components
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numbers dynamically centered for OpenGL 3.3
|
2019-08-17 03:42:54 +03:00 |
prediction
|
Use the float type explicitly
|
2019-07-08 23:08:42 +02:00 |
animstate.cpp
|
Inconvenience for windows
|
2019-04-26 22:36:49 +03:00 |
animstate.h
|
fixed data struct names
|
2011-06-02 17:42:30 +02:00 |
component.h
|
add window resize event, and fix some ui things
|
2018-03-21 15:53:29 +01:00 |
gameclient.cpp
|
Merge #1876
|
2019-08-01 23:10:57 +00:00 |
lineinput.cpp
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Add ctrl-k delete in client console
|
2019-06-18 20:16:54 +02:00 |
lineinput.h
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Add ctrl-k delete in client console
|
2019-06-18 20:16:54 +02:00 |
render.cpp
|
Use the float type explicitly
|
2019-07-08 23:08:42 +02:00 |
render.h
|
Even more refactoring
|
2019-04-27 01:11:15 +03:00 |
render_map.cpp
|
Use the float type explicitly
|
2019-07-08 23:08:42 +02:00 |
ui.cpp
|
Remove unmaintained Android code (fixes #1575)
|
2019-04-10 19:40:50 +02:00 |
ui.h
|
Remove unmaintained Android code (fixes #1575)
|
2019-04-10 19:40:50 +02:00 |