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<div id=Index><div class=IPageTitle>Function Index</div><div class=INavigationBar>$#! &middot; 0-9 &middot; A &middot; B &middot; <a href="Functions.html#C">C</a> &middot; <a href="Functions.html#D">D</a> &middot; E &middot; <a href="Functions.html#F">F</a> &middot; <a href="#G">G</a> &middot; <a href="#H">H</a> &middot; <a href="#I">I</a> &middot; J &middot; K &middot; L &middot; <a href="#M">M</a> &middot; N &middot; <a href="Functions3.html#O">O</a> &middot; P &middot; Q &middot; <a href="Functions3.html#R">R</a> &middot; <a href="Functions3.html#S">S</a> &middot; <a href="Functions3.html#T">T</a> &middot; U &middot; V &middot; W &middot; X &middot; Y &middot; Z</div><table border=0 cellspacing=0 cellpadding=0><tr><td class=IHeading id=IFirstHeading><a name="G"></a>G</td><td></td></tr><tr><td class=ISymbolPrefix id=IFirstSymbolPrefix>&nbsp;</td><td class=IEntry><a href="../files2/e_if_gfx-h.html#gfx_blend_additive" id=link40 onMouseOver="ShowTip(event, 'tt40', 'link40')" 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<!--START_ND_TOOLTIPS-->
<div class=CToolTip id="tt40"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class=Prototype><tr><td>void gfx_blend_additive()</td></tr></table></blockquote>Set the active blending mode to additive (src, one).</div></div><div class=CToolTip id="tt41"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class=Prototype><tr><td>void gfx_blend_none()</td></tr></table></blockquote>Disables blending</div></div><div class=CToolTip id="tt42"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class=Prototype><tr><td>void gfx_blend_normal()</td></tr></table></blockquote>Set the active blending mode to normal (src, 1-src).</div></div><div class=CToolTip id="tt43"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class=Prototype><tr><td><table border=0 cellspacing=0 cellpadding=0><tr><td class=PBeforeParameters nowrap>void gfx_clear(</td><td class=PType nowrap>float&nbsp;</td><td class=PParameter nowrap>r,</td></tr><tr><td></td><td class=PType nowrap>float&nbsp;</td><td class=PParameter nowrap>g,</td></tr><tr><td></td><td class=PType nowrap>float&nbsp;</td><td class=PParameter nowrap>b</td><td class=PAfterParameters nowrap>)</td></tr></table></td></tr></table></blockquote>Clears the screen with the specified color.</div></div><div class=CToolTip id="tt44"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class=Prototype><tr><td>void gfx_clip_disable()</td></tr></table></blockquote>TODO</div></div><div class=CToolTip id="tt45"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class=Prototype><tr><td><table border=0 cellspacing=0 cellpadding=0><tr><td class=PBeforeParameters nowrap>void gfx_clip_enable(</td><td class=PType nowrap>int&nbsp;</td><td class=PParameter nowrap>x,</td></tr><tr><td></td><td class=PType nowrap>int&nbsp;</td><td class=PParameter nowrap>y,</td></tr><tr><td></td><td class=PType nowrap>int&nbsp;</td><td class=PParameter nowrap>w,</td></tr><tr><td></td><td class=PType nowrap>int&nbsp;</td><td class=PParameter nowrap>h</td><td class=PAfterParameters nowrap>)</td></tr></table></td></tr></table></blockquote>TODO</div></div><div class=CToolTip id="tt46"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class=Prototype><tr><td><table border=0 cellspacing=0 cellpadding=0><tr><td class=PBeforeParameters nowrap>int gfx_get_video_modes(</td><td class=PType nowrap>VIDEO_MODE&nbsp;</td><td class=PParameterPrefix nowrap>*</td><td class=PParameter nowrap>list,</td></tr><tr><td></td><td class=PType nowrap>int&nbsp;</td><td class=PParameterPrefix nowrap></td><td class=PParameter nowrap>maxcount</td><td class=PAfterParameters nowrap>)</td></tr></table></td></tr></table></blockquote>Fetches a list of all the available video modes.</div></div><div class=CToolTip id="tt47"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class=Prototype><tr><td><table border=0 cellspacing=0 cellpadding=0><tr><td class=PBeforeParameters nowrap>void gfx_getscreen(</td><td class=PType nowrap>float&nbsp;</td><td class=PParameterPrefix nowrap>*</td><td class=PParameter nowrap>tl_x,</td></tr><tr><td></td><td class=PType nowrap>float&nbsp;</td><td class=PParameterPrefix nowrap>*</td><td class=PParameter nowrap>tl_y,</td></tr><tr><td></td><td class=PType nowrap>float&nbsp;</td><td class=PParameterPrefix nowrap>*</td><td class=PParameter nowrap>br_x,</td></tr><tr><td></td><td class=PType nowrap>float&nbsp;</td><td class=PParameterPrefix nowrap>*</td><td class=PParameter nowrap>br_y</td><td class=PAfterParameters nowrap>)</td></tr></table></td></tr></table></blockquote>TODO</div></div><div class=CToolTip id="tt48"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class=Prototype><tr><td>void gfx_lines_begin()</td></tr></table></blockquote>TODO</div></div><div class=CToolTip id="tt49"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class=Prototype><tr><td><table border=0 cellspacing=0 cellpadding=0><tr><td class=PBeforeParameters nowrap>void gfx_lines_draw(</td><td class=PType nowrap>float&nbsp;</td><td class=PParameter nowrap>x0,</td></tr><tr><td></td><td class=PType nowrap>float&nbsp;</td><td class=PParameter nowrap>y0,</td></tr><tr><td></td><td class=PType nowrap>float&nbsp;</td><td class=PParameter nowrap>x1,</td></tr><tr><td></td><td class=PType nowrap>float&nbsp;</td><td class=PParameter nowrap>y1</td><td class=PAfterParameters nowrap>)</td></tr></table></td></tr></table></blockquote>TODO</div></div><div class=CToolTip id="tt50"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class=Prototype><tr><td>void gfx_lines_end()</td></tr></table></blockquote>TODO</div></div><div class=CToolTip id="tt51"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class=Prototype><tr><td><table border=0 cellspacing=0 cellpadding=0><tr><td class=PBeforeParameters nowrap>int gfx_load_png(</td><td class=PTypePrefix nowrap></td><td class=PType nowrap>IMAGE_INFO&nbsp;</td><td class=PParameterPrefix nowrap>*</td><td class=PParameter nowrap>img,</td></tr><tr><td></td><td class=PTypePrefix nowrap>const&nbsp;</td><td class=PType nowrap>char&nbsp;</td><td class=PParameterPrefix nowrap>*</td><td class=PParameter nowrap>filename</td><td class=PAfterParameters nowrap>)</td></tr></table></td></tr></table></blockquote>Loads a PNG image from disk.