ddnet/src/game/client
bors[bot] 2b29a9a0c8
Merge #3610
3610: Fix top time not being displayed on old servers r=def- a=heinrich5991

Fix #3599.

(Forgot to check for both NETMSG_RECORD and NETMSG_RECORDLEGACY in one
place.)

## Checklist

- [x] Tested the change ingame
- [ ] Provided screenshots if it is a visual change
- [ ] Tested in combination with possibly related configuration options
- [ ] Written a unit test if it works standalone, system.c especially
- [ ] Considered possible null pointers and out of bounds array indexing
- [ ] Changed no physics that affect existing maps
- [ ] Tested the change with [ASan+UBSan or valgrind's memcheck](https://github.com/ddnet/ddnet/#using-addresssanitizer--undefinedbehavioursanitizer-or-valgrinds-memcheck) (optional)


Co-authored-by: heinrich5991 <heinrich5991@gmail.com>
2021-02-11 23:49:20 +00:00
..
components Merge #3610 2021-02-11 23:49:20 +00:00
prediction Merge #3492 #3559 #3561 #3565 2021-01-31 14:37:48 +00:00
animstate.cpp Fix clang-analyzer-core.UndefinedBinaryOperatorResult 2020-10-14 15:45:47 +02:00
animstate.h Manual preparation for cleaner clang-format 2020-09-26 21:41:01 +02:00
component.h Port CConfig API from the upstream (0.7.5) 2021-01-10 17:10:19 +03:00
gameclient.cpp Don't predict other teams 2021-02-07 23:27:45 +01:00
gameclient.h Improve ClShowDistance a bit 2021-01-21 17:07:07 +01:00
lineinput.cpp Update DoEditBox logic to be the same as chat 2020-10-26 01:44:10 +08:00
lineinput.h Fix IME stuck when 0-len TEXTEDITING event is missing. 2020-10-25 23:48:12 +08:00
projectile_data.cpp Replace projectile hack with a new extended snapshot object 2021-01-26 20:58:42 +01:00
projectile_data.h Replace projectile hack with a new extended snapshot object 2021-01-26 20:58:42 +01:00
race.cpp Enable modernize-loop-convert clang-tidy check 2020-11-02 22:40:24 +01:00
race.h Fix all the header guards and adjust the script a little 2018-07-06 16:11:38 +02:00
render.cpp Merge branch 'master' into pr_color_picker 2020-12-13 20:40:33 +03:00
render.h Merge branch 'master' into pr_color_picker 2020-12-13 20:40:33 +03:00
render_map.cpp Don't render fully transparent quads 2020-12-29 14:59:17 +01:00
skin.h Respect outline in skin metrics 2020-11-12 08:45:10 +01:00
ui.cpp Ready 2020-12-14 03:51:31 +03:00
ui.h Merge branch 'master' into pr_color_picker 2020-12-18 19:13:51 +01:00