
m_pClient->SendSwitchTeam(TEAM_SPECTATORS);
SetActive(false);
}
}
}
if(m_pClient->m_Snap.m_pGameInfoObj->m_GameFlags & GAMEFLAG_TEAMS)
{
if(m_pClient->m_Snap.m_pLocalInfo->m_Team != TEAM_RED)
{
ButtonBar.VSplitLeft(5.0f, 0, &ButtonBar);
ButtonBar.VSplitLeft(120.0f, &Button, &ButtonBar);
if(!DummyConnecting && DoButton_Menu(&s_JoinRedButton, Localize("Join red"), 0, &Button))
{
m_pClient->SendSwitchTeam(TEAM_RED);
SetActive(false);
}
}
if(m_pClient->m_Snap.m_pLocalInfo->m_Team != TEAM_BLUE)
{
ButtonBar.VSplitLeft(5.0f, 0, &ButtonBar);
ButtonBar.VSplitLeft(120.0f, &Button, &ButtonBar);
if(!DummyConnecting && DoButton_Menu(&s_JoinBlueButton, Localize("Join blue"), 0, &Button))
{
m_pClient->SendSwitchTeam(TEAM_BLUE);
SetActive(false);
}
}
}
else
{
if(m_pClient->m_Snap.m_pLocalInfo->m_Team != 0)
{
ButtonBar.VSplitLeft(5.0f, 0, &ButtonBar);
ButtonBar.VSplitLeft(120.0f, &Button, &ButtonBar);
if(!DummyConnecting && DoButton_Menu(&s_SpectateButton, Localize("Join game"), 0, &Button))
{
m_pClient->SendSwitchTeam(0);
SetActive(false);
}
}
}
if(m_pClient->m_Snap.m_pLocalInfo->m_Team != TEAM_SPECTATORS)
{
ButtonBar.VSplitLeft(5.0f, 0, &ButtonBar);
ButtonBar.VSplitLeft(65.0f, &Button, &ButtonBar);
static int s_KillButton = 0;
if(DoButton_Menu(&s_KillButton, Localize("Kill"), 0, &Button))
{
m_pClient->SendKill(-1);
SetActive(false);
}
}
}
if(m_pClient->m_ReceivedDDNetPlayer && m_pClient->m_Snap.m_pLocalInfo && m_pClient->m_Snap.m_pGameInfoObj)
{
if(m_pClient->m_Snap.m_pLocalInfo->m_Team != TEAM_SPECTATORS || Paused || Spec)
{
ButtonBar.VSplitLeft(5.0f, 0, &ButtonBar);
ButtonBar.VSplitLeft((!Paused && !Spec) ? 65.0f : 120.0f, &Button, &ButtonBar);
static int s_PauseButton = 0;
if(DoButton_Menu(&s_PauseButton, (!Paused && !Spec) ? Localize("Pause") : Localize("Join game"), 0, &Button))
{
m_pClient->Console()->ExecuteLine("say /pause");
SetActive(false);
}
}
}
}
void CMenus::RenderPlayers(CUIRect MainView)
{
CUIRect Button, Button2, ButtonBar, Options, Player;
RenderTools()->DrawUIRect(&MainView, ms_ColorTabbarActive, CUI::CORNER_B, 10.0f);
// player options
MainView.Margin(10.0f, &Options);
RenderTools()->DrawUIRect(&Options, ColorRGBA(1.0f, 1.0f, 1.0f, 0.25f), CUI::CORNER_ALL, 10.0f);
Options.Margin(10.0f, &Options);
Options.HSplitTop(50.0f, &Button, &Options);
UI()->DoLabel(&Button, Localize("Player options"), 34.0f, TEXTALIGN_LEFT);
// headline
Options.HSplitTop(34.0f, &ButtonBar, &Options);
ButtonBar.VSplitRight(231.0f, &Player, &ButtonBar);
UI()->DoLabel(&Player, Localize("Player"), 24.0f, TEXTALIGN_LEFT);
ButtonBar.HMargin(1.0f, &ButtonBar);
float Width = ButtonBar.h * 2.0f;
ButtonBar.VSplitLeft(Width, &Button, &ButtonBar);
RenderTools()->RenderIcon(IMAGE_GUIICONS, SPRITE_GUIICON_MUTE, &Button);
ButtonBar.VSplitLeft(20.0f, 0, &ButtonBar);
ButtonBar.VSplitLeft(Width, &Button, &ButtonBar);
RenderTools()->RenderIcon(IMAGE_GUIICONS, SPRITE_GUIICON_EMOTICON_MUTE, &Button);
ButtonBar.VSplitLeft(20.0f, 0, &ButtonBar);
ButtonBar.VSplitLeft(Width, &Button, &ButtonBar);
RenderTools()->RenderIcon(IMAGE_GUIICONS, SPRITE_GUIICON_FRIEND, &Button);
int TotalPlayers = 0;
for(auto &pInfoByName : m_pClient->m_Snap.m_paInfoByName)
{
if(!pInfoByName)
continue;
int Index = pInfoByName->m_ClientID;
if(Index == m_pClient->m_Snap.m_LocalClientID)
continue;
TotalPlayers++;
}
static int s_VoteList = 0;
static float s_ScrollValue = 0;
CUIRect List = Options;
// List.HSplitTop(28.0f, 0, &List);
UiDoListboxStart(&s_VoteList, &List, 24.0f, "", "", TotalPlayers, 1, -1, s_ScrollValue);
// options
static int s_aPlayerIDs[MAX_CLIENTS][3] = {{0}};
for(int i = 0, Count = 0; i < MAX_CLIENTS; ++i)
{
if(!m_pClient->m_Snap.m_paInfoByName[i])
continue;
int Index = m_pClient->m_Snap.m_paInfoByName[i]->m_ClientID;