</div></div><div class=CToolTip id="tt52"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class=Prototype><tr><td><table border=0 cellspacing=0 cellpadding=0><tr><td class=PBeforeParameters nowrap>int gfx_load_texture(</td><td class=PTypePrefix nowrap>const&nbsp;</td><td class=PType nowrap>char&nbsp;</td><td class=PParameterPrefix nowrap>*</td><td class=PParameter nowrap>filename,</td></tr><tr><td></td><td class=PTypePrefix nowrap></td><td class=PType nowrap>int&nbsp;</td><td class=PParameterPrefix nowrap></td><td class=PParameter nowrap>store_format,</td></tr><tr><td></td><td class=PTypePrefix nowrap></td><td class=PType nowrap>int&nbsp;</td><td class=PParameterPrefix nowrap></td><td class=PParameter nowrap>flags</td><td class=PAfterParameters nowrap>)</td></tr></table></td></tr></table></blockquote>Loads a texture from a file. </div></div><div class=CToolTip id="tt53"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class=Prototype><tr><td><table border=0 cellspacing=0 cellpadding=0><tr><td class=PBeforeParameters nowrap>int gfx_load_texture_raw(</td><td class=PTypePrefix nowrap></td><td class=PType nowrap>int&nbsp;</td><td class=PParameterPrefix nowrap></td><td class=PParameter nowrap>w,</td></tr><tr><td></td><td class=PTypePrefix nowrap></td><td class=PType nowrap>int&nbsp;</td><td class=PParameterPrefix nowrap></td><td class=PParameter nowrap>h,</td></tr><tr><td></td><td class=PTypePrefix nowrap></td><td class=PType nowrap>int&nbsp;</td><td class=PParameterPrefix nowrap></td><td class=PParameter nowrap>format,</td></tr><tr><td></td><td class=PTypePrefix nowrap>const&nbsp;</td><td class=PType nowrap>void&nbsp;</td><td class=PParameterPrefix nowrap>*</td><td class=PParameter nowrap>data,</td></tr><tr><td></td><td class=PTypePrefix nowrap></td><td class=PType nowrap>int&nbsp;</td><td class=PParameterPrefix nowrap></td><td class=PParameter nowrap>store_format,</td></tr><tr><td></td><td class=PTypePrefix nowrap></td><td class=PType nowrap>int&nbsp;</td><td class=PParameterPrefix nowrap></td><td class=PParameter nowrap>flags</td><td class=PAfterParameters nowrap>)</td></tr></table></td></tr></table></blockquote>Loads a texture from memory.</div></div><div class=CToolTip id="tt54"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class=Prototype><tr><td><table border=0 cellspacing=0 cellpadding=0><tr><td class=PBeforeParameters nowrap>void gfx_mapscreen(</td><td class=PType nowrap>float&nbsp;</td><td class=PParameter nowrap>tl_x,</td></tr><tr><td></td><td class=PType nowrap>float&nbsp;</td><td class=PParameter nowrap>tl_y,</td></tr><tr><td></td><td class=PType nowrap>float&nbsp;</td><td class=PParameter nowrap>br_x,</td></tr><tr><td></td><td class=PType nowrap>float&nbsp;</td><td class=PParameter nowrap>br_y</td><td class=PAfterParameters nowrap>)</td></tr></table></td></tr></table></blockquote>Specifies the coordinate system for the screen.</div></div><div class=CToolTip id="tt55"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class=Prototype><tr><td>int gfx_memory_usage()</td></tr></table></blockquote>TODO</div></div><div class=CToolTip id="tt56"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class=Prototype><tr><td>void gfx_minimize()</td></tr></table></blockquote>Minimizes the window.</div></div><div class=CToolTip id="tt57"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class=Prototype><tr><td>void gfx_quads_begin()</td></tr></table></blockquote>Begins a quad drawing session.</div></div><div class=CToolTip id="tt58"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class=Prototype><tr><td><table border=0 cellspacing=0 cellpadding=0><tr><td class=PBeforeParameters nowrap>void gfx_quads_draw(</td><td class=PType nowrap>float&nbsp;</td><td class=PParameter nowrap>x,</td></tr><tr><td></td><td class=PType nowrap>float&nbsp;</td><td class=PParameter nowrap>y,</td></tr><tr><td></td><td class=PType nowrap>float&nbsp;</td><td class=PParameter nowrap>w,</td></tr><tr><td></td><td class=PType nowrap>float&nbsp;</td><td class=PParameter nowrap>h</td><td class=PAfterParameters nowrap>)</td></tr></table></td></tr></table></blockquote>Draws a quad by specifying the center point.</div></div><div class=CToolTip id="tt59"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class=Prototype><tr><td><table border=0 cellspacing=0 cellpadding=0><tr><td class=PBeforeParameters nowrap>void gfx_quads_draw_freeform(</td><td class=PType nowrap>float&nbsp;</td><td class=PParameter nowrap>x0,</td></tr><tr><td></td><td class=PType nowrap>float&nbsp;</td><td class=PParameter nowrap>y0,</td></tr><tr><td></td><td class=PType nowrap>float&nbsp;</td><td class=PParameter nowrap>x1,</td></tr><tr><td></td><td class=PType nowrap>float&nbsp;</td><td class=PParameter nowrap>y1,</td></tr><tr><td></td><td class=PType nowrap>float&nbsp;</td><td class=PParameter nowrap>x2,</td></tr><tr><td></td><td class=PType nowrap>float&nbsp;</td><td class=PParameter nowrap>y2,</td></tr><tr><td></td><td class=PType nowrap>float&nbsp;</td><td class=PParameter nowrap>x3,</td></tr><tr><td></td><td class=PType nowrap>float&nbsp;</td><td class=PParameter nowrap>y3</td><td class=PAfterParameters nowrap>)</td></tr></table></td></tr></table></blockquote>Draws a quad by specifying the corner points.