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<div id=Index><div class=IPageTitle>Index</div><div class=INavigationBar>$#! · 0-9 · <a href="General.html#A">A</a> · <a href="General.html#B">B</a> · <a href="General.html#C">C</a> · <a href="General.html#D">D</a> · <a href="General.html#E">E</a> · <a href="General.html#F">F</a> · <a href="#G">G</a> · <a href="#H">H</a> · <a href="General3.html#I">I</a> · J · K · <a href="General3.html#L">L</a> · <a href="General3.html#M">M</a> · <a href="General3.html#N">N</a> · <a href="General3.html#O">O</a> · <a href="General3.html#P">P</a> · <a href="General3.html#Q">Q</a> · <a href="General4.html#R">R</a> · <a href="General4.html#S">S</a> · <a href="General4.html#T">T</a> · U · <a href="General4.html#V">V</a> · <a href="General4.html#W">W</a> · X · Y · Z</div><table border=0 cellspacing=0 cellpadding=0><tr><td class=IHeading id=IFirstHeading><a name="G"></a>G</td><td></td></tr><tr><td class=ISymbolPrefix id=IFirstSymbolPrefix> </td><td class=IEntry><a href="../files/server/gamecontroller-hpp.html#Game_Controller" id=link56 onMouseOver="ShowTip(event, 'tt56', 'link56')" onMouseOut="HideTip('tt56')" class=ISymbol>Game Controller</a></td></tr><tr><td class=ISymbolPrefix> </td><td class=IEntry><a href="../files/server/gameworld-hpp.html#Game_World" id=link57 onMouseOver="ShowTip(event, 'tt57', 'link57')" onMouseOut="HideTip('tt57')" class=ISymbol>Game World</a></td></tr><tr><td class=ISymbolPrefix> </td><td class=IEntry><a href="../files2/e_if_gfx-h.html#gfx_blend_additive" id=link58 onMouseOver="ShowTip(event, 'tt58', 'link58')" onMouseOut="HideTip('tt58')" class=ISymbol>gfx_blend_additive</a></td></tr><tr><td class=ISymbolPrefix> </td><td class=IEntry><a href="../files2/e_if_gfx-h.html#gfx_blend_none" id=link59 onMouseOver="ShowTip(event, 'tt59', 'link59')" onMouseOut="HideTip('tt59')" class=ISymbol>gfx_blend_none</a></td></tr><tr><td class=ISymbolPrefix> </td><td class=IEntry><a href="../files2/e_if_gfx-h.html#gfx_blend_normal" 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class=ISymbol>gfx_lines_end</a></td></tr><tr><td class=ISymbolPrefix> </td><td class=IEntry><a href="../files2/e_if_gfx-h.html#gfx_load_png" id=link69 onMouseOver="ShowTip(event, 'tt69', 'link69')" onMouseOut="HideTip('tt69')" class=ISymbol>gfx_load_png</a></td></tr><tr><td class=ISymbolPrefix> </td><td class=IEntry><a href="../files2/e_if_gfx-h.html#gfx_load_texture" id=link70 onMouseOver="ShowTip(event, 'tt70', 'link70')" onMouseOut="HideTip('tt70')" class=ISymbol>gfx_load_texture</a></td></tr><tr><td class=ISymbolPrefix> </td><td class=IEntry><a href="../files2/e_if_gfx-h.html#gfx_load_texture_raw" id=link71 onMouseOver="ShowTip(event, 'tt71', 'link71')" onMouseOut="HideTip('tt71')" class=ISymbol>gfx_load_texture_raw</a></td></tr><tr><td class=ISymbolPrefix> </td><td class=IEntry><a href="../files2/e_if_gfx-h.html#gfx_mapscreen" id=link72 onMouseOver="ShowTip(event, 'tt72', 'link72')" onMouseOut="HideTip('tt72')" class=ISymbol>gfx_mapscreen</a></td></tr><tr><td class=ISymbolPrefix> 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onMouseOver="ShowTip(event, 'tt89', 'link89')" onMouseOut="HideTip('tt89')" class=ISymbol>gfx_setcolor</a></td></tr><tr><td class=ISymbolPrefix> </td><td class=IEntry><a href="../files2/e_if_gfx-h.html#gfx_setcolorvertex" id=link90 onMouseOver="ShowTip(event, 'tt90', 'link90')" onMouseOut="HideTip('tt90')" class=ISymbol>gfx_setcolorvertex</a></td></tr><tr><td class=ISymbolPrefix> </td><td class=IEntry><a href="../files2/e_if_gfx-h.html#gfx_text" id=link91 onMouseOver="ShowTip(event, 'tt91', 