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68 lines
1.7 KiB
C++
68 lines
1.7 KiB
C++
#ifndef STEAM_STEAM_API_FLAT_H
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#define STEAM_STEAM_API_FLAT_H
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#include <base/dynamic.h>
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#include <cstdint>
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#ifndef STEAMAPI
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#define STEAMAPI DYNAMIC_IMPORT
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#endif
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extern "C" {
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typedef uint64_t CSteamID;
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typedef int32_t HSteamPipe;
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typedef int32_t HSteamUser;
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struct CallbackMsg_t
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{
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HSteamUser m_hSteamUser;
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int m_iCallback;
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unsigned char *m_pubParam;
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int m_cubParam;
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};
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struct GameRichPresenceJoinRequested_t
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{
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enum
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{
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k_iCallback = 337
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};
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CSteamID m_steamIDFriend;
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char m_aRGCHConnect[256];
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};
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struct NewUrlLaunchParameters_t
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{
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enum
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{
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k_iCallback = 1014
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};
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unsigned char m_EmptyStructDontUse;
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};
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struct ISteamApps;
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struct ISteamFriends;
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STEAMAPI bool SteamAPI_Init(); // Returns true on success.
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STEAMAPI HSteamPipe SteamAPI_GetHSteamPipe();
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STEAMAPI void SteamAPI_Shutdown();
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STEAMAPI void SteamAPI_ManualDispatch_Init();
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STEAMAPI void SteamAPI_ManualDispatch_FreeLastCallback(HSteamPipe SteamPipe);
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STEAMAPI bool SteamAPI_ManualDispatch_GetNextCallback(HSteamPipe SteamPipe, CallbackMsg_t *pCallbackMsg);
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STEAMAPI void SteamAPI_ManualDispatch_RunFrame(HSteamPipe SteamPipe);
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STEAMAPI ISteamApps *SteamAPI_SteamApps_v008();
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STEAMAPI int SteamAPI_ISteamApps_GetLaunchCommandLine(ISteamApps *pSelf, char *pBuffer, int BufferSize);
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STEAMAPI const char *SteamAPI_ISteamApps_GetLaunchQueryParam(ISteamApps *pSelf, const char *pKey);
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STEAMAPI ISteamFriends *SteamAPI_SteamFriends_v017();
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STEAMAPI void SteamAPI_ISteamFriends_ClearRichPresence(ISteamFriends *pSelf);
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STEAMAPI const char *SteamAPI_ISteamFriends_GetPersonaName(ISteamFriends *pSelf);
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STEAMAPI bool SteamAPI_ISteamFriends_SetRichPresence(ISteamFriends *pSelf, const char *pKey, const char *pValue);
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}
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#endif // STEAM_STEAM_API_FLAT_H
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