</div></div><div class=CToolTip id="tt60"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class=Prototype><tr><td><table border=0 cellspacing=0 cellpadding=0><tr><td class=PBeforeParameters nowrap>void gfx_quads_drawTL(</td><td class=PType nowrap>float&nbsp;</td><td class=PParameter nowrap>x,</td></tr><tr><td></td><td class=PType nowrap>float&nbsp;</td><td class=PParameter nowrap>y,</td></tr><tr><td></td><td class=PType nowrap>float&nbsp;</td><td class=PParameter nowrap>width,</td></tr><tr><td></td><td class=PType nowrap>float&nbsp;</td><td class=PParameter nowrap>height</td><td class=PAfterParameters nowrap>)</td></tr></table></td></tr></table></blockquote>Draws a quad by specifying the top-left point.</div></div><div class=CToolTip id="tt61"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class=Prototype><tr><td>void gfx_quads_end()</td></tr></table></blockquote>Ends a quad session.</div></div><div class=CToolTip id="tt62"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class=Prototype><tr><td><table border=0 cellspacing=0 cellpadding=0><tr><td class=PBeforeParameters nowrap>void gfx_quads_setrotation(</td><td class=PType nowrap>float&nbsp;</td><td class=PParameter nowrap>angle</td><td class=PAfterParameters nowrap>)</td></tr></table></td></tr></table></blockquote>Sets the rotation to use when drawing a quad.</div></div><div class=CToolTip id="tt63"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class=Prototype><tr><td><table border=0 cellspacing=0 cellpadding=0><tr><td class=PBeforeParameters nowrap>void gfx_quads_setsubset(</td><td class=PType nowrap>float&nbsp;</td><td class=PParameter nowrap>tl_u,</td></tr><tr><td></td><td class=PType nowrap>float&nbsp;</td><td class=PParameter nowrap>tl_v,</td></tr><tr><td></td><td class=PType nowrap>float&nbsp;</td><td class=PParameter nowrap>br_u,</td></tr><tr><td></td><td class=PType nowrap>float&nbsp;</td><td class=PParameter nowrap>br_v</td><td class=PAfterParameters nowrap>)</td></tr></table></td></tr></table></blockquote>Sets the uv coordinates to use.</div></div><div class=CToolTip id="tt64"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class=Prototype><tr><td><table border=0 cellspacing=0 cellpadding=0><tr><td class=PBeforeParameters nowrap>void gfx_quads_setsubset_free(</td><td class=PType nowrap>float&nbsp;</td><td class=PParameter nowrap>x0,</td></tr><tr><td></td><td class=PType nowrap>float&nbsp;</td><td class=PParameter nowrap>y0,</td></tr><tr><td></td><td class=PType nowrap>float&nbsp;</td><td class=PParameter nowrap>x1,</td></tr><tr><td></td><td class=PType nowrap>float&nbsp;</td><td class=PParameter nowrap>y1,</td></tr><tr><td></td><td class=PType nowrap>float&nbsp;</td><td class=PParameter nowrap>x2,</td></tr><tr><td></td><td class=PType nowrap>float&nbsp;</td><td class=PParameter nowrap>y2,</td></tr><tr><td></td><td class=PType nowrap>float&nbsp;</td><td class=PParameter nowrap>x3,</td></tr><tr><td></td><td class=PType nowrap>float&nbsp;</td><td class=PParameter nowrap>y3</td><td class=PAfterParameters nowrap>)</td></tr></table></td></tr></table></blockquote>TODO</div></div><div class=CToolTip id="tt65"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class=Prototype><tr><td><table border=0 cellspacing=0 cellpadding=0><tr><td class=PBeforeParameters nowrap>void gfx_quads_text(</td><td class=PTypePrefix nowrap></td><td class=PType nowrap>float&nbsp;</td><td class=PParameterPrefix nowrap></td><td class=PParameter nowrap>x,</td></tr><tr><td></td><td class=PTypePrefix nowrap></td><td class=PType nowrap>float&nbsp;</td><td class=PParameterPrefix nowrap></td><td class=PParameter nowrap>y,</td></tr><tr><td></td><td class=PTypePrefix nowrap></td><td class=PType nowrap>float&nbsp;</td><td class=PParameterPrefix nowrap></td><td class=PParameter nowrap>size,</td></tr><tr><td></td><td class=PTypePrefix nowrap>const&nbsp;</td><td class=PType nowrap>char&nbsp;</td><td class=PParameterPrefix nowrap>*</td><td class=PParameter nowrap>text</td><td class=PAfterParameters nowrap>)</td></tr></table></td></tr></table></blockquote>TODO</div></div><div class=CToolTip id="tt66"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class=Prototype><tr><td>float gfx_screenaspect()</td></tr></table></blockquote>Returns the aspect ratio between width and height.</div></div><div class=CToolTip id="tt67"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class=Prototype><tr><td>int gfx_screenheight()</td></tr></table></blockquote>Returns the screen height.</div></div><div class=CToolTip id="tt68"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class=Prototype><tr><td>void gfx_screenshot()</td></tr></table></blockquote>TODO</div></div><div class=CToolTip id="tt69"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class=Prototype><tr><td><table border=0 cellspacing=0 cellpadding=0><tr><td class=PBeforeParameters nowrap>void gfx_screenshot_direct(</td><td class=PTypePrefix nowrap>const&nbsp;</td><td class=PType nowrap>char&nbsp;</td><td class=PParameterPrefix nowrap>*</td><td class=PParameter nowrap>filename</td><td class=PAfterParameters nowrap>)</td></tr></table></td></tr></table></blockquote>TODO</div></div><div class=CToolTip id="tt70"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class=Prototype><tr><td>int gfx_screenwidth()</td></tr></table></blockquote>Returns the screen width.</div></div><div class=CToolTip id="tt71"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class=Prototype><tr><td><table border=0 cellspacing=0 cellpadding=0><tr><td class=PBeforeParameters nowrap>void gfx_setcolor(</td><td class=PType nowrap>float&nbsp;</td><td class=PParameter nowrap>r,</td></tr><tr><td></td><td class=PType nowrap>float&nbsp;</td><td class=PParameter nowrap>g,</td></tr><tr><td></td><td class=PType nowrap>float&nbsp;</td><td class=PParameter nowrap>b,</td></tr><tr><td></td><td class=PType nowrap>float&nbsp;</td><td class=PParameter nowrap>a</td><td class=PAfterParameters nowrap>)</td></tr></table></td></tr></table></blockquote>Sets the color of all the vertices.