'link91')" onMouseOut="HideTip('tt91')" class=ISymbol>gfx_text</a></td></tr><tr><td class=ISymbolPrefix> </td><td class=IEntry><a href="../files2/e_if_gfx-h.html#gfx_text_color" id=link92 onMouseOver="ShowTip(event, 'tt92', 'link92')" onMouseOut="HideTip('tt92')" class=ISymbol>gfx_text_color</a></td></tr><tr><td class=ISymbolPrefix> </td><td class=IEntry><a href="../files2/e_if_gfx-h.html#gfx_text_set_default_font" id=link93 onMouseOver="ShowTip(event, 'tt93', 'link93')" onMouseOut="HideTip('tt93')" class=ISymbol>gfx_text_set_default_font</a></td></tr><tr><td class=ISymbolPrefix> </td><td class=IEntry><a href="../files2/e_if_gfx-h.html#gfx_text_width" id=link94 onMouseOver="ShowTip(event, 'tt94', 'link94')" onMouseOut="HideTip('tt94')" class=ISymbol>gfx_text_width</a></td></tr><tr><td class=ISymbolPrefix> </td><td class=IEntry><a href="../files2/e_if_gfx-h.html#gfx_texture_set" id=link95 onMouseOver="ShowTip(event, 'tt95', 'link95')" onMouseOut="HideTip('tt95')" class=ISymbol>gfx_texture_set</a></td></tr><tr><td class=ISymbolPrefix> </td><td class=IEntry><a href="../files2/e_if_gfx-h.html#gfx_unload_texture" id=link96 onMouseOver="ShowTip(event, 'tt96', 'link96')" onMouseOut="HideTip('tt96')" class=ISymbol>gfx_unload_texture</a></td></tr><tr><td class=ISymbolPrefix id=ILastSymbolPrefix> </td><td class=IEntry><a href="../files2/e_if_gfx-h.html#Graphics" class=ISymbol>Graphics</a></td></tr><tr><td class=IHeading><a name="H"></a>H</td><td></td></tr><tr><td class=ISymbolPrefix id=IFirstSymbolPrefix> </td><td class=IEntry><a href="../files2/e_if_gfx-h.html#IMAGE_INFO.height" id=link97 onMouseOver="ShowTip(event, 'tt97', 'link97')" onMouseOut="HideTip('tt97')" class=ISymbol>height</a>, <span class=IParent>IMAGE_INFO</span></td></tr><tr><td class=ISymbolPrefix> </td><td class=IEntry><a href="../files2/e_huffman-h.html#huffman_compress" id=link98 onMouseOver="ShowTip(event, 'tt98', 'link98')" onMouseOut="HideTip('tt98')" class=ISymbol>huffman_compress</a></td></tr><tr><td class=ISymbolPrefix> </td><td class=IEntry><a href="../files2/e_huffman-h.html#huffman_decompress" id=link99 onMouseOver="ShowTip(event, 'tt99', 'link99')" onMouseOut="HideTip('tt99')" class=ISymbol>huffman_decompress</a></td></tr><tr><td class=ISymbolPrefix id=ILastSymbolPrefix> </td><td class=IEntry><a href="../files2/e_huffman-h.html#huffman_init" id=link100 onMouseOver="ShowTip(event, 'tt100', 'link100')" onMouseOut="HideTip('tt100')" class=ISymbol>huffman_init</a></td></tr></table>
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<div class=CToolTip id="tt56"><div class=CClass>Controls the main game logic. </div></div><div class=CToolTip id="tt57"><div class=CClass>Tracks all entities in the game. </div></div><div class=CToolTip id="tt58"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class=Prototype><tr><td>void gfx_blend_additive()</td></tr></table></blockquote>Set the active blending mode to additive (src, one).</div></div><div class=CToolTip id="tt59"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class=Prototype><tr><td>void gfx_blend_none()</td></tr></table></blockquote>Disables blending</div></div><div class=CToolTip id="tt60"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class=Prototype><tr><td>void gfx_blend_normal()</td></tr></table></blockquote>Set the active blending mode to normal (src, 1-src).</div></div><div class=CToolTip id="tt61"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class=Prototype><tr><td><table border=0 cellspacing=0 cellpadding=0><tr><td class=PBeforeParameters nowrap>void gfx_clear(</td><td class=PType nowrap>float </td><td class=PParameter nowrap>r,</td></tr><tr><td></td><td class=PType nowrap>float </td><td class=PParameter nowrap>g,</td></tr><tr><td></td><td class=PType nowrap>float </td><td class=PParameter nowrap>b</td><td class=PAfterParameters nowrap>)</td></tr></table></td></tr></table></blockquote>Clears the screen with the specified color.