if(Index == m_pClient->m_Snap.m_LocalClientID)
continue;
CListboxItem Item = UiDoListboxNextItem(&m_pClient->m_aClients[Index]);
Count++;
if(!Item.m_Visible)
continue;
if(Count % 2 == 1)
RenderTools()->DrawUIRect(&Item.m_Rect, ColorRGBA(1.0f, 1.0f, 1.0f, 0.25f), CUI::CORNER_ALL, 10.0f);
Item.m_Rect.VSplitRight(300.0f, &Player, &Item.m_Rect);
// player info
Player.VSplitLeft(28.0f, &Button, &Player);
CTeeRenderInfo TeeInfo = m_pClient->m_aClients[Index].m_RenderInfo;
TeeInfo.m_Size = Button.h;
CAnimState *pIdleState = CAnimState::GetIdle();
vec2 OffsetToMid;
RenderTools()->GetRenderTeeOffsetToRenderedTee(pIdleState, &TeeInfo, OffsetToMid);
vec2 TeeRenderPos(Button.x + Button.h / 2, Button.y + Button.h / 2 + OffsetToMid.y);
RenderTools()->RenderTee(pIdleState, &TeeInfo, EMOTE_NORMAL, vec2(1.0f, 0.0f), TeeRenderPos);
Player.HSplitTop(1.5f, 0, &Player);
Player.VSplitMid(&Player, &Button);
Item.m_Rect.VSplitRight(200.0f, &Button2, &Item.m_Rect);
CTextCursor Cursor;
TextRender()->SetCursor(&Cursor, Player.x, Player.y + (Player.h - 14.f) / 2.f, 14.0f, TEXTFLAG_RENDER | TEXTFLAG_STOP_AT_END);
Cursor.m_LineWidth = Player.w;
TextRender()->TextEx(&Cursor, m_pClient->m_aClients[Index].m_aName, -1);
TextRender()->SetCursor(&Cursor, Button.x, Button.y + (Button.h - 14.f) / 2.f, 14.0f, TEXTFLAG_RENDER | TEXTFLAG_STOP_AT_END);
Cursor.m_LineWidth = Button.w;
TextRender()->TextEx(&Cursor, m_pClient->m_aClients[Index].m_aClan, -1);
// TextRender()->SetCursor(&Cursor, Button2.x,Button2.y, 14.0f, TEXTFLAG_RENDER|TEXTFLAG_STOP_AT_END);
// Cursor.m_LineWidth = Button.w;
ColorRGBA Color(1.0f, 1.0f, 1.0f, 0.5f);
m_pClient->m_CountryFlags.Render(m_pClient->m_aClients[Index].m_Country, &Color,
Button2.x, Button2.y + Button2.h / 2.0f - 0.75f * Button2.h / 2.0f, 1.5f * Button2.h, 0.75f * Button2.h);
// ignore chat button
Item.m_Rect.HMargin(2.0f, &Item.m_Rect);
Item.m_Rect.VSplitLeft(Width, &Button, &Item.m_Rect);
Button.VSplitLeft((Width - Button.h) / 4.0f, 0, &Button);
Button.VSplitLeft(Button.h, &Button, 0);
if(g_Config.m_ClShowChatFriends && !m_pClient->m_aClients[Index].m_Friend)
DoButton_Toggle(&s_aPlayerIDs[Index][0], 1, &Button, false);
else if(DoButton_Toggle(&s_aPlayerIDs[Index][0], m_pClient->m_aClients[Index].m_ChatIgnore, &Button, true))
m_pClient->m_aClients[Index].m_ChatIgnore ^= 1;
// ignore emoticon button
Item.m_Rect.VSplitLeft(20.0f, &Button, &Item.m_Rect);
Item.m_Rect.VSplitLeft(Width, &Button, &Item.m_Rect);
Button.VSplitLeft((Width - Button.h) / 4.0f, 0, &Button);
Button.VSplitLeft(Button.h, &Button, 0);
if(g_Config.m_ClShowChatFriends && !m_pClient->m_aClients[Index].m_Friend)
DoButton_Toggle(&s_aPlayerIDs[Index][1], 1, &Button, false);
else if(DoButton_Toggle(&s_aPlayerIDs[Index][1], m_pClient->m_aClients[Index].m_EmoticonIgnore, &Button, true))
m_pClient->m_aClients[Index].m_EmoticonIgnore ^= 1;
// friend button
Item.m_Rect.VSplitLeft(20.0f, &Button, &Item.m_Rect);
Item.m_Rect.VSplitLeft(Width, &Button, &Item.m_Rect);
Button.VSplitLeft((Width - Button.h) / 4.0f, 0, &Button);
Button.VSplitLeft(Button.h, &Button, 0);
if(DoButton_Toggle(&s_aPlayerIDs[Index][2], m_pClient->m_aClients[Index].m_Friend, &Button, true))
{
if(m_pClient->m_aClients[Index].m_Friend)
m_pClient->Friends()->RemoveFriend(m_pClient->m_aClients[Index].m_aName, m_pClient->m_aClients[Index].m_aClan);
else
m_pClient->Friends()->AddFriend(m_pClient->m_aClients[Index].m_aName, m_pClient->m_aClients[Index].m_aClan);
}
}
UiDoListboxEnd(&s_ScrollValue, 0);
}
void CMenus::RenderServerInfo(CUIRect MainView)
{
if(!m_pClient->m_Snap.m_pLocalInfo)
return;
// fetch server info
CServerInfo CurrentServerInfo;
Client()->GetServerInfo(&CurrentServerInfo);
// render background
RenderTools()->DrawUIRect(&MainView, ms_ColorTabbarActive, CUI::CORNER_B, 10.0f);