</div></div><div class=CToolTip id="tt72"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class=Prototype><tr><td><table border=0 cellspacing=0 cellpadding=0><tr><td class=PBeforeParameters nowrap>void gfx_setcolorvertex(</td><td class=PType nowrap>int&nbsp;</td><td class=PParameter nowrap>i,</td></tr><tr><td></td><td class=PType nowrap>float&nbsp;</td><td class=PParameter nowrap>r,</td></tr><tr><td></td><td class=PType nowrap>float&nbsp;</td><td class=PParameter nowrap>g,</td></tr><tr><td></td><td class=PType nowrap>float&nbsp;</td><td class=PParameter nowrap>b,</td></tr><tr><td></td><td class=PType nowrap>float&nbsp;</td><td class=PParameter nowrap>a</td><td class=PAfterParameters nowrap>)</td></tr></table></td></tr></table></blockquote>Sets the color of a vertex.</div></div><div class=CToolTip id="tt73"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class=Prototype><tr><td><table border=0 cellspacing=0 cellpadding=0><tr><td class=PBeforeParameters nowrap>void gfx_text(</td><td class=PTypePrefix nowrap></td><td class=PType nowrap>void&nbsp;</td><td class=PParameterPrefix nowrap>*</td><td class=PParameter nowrap>font,</td></tr><tr><td></td><td class=PTypePrefix nowrap></td><td class=PType nowrap>float&nbsp;</td><td class=PParameterPrefix nowrap></td><td class=PParameter nowrap>x,</td></tr><tr><td></td><td class=PTypePrefix nowrap></td><td class=PType nowrap>float&nbsp;</td><td class=PParameterPrefix nowrap></td><td class=PParameter nowrap>y,</td></tr><tr><td></td><td class=PTypePrefix nowrap></td><td class=PType nowrap>float&nbsp;</td><td class=PParameterPrefix nowrap></td><td class=PParameter nowrap>size,</td></tr><tr><td></td><td class=PTypePrefix nowrap>const&nbsp;</td><td class=PType nowrap>char&nbsp;</td><td class=PParameterPrefix nowrap>*</td><td class=PParameter nowrap>text,</td></tr><tr><td></td><td class=PTypePrefix nowrap></td><td class=PType nowrap>int&nbsp;</td><td class=PParameterPrefix nowrap></td><td class=PParameter nowrap>max_width</td><td class=PAfterParameters nowrap>)</td></tr></table></td></tr></table></blockquote>TODO</div></div><div class=CToolTip id="tt74"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class=Prototype><tr><td><table border=0 cellspacing=0 cellpadding=0><tr><td class=PBeforeParameters nowrap>void gfx_text_color(</td><td class=PType nowrap>float&nbsp;</td><td class=PParameter nowrap>r,</td></tr><tr><td></td><td class=PType nowrap>float&nbsp;</td><td class=PParameter nowrap>g,</td></tr><tr><td></td><td class=PType nowrap>float&nbsp;</td><td class=PParameter nowrap>b,</td></tr><tr><td></td><td class=PType nowrap>float&nbsp;</td><td class=PParameter nowrap>a</td><td class=PAfterParameters nowrap>)</td></tr></table></td></tr></table></blockquote>TODO</div></div><div class=CToolTip id="tt75"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class=Prototype><tr><td><table border=0 cellspacing=0 cellpadding=0><tr><td class=PBeforeParameters nowrap>void gfx_text_set_default_font(</td><td class=PType nowrap>void&nbsp;</td><td class=PParameterPrefix nowrap>*</td><td class=PParameter nowrap>font</td><td class=PAfterParameters nowrap>)</td></tr></table></td></tr></table></blockquote>TODO</div></div><div class=CToolTip id="tt76"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class=Prototype><tr><td><table border=0 cellspacing=0 cellpadding=0><tr><td class=PBeforeParameters nowrap>float gfx_text_width(</td><td class=PTypePrefix nowrap></td><td class=PType nowrap>void&nbsp;</td><td class=PParameterPrefix nowrap>*</td><td class=PParameter nowrap>font,</td></tr><tr><td></td><td class=PTypePrefix nowrap></td><td class=PType nowrap>float&nbsp;</td><td class=PParameterPrefix nowrap></td><td class=PParameter nowrap>size,</td></tr><tr><td></td><td class=PTypePrefix nowrap>const&nbsp;</td><td class=PType nowrap>char&nbsp;</td><td class=PParameterPrefix nowrap>*</td><td class=PParameter nowrap>text,</td></tr><tr><td></td><td class=PTypePrefix nowrap></td><td class=PType nowrap>int&nbsp;</td><td class=PParameterPrefix nowrap></td><td class=PParameter nowrap>length</td><td class=PAfterParameters nowrap>)</td></tr></table></td></tr></table></blockquote>TODO</div></div><div class=CToolTip id="tt77"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class=Prototype><tr><td><table border=0 cellspacing=0 cellpadding=0><tr><td class=PBeforeParameters nowrap>void gfx_texture_set(</td><td class=PType nowrap>int&nbsp;</td><td class=PParameter nowrap>id</td><td class=PAfterParameters nowrap>)</td></tr></table></td></tr></table></blockquote>Sets the active texture.</div></div><div class=CToolTip id="tt78"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class=Prototype><tr><td><table border=0 cellspacing=0 cellpadding=0><tr><td class=PBeforeParameters nowrap>int gfx_unload_texture(</td><td class=PType nowrap>int&nbsp;</td><td class=PParameter nowrap>id</td><td class=PAfterParameters nowrap>)</td></tr></table></td></tr></table></blockquote>Unloads a texture.</div></div><!--END_ND_TOOLTIPS-->
<!--START_ND_TOOLTIPS-->
<div class=CToolTip id="tt79"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class=Prototype><tr><td><table border=0 cellspacing=0 cellpadding=0><tr><td class=PBeforeParameters nowrap>int huffman_compress(</td><td class=PTypePrefix nowrap></td><td class=PType nowrap>HUFFMAN_STATE&nbsp;</td><td class=PParameterPrefix nowrap>*</td><td class=PParameter nowrap>huff,</td></tr><tr><td></td><td class=PTypePrefix nowrap>const&nbsp;</td><td class=PType nowrap>void&nbsp;</td><td class=PParameterPrefix nowrap>*</td><td class=PParameter nowrap>input,</td></tr><tr><td></td><td class=PTypePrefix nowrap></td><td class=PType nowrap>int&nbsp;</td><td class=PParameterPrefix nowrap></td><td class=PParameter nowrap>input_size,</td></tr><tr><td></td><td class=PTypePrefix nowrap></td><td class=PType nowrap>void&nbsp;</td><td class=PParameterPrefix nowrap>*</td><td class=PParameter nowrap>output,</td></tr><tr><td></td><td class=PTypePrefix nowrap></td><td class=PType nowrap>int&nbsp;</td><td class=PParameterPrefix nowrap></td><td class=PParameter nowrap>output_size</td><td class=PAfterParameters nowrap>)</td></tr></table></td></tr></table></blockquote>Compresses a buffer and outputs a compressed buffer.