.. |
entities
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Fix shotgun_strength in tune zone
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2014-04-14 22:15:48 +02:00 |
gamemodes
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Merge remote-tracking branch 'upstream-teeworlds/0.6' into DDRace
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2013-12-26 18:02:22 +01:00 |
score
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Another 50% speedup for /points and /top5points
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2014-03-19 12:02:29 +01:00 |
ddracechat.cpp
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Add hammer_strength tuning
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2014-04-13 19:11:21 +02:00 |
ddracechat.h
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/saytime now supports player names
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2014-03-22 23:29:52 +01:00 |
ddracecommands.cpp
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Add totelecp
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2014-02-11 22:36:55 +01:00 |
entity.cpp
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Allow players to see further
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2013-12-27 18:29:56 +01:00 |
entity.h
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Allow players to see players at every distance, but not effects
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2014-01-10 22:54:07 +01:00 |
eventhandler.cpp
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Fix various broadcasting issues:
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2014-01-12 15:56:16 +01:00 |
eventhandler.h
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Merge ddrace64 from eeeeee
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2013-12-31 06:13:57 +01:00 |
gamecontext.cpp
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Fix: Work for pure vanilla servers
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2014-04-15 21:22:12 +02:00 |
gamecontext.h
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Fix: Default tune zone is 0, not -1
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2014-03-29 23:34:36 +01:00 |
gamecontroller.cpp
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Merge remote-tracking branch 'upstream-teeworlds/0.6' into DDRace
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2013-12-26 18:02:22 +01:00 |
gamecontroller.h
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Merge ddrace64 from eeeeee
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2013-12-31 06:13:57 +01:00 |
gameworld.cpp
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Fix paused view so that players don't disappear without 64 player client
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2014-04-12 11:36:36 +02:00 |
gameworld.h
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Merge ddrace64 from eeeeee
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2013-12-31 06:13:57 +01:00 |
player.cpp
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add sv_pause_messages
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2014-03-26 14:21:49 +01:00 |
player.h
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send correct tunings to spectators
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2014-03-23 17:10:49 +01:00 |
score.h
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Add /map (for votes) and /mapinfo (instead of /mappoints)
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2014-02-19 21:22:36 +01:00 |
teams.cpp
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Timeouts, disconnects and game leaves no longer kill your entire locked team
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2014-04-12 12:08:20 +02:00 |
teams.h
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Timeouts, disconnects and game leaves no longer kill your entire locked team
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2014-04-12 12:08:20 +02:00 |