mirror of
https://github.com/ddnet/ddnet.git
synced 2024-11-11 10:38:20 +00:00
101 lines
3.5 KiB
C++
101 lines
3.5 KiB
C++
/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
|
|
/* If you are missing that file, acquire a complete release at teeworlds.com. */
|
|
#include <engine/textrender.h>
|
|
#include <engine/shared/config.h>
|
|
#include <game/generated/protocol.h>
|
|
#include <game/generated/client_data.h>
|
|
|
|
#include <game/client/gameclient.h>
|
|
#include <game/client/animstate.h>
|
|
#include "nameplates.h"
|
|
#include "controls.h"
|
|
|
|
void CNamePlates::RenderNameplate(
|
|
const CNetObj_Character *pPrevChar,
|
|
const CNetObj_Character *pPlayerChar,
|
|
const CNetObj_PlayerInfo *pPlayerInfo
|
|
)
|
|
{
|
|
float IntraTick = Client()->IntraGameTick();
|
|
|
|
vec2 Position = mix(vec2(pPrevChar->m_X, pPrevChar->m_Y), vec2(pPlayerChar->m_X, pPlayerChar->m_Y), IntraTick);
|
|
|
|
bool OtherTeam;
|
|
|
|
if (m_pClient->m_aClients[m_pClient->m_Snap.m_LocalClientID].m_Team == TEAM_SPECTATORS && m_pClient->m_Snap.m_SpecInfo.m_SpectatorID == SPEC_FREEVIEW)
|
|
OtherTeam = false;
|
|
else if (m_pClient->m_Snap.m_SpecInfo.m_Active && m_pClient->m_Snap.m_SpecInfo.m_SpectatorID != SPEC_FREEVIEW)
|
|
OtherTeam = m_pClient->m_Teams.Team(pPlayerInfo->m_ClientID) != m_pClient->m_Teams.Team(m_pClient->m_Snap.m_SpecInfo.m_SpectatorID);
|
|
else
|
|
OtherTeam = m_pClient->m_Teams.Team(pPlayerInfo->m_ClientID) != m_pClient->m_Teams.Team(m_pClient->m_Snap.m_LocalClientID);
|
|
|
|
float FontSize = 18.0f + 20.0f * g_Config.m_ClNameplatesSize / 100.0f;
|
|
// render name plate
|
|
if(!pPlayerInfo->m_Local)
|
|
{
|
|
float a = 1;
|
|
if(g_Config.m_ClNameplatesAlways == 0)
|
|
a = clamp(1-powf(distance(m_pClient->m_pControls->m_TargetPos[g_Config.m_ClDummy], Position)/200.0f,16.0f), 0.0f, 1.0f);
|
|
|
|
const char *pName = m_pClient->m_aClients[pPlayerInfo->m_ClientID].m_aName;
|
|
float tw = TextRender()->TextWidth(0, FontSize, pName, -1);
|
|
|
|
vec3 rgb = vec3(1.0f, 1.0f, 1.0f);
|
|
if(g_Config.m_ClNameplatesTeamcolors && m_pClient->m_Teams.Team(pPlayerInfo->m_ClientID))
|
|
rgb = HslToRgb(vec3(m_pClient->m_Teams.Team(pPlayerInfo->m_ClientID) / 64.0f, 1.0f, 0.75f));
|
|
|
|
if (OtherTeam)
|
|
{
|
|
TextRender()->TextOutlineColor(0.0f, 0.0f, 0.0f, 0.2f);
|
|
TextRender()->TextColor(rgb.r, rgb.g, rgb.b, g_Config.m_ClShowOthersAlpha / 100.0f);
|
|
}
|
|
else
|
|
{
|
|
TextRender()->TextOutlineColor(0.0f, 0.0f, 0.0f, 0.5f*a);
|
|
TextRender()->TextColor(rgb.r, rgb.g, rgb.b, a);
|
|
}
|
|
if(g_Config.m_ClNameplatesTeamcolors && m_pClient->m_Snap.m_pGameInfoObj && m_pClient->m_Snap.m_pGameInfoObj->m_GameFlags&GAMEFLAG_TEAMS)
|
|
{
|
|
if(pPlayerInfo->m_Team == TEAM_RED)
|
|
TextRender()->TextColor(1.0f, 0.5f, 0.5f, a);
|
|
else if(pPlayerInfo->m_Team == TEAM_BLUE)
|
|
TextRender()->TextColor(0.7f, 0.7f, 1.0f, a);
|
|
}
|
|
|
|
TextRender()->Text(0, Position.x-tw/2.0f, Position.y-FontSize-38.0f, FontSize, pName, -1);
|
|
|
|
if(g_Config.m_Debug) // render client id when in debug aswell
|
|
{
|
|
char aBuf[128];
|
|
str_format(aBuf, sizeof(aBuf),"%d", pPlayerInfo->m_ClientID);
|
|
TextRender()->Text(0, Position.x, Position.y-90, 28.0f, aBuf, -1);
|
|
}
|
|
|
|
TextRender()->TextColor(1,1,1,1);
|
|
TextRender()->TextOutlineColor(0.0f, 0.0f, 0.0f, 0.3f);
|
|
}
|
|
}
|
|
|
|
void CNamePlates::OnRender()
|
|
{
|
|
if (!g_Config.m_ClNameplates || g_Config.m_ClAntiPingPlayers)
|
|
return;
|
|
|
|
for(int i = 0; i < MAX_CLIENTS; i++)
|
|
{
|
|
// only render active characters
|
|
if(!m_pClient->m_Snap.m_aCharacters[i].m_Active)
|
|
continue;
|
|
|
|
const void *pInfo = Client()->SnapFindItem(IClient::SNAP_CURRENT, NETOBJTYPE_PLAYERINFO, i);
|
|
|
|
if(pInfo)
|
|
{
|
|
RenderNameplate(
|
|
&m_pClient->m_Snap.m_aCharacters[i].m_Prev,
|
|
&m_pClient->m_Snap.m_aCharacters[i].m_Cur,
|
|
(const CNetObj_PlayerInfo *)pInfo);
|
|
}
|
|
}
|
|
}
|