</div></div><div class=CToolTip id="tt80"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class=Prototype><tr><td><table border=0 cellspacing=0 cellpadding=0><tr><td class=PBeforeParameters nowrap>int huffman_decompress(</td><td class=PTypePrefix nowrap></td><td class=PType nowrap>HUFFMAN_STATE&nbsp;</td><td class=PParameterPrefix nowrap>*</td><td class=PParameter nowrap>huff,</td></tr><tr><td></td><td class=PTypePrefix nowrap>const&nbsp;</td><td class=PType nowrap>void&nbsp;</td><td class=PParameterPrefix nowrap>*</td><td class=PParameter nowrap>input,</td></tr><tr><td></td><td class=PTypePrefix nowrap></td><td class=PType nowrap>int&nbsp;</td><td class=PParameterPrefix nowrap></td><td class=PParameter nowrap>input_size,</td></tr><tr><td></td><td class=PTypePrefix nowrap></td><td class=PType nowrap>void&nbsp;</td><td class=PParameterPrefix nowrap>*</td><td class=PParameter nowrap>output,</td></tr><tr><td></td><td class=PTypePrefix nowrap></td><td class=PType nowrap>int&nbsp;</td><td class=PParameterPrefix nowrap></td><td class=PParameter nowrap>output_size</td><td class=PAfterParameters nowrap>)</td></tr></table></td></tr></table></blockquote>Decompresses a buffer</div></div><div class=CToolTip id="tt81"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class=Prototype><tr><td><table border=0 cellspacing=0 cellpadding=0><tr><td class=PBeforeParameters nowrap>void huffman_init(</td><td class=PTypePrefix nowrap></td><td class=PType nowrap>HUFFMAN_STATE&nbsp;</td><td class=PParameterPrefix nowrap>*</td><td class=PParameter nowrap>huff,</td></tr><tr><td></td><td class=PTypePrefix nowrap>const&nbsp;</td><td class=PType nowrap>unsigned&nbsp;</td><td class=PParameterPrefix nowrap>*</td><td class=PParameter nowrap>frequencies</td><td class=PAfterParameters nowrap>)</td></tr></table></td></tr></table></blockquote>Inits the compressor/decompressor.</div></div><!--END_ND_TOOLTIPS-->
<!--START_ND_TOOLTIPS-->
<div class=CToolTip id="tt82"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class=Prototype><tr><td>void inp_clear_events()</td></tr></table></blockquote>TODO</div></div><div class=CToolTip id="tt83"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class=Prototype><tr><td>void inp_clear_key_states()</td></tr></table></blockquote>TODO</div></div><div class=CToolTip id="tt84"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class=Prototype><tr><td><table border=0 cellspacing=0 cellpadding=0><tr><td class=PBeforeParameters nowrap>INPUT_EVENT inp_get_event(</td><td class=PType nowrap>int&nbsp;</td><td class=PParameter nowrap>index</td><td class=PAfterParameters nowrap>)</td></tr></table></td></tr></table></blockquote>TODO</div></div><div class=CToolTip id="tt85"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class=Prototype><tr><td><table border=0 cellspacing=0 cellpadding=0><tr><td class=PBeforeParameters nowrap>int inp_key_code(</td><td class=PTypePrefix nowrap>const&nbsp;</td><td class=PType nowrap>char&nbsp;</td><td class=PParameterPrefix nowrap>*</td><td class=PParameter nowrap>key_name</td><td class=PAfterParameters nowrap>)</td></tr></table></td></tr></table></blockquote>TODO</div></div><div class=CToolTip id="tt86"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class=Prototype><tr><td><table border=0 cellspacing=0 cellpadding=0><tr><td class=PBeforeParameters nowrap>int inp_key_down(</td><td class=PType nowrap>int&nbsp;</td><td class=PParameter nowrap>key</td><td class=PAfterParameters nowrap>)</td></tr></table></td></tr></table></blockquote>TODO</div></div><div class=CToolTip id="tt87"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class=Prototype><tr><td><table border=0 cellspacing=0 cellpadding=0><tr><td class=PBeforeParameters nowrap>const char *inp_key_name(</td><td class=PType nowrap>int&nbsp;</td><td class=PParameter nowrap>k</td><td class=PAfterParameters nowrap>)</td></tr></table></td></tr></table></blockquote>TODO</div></div><div class=CToolTip id="tt88"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class=Prototype><tr><td><table border=0 cellspacing=0 cellpadding=0><tr><td class=PBeforeParameters nowrap>int inp_key_pressed(</td><td class=PType nowrap>int&nbsp;</td><td class=PParameter nowrap>key</td><td class=PAfterParameters nowrap>)</td></tr></table></td></tr></table></blockquote>Checks if a key is pressed.</div></div><div class=CToolTip id="tt89"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class=Prototype><tr><td><table border=0 cellspacing=0 cellpadding=0><tr><td class=PBeforeParameters nowrap>int inp_key_presses(</td><td class=PType nowrap>int&nbsp;</td><td class=PParameter nowrap>key</td><td class=PAfterParameters nowrap>)</td></tr></table></td></tr></table></blockquote>TODO</div></div><div class=CToolTip id="tt90"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class=Prototype><tr><td><table border=0 cellspacing=0 cellpadding=0><tr><td class=PBeforeParameters nowrap>int inp_key_releases(</td><td class=PType nowrap>int&nbsp;</td><td class=PParameter nowrap>key</td><td class=PAfterParameters nowrap>)</td></tr></table></td></tr></table></blockquote>TODO</div></div><div class=CToolTip id="tt91"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class=Prototype><tr><td><table border=0 cellspacing=0 cellpadding=0><tr><td class=PBeforeParameters nowrap>int inp_key_state(</td><td class=PType nowrap>int&nbsp;</td><td class=PParameter nowrap>key</td><td class=PAfterParameters nowrap>)</td></tr></table></td></tr></table></blockquote>TODO</div></div><div class=CToolTip id="tt92"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class=Prototype><tr><td><table border=0 cellspacing=0 cellpadding=0><tr><td