ddnet/src/game/server/teeinfo.h
Chairn a69dc599a9 Huge variable naming format
Fix pointer and pointer array variable naming

Huge renaming to match our rules

Used regex: (?!(return|delete)\b)\b\w+ (m_|ms_|g_|gs_|s_)[^a]\w+\[
            (?!(return|delete)\b)\b\w+ (?!(m_|ms_|g_|gs_|s_))[^a]\w+\[

Further format static variables

Format almost all pointer names accordingly

Used regex: (?!(return)\b)\b\w+
\*(?!(m_p|p|s_p|m_ap|s_ap|g_p|g_ap|ap|gs_ap|ms_ap|gs_p|ms_p))\w+\b[^:\(p]

clang-format

Fix CI fail

Fix misnamed non pointer as pointer and non array as array

Used regex: (?!(return|delete)\b)\b\w+ (m_|ms_|g_|gs_|s_)p\w+\b
            (?!return\b)\b\w+ (ms_|m_|g_|gs_|s_)a\w+\b[^\[]

clang-format

Revert to SCREAMING_SNAKE_CASE and reinstate dead code
2022-07-08 18:01:29 +02:00

30 lines
769 B
C++

#ifndef GAME_SERVER_TEEINFO_H
#define GAME_SERVER_TEEINFO_H
class CTeeInfo
{
public:
constexpr static const float ms_DarkestLGT7 = 61 / 255.0f;
char m_aSkinName[64] = {'\0'};
int m_UseCustomColor = 0;
int m_ColorBody = 0;
int m_ColorFeet = 0;
// 0.7
char m_apSkinPartNames[6][24] = {"", "", "", "", "", ""};
bool m_aUseCustomColors[6] = {false, false, false, false, false, false};
int m_aSkinPartColors[6] = {0, 0, 0, 0, 0, 0};
CTeeInfo() = default;
CTeeInfo(const char *pSkinName, int UseCustomColor, int ColorBody, int ColorFeet);
// This constructor will assume all arrays are of length 6
CTeeInfo(const char *apSkinPartNames[6], int *pUseCustomColors, int *pSkinPartColors);
void FromSixup();
void ToSixup();
};
#endif //GAME_SERVER_TEEINFO_H