ddnet/src/engine/client/ec_srvbrowse.c

425 lines
10 KiB
C

/* copyright (c) 2007 magnus auvinen, see licence.txt for more info */
#include <engine/e_system.h>
#include <engine/e_network.h>
#include <engine/e_interface.h>
#include <engine/e_config.h>
#include <engine/e_memheap.h>
#include <mastersrv/mastersrv.h>
#include <string.h>
#include <stdlib.h>
extern NETCLIENT *net;
/* ------ server browse ---- */
/* TODO: move all this to a separate file */
typedef struct SERVERENTRY_t SERVERENTRY;
struct SERVERENTRY_t
{
NETADDR4 addr;
int64 request_time;
int got_info;
SERVER_INFO info;
SERVERENTRY *next_ip; /* ip hashed list */
SERVERENTRY *prev_req; /* request list */
SERVERENTRY *next_req;
};
static HEAP *serverlist_heap = 0;
static SERVERENTRY **serverlist = 0;
static int *sorted_serverlist = 0;
static SERVERENTRY *serverlist_ip[256] = {0}; /* ip hash list */
static SERVERENTRY *first_req_server = 0; /* request list */
static SERVERENTRY *last_req_server = 0;
static int num_requests = 0;
static int num_sorted_servers = 0;
static int num_sorted_servers_capacity = 0;
static int num_servers = 0;
static int num_server_capacity = 0;
static int sorthash = 0;
static char filterstring[64] = {0};
static int serverlist_lan = 1;
int client_serverbrowse_num() { return num_servers; }
SERVER_INFO *client_serverbrowse_get(int index)
{
if(index < 0 || index >= num_servers)
return 0;
return &serverlist[index]->info;
}
int client_serverbrowse_sorted_num() { return num_sorted_servers; }
SERVER_INFO *client_serverbrowse_sorted_get(int index)
{
if(index < 0 || index >= num_sorted_servers)
return 0;
return &serverlist[sorted_serverlist[index]]->info;
}
int client_serverbrowse_num_requests()
{
return num_requests;
}
static int client_serverbrowse_sort_compare_name(const void *ai, const void *bi)
{
SERVERENTRY *a = serverlist[*(const int*)ai];
SERVERENTRY *b = serverlist[*(const int*)bi];
return strcmp(a->info.name, b->info.name);
}
static int client_serverbrowse_sort_compare_map(const void *ai, const void *bi)
{
SERVERENTRY *a = serverlist[*(const int*)ai];
SERVERENTRY *b = serverlist[*(const int*)bi];
return strcmp(a->info.map, b->info.map);
}
static int client_serverbrowse_sort_compare_ping(const void *ai, const void *bi)
{
SERVERENTRY *a = serverlist[*(const int*)ai];
SERVERENTRY *b = serverlist[*(const int*)bi];
if(a->info.latency > b->info.latency) return 1;
if(a->info.latency < b->info.latency) return -1;
return 0;
}
static int client_serverbrowse_sort_compare_gametype(const void *ai, const void *bi)
{
SERVERENTRY *a = serverlist[*(const int*)ai];
SERVERENTRY *b = serverlist[*(const int*)bi];
if(a->info.game_type > b->info.game_type) return 1;
if(a->info.game_type < b->info.game_type) return -1;
return 0;
}
static int client_serverbrowse_sort_compare_progression(const void *ai, const void *bi)
{
SERVERENTRY *a = serverlist[*(const int*)ai];
SERVERENTRY *b = serverlist[*(const int*)bi];
if(a->info.progression > b->info.progression) return 1;
if(a->info.progression < b->info.progression) return -1;
return 0;
}
static int client_serverbrowse_sort_compare_numplayers(const void *ai, const void *bi)
{
SERVERENTRY *a = serverlist[*(const int*)ai];
SERVERENTRY *b = serverlist[*(const int*)bi];
if(a->info.num_players > b->info.num_players) return 1;
if(a->info.num_players < b->info.num_players) return -1;
return 0;
}
static void client_serverbrowse_filter()
{
int i = 0;
num_sorted_servers = 0;
