ddnet/src/game/editor
Robert Müller 2b64a66dc6 Improve font scaling of long editor texts, improve ellipsis
For long editor texts (group name, layer name, image name, sound name, file names, tooltips) make use of the font scaling and ellipsis functionality implemented in `DoLabel` instead of implementing it separately in the editor.
2023-07-02 23:34:58 +02:00
..
auto_map.cpp Autosave copy of current editor map periodically to auto folder 2023-06-26 21:58:04 +02:00
auto_map.h Format vector variables names (fixes #5209) 2022-06-11 21:38:49 +02:00
editor.cpp Improve font scaling of long editor texts, improve ellipsis 2023-07-02 23:34:58 +02:00
editor.h Improve font scaling of long editor texts, improve ellipsis 2023-07-02 23:34:58 +02:00
explanations.cpp Rename TILE_CHECKPOINT_XXX to TILE_TIME_CHECKPOINT_XXX 2022-06-30 23:41:40 +02:00
io.cpp Use std::vector and std::deque instead of most std::lists 2023-07-01 15:44:35 +02:00
layer_game.cpp Refactor str_copy usages and buffer sizes in editor 2023-06-13 20:45:51 +02:00
layer_quads.cpp Autosave copy of current editor map periodically to auto folder 2023-06-26 21:58:04 +02:00
layer_sounds.cpp Autosave copy of current editor map periodically to auto folder 2023-06-26 21:58:04 +02:00
layer_tiles.cpp Fix incorrect popup being closed when gametile popup used 2023-07-02 12:43:30 +02:00
popups.cpp Fix incorrect popup being closed when gametile popup used 2023-07-02 12:43:30 +02:00