CUIRect View, ServerInfo, GameInfo, Motd;
float x = 0.0f;
float y = 0.0f;
char aBuf[1024];
// set view to use for all sub-modules
MainView.Margin(10.0f, &View);
// serverinfo
View.HSplitTop(View.h / 2 - 5.0f, &ServerInfo, &Motd);
ServerInfo.VSplitLeft(View.w / 2 - 5.0f, &ServerInfo, &GameInfo);
RenderTools()->DrawUIRect(&ServerInfo, ColorRGBA(1, 1, 1, 0.25f), CUI::CORNER_ALL, 10.0f);
ServerInfo.Margin(5.0f, &ServerInfo);
x = 5.0f;
y = 0.0f;
TextRender()->Text(0, ServerInfo.x + x, ServerInfo.y + y, 32, Localize("Server info"), 250.0f);
y += 32.0f + 5.0f;
mem_zero(aBuf, sizeof(aBuf));
str_format(
aBuf,
sizeof(aBuf),
"%s\n\n"
"%s: %s\n"
"%s: %d\n"
"%s: %s\n"
"%s: %s\n",
CurrentServerInfo.m_aName,
Localize("Address"), CurrentServerInfo.m_aAddress,
Localize("Ping"), m_pClient->m_Snap.m_pLocalInfo->m_Latency,
Localize("Version"), CurrentServerInfo.m_aVersion,
Localize("Password"), CurrentServerInfo.m_Flags & 1 ? Localize("Yes") : Localize("No"));
TextRender()->Text(0, ServerInfo.x + x, ServerInfo.y + y, 20, aBuf, 250.0f);
{
CUIRect Button;
int IsFavorite = ServerBrowser()->IsFavorite(CurrentServerInfo.m_NetAddr);
ServerInfo.HSplitBottom(20.0f, &ServerInfo, &Button);
static int s_AddFavButton = 0;
if(DoButton_CheckBox(&s_AddFavButton, Localize("Favorite"), IsFavorite, &Button))
{
if(IsFavorite)
ServerBrowser()->RemoveFavorite(CurrentServerInfo.m_NetAddr);
else
ServerBrowser()->AddFavorite(CurrentServerInfo.m_NetAddr);
}
}
// gameinfo
GameInfo.VSplitLeft(10.0f, 0x0, &GameInfo);
RenderTools()->DrawUIRect(&GameInfo, ColorRGBA(1, 1, 1, 0.25f), CUI::CORNER_ALL, 10.0f);
GameInfo.Margin(5.0f, &GameInfo);
x = 5.0f;
y = 0.0f;
TextRender()->Text(0, GameInfo.x + x, GameInfo.y + y, 32, Localize("Game info"), 250.0f);
y += 32.0f + 5.0f;
if(m_pClient->m_Snap.m_pGameInfoObj)
{
mem_zero(aBuf, sizeof(aBuf));
str_format(
aBuf,
sizeof(aBuf),
"\n\n"
"%s: %s\n"
"%s: %s\n"
"%s: %d\n"
"%s: %d\n"
"\n"
"%s: %d/%d\n",
Localize("Game type"), CurrentServerInfo.m_aGameType,
Localize("Map"), CurrentServerInfo.m_aMap,
Localize("Score limit"), m_pClient->m_Snap.m_pGameInfoObj->m_ScoreLimit,
Localize("Time limit"), m_pClient->m_Snap.m_pGameInfoObj->m_TimeLimit,
Localize("Players"), m_pClient->m_Snap.m_NumPlayers, CurrentServerInfo.m_MaxClients);
TextRender()->Text(0, GameInfo.x + x, GameInfo.y + y, 20, aBuf, 250.0f);
}
// motd
Motd.HSplitTop(10.0f, 0, &Motd);
RenderTools()->DrawUIRect(&Motd, ColorRGBA(1, 1, 1, 0.25f), CUI::CORNER_ALL, 10.0f);
Motd.Margin(5.0f, &Motd);
y = 0.0f;
x = 5.0f;
TextRender()->Text(0, Motd.x + x, Motd.y + y, 32, Localize("MOTD"), -1.0f);
y += 32.0f + 5.0f;
TextRender()->Text(0, Motd.x + x, Motd.y + y, 16, m_pClient->m_Motd.m_aServerMotd, Motd.w);
}
bool CMenus::RenderServerControlServer(CUIRect MainView)
{
static int s_VoteList = 0;
static float s_ScrollValue = 0;
CUIRect List = MainView;
int Total = m_pClient->m_Voting.m_NumVoteOptions;
int NumVoteOptions = 0;
int aIndices[MAX_VOTE_OPTIONS];
static int s_CurVoteOption = 0;
int TotalShown = 0;
for(CVoteOptionClient *pOption = m_pClient->m_Voting.m_pFirst; pOption; pOption = pOption->m_pNext)
{
if(m_aFilterString[0] != '\0' && !str_utf8_find_nocase(pOption->m_aDescription, m_aFilterString))
continue;
TotalShown++;
}
UiDoListboxStart(&s_VoteList, &List, 19.0f, "", "", TotalShown, 1, s_CurVoteOption, s_ScrollValue);
int i = -1;
for(CVoteOptionClient *pOption = m_pClient->m_Voting.m_pFirst; pOption; pOption = pOption->m_pNext)
{
i++;
if(m_aFilterString[0] != '\0' && !str_utf8_find_nocase(pOption->m_aDescription, m_aFilterString))
continue;
CListboxItem Item = UiDoListboxNextItem(pOption);
if(Item.m_Visible)
UI()->DoLabel(&Item.m_Rect, pOption->m_aDescription, 13.0f, TEXTALIGN_LEFT);
if(NumVoteOptions < Total)
aIndices[NumVoteOptions] = i;
NumVoteOptions++;
