ddnet/src/game/client/prediction/entities
2022-06-10 17:46:32 +02:00
..
character.cpp Send timer info for switchers and predict switch state changes 2022-06-02 00:57:09 +02:00
character.h Organize game-client includes 2022-05-29 21:24:43 +02:00
laser.cpp let lasers bounce with zero energy for one tick 2022-06-10 15:16:41 +02:00
laser.h change m_ZeroEnergyBounceInLastTick to bool 2022-06-10 17:46:32 +02:00
pickup.cpp Rename NumSwitchers to HighestSwitchNumber and remove most references 2022-06-02 00:57:11 +02:00
pickup.h Mark virtual function as override using a script: 2022-05-17 23:47:32 +02:00
projectile.cpp Rename NumSwitchers to HighestSwitchNumber and remove most references 2022-06-02 00:57:11 +02:00
projectile.h Organize game-client includes 2022-05-29 21:24:43 +02:00