/* allocate the sorted list */
if(num_sorted_servers_capacity < num_servers)
{
if(sorted_serverlist)
mem_free(sorted_serverlist);
num_sorted_servers_capacity = num_servers;
sorted_serverlist = mem_alloc(num_sorted_servers_capacity*sizeof(int), 1);
}
/* filter the servers */
for(i = 0; i < num_servers; i++)
{
int filtered = 0;
if(config.b_filter_empty && serverlist[i]->info.num_players == 0)
filtered = 1;
else if(config.b_filter_full && serverlist[i]->info.num_players == serverlist[i]->info.max_players)
filtered = 1;
else if(config.b_filter_pw && serverlist[i]->info.flags&1)
filtered = 1;
else if(config.b_filter_string[0] != 0)
{
if(strstr(serverlist[i]->info.name, config.b_filter_string) == 0)
filtered = 1;
}
if(filtered == 0)
sorted_serverlist[num_sorted_servers++] = i;
}
}
static int client_serverbrowse_sorthash()
{
int i = config.b_sort&0xf;
i |= config.b_filter_empty<<4;
i |= config.b_filter_full<<5;
i |= config.b_filter_pw<<6;
i |= config.b_sort_order<<7;
return i;
}
static void client_serverbrowse_sort()
{
int i;
/* create filtered list */
client_serverbrowse_filter();
/* sort */
if(config.b_sort == BROWSESORT_NAME)
qsort(sorted_serverlist, num_sorted_servers, sizeof(int), client_serverbrowse_sort_compare_name);
else if(config.b_sort == BROWSESORT_PING)
qsort(sorted_serverlist, num_sorted_servers, sizeof(int), client_serverbrowse_sort_compare_ping);
else if(config.b_sort == BROWSESORT_MAP)
qsort(sorted_serverlist, num_sorted_servers, sizeof(int), client_serverbrowse_sort_compare_map);
else if(config.b_sort == BROWSESORT_NUMPLAYERS)
qsort(sorted_serverlist, num_sorted_servers, sizeof(int), client_serverbrowse_sort_compare_numplayers);
else if(config.b_sort == BROWSESORT_GAMETYPE)
qsort(sorted_serverlist, num_sorted_servers, sizeof(int), client_serverbrowse_sort_compare_gametype);
else if(config.b_sort == BROWSESORT_PROGRESSION)
qsort(sorted_serverlist, num_sorted_servers, sizeof(int), client_serverbrowse_sort_compare_progression);
/* invert the list if requested */
if(config.b_sort_order)
{
for(i = 0; i < num_sorted_servers/2; i++)
{
int temp = sorted_serverlist[i];
sorted_serverlist[i] = sorted_serverlist[num_sorted_servers-i-1];
sorted_serverlist[num_sorted_servers-i-1] = temp;
}
}
/* set indexes */
for(i = 0; i < num_sorted_servers; i++)
serverlist[sorted_serverlist[i]]->info.sorted_index = i;
strncpy(filterstring, config.b_filter_string, sizeof(filterstring)-1);
sorthash = client_serverbrowse_sorthash();
}
static void client_serverbrowse_remove_request(SERVERENTRY *entry)
{
if(entry->prev_req || entry->next_req || first_req_server == entry)
{
if(entry->prev_req)
entry->prev_req->next_req = entry->next_req;
else
first_req_server = entry->next_req;
if(entry->next_req)
entry->next_req->prev_req = entry->prev_req;
else
last_req_server = entry->prev_req;
entry->prev_req = 0;
entry->next_req = 0;
num_requests--;
}
}
void client_serverbrowse_set(NETADDR4 *addr, int request, SERVER_INFO *info)
{
int hash = addr->ip[0];
SERVERENTRY *entry = serverlist_ip[hash];
while(entry)
{
if(net_addr4_cmp(&entry->addr, addr) == 0)
{
/* update the server that we already have */
entry->info = *info;
if(!request)
{
entry->info.latency = (time_get()-entry->request_time)*1000/time_freq();
client_serverbrowse_remove_request(entry);
}
entry->got_info = 1;
client_serverbrowse_sort();
return;
}
entry = entry->next_ip;
}
/* create new entry */
