mirror of
https://github.com/ddnet/ddnet.git
synced 2024-11-11 02:28:18 +00:00
169 lines
3.8 KiB
C++
169 lines
3.8 KiB
C++
/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
|
|
/* If you are missing that file, acquire a complete release at teeworlds.com. */
|
|
#ifndef ENGINE_SERVERBROWSER_H
|
|
#define ENGINE_SERVERBROWSER_H
|
|
|
|
#include <base/types.h>
|
|
#include <engine/map.h>
|
|
#include <engine/shared/protocol.h>
|
|
|
|
#include "kernel.h"
|
|
|
|
#define DDNET_INFO "ddnet-info.json"
|
|
|
|
class CUIElement;
|
|
|
|
class CServerInfo
|
|
{
|
|
public:
|
|
enum
|
|
{
|
|
LOC_UNKNOWN = 0,
|
|
LOC_AFRICA,
|
|
LOC_ASIA,
|
|
LOC_AUSTRALIA,
|
|
LOC_EUROPE,
|
|
LOC_NORTH_AMERICA,
|
|
LOC_SOUTH_AMERICA,
|
|
// Special case China because it has an exceptionally bad
|
|
// connection to the outside due to the Great Firewall of
|
|
// China:
|
|
// https://en.wikipedia.org/w/index.php?title=Great_Firewall&oldid=1019589632
|
|
LOC_CHINA,
|
|
NUM_LOCS,
|
|
};
|
|
|
|
class CClient
|
|
{
|
|
public:
|
|
char m_aName[MAX_NAME_LENGTH];
|
|
char m_aClan[MAX_CLAN_LENGTH];
|
|
int m_Country;
|
|
int m_Score;
|
|
bool m_Player;
|
|
|
|
// skin info
|
|
char m_aSkin[24 + 1];
|
|
bool m_CustomSkinColors;
|
|
int m_CustomSkinColorBody;
|
|
int m_CustomSkinColorFeet;
|
|
|
|
int m_FriendState;
|
|
};
|
|
|
|
int m_ServerIndex;
|
|
|
|
int m_Type;
|
|
uint64_t m_ReceivedPackets;
|
|
int m_NumReceivedClients;
|
|
|
|
int m_NumAddresses;
|
|
NETADDR m_aAddresses[MAX_SERVER_ADDRESSES];
|
|
|
|
int m_QuickSearchHit;
|
|
int m_FriendState;
|
|
|
|
int m_MaxClients;
|
|
int m_NumClients;
|
|
int m_MaxPlayers;
|
|
int m_NumPlayers;
|
|
int m_Flags;
|
|
TRISTATE m_Favorite;
|
|
TRISTATE m_FavoriteAllowPing;
|
|
bool m_Official;
|
|
int m_Location;
|
|
bool m_LatencyIsEstimated;
|
|
int m_Latency; // in ms
|
|
int m_HasRank;
|
|
char m_aGameType[16];
|
|
char m_aName[64];
|
|
char m_aMap[MAX_MAP_LENGTH];
|
|
int m_MapCrc;
|
|
int m_MapSize;
|
|
char m_aVersion[32];
|
|
char m_aAddress[MAX_SERVER_ADDRESSES * NETADDR_MAXSTRSIZE];
|
|
CClient m_aClients[SERVERINFO_MAX_CLIENTS];
|
|
mutable int m_NumFilteredPlayers;
|
|
|
|
mutable CUIElement *m_pUIElement;
|
|
|
|
static int EstimateLatency(int Loc1, int Loc2);
|
|
static bool ParseLocation(int *pResult, const char *pString);
|
|
void InfoToString(char *pBuffer, int BufferSize) const;
|
|
};
|
|
|
|
class IServerBrowser : public IInterface
|
|
{
|
|
MACRO_INTERFACE("serverbrowser", 0)
|
|
public:
|
|
/* Constants: Server Browser Sorting
|
|
SORT_NAME - Sort by name.
|
|
SORT_PING - Sort by ping.
|
|
SORT_MAP - Sort by map
|
|
SORT_GAMETYPE - Sort by game type. DM, TDM etc.
|
|
SORT_NUMPLAYERS - Sort after how many players there are on the server.
|
|
*/
|
|
enum
|
|
{
|
|
SORT_NAME = 0,
|
|
SORT_PING,
|
|
SORT_MAP,
|
|
SORT_GAMETYPE,
|
|
SORT_NUMPLAYERS,
|
|
|
|
QUICK_SERVERNAME = 1,
|
|
QUICK_PLAYER = 2,
|
|
QUICK_MAPNAME = 4,
|
|
|
|
TYPE_NONE = 0,
|
|
TYPE_INTERNET = 1,
|
|
TYPE_LAN = 2,
|
|
TYPE_FAVORITES = 3,
|
|
TYPE_DDNET = 4,
|
|
TYPE_KOG = 5,
|
|
|
|
SET_MASTER_ADD = 1,
|
|
SET_FAV_ADD,
|
|
SET_DDNET_ADD,
|
|
SET_KOG_ADD,
|
|
SET_TOKEN,
|
|
SET_HTTPINFO,
|
|
|
|
NETWORK_DDNET = 0,
|
|
NETWORK_KOG = 1,
|
|
NUM_NETWORKS,
|
|
};
|
|
|
|
static constexpr const char *SEARCH_EXCLUDE_TOKEN = ";";
|
|
|
|
virtual void Refresh(int Type) = 0;
|
|
virtual bool IsGettingServerlist() const = 0;
|
|
virtual bool IsRefreshing() const = 0;
|
|
virtual int LoadingProgression() const = 0;
|
|
|
|
virtual int NumServers() const = 0;
|
|
|
|
virtual int Players(const CServerInfo &Item) const = 0;
|
|
virtual int Max(const CServerInfo &Item) const = 0;
|
|
|
|
virtual int NumSortedServers() const = 0;
|
|
virtual const CServerInfo *SortedGet(int Index) const = 0;
|
|
|
|
virtual int NumCountries(int Network) = 0;
|
|
virtual int GetCountryFlag(int Network, int Index) = 0;
|
|
virtual const char *GetCountryName(int Network, int Index) = 0;
|
|
|
|
virtual int NumTypes(int Network) = 0;
|
|
virtual const char *GetType(int Network, int Index) = 0;
|
|
|
|
virtual void DDNetFilterAdd(char *pFilter, const char *pName) = 0;
|
|
virtual void DDNetFilterRem(char *pFilter, const char *pName) = 0;
|
|
virtual bool DDNetFiltered(char *pFilter, const char *pName) = 0;
|
|
virtual void CountryFilterClean(int Network) = 0;
|
|
virtual void TypeFilterClean(int Network) = 0;
|
|
virtual int GetCurrentType() = 0;
|
|
virtual const char *GetTutorialServer() = 0;
|
|
};
|
|
|
|
#endif
|