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1820a0e168
Let's see if it works out, if not, we can revert it.
19 lines
540 B
C++
19 lines
540 B
C++
/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
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/* If you are missing that file, acquire a complete release at teeworlds.com. */
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#ifndef GAME_CLIENT_COMPONENTS_DEBUGHUD_H
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#define GAME_CLIENT_COMPONENTS_DEBUGHUD_H
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#include <game/client/component.h>
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class CDebugHud : public CComponent
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{
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void RenderNetCorrections();
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void RenderTuning();
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void RenderHint();
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public:
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virtual int Sizeof() const override { return sizeof(*this); }
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virtual void OnRender() override;
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};
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#endif
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