class=PBeforeParameters nowrap>int inp_key_was_pressed(</td><td class=PType nowrap>int&nbsp;</td><td class=PParameter nowrap>key</td><td class=PAfterParameters nowrap>)</td></tr></table></td></tr></table></blockquote>TODO</div></div><div class=CToolTip id="tt93"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class=Prototype><tr><td>int inp_mouse_doubleclick()</td></tr></table></blockquote>TODO</div></div><div class=CToolTip id="tt94"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class=Prototype><tr><td><table border=0 cellspacing=0 cellpadding=0><tr><td class=PBeforeParameters nowrap>void inp_mouse_relative(</td><td class=PType nowrap>int&nbsp;</td><td class=PParameterPrefix nowrap>*</td><td class=PParameter nowrap>x,</td></tr><tr><td></td><td class=PType nowrap>int&nbsp;</td><td class=PParameterPrefix nowrap>*</td><td class=PParameter nowrap>y</td><td class=PAfterParameters nowrap>)</td></tr></table></td></tr></table></blockquote>Fetches the mouse movements.</div></div><div class=CToolTip id="tt95"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class=Prototype><tr><td>int inp_mouse_scroll()</td></tr></table></blockquote>TODO</div></div><div class=CToolTip id="tt96"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class=Prototype><tr><td>int inp_num_events()</td></tr></table></blockquote>TODO</div></div><div class=CToolTip id="tt97"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class=Prototype><tr><td><table border=0 cellspacing=0 cellpadding=0><tr><td class=PBeforeParameters nowrap>void insert_entity(</td><td class=PType nowrap>ENTITY&nbsp;</td><td class=PParameterPrefix nowrap>*</td><td class=PParameter nowrap>entity</td><td class=PAfterParameters nowrap>)</td></tr></table></td></tr></table></blockquote>Adds an entity to the world.</div></div><div class=CToolTip id="tt98"><div class=CFunction>Finds the closest character that intersects the line.</div></div><!--END_ND_TOOLTIPS-->
<!--START_ND_TOOLTIPS-->
<div class=CToolTip id="tt99"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class=Prototype><tr><td><table border=0 cellspacing=0 cellpadding=0><tr><td class=PBeforeParameters nowrap>void *map_find_item(</td><td class=PType nowrap>int&nbsp;</td><td class=PParameter nowrap>type,</td></tr><tr><td></td><td class=PType nowrap>int&nbsp;</td><td class=PParameter nowrap>id</td><td class=PAfterParameters nowrap>)</td></tr></table></td></tr></table></blockquote>Searches the map for an item.</div></div><div class=CToolTip id="tt100"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class=Prototype><tr><td><table border=0 cellspacing=0 cellpadding=0><tr><td class=PBeforeParameters nowrap>void *map_get_data(</td><td class=PType nowrap>int&nbsp;</td><td class=PParameter nowrap>index</td><td class=PAfterParameters nowrap>)</td></tr></table></td></tr></table></blockquote>Fetches a pointer to a raw data chunk in the map.</div></div><div class=CToolTip id="tt101"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class=Prototype><tr><td><table border=0 cellspacing=0 cellpadding=0><tr><td class=PBeforeParameters nowrap>void *map_get_data_swapped(</td><td class=PType nowrap>int&nbsp;</td><td class=PParameter nowrap>index</td><td class=PAfterParameters nowrap>)</td></tr></table></td></tr></table></blockquote>TODO</div></div><div class=CToolTip id="tt102"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class=Prototype><tr><td><table border=0 cellspacing=0 cellpadding=0><tr><td class=PBeforeParameters nowrap>void *map_get_item(</td><td class=PType nowrap>int&nbsp;</td><td class=PParameterPrefix nowrap></td><td class=PParameter nowrap>index,</td></tr><tr><td></td><td class=PType nowrap>int&nbsp;</td><td class=PParameterPrefix nowrap>*</td><td class=PParameter nowrap>type,</td></tr><tr><td></td><td class=PType nowrap>int&nbsp;</td><td class=PParameterPrefix nowrap>*</td><td class=PParameter nowrap>id</td><td class=PAfterParameters nowrap>)</td></tr></table></td></tr></table></blockquote>Gets an item from the loaded map from index.</div></div><div class=CToolTip id="tt103"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class=Prototype><tr><td><table border=0 cellspacing=0 cellpadding=0><tr><td class=PBeforeParameters nowrap>void map_get_type(</td><td class=PType nowrap>int&nbsp;</td><td class=PParameterPrefix nowrap></td><td class=PParameter nowrap>type,</td></tr><tr><td></td><td class=PType nowrap>int&nbsp;</td><td class=PParameterPrefix nowrap>*</td><td class=PParameter nowrap>start,</td></tr><tr><td></td><td class=PType nowrap>int&nbsp;</td><td class=PParameterPrefix nowrap>*</td><td class=PParameter nowrap>num</td><td class=PAfterParameters nowrap>)</td></tr></table></td></tr></table></blockquote>Gets the index range of an item type.</div></div><div class=CToolTip id="tt104"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class=Prototype><tr><td>int map_is_loaded()</td></tr></table></blockquote>Checks if a map is loaded.</div></div><div class=CToolTip id="tt105"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class=Prototype><tr><td>int map_num_items()</td></tr></table></blockquote>Checks the number of items in the loaded map.</div></div><div class=CToolTip id="tt106"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class=Prototype><tr><td><table border=0 cellspacing=0 cellpadding=0><tr><td class=PBeforeParameters nowrap>void map_unload_data(</td><td class=PType nowrap>int&nbsp;</td><td class=PParameter nowrap>index</td><td class=PAfterParameters nowrap>)</td></tr></table></td></tr></table></blockquote>TODO</div></div><div class=CToolTip id="tt107"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class=Prototype><tr><td>void modc_connected()</td></tr></table></blockquote>TODO</div></div><div class=CToolTip id="tt108"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class=Prototype><tr><td>void modc_console_init()</td></tr></table></blockquote>TODO</div></div><div class=CToolTip id="tt109"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class=Prototype><tr><td>void modc_entergame()</td></tr></table></blockquote>Called when the client has successfully connect to a server and loaded a map.