}
bool Call;
s_CurVoteOption = UiDoListboxEnd(&s_ScrollValue, &Call);
if(s_CurVoteOption < Total)
m_CallvoteSelectedOption = aIndices[s_CurVoteOption];
return Call;
}
bool CMenus::RenderServerControlKick(CUIRect MainView, bool FilterSpectators)
{
int NumOptions = 0;
int Selected = 0;
static int aPlayerIDs[MAX_CLIENTS];
for(auto &pInfoByName : m_pClient->m_Snap.m_paInfoByName)
{
if(!pInfoByName)
continue;
int Index = pInfoByName->m_ClientID;
if(Index == m_pClient->m_Snap.m_LocalClientID || (FilterSpectators && pInfoByName->m_Team == TEAM_SPECTATORS))
continue;
if(!str_utf8_find_nocase(m_pClient->m_aClients[Index].m_aName, m_aFilterString))
continue;
if(m_CallvoteSelectedPlayer == Index)
Selected = NumOptions;
aPlayerIDs[NumOptions++] = Index;
}
static int s_VoteList = 0;
static float s_ScrollValue = 0;
CUIRect List = MainView;
UiDoListboxStart(&s_VoteList, &List, 24.0f, "", "", NumOptions, 1, Selected, s_ScrollValue);
for(int i = 0; i < NumOptions; i++)
{
CListboxItem Item = UiDoListboxNextItem(&aPlayerIDs[i]);
if(Item.m_Visible)
{
CTeeRenderInfo TeeInfo = m_pClient->m_aClients[aPlayerIDs[i]].m_RenderInfo;
TeeInfo.m_Size = Item.m_Rect.h;
CAnimState *pIdleState = CAnimState::GetIdle();
vec2 OffsetToMid;
RenderTools()->GetRenderTeeOffsetToRenderedTee(pIdleState, &TeeInfo, OffsetToMid);
vec2 TeeRenderPos(Item.m_Rect.x + Item.m_Rect.h / 2, Item.m_Rect.y + Item.m_Rect.h / 2 + OffsetToMid.y);
RenderTools()->RenderTee(pIdleState, &TeeInfo, EMOTE_NORMAL, vec2(1.0f, 0.0f), TeeRenderPos);
Item.m_Rect.x += TeeInfo.m_Size;
UI()->DoLabel(&Item.m_Rect, m_pClient->m_aClients[aPlayerIDs[i]].m_aName, 16.0f, TEXTALIGN_LEFT);
}
}
bool Call;
Selected = UiDoListboxEnd(&s_ScrollValue, &Call);
m_CallvoteSelectedPlayer = Selected != -1 ? aPlayerIDs[Selected] : -1;
return Call;
}
void CMenus::RenderServerControl(CUIRect MainView)
{
static int s_ControlPage = 0;
// render background
CUIRect Bottom, RconExtension, TabBar, Button;
MainView.HSplitTop(20.0f, &Bottom, &MainView);
RenderTools()->DrawUIRect(&Bottom, ms_ColorTabbarActive, 0, 10.0f);
MainView.HSplitTop(20.0f, &TabBar, &MainView);
RenderTools()->DrawUIRect(&MainView, ms_ColorTabbarActive, CUI::CORNER_B, 10.0f);
MainView.Margin(10.0f, &MainView);
if(Client()->RconAuthed())
MainView.HSplitBottom(90.0f, &MainView, &RconExtension);
// tab bar
{
TabBar.VSplitLeft(TabBar.w / 3, &Button, &TabBar);
static int s_Button0 = 0;
if(DoButton_MenuTab(&s_Button0, Localize("Change settings"), s_ControlPage == 0, &Button, 0))
s_ControlPage = 0;
TabBar.VSplitMid(&Button, &TabBar);
static int s_Button1 = 0;
if(DoButton_MenuTab(&s_Button1, Localize("Kick player"), s_ControlPage == 1, &Button, 0))
s_ControlPage = 1;
static int s_Button2 = 0;
if(DoButton_MenuTab(&s_Button2, Localize("Move player to spectators"), s_ControlPage == 2, &TabBar, 0))
s_ControlPage = 2;
}
// render page
MainView.HSplitBottom(ms_ButtonHeight + 5 * 2, &MainView, &Bottom);
Bottom.HMargin(5.0f, &Bottom);
bool Call = false;
if(s_ControlPage == 0)
Call = RenderServerControlServer(MainView);
else if(s_ControlPage == 1)
Call = RenderServerControlKick(MainView, false);
else if(s_ControlPage == 2)
Call = RenderServerControlKick(MainView, true);
// vote menu
{
CUIRect QuickSearch;
// render quick search
{
Bottom.VSplitLeft(240.0f, &QuickSearch, &Bottom);
QuickSearch.HSplitTop(5.0f, 0, &QuickSearch);
const char *pSearchLabel = "\xEF\x80\x82";
TextRender()->SetCurFont(TextRender()->GetFont(TEXT_FONT_ICON_FONT));
TextRender()->SetRenderFlags(ETextRenderFlags::TEXT_RENDER_FLAG_ONLY_ADVANCE_WIDTH | ETextRenderFlags::TEXT_RENDER_FLAG_NO_X_BEARING | ETextRenderFlags::TEXT_RENDER_FLAG_NO_Y_BEARING | ETextRenderFlags::TEXT_RENDER_FLAG_NO_PIXEL_ALIGMENT | ETextRenderFlags::TEXT_RENDER_FLAG_NO_OVERSIZE);
SLabelProperties Props;