</div></div><div class=CToolTip id="tt62"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class=Prototype><tr><td>void gfx_clip_disable()</td></tr></table></blockquote>TODO</div></div><div class=CToolTip id="tt63"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class=Prototype><tr><td><table border=0 cellspacing=0 cellpadding=0><tr><td class=PBeforeParameters nowrap>void gfx_clip_enable(</td><td class=PType nowrap>int </td><td class=PParameter nowrap>x,</td></tr><tr><td></td><td class=PType nowrap>int </td><td class=PParameter nowrap>y,</td></tr><tr><td></td><td class=PType nowrap>int </td><td class=PParameter nowrap>w,</td></tr><tr><td></td><td class=PType nowrap>int </td><td class=PParameter nowrap>h</td><td class=PAfterParameters nowrap>)</td></tr></table></td></tr></table></blockquote>TODO</div></div><div class=CToolTip id="tt64"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class=Prototype><tr><td><table border=0 cellspacing=0 cellpadding=0><tr><td class=PBeforeParameters nowrap>int gfx_get_video_modes(</td><td class=PType nowrap>VIDEO_MODE </td><td class=PParameterPrefix nowrap>*</td><td class=PParameter nowrap>list,</td></tr><tr><td></td><td class=PType nowrap>int </td><td class=PParameterPrefix nowrap></td><td class=PParameter nowrap>maxcount</td><td class=PAfterParameters nowrap>)</td></tr></table></td></tr></table></blockquote>Fetches a list of all the available video modes.</div></div><div class=CToolTip id="tt65"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class=Prototype><tr><td><table border=0 cellspacing=0 cellpadding=0><tr><td class=PBeforeParameters nowrap>void gfx_getscreen(</td><td class=PType nowrap>float </td><td class=PParameterPrefix nowrap>*</td><td class=PParameter nowrap>tl_x,</td></tr><tr><td></td><td class=PType nowrap>float </td><td class=PParameterPrefix nowrap>*</td><td class=PParameter nowrap>tl_y,</td></tr><tr><td></td><td class=PType nowrap>float </td><td class=PParameterPrefix nowrap>*</td><td class=PParameter nowrap>br_x,</td></tr><tr><td></td><td class=PType nowrap>float </td><td class=PParameterPrefix nowrap>*</td><td class=PParameter nowrap>br_y</td><td class=PAfterParameters nowrap>)</td></tr></table></td></tr></table></blockquote>TODO</div></div><div class=CToolTip id="tt66"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class=Prototype><tr><td>void gfx_lines_begin()</td></tr></table></blockquote>TODO</div></div><div class=CToolTip id="tt67"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class=Prototype><tr><td><table border=0 cellspacing=0 cellpadding=0><tr><td class=PBeforeParameters nowrap>void gfx_lines_draw(</td><td class=PType nowrap>float </td><td class=PParameter nowrap>x0,</td></tr><tr><td></td><td class=PType nowrap>float </td><td class=PParameter nowrap>y0,</td></tr><tr><td></td><td class=PType nowrap>float </td><td class=PParameter nowrap>x1,</td></tr><tr><td></td><td class=PType nowrap>float </td><td class=PParameter nowrap>y1</td><td class=PAfterParameters nowrap>)</td></tr></table></td></tr></table></blockquote>TODO</div></div><div class=CToolTip id="tt68"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class=Prototype><tr><td>void gfx_lines_end()</td></tr></table></blockquote>TODO</div></div><div class=CToolTip id="tt69"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class=Prototype><tr><td><table border=0 cellspacing=0 cellpadding=0><tr><td class=PBeforeParameters nowrap>int gfx_load_png(</td><td class=PTypePrefix nowrap></td><td class=PType nowrap>IMAGE_INFO </td><td class=PParameterPrefix nowrap>*</td><td class=PParameter nowrap>img,</td></tr><tr><td></td><td class=PTypePrefix nowrap>const </td><td class=PType nowrap>char </td><td class=PParameterPrefix nowrap>*</td><td class=PParameter nowrap>filename</td><td class=PAfterParameters nowrap>)</td></tr></table></td></tr></table></blockquote>Loads a PNG image from disk.