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https://github.com/ddnet/ddnet.git
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143 lines
2.8 KiB
C++
143 lines
2.8 KiB
C++
/* copyright (c) 2007 magnus auvinen, see licence.txt for more info */
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#include <engine/e_system.h>
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#include <cstdlib>
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struct packet
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{
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packet *prev;
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packet *next;
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NETADDR4 send_to;
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int64 timestamp;
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int id;
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int data_size;
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char data[1];
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};
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static packet *first = (packet *)0;
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static packet *last = (packet *)0;
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static int current_latency = 0;
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static int debug = 0;
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int run(int port, NETADDR4 dest)
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{
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NETADDR4 src = {{0,0,0,0},port};
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NETSOCKET socket = net_udp4_create(src);
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char buffer[1024*2];
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int id = 0;
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while(1)
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{
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// handle incomming packets
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while(1)
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{
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// fetch data
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int data_trash = 0;
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NETADDR4 from;
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int bytes = net_udp4_recv(socket, &from, buffer, 1024*2);
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if(bytes <= 0)
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break;
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//if((rand()%10) == 0) // drop the packet
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// continue;
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// create new packet
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packet *p = (packet *)mem_alloc(sizeof(packet)+bytes, 1);
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if(net_addr4_cmp(&from, &dest) == 0)
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{
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p->send_to = src; // from the server
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}
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else
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{
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src = from; // from the client
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p->send_to = dest;
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}
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// queue packet
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p->prev = last;
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p->next = 0;
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if(last)
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last->next = p;
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else
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{
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first = p;
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last = p;
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}
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last = p;
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// set data in packet
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p->timestamp = time_get();
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p->data_size = bytes;
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p->id = id++;
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mem_copy(p->data, buffer, bytes);
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if(id > 20 && bytes > 6 && data_trash)
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{
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p->data[6+(rand()%(bytes-6))] = rand()&255; // modify a byte
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if((rand()%10) == 0)
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{
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p->data_size -= rand()%32;
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if(p->data_size < 6)
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p->data_size = 6;
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}
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}
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if(debug)
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dbg_msg("crapnet", "<< %08d %d.%d.%d.%d:%5d (%d)", p->id, from.ip[0], from.ip[1], from.ip[2], from.ip[3], from.port, p->data_size);
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}
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//
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while(1)
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{
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//dbg_msg("crapnet", "%p", first);
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if(first && (time_get()-first->timestamp) > current_latency)
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{
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packet *p = first;
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first = first->next;
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if(first)
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first->prev = 0;
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else
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last = 0;
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if(debug)
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{
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dbg_msg("crapnet", ">> %08d %d.%d.%d.%d:%5d (%d)", p->id,
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p->send_to.ip[0], p->send_to.ip[1],
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p->send_to.ip[2], p->send_to.ip[3],
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p->send_to.port, p->data_size);
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}
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// send and remove packet
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//if((rand()%20) != 0) // heavy packetloss
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net_udp4_send(socket, &p->send_to, p->data, p->data_size);
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// update lag
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double flux = rand()/(double)RAND_MAX;
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int ms_spike = 0;
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int ms_flux = 20;
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int ms_ping = 50;
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current_latency = ((time_freq()*ms_ping)/1000) + (int64)(((time_freq()*ms_flux)/1000)*flux); // 50ms
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if(ms_spike && (p->id%100) == 0)
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current_latency += (time_freq()*ms_spike)/1000;
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mem_free(p);
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}
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else
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break;
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}
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thread_sleep(1);
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}
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}
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int main(int argc, char **argv)
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{
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NETADDR4 a = {{127,0,0,1},8303};
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run(8302, a);
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return 0;
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}
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