ddnet/src/engine/client
def 2be54a30ad HTTP: Set final m_State after running completion function
Ensures that we don't delete a file that is being used by ingame map
downloader already.

As reported by Jupeyy in #2901
2020-09-24 10:21:12 +02:00
..
backend_sdl.cpp Use POT texture when resizing, when NOTP is not supported 2020-09-14 22:12:58 +02:00
backend_sdl.h Remove rescale function, always use resize 2020-09-14 21:30:25 +02:00
client.cpp Remove failed downloaded files immediately 2020-09-22 16:51:40 +02:00
client.h Merge branch 'master' into pr-start 2020-09-11 14:25:50 +02:00
demoedit.cpp should be thread safe now + moved demoedit to a new file 2019-05-31 20:42:28 +02:00
demoedit.h fix 2019-06-05 19:36:45 +02:00
friends.cpp Inconvenience for windows 2019-04-26 22:36:49 +03:00
friends.h Improve friends and foes feature 2015-07-28 16:13:29 +02:00
graphics_threaded.cpp Don't allow malloc on empty images 2020-09-15 22:23:36 +02:00
graphics_threaded.h Merge branch 'master' into pr-start 2020-09-11 14:25:50 +02:00
http.cpp HTTP: Set final m_State after running completion function 2020-09-24 10:21:12 +02:00
http.h HTTP: Set final m_State after running completion function 2020-09-24 10:21:12 +02:00
input.cpp clang-format 2020-09-22 17:02:03 +01:00
input.h clang-format 2020-09-22 17:02:03 +01:00
keynames.h Use scancodes instead of keycodes for input (fixes #796, please test) 2017-07-21 19:53:49 +02:00
notifications.cpp Libnotify support for linux client (#2099) 2020-04-14 17:53:53 +02:00
notifications.h Libnotify support for linux client (#2099) 2020-04-14 17:53:53 +02:00
opengl_sl.cpp Revert "Revert Jupeyy's OpenGL changes" 2020-08-29 12:10:53 +02:00
opengl_sl.h Revert "Revert Jupeyy's OpenGL changes" 2020-08-29 12:10:53 +02:00
opengl_sl_program.cpp Revert "Revert Jupeyy's OpenGL changes" 2020-08-29 12:10:53 +02:00
opengl_sl_program.h Revert "Revert Jupeyy's OpenGL changes" 2020-08-29 12:10:53 +02:00
serverbrowser.cpp Increase br_max_requests to 100 2020-09-17 17:41:14 +02:00
serverbrowser.h Sort servers by a combination of players and ping as default 2020-08-24 23:25:45 +02:00
sound.cpp Use (u)int64 from system.h instead of (u)int64_t from cstdint 2020-07-09 13:55:28 +02:00
sound.h Try to find external GLEW, pnglite and Wavpack 2018-02-12 23:29:45 +01:00
steam.cpp Allow joining and inviting others via Steam friend list while ingame 2020-09-06 17:08:38 +02:00
text.cpp Merge #2814 #2818 2020-09-15 17:16:21 +00:00
updater.cpp HTTP: Set final m_State after running completion function 2020-09-24 10:21:12 +02:00
updater.h use pid in file names of temporary files 2020-02-12 23:14:30 +01:00
video.cpp Don't exit(1) in video recorder on failure 2020-09-13 22:50:04 +02:00
video.h Don't exit(1) in video recorder on failure 2020-09-13 22:50:04 +02:00