</div></div><div class=CToolTip id="tt70"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class=Prototype><tr><td><table border=0 cellspacing=0 cellpadding=0><tr><td class=PBeforeParameters nowrap>int gfx_load_texture(</td><td class=PTypePrefix nowrap>const </td><td class=PType nowrap>char </td><td class=PParameterPrefix nowrap>*</td><td class=PParameter nowrap>filename,</td></tr><tr><td></td><td class=PTypePrefix nowrap></td><td class=PType nowrap>int </td><td class=PParameterPrefix nowrap></td><td class=PParameter nowrap>store_format,</td></tr><tr><td></td><td class=PTypePrefix nowrap></td><td class=PType nowrap>int </td><td class=PParameterPrefix nowrap></td><td class=PParameter nowrap>flags</td><td class=PAfterParameters nowrap>)</td></tr></table></td></tr></table></blockquote>Loads a texture from a file. </div></div><div class=CToolTip id="tt71"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class=Prototype><tr><td><table border=0 cellspacing=0 cellpadding=0><tr><td class=PBeforeParameters nowrap>int gfx_load_texture_raw(</td><td class=PTypePrefix nowrap></td><td class=PType nowrap>int </td><td class=PParameterPrefix nowrap></td><td class=PParameter nowrap>w,</td></tr><tr><td></td><td class=PTypePrefix nowrap></td><td class=PType nowrap>int </td><td class=PParameterPrefix nowrap></td><td class=PParameter nowrap>h,</td></tr><tr><td></td><td class=PTypePrefix nowrap></td><td class=PType nowrap>int </td><td class=PParameterPrefix nowrap></td><td class=PParameter nowrap>format,</td></tr><tr><td></td><td class=PTypePrefix nowrap>const </td><td class=PType nowrap>void </td><td class=PParameterPrefix nowrap>*</td><td class=PParameter nowrap>data,</td></tr><tr><td></td><td class=PTypePrefix nowrap></td><td class=PType nowrap>int </td><td class=PParameterPrefix nowrap></td><td class=PParameter nowrap>store_format,</td></tr><tr><td></td><td class=PTypePrefix nowrap></td><td class=PType nowrap>int </td><td class=PParameterPrefix nowrap></td><td class=PParameter nowrap>flags</td><td class=PAfterParameters nowrap>)</td></tr></table></td></tr></table></blockquote>Loads a texture from memory.</div></div><div class=CToolTip id="tt72"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class=Prototype><tr><td><table border=0 cellspacing=0 cellpadding=0><tr><td class=PBeforeParameters nowrap>void gfx_mapscreen(</td><td class=PType nowrap>float </td><td class=PParameter nowrap>tl_x,</td></tr><tr><td></td><td class=PType nowrap>float </td><td class=PParameter nowrap>tl_y,</td></tr><tr><td></td><td class=PType nowrap>float </td><td class=PParameter nowrap>br_x,</td></tr><tr><td></td><td class=PType nowrap>float </td><td class=PParameter nowrap>br_y</td><td class=PAfterParameters nowrap>)</td></tr></table></td></tr></table></blockquote>Specifies the coordinate system for the screen.</div></div><div class=CToolTip id="tt73"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class=Prototype><tr><td>int gfx_memory_usage()</td></tr></table></blockquote>TODO</div></div><div class=CToolTip id="tt74"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class=Prototype><tr><td>void gfx_minimize()</td></tr></table></blockquote>Minimizes the window.