ddnet/src/engine/client
2020-09-11 00:34:42 +02:00
..
backend_sdl.cpp Do more aggressive analysis and check all gl Functions that were used and added in 2.0 2020-09-05 13:07:25 +02:00
backend_sdl.h Do more aggressive analysis and check all gl Functions that were used and added in 2.0 2020-09-05 13:07:25 +02:00
client.cpp Refresh server browser immediately when updated ddnet info arrived 2020-09-09 17:51:32 +02:00
client.h Refresh server browser immediately when updated ddnet info arrived 2020-09-09 17:51:32 +02:00
demoedit.cpp should be thread safe now + moved demoedit to a new file 2019-05-31 20:42:28 +02:00
demoedit.h fix 2019-06-05 19:36:45 +02:00
friends.cpp Inconvenience for windows 2019-04-26 22:36:49 +03:00
friends.h Improve friends and foes feature 2015-07-28 16:13:29 +02:00
graphics_threaded.cpp Create entity textures seperately 2020-09-11 00:34:42 +02:00
graphics_threaded.h Create entity textures seperately 2020-09-11 00:34:42 +02:00
http.cpp Allow different timeouts for different downloads 2020-09-04 19:58:32 +02:00
http.h Allow different timeouts for different downloads 2020-09-04 19:58:32 +02:00
input.cpp Revert "Revert & use "str_utf8_truncate" instead" 2020-09-06 20:54:57 +01:00
input.h Enable -Wextra and -Wformat=2 2017-07-27 20:38:17 +02:00
keynames.h Use scancodes instead of keycodes for input (fixes #796, please test) 2017-07-21 19:53:49 +02:00
notifications.cpp Libnotify support for linux client (#2099) 2020-04-14 17:53:53 +02:00
notifications.h Libnotify support for linux client (#2099) 2020-04-14 17:53:53 +02:00
opengl_sl.cpp Revert "Revert Jupeyy's OpenGL changes" 2020-08-29 12:10:53 +02:00
opengl_sl.h Revert "Revert Jupeyy's OpenGL changes" 2020-08-29 12:10:53 +02:00
opengl_sl_program.cpp Revert "Revert Jupeyy's OpenGL changes" 2020-08-29 12:10:53 +02:00
opengl_sl_program.h Revert "Revert Jupeyy's OpenGL changes" 2020-08-29 12:10:53 +02:00
serverbrowser.cpp Merge #2715 2020-09-03 01:37:37 +00:00
serverbrowser.h Sort servers by a combination of players and ping as default 2020-08-24 23:25:45 +02:00
sound.cpp Use (u)int64 from system.h instead of (u)int64_t from cstdint 2020-07-09 13:55:28 +02:00
sound.h Try to find external GLEW, pnglite and Wavpack 2018-02-12 23:29:45 +01:00
steam.cpp Allow joining and inviting others via Steam friend list while ingame 2020-09-06 17:08:38 +02:00
text.cpp Textrender: count glyphs and chars separately 2020-09-03 23:53:26 +01:00
updater.cpp Allow different timeouts for different downloads 2020-09-04 19:58:32 +02:00
updater.h use pid in file names of temporary files 2020-02-12 23:14:30 +01:00
video.cpp Bundle FFmpeg for everything 2020-09-07 07:04:29 +02:00
video.h Use (u)int64 from system.h instead of (u)int64_t from cstdint 2020-07-09 13:55:28 +02:00