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163 lines
4.4 KiB
C++
163 lines
4.4 KiB
C++
/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
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/* If you are missing that file, acquire a complete release at teeworlds.com. */
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#include <base/math.h>
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#include <base/system.h>
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#include <engine/config.h>
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#include <engine/console.h>
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#include <engine/shared/config.h>
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#include "friends.h"
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CFriends::CFriends()
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{
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mem_zero(m_aFriends, sizeof(m_aFriends));
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m_NumFriends = 0;
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}
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void CFriends::ConAddFriend(IConsole::IResult *pResult, void *pUserData)
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{
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CFriends *pSelf = (CFriends *)pUserData;
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pSelf->AddFriend(pResult->GetString(0), pResult->GetString(1));
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}
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void CFriends::ConRemoveFriend(IConsole::IResult *pResult, void *pUserData)
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{
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CFriends *pSelf = (CFriends *)pUserData;
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pSelf->RemoveFriend(pResult->GetString(0), pResult->GetString(1));
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}
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void CFriends::Init()
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{
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IConfig *pConfig = Kernel()->RequestInterface<IConfig>();
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if(pConfig)
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pConfig->RegisterCallback(ConfigSaveCallback, this);
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IConsole *pConsole = Kernel()->RequestInterface<IConsole>();
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if(pConsole)
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{
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pConsole->Register("add_friend", "ss", CFGFLAG_CLIENT, ConAddFriend, this, "Add a friend");
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pConsole->Register("remove_friend", "ss", CFGFLAG_CLIENT, ConRemoveFriend, this, "Remove a friend");
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}
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}
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const CFriendInfo *CFriends::GetFriend(int Index) const
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{
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return &m_aFriends[max(0, Index%m_NumFriends)];
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}
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int CFriends::GetFriendState(const char *pName, const char *pClan) const
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{
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int Result = FRIEND_NO;
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unsigned NameHash = str_quickhash(pName);
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unsigned ClanHash = str_quickhash(pClan);
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for(int i = 0; i < m_NumFriends; ++i)
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{
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if((g_Config.m_ClFriendsIgnoreClan && m_aFriends[i].m_aName[0]) || m_aFriends[i].m_ClanHash == ClanHash)
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{
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if(m_aFriends[i].m_aName[0] == 0)
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Result = FRIEND_CLAN;
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else if(m_aFriends[i].m_NameHash == NameHash)
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{
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Result = FRIEND_PLAYER;
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break;
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}
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}
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}
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return Result;
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}
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bool CFriends::IsFriend(const char *pName, const char *pClan, bool PlayersOnly) const
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{
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unsigned NameHash = str_quickhash(pName);
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unsigned ClanHash = str_quickhash(pClan);
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for(int i = 0; i < m_NumFriends; ++i)
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{
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if(((g_Config.m_ClFriendsIgnoreClan && m_aFriends[i].m_aName[0]) || m_aFriends[i].m_ClanHash == ClanHash) &&
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((!PlayersOnly && m_aFriends[i].m_aName[0] == 0) || m_aFriends[i].m_NameHash == NameHash))
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return true;
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}
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return false;
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}
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void CFriends::AddFriend(const char *pName, const char *pClan)
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{
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if(m_NumFriends == MAX_FRIENDS || (pName[0] == 0 && pClan[0] == 0))
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return;
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// make sure we don't have the friend already
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unsigned NameHash = str_quickhash(pName);
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unsigned ClanHash = str_quickhash(pClan);
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for(int i = 0; i < m_NumFriends; ++i)
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{
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if(m_aFriends[i].m_NameHash == NameHash && ((g_Config.m_ClFriendsIgnoreClan && m_aFriends[i].m_aName[0]) || m_aFriends[i].m_ClanHash == ClanHash))
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return;
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}
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str_copy(m_aFriends[m_NumFriends].m_aName, pName, sizeof(m_aFriends[m_NumFriends].m_aName));
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str_copy(m_aFriends[m_NumFriends].m_aClan, pClan, sizeof(m_aFriends[m_NumFriends].m_aClan));
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m_aFriends[m_NumFriends].m_NameHash = NameHash;
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m_aFriends[m_NumFriends].m_ClanHash = ClanHash;
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++m_NumFriends;
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}
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void CFriends::RemoveFriend(const char *pName, const char *pClan)
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{
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unsigned NameHash = str_quickhash(pName);
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unsigned ClanHash = str_quickhash(pClan);
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for(int i = 0; i < m_NumFriends; ++i)
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{
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if(m_aFriends[i].m_NameHash == NameHash && ((g_Config.m_ClFriendsIgnoreClan && m_aFriends[i].m_aName[0]) || m_aFriends[i].m_ClanHash == ClanHash))
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{
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RemoveFriend(i);
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return;
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}
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}
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}
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void CFriends::RemoveFriend(int Index)
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{
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if(Index >= 0 && Index < m_NumFriends)
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{
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mem_move(&m_aFriends[Index], &m_aFriends[Index+1], sizeof(CFriendInfo)*(m_NumFriends-(Index+1)));
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--m_NumFriends;
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}
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return;
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}
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void CFriends::ConfigSaveCallback(IConfig *pConfig, void *pUserData)
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{
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CFriends *pSelf = (CFriends *)pUserData;
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char aBuf[128];
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const char *pEnd = aBuf+sizeof(aBuf)-4;
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for(int i = 0; i < pSelf->m_NumFriends; ++i)
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{
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str_copy(aBuf, "add_friend ", sizeof(aBuf));
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const char *pSrc = pSelf->m_aFriends[i].m_aName;
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char *pDst = aBuf+str_length(aBuf);
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*pDst++ = '"';
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while(*pSrc && pDst < pEnd)
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{
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if(*pSrc == '"' || *pSrc == '\\') // escape \ and "
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*pDst++ = '\\';
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*pDst++ = *pSrc++;
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}
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*pDst++ = '"';
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*pDst++ = ' ';
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pSrc = pSelf->m_aFriends[i].m_aClan;
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*pDst++ = '"';
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while(*pSrc && pDst < pEnd)
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{
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if(*pSrc == '"' || *pSrc == '\\') // escape \ and "
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*pDst++ = '\\';
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*pDst++ = *pSrc++;
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}
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*pDst++ = '"';
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*pDst++ = 0;
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pConfig->WriteLine(aBuf);
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}
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}
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