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backend_sdl.cpp
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Remove highdpi stuff
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2018-02-06 23:21:17 +01:00 |
backend_sdl.h
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Load shaders through IStorage class
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2017-12-02 22:19:57 +01:00 |
client.cpp
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code styling
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2018-01-07 03:03:33 -08:00 |
client.h
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Overhauled job system
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2017-11-23 15:47:38 +01:00 |
fetcher.cpp
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Overhauled job system
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2017-11-23 15:47:38 +01:00 |
fetcher.h
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Overhauled job system
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2017-11-23 15:47:38 +01:00 |
friends.cpp
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Ensure null-termination in str_escape
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2017-07-08 13:06:03 +02:00 |
friends.h
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Improve friends and foes feature
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2015-07-28 16:13:29 +02:00 |
graphics_threaded.cpp
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Load shaders through IStorage class
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2017-12-02 22:19:57 +01:00 |
graphics_threaded.h
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Load shaders through IStorage class
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2017-12-02 22:19:57 +01:00 |
input.cpp
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Enable -Wextra and -Wformat=2
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2017-07-27 20:38:17 +02:00 |
input.h
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Enable -Wextra and -Wformat=2
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2017-07-27 20:38:17 +02:00 |
keynames.h
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Use scancodes instead of keycodes for input (fixes #796, please test)
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2017-07-21 19:53:49 +02:00 |
opengl_sl.cpp
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Load shaders through IStorage class
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2017-12-02 22:19:57 +01:00 |
opengl_sl.h
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Load shaders through IStorage class
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2017-12-02 22:19:57 +01:00 |
opengl_sl_program.cpp
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Further macosx fixes
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2017-10-20 09:31:42 +02:00 |
opengl_sl_program.h
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glew on macosx as well...
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2017-10-20 11:49:00 +02:00 |
serverbrowser.cpp
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Use a random token for serverbrowse requests
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2017-10-14 21:58:23 +02:00 |
serverbrowser.h
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Use a random token for serverbrowse requests
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2017-10-14 21:58:23 +02:00 |
sound.cpp
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Merge branch 'master' into leak_fix
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2017-07-31 20:42:32 +02:00 |
sound.h
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Try using more modern SDL audio interface
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2017-07-30 12:33:51 +02:00 |
text.cpp
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Remove Emojis
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2018-01-25 20:03:18 +01:00 |
updater.cpp
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Overhauled job system
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2017-11-23 15:47:38 +01:00 |
updater.h
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Overhauled job system
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2017-11-23 15:47:38 +01:00 |