</div></div><div class=CToolTip id="tt110"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class=Prototype><tr><td>void modc_init()</td></tr></table></blockquote>Called when the client starts.</div></div><div class=CToolTip id="tt111"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class=Prototype><tr><td><table border=0 cellspacing=0 cellpadding=0><tr><td class=PBeforeParameters nowrap>void modc_message(</td><td class=PType nowrap>int&nbsp;</td><td class=PParameter nowrap>msg</td><td class=PAfterParameters nowrap>)</td></tr></table></td></tr></table></blockquote>TODO</div></div><div class=CToolTip id="tt112"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class=Prototype><tr><td>const char *modc_net_version()</td></tr></table></blockquote>TODO</div></div><div class=CToolTip id="tt113"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class=Prototype><tr><td>void modc_newsnapshot()</td></tr></table></blockquote>Called when the client progressed to a new snapshot.</div></div><div class=CToolTip id="tt114"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class=Prototype><tr><td>void modc_predict()</td></tr></table></blockquote>TODO</div></div><div class=CToolTip id="tt115"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class=Prototype><tr><td><table border=0 cellspacing=0 cellpadding=0><tr><td class=PBeforeParameters nowrap>void modc_rcon_line(</td><td class=PTypePrefix nowrap>const&nbsp;</td><td class=PType nowrap>char&nbsp;</td><td class=PParameterPrefix nowrap>*</td><td class=PParameter nowrap>line</td><td class=PAfterParameters nowrap>)</td></tr></table></td></tr></table></blockquote>TODO</div></div><div class=CToolTip id="tt116"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class=Prototype><tr><td>void modc_render()</td></tr></table></blockquote>Called every frame to let the game render it self.</div></div><div class=CToolTip id="tt117"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class=Prototype><tr><td>void modc_save_config()</td></tr></table></blockquote>TODO</div></div><div class=CToolTip id="tt118"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class=Prototype><tr><td>void modc_shutdown()</td></tr></table></blockquote>Called when the client closes down.</div></div><div class=CToolTip id="tt119"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class=Prototype><tr><td><table border=0 cellspacing=0 cellpadding=0><tr><td class=PBeforeParameters nowrap>int modc_snap_input(</td><td class=PType nowrap>int&nbsp;</td><td class=PParameterPrefix nowrap>*</td><td class=PParameter nowrap>data</td><td class=PAfterParameters nowrap>)</td></tr></table></td></tr></table></blockquote>TODO</div></div><div class=CToolTip id="tt120"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class=Prototype><tr><td><table border=0 cellspacing=0 cellpadding=0><tr><td class=PBeforeParameters nowrap>void modc_statechange(</td><td class=PType nowrap>int&nbsp;</td><td class=PParameter nowrap>new_state,</td></tr><tr><td></td><td class=PType nowrap>int&nbsp;</td><td class=PParameter nowrap>old_state</td><td class=PAfterParameters nowrap>)</td></tr></table></td></tr></table></blockquote>Called every time client changes state.</div></div><div class=CToolTip id="tt121"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class=Prototype><tr><td><table border=0 cellspacing=0 cellpadding=0><tr><td class=PBeforeParameters nowrap>void mods_client_direct_input(</td><td class=PType nowrap>int&nbsp;</td><td class=PParameterPrefix nowrap></td><td class=PParameter nowrap>cid,</td></tr><tr><td></td><td class=PType nowrap>void&nbsp;</td><td class=PParameterPrefix nowrap>*</td><td class=PParameter nowrap>input</td><td class=PAfterParameters nowrap>)</td></tr></table></td></tr></table></blockquote>Called when the server recives new input from a client.</div></div><div class=CToolTip id="tt122"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class=Prototype><tr><td><table border=0 cellspacing=0 cellpadding=0><tr><td class=PBeforeParameters nowrap>void mods_client_drop(</td><td class=PType nowrap>int&nbsp;</td><td class=PParameter nowrap>cid</td><td class=PAfterParameters nowrap>)</td></tr></table></td></tr></table></blockquote>Called when a client drops from the server.</div></div><div class=CToolTip id="tt123"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class=Prototype><tr><td><table border=0 cellspacing=0 cellpadding=0><tr><td class=PBeforeParameters nowrap>void mods_client_enter(</td><td class=PType nowrap>int&nbsp;</td><td class=PParameter nowrap>cid</td><td class=PAfterParameters nowrap>)</td></tr></table></td></tr></table></blockquote>Called when a client has joined the game.</div></div><div class=CToolTip id="tt124"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class=Prototype><tr><td><table border=0 cellspacing=0 cellpadding=0><tr><td class=PBeforeParameters nowrap>void mods_client_predicted_input(</td><td class=PType nowrap>int&nbsp;</td><td class=PParameterPrefix nowrap></td><td class=PParameter nowrap>cid,</td></tr><tr><td></td><td class=PType nowrap>void&nbsp;</td><td class=PParameterPrefix nowrap>*</td><td class=PParameter nowrap>input</td><td class=PAfterParameters nowrap>)</td></tr></table></td></tr></table></blockquote>Called when the server applys the predicted input on the client.