Props.m_AlignVertically = 0;
UI()->DoLabel(&QuickSearch, pSearchLabel, 14.0f, TEXTALIGN_LEFT, Props);
float wSearch = TextRender()->TextWidth(0, 14.0f, pSearchLabel, -1, -1.0f);
TextRender()->SetRenderFlags(0);
TextRender()->SetCurFont(NULL);
QuickSearch.VSplitLeft(wSearch, 0, &QuickSearch);
QuickSearch.VSplitLeft(5.0f, 0, &QuickSearch);
static int s_ClearButton = 0;
static float s_Offset = 0.0f;
SUIExEditBoxProperties EditProps;
if(m_ControlPageOpening || (Input()->KeyPress(KEY_F) && Input()->ModifierIsPressed()))
{
UI()->SetActiveItem(&m_aFilterString);
m_ControlPageOpening = false;
EditProps.m_SelectText = true;
}
EditProps.m_pEmptyText = Localize("Search");
UIEx()->DoClearableEditBox(&m_aFilterString, &s_ClearButton, &QuickSearch, m_aFilterString, sizeof(m_aFilterString), 14.0f, &s_Offset, false, CUI::CORNER_ALL, EditProps);
}
Bottom.VSplitRight(120.0f, &Bottom, &Button);
static int s_CallVoteButton = 0;
if(DoButton_Menu(&s_CallVoteButton, Localize("Call vote"), 0, &Button) || Call)
{
if(s_ControlPage == 0)
{
m_pClient->m_Voting.CallvoteOption(m_CallvoteSelectedOption, m_aCallvoteReason);
if(g_Config.m_UiCloseWindowAfterChangingSetting)
SetActive(false);
}
else if(s_ControlPage == 1)
{
if(m_CallvoteSelectedPlayer >= 0 && m_CallvoteSelectedPlayer < MAX_CLIENTS &&
m_pClient->m_Snap.m_paPlayerInfos[m_CallvoteSelectedPlayer])
{
m_pClient->m_Voting.CallvoteKick(m_CallvoteSelectedPlayer, m_aCallvoteReason);
SetActive(false);
}
}
else if(s_ControlPage == 2)
{
if(m_CallvoteSelectedPlayer >= 0 && m_CallvoteSelectedPlayer < MAX_CLIENTS &&
m_pClient->m_Snap.m_paPlayerInfos[m_CallvoteSelectedPlayer])
{
m_pClient->m_Voting.CallvoteSpectate(m_CallvoteSelectedPlayer, m_aCallvoteReason);
SetActive(false);
}
}
m_aCallvoteReason[0] = 0;
}
// render kick reason
CUIRect Reason;
Bottom.VSplitRight(40.0f, &Bottom, 0);
Bottom.VSplitRight(160.0f, &Bottom, &Reason);
Reason.HSplitTop(5.0f, 0, &Reason);
const char *pLabel = Localize("Reason:");
UI()->DoLabel(&Reason, pLabel, 14.0f, TEXTALIGN_LEFT);
float w = TextRender()->TextWidth(0, 14.0f, pLabel, -1, -1.0f);
Reason.VSplitLeft(w + 10.0f, 0, &Reason);
static float s_Offset = 0.0f;
if(Input()->KeyPress(KEY_R) && Input()->ModifierIsPressed())
UI()->SetActiveItem(&m_aCallvoteReason);
UIEx()->DoEditBox(&m_aCallvoteReason, &Reason, m_aCallvoteReason, sizeof(m_aCallvoteReason), 14.0f, &s_Offset, false, CUI::CORNER_ALL);
// extended features (only available when authed in rcon)
if(Client()->RconAuthed())
{
// background
RconExtension.Margin(10.0f, &RconExtension);
RconExtension.HSplitTop(20.0f, &Bottom, &RconExtension);
RconExtension.HSplitTop(5.0f, 0, &RconExtension);
// force vote
Bottom.VSplitLeft(5.0f, 0, &Bottom);
Bottom.VSplitLeft(120.0f, &Button, &Bottom);
static int s_ForceVoteButton = 0;
if(DoButton_Menu(&s_ForceVoteButton, Localize("Force vote"), 0, &Button))
{
if(s_ControlPage == 0)
m_pClient->m_Voting.CallvoteOption(m_CallvoteSelectedOption, m_aCallvoteReason, true);
else if(s_ControlPage == 1)
{
if(m_CallvoteSelectedPlayer >= 0 && m_CallvoteSelectedPlayer < MAX_CLIENTS &&
m_pClient->m_Snap.m_paPlayerInfos[m_CallvoteSelectedPlayer])
{
m_pClient->m_Voting.CallvoteKick(m_CallvoteSelectedPlayer, m_aCallvoteReason, true);
SetActive(false);
}
}
else if(s_ControlPage == 2)
{
if(m_CallvoteSelectedPlayer >= 0 && m_CallvoteSelectedPlayer < MAX_CLIENTS &&
m_pClient->m_Snap.m_paPlayerInfos[m_CallvoteSelectedPlayer])
{
m_pClient->m_Voting.CallvoteSpectate(m_CallvoteSelectedPlayer, m_aCallvoteReason, true);
SetActive(false);
}
}
m_aCallvoteReason[0] = 0;
}
if(s_ControlPage == 0)
{
// remove vote
Bottom.VSplitRight(10.0f, &Bottom, 0);
Bottom.VSplitRight(120.0f, 0, &Button);
static int s_RemoveVoteButton = 0;
if(DoButton_Menu(&s_RemoveVoteButton, Localize("Remove"), 0, &Button))
