ddnet/src/game/editor
Robert Müller 5e06eefcd2 Implement smooth zoom for editor
Port the smooth zoom code from the ingame camera to the editor with some minor adjustments.

The smooth zoom animation time can be adjusted with the existing `cl_smooth_zoom_time` config variable.

Closes #2525.
2022-11-23 23:06:20 +01:00
..
auto_map.cpp Huge variable naming format 2022-07-08 18:01:29 +02:00
auto_map.h Format vector variables names (fixes #5209) 2022-06-11 21:38:49 +02:00
editor.cpp Implement smooth zoom for editor 2022-11-23 23:06:20 +01:00
editor.h Implement smooth zoom for editor 2022-11-23 23:06:20 +01:00
explanations.cpp Rename TILE_CHECKPOINT_XXX to TILE_TIME_CHECKPOINT_XXX 2022-06-30 23:41:40 +02:00
io.cpp Also append sounds when appending a map to another map 2022-11-03 20:21:45 +01:00
layer_game.cpp Huge variable naming format 2022-07-08 18:01:29 +02:00
layer_quads.cpp editor: added order button in quads popup 2022-09-10 18:04:38 +02:00
layer_sounds.cpp Editor: added the possibility to duplicate layers 2022-08-19 13:20:50 +02:00
layer_tiles.cpp Hex Values in the editor's info feature 2022-10-11 19:27:12 -04:00
popups.cpp Add generic selection popup to editor 2022-11-05 15:42:39 +01:00