ddnet/src/engine/client
2017-09-15 03:50:06 +02:00
..
backend_sdl.cpp set max width for custom text texture upload and fixing alignments for 2017-09-15 03:01:26 +02:00
backend_sdl.h only allow changing to use single/multiple texture units at restart 2017-09-14 02:58:13 +02:00
client.cpp Really only download ddnet-info.json at correct time 2017-09-08 22:16:00 +02:00
client.h Introduce ddnet-info.json 2017-09-03 17:42:04 +02:00
fetcher.cpp Revert "Merge GAME_VERSION and GAME_RELEASE_VERSION" 2017-09-03 23:46:15 +02:00
fetcher.h Fetcher: sephamore instead of spinlock, exit thread gracefully 2017-08-30 23:14:00 +02:00
friends.cpp Ensure null-termination in str_escape 2017-07-08 13:06:03 +02:00
friends.h Improve friends and foes feature 2015-07-28 16:13:29 +02:00
graphics_threaded.cpp at texture upload, check if we have enough space in the command buffer 2017-09-15 03:50:06 +02:00
graphics_threaded.h reduce upload since of vertices if drawing quads 2017-09-14 02:50:31 +02:00
input.cpp Enable -Wextra and -Wformat=2 2017-07-27 20:38:17 +02:00
input.h Enable -Wextra and -Wformat=2 2017-07-27 20:38:17 +02:00
keynames.h Use scancodes instead of keycodes for input (fixes #796, please test) 2017-07-21 19:53:49 +02:00
opengl_sl.cpp use CLineReader instead of fgets, also delete program at destruct 2017-09-14 19:35:31 +02:00
opengl_sl.h use CLineReader instead of fgets, also delete program at destruct 2017-09-14 19:35:31 +02:00
opengl_sl_program.cpp detach shaders automatically after linking 2017-09-14 19:34:14 +02:00
opengl_sl_program.h detach shaders automatically after linking 2017-09-14 19:34:14 +02:00
serverbrowser.cpp Introduce ddnet-info.json 2017-09-03 17:42:04 +02:00
serverbrowser.h Introduce ddnet-info.json 2017-09-03 17:42:04 +02:00
sound.cpp Merge branch 'master' into leak_fix 2017-07-31 20:42:32 +02:00
sound.h Try using more modern SDL audio interface 2017-07-30 12:33:51 +02:00
text.cpp set max width for custom text texture upload and fixing alignments for 2017-09-15 03:01:26 +02:00
updater.cpp Revert "Merge GAME_VERSION and GAME_RELEASE_VERSION" 2017-09-03 23:46:15 +02:00
updater.h Allow updating dll files. Replace vectors with map. 2015-08-29 23:48:04 +03:00