m_pClient->m_Voting.RemovevoteOption(m_CallvoteSelectedOption);
// add vote
RconExtension.HSplitTop(20.0f, &Bottom, &RconExtension);
Bottom.VSplitLeft(5.0f, 0, &Bottom);
Bottom.VSplitLeft(250.0f, &Button, &Bottom);
UI()->DoLabel(&Button, Localize("Vote description:"), 14.0f, TEXTALIGN_LEFT);
Bottom.VSplitLeft(20.0f, 0, &Button);
UI()->DoLabel(&Button, Localize("Vote command:"), 14.0f, TEXTALIGN_LEFT);
static char s_aVoteDescription[64] = {0};
static char s_aVoteCommand[512] = {0};
RconExtension.HSplitTop(20.0f, &Bottom, &RconExtension);
Bottom.VSplitRight(10.0f, &Bottom, 0);
Bottom.VSplitRight(120.0f, &Bottom, &Button);
static int s_AddVoteButton = 0;
if(DoButton_Menu(&s_AddVoteButton, Localize("Add"), 0, &Button))
if(s_aVoteDescription[0] != 0 && s_aVoteCommand[0] != 0)
m_pClient->m_Voting.AddvoteOption(s_aVoteDescription, s_aVoteCommand);
Bottom.VSplitLeft(5.0f, 0, &Bottom);
Bottom.VSplitLeft(250.0f, &Button, &Bottom);
static float s_OffsetDesc = 0.0f;
UIEx()->DoEditBox(&s_aVoteDescription, &Button, s_aVoteDescription, sizeof(s_aVoteDescription), 14.0f, &s_OffsetDesc, false, CUI::CORNER_ALL);
Bottom.VMargin(20.0f, &Button);
static float s_OffsetCmd = 0.0f;
UIEx()->DoEditBox(&s_aVoteCommand, &Button, s_aVoteCommand, sizeof(s_aVoteCommand), 14.0f, &s_OffsetCmd, false, CUI::CORNER_ALL);
}
}
}
}
void CMenus::RenderInGameNetwork(CUIRect MainView)
{
CUIRect Box = MainView;
CUIRect Button;
int Page = g_Config.m_UiPage;
int NewPage = -1;
RenderTools()->DrawUIRect(&MainView, ms_ColorTabbarActive, CUI::CORNER_B, 10.0f);
Box.HSplitTop(5.0f, &MainView, &MainView);
Box.HSplitTop(24.0f, &Box, &MainView);
Box.VSplitLeft(100.0f, &Button, &Box);
static int s_InternetButton = 0;
if(DoButton_MenuTab(&s_InternetButton, Localize("Internet"), Page == PAGE_INTERNET, &Button, 0))
{
if(Page != PAGE_INTERNET)
ServerBrowser()->Refresh(IServerBrowser::TYPE_INTERNET);
NewPage = PAGE_INTERNET;
}
Box.VSplitLeft(80.0f, &Button, &Box);
static int s_LanButton = 0;
if(DoButton_MenuTab(&s_LanButton, Localize("LAN"), Page == PAGE_LAN, &Button, 0))
{
if(Page != PAGE_LAN)
ServerBrowser()->Refresh(IServerBrowser::TYPE_LAN);
NewPage = PAGE_LAN;
}
Box.VSplitLeft(110.0f, &Button, &Box);
static int s_FavoritesButton = 0;
if(DoButton_MenuTab(&s_FavoritesButton, Localize("Favorites"), Page == PAGE_FAVORITES, &Button, 0))
{
if(Page != PAGE_FAVORITES)
ServerBrowser()->Refresh(IServerBrowser::TYPE_FAVORITES);
NewPage = PAGE_FAVORITES;
}
Box.VSplitLeft(110.0f, &Button, &Box);
static int s_DDNetButton = 0;
if(DoButton_MenuTab(&s_DDNetButton, "DDNet", Page == PAGE_DDNET, &Button, 0) || Page < PAGE_INTERNET || Page > PAGE_KOG)
{
if(Page != PAGE_DDNET)
{
Client()->RequestDDNetInfo();
ServerBrowser()->Refresh(IServerBrowser::TYPE_DDNET);
}
NewPage = PAGE_DDNET;
}
Box.VSplitLeft(110.0f, &Button, &Box);
static int s_KoGButton = 0;
if(DoButton_MenuTab(&s_KoGButton, "KoG", Page == PAGE_KOG, &Button, CUI::CORNER_BR))
{
if(Page != PAGE_KOG)
{
Client()->RequestDDNetInfo();
ServerBrowser()->Refresh(IServerBrowser::TYPE_KOG);
}
NewPage = PAGE_KOG;
}
if(NewPage != -1)
{
if(Client()->State() != IClient::STATE_OFFLINE)
SetMenuPage(NewPage);
}
RenderServerbrowser(MainView);
}
// ghost stuff
int CMenus::GhostlistFetchCallback(const char *pName, int IsDir, int StorageType, void *pUser)
{
CMenus *pSelf = (CMenus *)pUser;
const char *pMap = pSelf->Client()->GetCurrentMap();
if(IsDir || !str_endswith(pName, ".gho") || !str_startswith(pName, pMap))
return 0;
char aFilename[IO_MAX_PATH_LENGTH];
str_format(aFilename, sizeof(aFilename), "%s/%s", pSelf->m_pClient->m_Ghost.GetGhostDir(), pName);
CGhostInfo Info;
if(!pSelf->m_pClient->m_Ghost.GhostLoader()->GetGhostInfo(aFilename, &Info, pMap, pSelf->Client()->GetCurrentMapSha256(), pSelf->Client()->GetCurrentMapCrc()))
