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145 lines
2.7 KiB
C++
145 lines
2.7 KiB
C++
#ifndef ENGINE_SHARED_GHOST_H
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#define ENGINE_SHARED_GHOST_H
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#include <engine/ghost.h>
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enum
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{
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MAX_ITEM_SIZE = 128,
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NUM_ITEMS_PER_CHUNK = 50,
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};
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class CGhostItem
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{
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public:
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unsigned char m_aData[MAX_ITEM_SIZE];
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int m_Type;
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CGhostItem() : m_Type(-1) {}
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CGhostItem(int Type) : m_Type(Type) {}
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void Reset() { m_Type = -1; }
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};
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class CGhostRecorder : public IGhostRecorder
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{
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IOHANDLE m_File;
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class IConsole *m_pConsole;
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class IStorage *m_pStorage;
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CGhostItem m_LastItem;
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char m_aBuffer[MAX_ITEM_SIZE * NUM_ITEMS_PER_CHUNK];
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char *m_pBufferPos;
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int m_BufferNumItems;
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void ResetBuffer();
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void FlushChunk();
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public:
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CGhostRecorder();
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void Init();
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int Start(const char *pFilename, const char *pMap, unsigned MapCrc, const char *pName);
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int Stop(int Ticks, int Time);
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void WriteData(int Type, const void *pData, int Size);
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bool IsRecording() const { return m_File != 0; }
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};
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class CGhostLoader : public IGhostLoader
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{
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IOHANDLE m_File;
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class IConsole *m_pConsole;
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class IStorage *m_pStorage;
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CGhostHeader m_Header;
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CGhostItem m_LastItem;
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char m_aBuffer[MAX_ITEM_SIZE * NUM_ITEMS_PER_CHUNK];
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char *m_pBufferPos;
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int m_BufferNumItems;
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int m_BufferCurItem;
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int m_BufferPrevItem;
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void ResetBuffer();
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int ReadChunk(int *pType);
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public:
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CGhostLoader();
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void Init();
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int Load(const char *pFilename, const char *pMap, unsigned Crc);
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void Close();
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const CGhostHeader *GetHeader() const { return &m_Header; }
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bool ReadNextType(int *pType);
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bool ReadData(int Type, void *pData, int Size);
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bool GetGhostInfo(const char *pFilename, CGhostHeader *pGhostHeader, const char *pMap, unsigned Crc);
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};
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class CGhostUpdater
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{
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// all
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struct CGhostHeaderMain
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{
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unsigned char m_aMarker[8];
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unsigned char m_Version;
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};
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// version 2
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struct CGhostHeaderV2
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{
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unsigned char m_aMarker[8];
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unsigned char m_Version;
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char m_aOwner[MAX_NAME_LENGTH];
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char m_aMap[64];
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unsigned char m_aCrc[4];
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int m_NumShots;
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float m_Time;
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};
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static const int ms_SkinSizeV2 = 17 * sizeof(int);
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static const int ms_SkinOffsetV2 = 8 * sizeof(int);
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// version 3
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struct CGhostHeaderV3
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{
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unsigned char m_aMarker[8];
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unsigned char m_Version;
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char m_aOwner[MAX_NAME_LENGTH];
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char m_aSkinName[64];
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int m_UseCustomColor;
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int m_ColorBody;
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int m_ColorFeet;
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char m_aMap[64];
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unsigned char m_aCrc[4];
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int m_NumShots;
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float m_Time;
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};
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// actual version
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struct CGhostSkin
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{
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int m_Skin0;
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int m_Skin1;
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int m_Skin2;
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int m_Skin3;
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int m_Skin4;
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int m_Skin5;
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int m_UseCustomColor;
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int m_ColorBody;
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int m_ColorFeet;
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};
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static const int ms_GhostCharacterSize = 11 * sizeof(int);
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public:
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static bool Update(class IGhostRecorder *pRecorder, class IStorage *pStorage, class IConsole *pConsole, const char *pFilename);
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};
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#endif
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