entry = (SERVERENTRY *)memheap_allocate(serverlist_heap, sizeof(SERVERENTRY));
mem_zero(entry, sizeof(SERVERENTRY));
/* set the info */
entry->addr = *addr;
entry->info = *info;
/* add to the hash list */
entry->next_ip = serverlist_ip[hash];
serverlist_ip[hash] = entry;
if(num_servers == num_server_capacity)
{
SERVERENTRY **newlist;
num_server_capacity += 100;
newlist = mem_alloc(num_server_capacity*sizeof(SERVERENTRY*), 1);
memcpy(newlist, serverlist, num_servers*sizeof(SERVERENTRY*));
mem_free(serverlist);
serverlist = newlist;
}
/* add to list */
serverlist[num_servers] = entry;
entry->info.server_index = num_servers;
num_servers++;
/* */
if(request)
{
/* add it to the list of servers that we should request info from */
entry->prev_req = last_req_server;
if(last_req_server)
last_req_server->next_req = entry;
else
first_req_server = entry;
last_req_server = entry;
num_requests++;
}
client_serverbrowse_sort();
}
void client_serverbrowse_refresh(int lan)
{
/* clear out everything */
if(serverlist_heap)
memheap_destroy(serverlist_heap);
serverlist_heap = memheap_create();
num_servers = 0;
num_sorted_servers = 0;
mem_zero(serverlist_ip, sizeof(serverlist_ip));
first_req_server = 0;
last_req_server = 0;
num_requests = 0;
/* */
serverlist_lan = lan;
if(serverlist_lan)
{
NETPACKET packet;
packet.client_id = -1;
mem_zero(&packet, sizeof(packet));
packet.address.ip[0] = 255;
packet.address.ip[1] = 255;
packet.address.ip[2] = 255;
packet.address.ip[3] = 255;
packet.address.port = 8303;
packet.flags = PACKETFLAG_CONNLESS;
packet.data_size = sizeof(SERVERBROWSE_GETINFO);
packet.data = SERVERBROWSE_GETINFO;
netclient_send(net, &packet);
if(config.debug)
dbg_msg("client", "broadcasting for servers");
}
else
{
NETADDR4 master_server;
NETPACKET p;
net_host_lookup(config.masterserver, MASTERSERVER_PORT, &master_server);
mem_zero(&p, sizeof(p));
p.client_id = -1;
p.address = master_server;
p.flags = PACKETFLAG_CONNLESS;
p.data_size = sizeof(SERVERBROWSE_GETLIST);
p.data = SERVERBROWSE_GETLIST;
netclient_send(net, &p);
if(config.debug)
dbg_msg("client", "requesting server list");
}
}
static void client_serverbrowse_request(SERVERENTRY *entry)
{
NETPACKET p;
if(config.debug)
{
dbg_msg("client", "requesting server info from %d.%d.%d.%d:%d",
entry->addr.ip[0], entry->addr.ip[1], entry->addr.ip[2],
entry->addr.ip[3], entry->addr.port);
}
p.client_id = -1;
p.address = entry->addr;
p.flags = PACKETFLAG_CONNLESS;
p.data_size = sizeof(SERVERBROWSE_GETINFO);
p.data = SERVERBROWSE_GETINFO;
netclient_send(net, &p);
entry->request_time = time_get();
}
void client_serverbrowse_update()
{
int64 timeout = time_freq();
int64 now = time_get();
int count;
SERVERENTRY *entry, *next;
/* do timeouts */
entry = first_req_server;
while(1)
{
if(!entry) /* no more entries */
break;
next = entry->next_req;
if(entry->request_time && entry->request_time+timeout < now)
{
/* timeout */
client_serverbrowse_remove_request(entry);
num_requests--;
}
entry = next;
}
/* do timeouts */
entry = first_req_server;
count = 0;
while(1)
{
if(!entry) /* no more entries */
break;
/* no more then 10 concurrent requests */
if(count == config.b_max_requests)
break;
if(entry->request_time == 0)
client_serverbrowse_request(entry);
count++;
entry = entry->next_req;
}
/* check if we need to resort */
/* TODO: remove the strcmp */
if(sorthash != client_serverbrowse_sorthash() || strcmp(filterstring, config.b_filter_string) != 0)
client_serverbrowse_sort();
}