return 0;
CGhostItem Item;
str_copy(Item.m_aFilename, aFilename, sizeof(Item.m_aFilename));
str_copy(Item.m_aPlayer, Info.m_aOwner, sizeof(Item.m_aPlayer));
Item.m_Time = Info.m_Time;
if(Item.m_Time > 0)
pSelf->m_vGhosts.push_back(Item);
if(time_get_nanoseconds() - pSelf->m_GhostPopulateStartTime > 500ms)
{
pSelf->GameClient()->m_Menus.RenderLoading(Localize("Loading ghost files"), "", 0, false);
}
return 0;
}
void CMenus::GhostlistPopulate()
{
m_vGhosts.clear();
m_GhostPopulateStartTime = time_get_nanoseconds();
Storage()->ListDirectory(IStorage::TYPE_ALL, m_pClient->m_Ghost.GetGhostDir(), GhostlistFetchCallback, this);
std::sort(m_vGhosts.begin(), m_vGhosts.end());
CGhostItem *pOwnGhost = 0;
for(auto &Ghost : m_vGhosts)
if(str_comp(Ghost.m_aPlayer, Client()->PlayerName()) == 0 && (!pOwnGhost || Ghost < *pOwnGhost))
pOwnGhost = &Ghost;
if(pOwnGhost)
{
pOwnGhost->m_Own = true;
pOwnGhost->m_Slot = m_pClient->m_Ghost.Load(pOwnGhost->m_aFilename);
}
}
CMenus::CGhostItem *CMenus::GetOwnGhost()
{
for(auto &Ghost : m_vGhosts)
if(Ghost.m_Own)
return &Ghost;
return nullptr;
}
void CMenus::UpdateOwnGhost(CGhostItem Item)
{
int Own = -1;
for(size_t i = 0; i < m_vGhosts.size(); i++)
if(m_vGhosts[i].m_Own)
Own = i;
if(Own != -1)
{
m_vGhosts[Own].m_Slot = -1;
m_vGhosts[Own].m_Own = false;
if(Item.HasFile() || !m_vGhosts[Own].HasFile())
DeleteGhostItem(Own);
}
Item.m_Own = true;
m_vGhosts.insert(std::lower_bound(m_vGhosts.begin(), m_vGhosts.end(), Item), Item);
}
void CMenus::DeleteGhostItem(int Index)
{
if(m_vGhosts[Index].HasFile())
Storage()->RemoveFile(m_vGhosts[Index].m_aFilename, IStorage::TYPE_SAVE);
m_vGhosts.erase(m_vGhosts.begin() + Index);
}
void CMenus::RenderGhost(CUIRect MainView)
{
// render background
RenderTools()->DrawUIRect(&MainView, ms_ColorTabbarActive, CUI::CORNER_B, 10.0f);
MainView.HSplitTop(10.0f, 0, &MainView);
MainView.HSplitBottom(5.0f, &MainView, 0);
MainView.VSplitLeft(5.0f, 0, &MainView);
MainView.VSplitRight(5.0f, &MainView, 0);
CUIRect Headers, Status;
CUIRect View = MainView;
View.HSplitTop(17.0f, &Headers, &View);
View.HSplitBottom(28.0f, &View, &Status);
// split of the scrollbar
RenderTools()->DrawUIRect(&Headers, ColorRGBA(1, 1, 1, 0.25f), CUI::CORNER_T, 5.0f);
Headers.VSplitRight(20.0f, &Headers, 0);
struct CColumn
{
int m_Id;
CLocConstString m_Caption;
float m_Width;
CUIRect m_Rect;
CUIRect m_Spacer;
};
enum
{
COL_ACTIVE = 0,
COL_NAME,
COL_TIME,
};
static CColumn s_aCols[] = {
{-1, " ", 2.0f, {0}, {0}},
{COL_ACTIVE, " ", 30.0f, {0}, {0}},
{COL_NAME, "Name", 300.0f, {0}, {0}}, // Localize("Name")
{COL_TIME, "Time", 200.0f, {0}, {0}}, // Localize("Time")
};
int NumCols = std::size(s_aCols);
// do layout
for(int i = 0; i < NumCols; i++)
{
Headers.VSplitLeft(s_aCols[i].m_Width, &s_aCols[i].m_Rect, &Headers);
if(i + 1 < NumCols)
Headers.VSplitLeft(2, &s_aCols[i].m_Spacer, &Headers);
}
// do headers
for(int i = 0; i < NumCols; i++)
DoButton_GridHeader(s_aCols[i].m_Caption, Localize(s_aCols[i].m_Caption), 0, &s_aCols[i].m_Rect);
RenderTools()->DrawUIRect(&View, ColorRGBA(0, 0, 0, 0.15f), 0, 0);
CUIRect Scroll;
View.VSplitRight(20.0f, &View, &Scroll);
static float s_ScrollValue = 0;
s_ScrollValue = UIEx()->DoScrollbarV(&s_ScrollValue, &Scroll, s_ScrollValue);
int NumGhosts = m_vGhosts.size();
static int s_SelectedIndex = 0;
HandleListInputs(View, s_ScrollValue, 1.0f, nullptr, s_aCols[0].m_Rect.h, s_SelectedIndex, NumGhosts);
// set clipping
UI()->ClipEnable(&View);
CUIRect OriginalView = View;
int Num = (int)(View.h / s_aCols[0].m_Rect.h) + 1;
int ScrollNum = maximum(NumGhosts - Num + 1, 0);
View.y -= s_ScrollValue * ScrollNum * s_aCols[0].m_Rect.h;
int NewSelected = -1;
bool DoubleClicked = false;
for(int i = 0; i < NumGhosts; i++)
