mirror of
https://github.com/ddnet/ddnet.git
synced 2024-11-11 02:28:18 +00:00
199 lines
5.3 KiB
C++
199 lines
5.3 KiB
C++
/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
|
|
/* If you are missing that file, acquire a complete release at teeworlds.com. */
|
|
#include <engine/graphics.h>
|
|
#include <engine/map.h>
|
|
#include <engine/storage.h>
|
|
#include <engine/serverbrowser.h>
|
|
#include <game/client/component.h>
|
|
#include <engine/textrender.h>
|
|
#include <game/mapitems.h>
|
|
|
|
#include "mapimages.h"
|
|
|
|
CMapImages::CMapImages()
|
|
{
|
|
m_Count = 0;
|
|
m_EntitiesTextures = -1;
|
|
m_OverlayBottomTexture = -1;
|
|
m_OverlayTopTexture = -1;
|
|
m_OverlayCenterTexture = -1;
|
|
}
|
|
|
|
void CMapImages::OnInit()
|
|
{
|
|
//TODO: improve this a bit -- with better from sizes etc.
|
|
if(m_OverlayBottomTexture == -1)
|
|
{
|
|
void *pMem = calloc(1024 * 1024, 1);
|
|
m_OverlayBottomTexture = Graphics()->LoadTextureRaw(1024, 1024, CImageInfo::FORMAT_ALPHA, pMem, CImageInfo::FORMAT_ALPHA, IGraphics::TEXLOAD_NOMIPMAPS);
|
|
free(pMem);
|
|
|
|
for(int i = 0; i < 256; ++i)
|
|
{
|
|
char buff[4];
|
|
str_format(buff, 4, "%d", i);
|
|
|
|
float x = (i%16) * 64;
|
|
float y = (int)(i/16)* 64;
|
|
TextRender()->UploadEntityLayerText(m_OverlayBottomTexture, buff, -1, x+1, y + 12 + 32, 20, 64-1);
|
|
}
|
|
}
|
|
if(m_OverlayTopTexture == -1)
|
|
{
|
|
void *pMem = calloc(1024 * 1024, 1);
|
|
m_OverlayTopTexture = Graphics()->LoadTextureRaw(1024, 1024, CImageInfo::FORMAT_ALPHA, pMem, CImageInfo::FORMAT_ALPHA, IGraphics::TEXLOAD_NOMIPMAPS);
|
|
free(pMem);
|
|
|
|
for(int i = 0; i < 256; ++i)
|
|
{
|
|
char buff[4];
|
|
str_format(buff, 4, "%d", i);
|
|
|
|
float x = (i%16) * 64;
|
|
float y = (int)(i/16)* 64;
|
|
TextRender()->UploadEntityLayerText(m_OverlayTopTexture, buff, -1, x+1, y+1, 20, 64-1);
|
|
}
|
|
}
|
|
if(m_OverlayCenterTexture == -1)
|
|
{
|
|
void *pMem = calloc(1024 * 1024, 1);
|
|
m_OverlayCenterTexture = Graphics()->LoadTextureRaw(1024, 1024, CImageInfo::FORMAT_ALPHA, pMem, CImageInfo::FORMAT_ALPHA, IGraphics::TEXLOAD_NOMIPMAPS);
|
|
free(pMem);
|
|
|
|
for(int i = 0; i < 256; ++i)
|
|
{
|
|
char buff[4];
|
|
str_format(buff, 4, "%d", i);
|
|
int len = str_length(buff);
|
|
|
|
float x = (i%16) * 64;
|
|
float y = (int)(i/16)* 64;
|
|
|
|
int MinSize = (len == 3 ? 20 : 50);
|
|
int OffY = (len == 3 ? 10 : 5);
|
|
int OffX = (len == 3 ? 5 : 1);
|
|
|
|
TextRender()->UploadEntityLayerText(m_OverlayCenterTexture, buff, -1, x + OffX, y + OffY, -1, 64-(OffX*2), 64, MinSize);
|
|
}
|
|
}
|
|
}
|
|
|
|
void CMapImages::OnMapLoad()
|
|
{
|
|
IMap *pMap = Kernel()->RequestInterface<IMap>();
|
|
|
|
// unload all textures
|
|
for(int i = 0; i < m_Count; i++)
|
|
{
|
|
Graphics()->UnloadTexture(m_aTextures[i]);
|
|
m_aTextures[i] = -1;
|
|
}
|
|
m_Count = 0;
|
|
|
|
int Start;
|
|
pMap->GetType(MAPITEMTYPE_IMAGE, &Start, &m_Count);
|
|
|
|
// load new textures
|
|
for(int i = 0; i < m_Count; i++)