</div></div><div class=CToolTip id="tt125"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class=Prototype><tr><td><table border=0 cellspacing=0 cellpadding=0><tr><td class=PBeforeParameters nowrap>void mods_connected(</td><td class=PType nowrap>int&nbsp;</td><td class=PParameter nowrap>client_id</td><td class=PAfterParameters nowrap>)</td></tr></table></td></tr></table></blockquote>TODO</div></div><div class=CToolTip id="tt126"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class=Prototype><tr><td>void mods_console_init()</td></tr></table></blockquote>TODO</div></div><div class=CToolTip id="tt127"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class=Prototype><tr><td>void mods_init()</td></tr></table></blockquote>Called when the server is started.</div></div><div class=CToolTip id="tt128"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class=Prototype><tr><td><table border=0 cellspacing=0 cellpadding=0><tr><td class=PBeforeParameters nowrap>void mods_message(</td><td class=PType nowrap>int&nbsp;</td><td class=PParameter nowrap>msg,</td></tr><tr><td></td><td class=PType nowrap>int&nbsp;</td><td class=PParameter nowrap>client_id</td><td class=PAfterParameters nowrap>)</td></tr></table></td></tr></table></blockquote>TODO</div></div><div class=CToolTip id="tt129"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class=Prototype><tr><td>const char *mods_net_version()</td></tr></table></blockquote>TODO</div></div><div class=CToolTip id="tt130"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class=Prototype><tr><td>void mods_postsnap()</td></tr></table></blockquote>Called after the server is done sending the snapshots.</div></div><div class=CToolTip id="tt131"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class=Prototype><tr><td>void mods_presnap()</td></tr></table></blockquote>Called before the server starts to construct snapshots for the clients.</div></div><div class=CToolTip id="tt132"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class=Prototype><tr><td>void mods_shutdown()</td></tr></table></blockquote>Called when the server quits.</div></div><div class=CToolTip id="tt133"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class=Prototype><tr><td><table border=0 cellspacing=0 cellpadding=0><tr><td class=PBeforeParameters nowrap>void mods_snap(</td><td class=PType nowrap>int&nbsp;</td><td class=PParameter nowrap>cid</td><td class=PAfterParameters nowrap>)</td></tr></table></td></tr></table></blockquote>Called to create the snapshot for a client.</div></div><div class=CToolTip id="tt134"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class=Prototype><tr><td>void mods_tick()</td></tr></table></blockquote>Called with a regular interval to progress the gameplay.</div></div><div class=CToolTip id="tt135"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class=Prototype><tr><td>const char *mods_version()</td></tr></table></blockquote>TODO</div></div><div class=CToolTip id="tt136"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class=Prototype><tr><td>void msg_pack_end()</td></tr></table></blockquote>TODO</div></div><div class=CToolTip id="tt137"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class=Prototype><tr><td><table border=0 cellspacing=0 cellpadding=0><tr><td class=PBeforeParameters nowrap>void msg_pack_int(</td><td class=PType nowrap>int&nbsp;</td><td class=PParameter nowrap>i</td><td class=PAfterParameters nowrap>)</td></tr></table></td></tr></table></blockquote>TODO</div></div><div class=CToolTip id="tt138"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class=Prototype><tr><td><table border=0 cellspacing=0 cellpadding=0><tr><td class=PBeforeParameters nowrap>void msg_pack_raw(</td><td class=PTypePrefix nowrap>const&nbsp;</td><td class=PType nowrap>void&nbsp;</td><td class=PParameterPrefix nowrap>*</td><td class=PParameter nowrap>data,</td></tr><tr><td></td><td class=PTypePrefix nowrap></td><td class=PType nowrap>int&nbsp;</td><td class=PParameterPrefix nowrap></td><td class=PParameter nowrap>size</td><td class=PAfterParameters nowrap>)</td></tr></table></td></tr></table></blockquote>TODO</div></div><div class=CToolTip id="tt139"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class=Prototype><tr><td><table border=0 cellspacing=0 cellpadding=0><tr><td class=PBeforeParameters nowrap>void msg_pack_start(</td><td class=PType nowrap>int&nbsp;</td><td class=PParameter nowrap>msg,</td></tr><tr><td></td><td class=PType nowrap>int&nbsp;</td><td class=PParameter nowrap>flags</td><td class=PAfterParameters nowrap>)</td></tr></table></td></tr></table></blockquote>TODO</div></div><div class=CToolTip id="tt140"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class=Prototype><tr><td><table border=0 cellspacing=0 cellpadding=0><tr><td class=PBeforeParameters nowrap>void msg_pack_string(</td><td class=PTypePrefix nowrap>const&nbsp;</td><td class=PType nowrap>char&nbsp;</td><td class=PParameterPrefix nowrap>*</td><td class=PParameter nowrap>p,</td></tr><tr><td></td><td class=PTypePrefix nowrap></td><td class=PType nowrap>int&nbsp;</td><td class=PParameterPrefix nowrap></td><td class=PParameter nowrap>limit</td><td class=PAfterParameters nowrap>)</td></tr></table></td></tr></table></blockquote>TODO</div></div><div class=CToolTip id="tt141"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class=Prototype><tr><td>int msg_unpack_error()</td></tr></table></blockquote>TODO</div></div><div class=CToolTip id="tt142"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class=Prototype><tr><td>int msg_unpack_int()</td></tr></table></blockquote>TODO</div></div><div class=CToolTip id="tt143"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class=Prototype><tr><td><table border=0 cellspacing=0 cellpadding=0><tr><td class=PBeforeParameters nowrap>const unsigned char *msg_unpack_raw(</td><td class=PType nowrap>int&nbsp;</td><td class=PParameter nowrap>size</td><td class=PAfterParameters nowrap>)</td></tr></table></td></tr></table></blockquote>TODO</div></div><div class=CToolTip id="tt144"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class=Prototype><tr><td>const char *msg_unpack_string()</td></tr></table></blockquote>TODO</div></div><!--END_ND_TOOLTIPS-->
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