{
const CGhostItem *pItem = &m_vGhosts[i];
CUIRect Row;
View.HSplitTop(17.0f, &Row, &View);
// make sure that only those in view can be selected
if(Row.y + Row.h > OriginalView.y && Row.y < OriginalView.y + OriginalView.h)
{
if(i == s_SelectedIndex)
{
CUIRect r = Row;
r.Margin(1.5f, &r);
RenderTools()->DrawUIRect(&r, ColorRGBA(1, 1, 1, 0.5f), CUI::CORNER_ALL, 4.0f);
}
if(UI()->DoButtonLogic(pItem, 0, &Row))
{
NewSelected = i;
DoubleClicked |= NewSelected == m_DoubleClickIndex;
m_DoubleClickIndex = NewSelected;
}
}
ColorRGBA rgb = ColorRGBA(1.0f, 1.0f, 1.0f);
if(pItem->m_Own)
rgb = color_cast<ColorRGBA>(ColorHSLA(0.33f, 1.0f, 0.75f));
TextRender()->TextColor(rgb.WithAlpha(pItem->HasFile() ? 1.0f : 0.5f));
for(int c = 0; c < NumCols; c++)
{
CUIRect Button;
Button.x = s_aCols[c].m_Rect.x;
Button.y = Row.y;
Button.h = Row.h;
Button.w = s_aCols[c].m_Rect.w;
int Id = s_aCols[c].m_Id;
if(Id == COL_ACTIVE)
{
if(pItem->Active())
{
Graphics()->WrapClamp();
Graphics()->TextureSet(GameClient()->m_EmoticonsSkin.m_aSpriteEmoticons[(SPRITE_OOP + 7) - SPRITE_OOP]);
Graphics()->QuadsBegin();
IGraphics::CQuadItem QuadItem(Button.x + Button.w / 2, Button.y + Button.h / 2, 20.0f, 20.0f);
Graphics()->QuadsDraw(&QuadItem, 1);
Graphics()->QuadsEnd();
Graphics()->WrapNormal();
}
}
else if(Id == COL_NAME)
{
CTextCursor Cursor;
TextRender()->SetCursor(&Cursor, Button.x, Button.y + (Button.h - 12.0f) / 2.f, 12.0f, TEXTFLAG_RENDER | TEXTFLAG_STOP_AT_END);
Cursor.m_LineWidth = Button.w;
TextRender()->TextEx(&Cursor, pItem->m_aPlayer, -1);
}
else if(Id == COL_TIME)
{
CTextCursor Cursor;
TextRender()->SetCursor(&Cursor, Button.x, Button.y + (Button.h - 12.0f) / 2.f, 12.0f, TEXTFLAG_RENDER | TEXTFLAG_STOP_AT_END);
Cursor.m_LineWidth = Button.w;
char aBuf[64];
str_time(pItem->m_Time / 10, TIME_HOURS_CENTISECS, aBuf, sizeof(aBuf));
TextRender()->TextEx(&Cursor, aBuf, -1);
}
}
TextRender()->TextColor(1.0f, 1.0f, 1.0f, 1.0f);
}
UI()->ClipDisable();
if(NewSelected != -1)
s_SelectedIndex = NewSelected;
RenderTools()->DrawUIRect(&Status, ColorRGBA(1, 1, 1, 0.25f), CUI::CORNER_B, 5.0f);
Status.Margin(5.0f, &Status);
CUIRect Button;
Status.VSplitLeft(120.0f, &Button, &Status);
static int s_ReloadButton = 0;
if(DoButton_Menu(&s_ReloadButton, Localize("Reload"), 0, &Button) || Input()->KeyPress(KEY_F5))
{
m_pClient->m_Ghost.UnloadAll();
GhostlistPopulate();
}
if(s_SelectedIndex == -1 || s_SelectedIndex >= (int)m_vGhosts.size())
return;
CGhostItem *pGhost = &m_vGhosts[s_SelectedIndex];
CGhostItem *pOwnGhost = GetOwnGhost();
int ReservedSlots = !pGhost->m_Own && !(pOwnGhost && pOwnGhost->Active());
if(pGhost->HasFile() && (pGhost->Active() || m_pClient->m_Ghost.FreeSlots() > ReservedSlots))
{
Status.VSplitRight(120.0f, &Status, &Button);
static int s_GhostButton = 0;
const char *pText = pGhost->Active() ? Localize("Deactivate") : Localize("Activate");
if(DoButton_Menu(&s_GhostButton, pText, 0, &Button) || (DoubleClicked && Input()->MouseDoubleClick()))
{
if(pGhost->Active())
{
m_pClient->m_Ghost.Unload(pGhost->m_Slot);
pGhost->m_Slot = -1;
}
else
pGhost->m_Slot = m_pClient->m_Ghost.Load(pGhost->m_aFilename);
}
Status.VSplitRight(5.0f, &Status, 0);
}
Status.VSplitRight(120.0f, &Status, &Button);
static int s_DeleteButton = 0;
if(DoButton_Menu(&s_DeleteButton, Localize("Delete"), 0, &Button))
{
if(pGhost->Active())
m_pClient->m_Ghost.Unload(pGhost->m_Slot);
DeleteGhostItem(s_SelectedIndex);
}
Status.VSplitRight(5.0f, &Status, 0);
bool Recording = m_pClient->m_Ghost.GhostRecorder()->IsRecording();
if(!pGhost->HasFile() && !Recording && pGhost->Active())
{
static int s_SaveButton = 0;
Status.VSplitRight(120.0f, &Status, &Button);
if(DoButton_Menu(&s_SaveButton, Localize("Save"), 0, &Button))
m_pClient->m_Ghost.SaveGhost(pGhost);
}
}