|
|
{
|
|
m_aTextures[i] = 0;
|
|
|
|
CMapItemImage *pImg = (CMapItemImage *)pMap->GetItem(Start+i, 0, 0);
|
|
if(pImg->m_External)
|
|
{
|
|
char Buf[256];
|
|
char *pName = (char *)pMap->GetData(pImg->m_ImageName);
|
|
str_format(Buf, sizeof(Buf), "mapres/%s.png", pName);
|
|
m_aTextures[i] = Graphics()->LoadTexture(Buf, IStorage::TYPE_ALL, CImageInfo::FORMAT_AUTO, 0);
|
|
}
|
|
else
|
|
{
|
|
void *pData = pMap->GetData(pImg->m_ImageData);
|
|
m_aTextures[i] = Graphics()->LoadTextureRaw(pImg->m_Width, pImg->m_Height, CImageInfo::FORMAT_RGBA, pData, CImageInfo::FORMAT_RGBA, 0);
|
|
pMap->UnloadData(pImg->m_ImageData);
|
|
}
|
|
}
|
|
}
|
|
|
|
void CMapImages::LoadBackground(class IMap *pMap)
|
|
{
|
|
// unload all textures
|
|
for(int i = 0; i < m_Count; i++)
|
|
{
|
|
Graphics()->UnloadTexture(m_aTextures[i]);
|
|
m_aTextures[i] = -1;
|
|
}
|
|
m_Count = 0;
|
|
|
|
int Start;
|
|
pMap->GetType(MAPITEMTYPE_IMAGE, &Start, &m_Count);
|
|
|
|
// load new textures
|
|
for(int i = 0; i < m_Count; i++)
|
|
{
|
|
m_aTextures[i] = 0;
|
|
|
|
CMapItemImage *pImg = (CMapItemImage *)pMap->GetItem(Start+i, 0, 0);
|
|
if(pImg->m_External)
|
|
{
|
|
char Buf[256];
|
|
char *pName = (char *)pMap->GetData(pImg->m_ImageName);
|
|
str_format(Buf, sizeof(Buf), "mapres/%s.png", pName);
|
|
m_aTextures[i] = Graphics()->LoadTexture(Buf, IStorage::TYPE_ALL, CImageInfo::FORMAT_AUTO, 0);
|
|
}
|
|
else
|
|
{
|
|
void *pData = pMap->GetData(pImg->m_ImageData);
|
|
m_aTextures[i] = Graphics()->LoadTextureRaw(pImg->m_Width, pImg->m_Height, CImageInfo::FORMAT_RGBA, pData, CImageInfo::FORMAT_RGBA, 0);
|
|
pMap->UnloadData(pImg->m_ImageData);
|
|
}
|
|
}
|
|
}
|
|
|
|
int CMapImages::GetEntities()
|
|
{
|
|
CServerInfo Info;
|
|
Client()->GetServerInfo(&Info);
|
|
|
|
if(m_EntitiesTextures == -1 || str_comp(m_aEntitiesGameType, Info.m_aGameType))
|
|
{
|
|
// DDNet default to prevent delay in seeing entities
|
|
char file[64] = "ddnet";
|
|
if(IsDDNet(&Info))
|
|
str_copy(file, "ddnet", sizeof(file));
|
|
else if(IsDDRace(&Info))
|
|
str_copy(file, "ddrace", sizeof(file));
|
|
else if(IsRace(&Info))
|
|
str_copy(file, "race", sizeof(file));
|
|
else if(IsFNG(&Info))
|
|
str_copy(file, "fng", sizeof(file));
|
|
else if(IsVanilla(&Info))
|
|
str_copy(file, "vanilla", sizeof(file));
|
|
|
|
char path[64];
|
|
str_format(path, sizeof(path), "editor/entities_clear/%s.png", file);
|
|
|
|
if(m_EntitiesTextures >= 0)
|
|
Graphics()->UnloadTexture(m_EntitiesTextures);
|
|
m_EntitiesTextures = Graphics()->LoadTexture(path, IStorage::TYPE_ALL, CImageInfo::FORMAT_AUTO, 0);
|
|
|
|
str_copy(m_aEntitiesGameType, Info.m_aGameType, sizeof(m_aEntitiesGameType));
|
|
}
|
|
return m_EntitiesTextures;
|
|
}
|
|
|
|
int CMapImages::GetOverlayBottom()
|
|
{
|
|
return m_OverlayBottomTexture;
|
|
}
|
|
|
|
int CMapImages::GetOverlayTop()
|
|
{
|
|
return m_OverlayTopTexture;
|
|
}
|
|
|
|
int CMapImages::GetOverlayCenter()
|
|
{
|
|
return m_OverlayCenterTexture;
|
|
}
|