.. |
components
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Replace duplicate condition with a check for empty string
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2022-11-06 16:25:24 +01:00 |
prediction
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Use traditional casts instead of functional-style casts
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2022-11-06 11:52:21 +01:00 |
animstate.cpp
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Organize game-client includes
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2022-05-29 21:24:43 +02:00 |
animstate.h
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Remove unnecessary trailing semicolons after method declarations
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2022-03-08 20:01:26 +01:00 |
component.cpp
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Allow multiple addresses per server in the serverbrowser
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2022-07-10 16:52:07 +02:00 |
component.h
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Allow multiple addresses per server in the serverbrowser
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2022-07-10 16:52:07 +02:00 |
gameclient.cpp
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Merge #5770
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2022-11-01 10:29:53 +00:00 |
gameclient.h
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Add an option to remove weak hook & bounce
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2022-07-21 17:04:16 +02:00 |
laser_data.cpp
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Add DDNetLaser to have more info about a laser shot
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2022-09-15 01:01:32 +02:00 |
laser_data.h
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Add DDNetLaser to have more info about a laser shot
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2022-09-15 01:01:32 +02:00 |
lineinput.cpp
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Port some code to str_copy() template
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2022-07-09 19:40:58 +03:00 |
lineinput.h
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m_DisplayStr -> m_aDisplayStr
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2022-03-31 12:52:24 +02:00 |
projectile_data.cpp
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Constify snap more (inspired by upstream)
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2022-10-09 15:12:12 +02:00 |
projectile_data.h
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force tunezone
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2021-04-23 11:01:38 +08:00 |
race.cpp
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Organize game-client includes
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2022-05-29 21:24:43 +02:00 |
race.h
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Organize game-client includes
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2022-05-29 21:24:43 +02:00 |
render.cpp
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Fix misspellings
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2022-10-25 13:51:56 -03:00 |
render.h
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Running and AFK anim. states
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2022-09-16 12:30:05 +02:00 |
render_map.cpp
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Replace 3.14159265f with 'pi' from math.h
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2022-07-09 19:19:21 +03:00 |
skin.h
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Get away from vector for skins
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2022-10-12 22:32:36 +02:00 |
ui.cpp
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Port CUI::ConsumeHotkey from upstream
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2022-08-31 21:43:57 +02:00 |
ui.h
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Port CUI::ConsumeHotkey from upstream
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2022-08-31 21:43:57 +02:00 |
ui_rect.cpp
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Move CRenderTools::DrawUIRect/4 to CUIRect::Draw/4
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2022-08-12 19:37:08 +02:00 |
ui_rect.h
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Move CRenderTools::DrawUIRect/4 to CUIRect::Draw/4
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2022-08-12 19:37:08 +02:00 |
ui_scrollregion.cpp
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Port CUI::ConsumeHotkey from upstream
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2022-08-31 21:43:57 +02:00 |
ui_scrollregion.h
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Port CScrollRegion from upstream with some minor refactorings
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2022-08-23 10:01:28 +02:00 |