</div></div><div class=CToolTip id="tt75"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class=Prototype><tr><td>void gfx_quads_begin()</td></tr></table></blockquote>Begins a quad drawing session.</div></div><div class=CToolTip id="tt76"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class=Prototype><tr><td><table border=0 cellspacing=0 cellpadding=0><tr><td class=PBeforeParameters nowrap>void gfx_quads_draw(</td><td class=PType nowrap>float </td><td class=PParameter nowrap>x,</td></tr><tr><td></td><td class=PType nowrap>float </td><td class=PParameter nowrap>y,</td></tr><tr><td></td><td class=PType nowrap>float </td><td class=PParameter nowrap>w,</td></tr><tr><td></td><td class=PType nowrap>float </td><td class=PParameter nowrap>h</td><td class=PAfterParameters nowrap>)</td></tr></table></td></tr></table></blockquote>Draws a quad by specifying the center point.</div></div><div class=CToolTip id="tt77"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class=Prototype><tr><td><table border=0 cellspacing=0 cellpadding=0><tr><td class=PBeforeParameters nowrap>void gfx_quads_draw_freeform(</td><td class=PType nowrap>float </td><td class=PParameter nowrap>x0,</td></tr><tr><td></td><td class=PType nowrap>float </td><td class=PParameter nowrap>y0,</td></tr><tr><td></td><td class=PType nowrap>float </td><td class=PParameter nowrap>x1,</td></tr><tr><td></td><td class=PType nowrap>float </td><td class=PParameter nowrap>y1,</td></tr><tr><td></td><td class=PType nowrap>float </td><td class=PParameter nowrap>x2,</td></tr><tr><td></td><td class=PType nowrap>float </td><td class=PParameter nowrap>y2,</td></tr><tr><td></td><td class=PType nowrap>float </td><td class=PParameter nowrap>x3,</td></tr><tr><td></td><td class=PType nowrap>float </td><td class=PParameter nowrap>y3</td><td class=PAfterParameters nowrap>)</td></tr></table></td></tr></table></blockquote>Draws a quad by specifying the corner points.</div></div><div class=CToolTip id="tt78"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class=Prototype><tr><td><table border=0 cellspacing=0 cellpadding=0><tr><td class=PBeforeParameters nowrap>void gfx_quads_drawTL(</td><td class=PType nowrap>float </td><td class=PParameter nowrap>x,</td></tr><tr><td></td><td class=PType nowrap>float </td><td class=PParameter nowrap>y,</td></tr><tr><td></td><td class=PType nowrap>float </td><td class=PParameter nowrap>width,</td></tr><tr><td></td><td class=PType nowrap>float </td><td class=PParameter nowrap>height</td><td class=PAfterParameters nowrap>)</td></tr></table></td></tr></table></blockquote>Draws a quad by specifying the top-left point.</div></div><div class=CToolTip id="tt79"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class=Prototype><tr><td>void gfx_quads_end()</td></tr></table></blockquote>Ends a quad session.</div></div><div class=CToolTip id="tt80"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class=Prototype><tr><td><table border=0 cellspacing=0 cellpadding=0><tr><td class=PBeforeParameters nowrap>void gfx_quads_setrotation(</td><td class=PType nowrap>float </td><td class=PParameter nowrap>angle</td><td class=PAfterParameters nowrap>)</td></tr></table></td></tr></table></blockquote>Sets the rotation to use when drawing a quad.</div></div><div class=CToolTip id="tt81"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class=Prototype><tr><td><table border=0 cellspacing=0 cellpadding=0><tr><td class=PBeforeParameters nowrap>void gfx_quads_setsubset(</td><td class=PType nowrap>float </td><td class=PParameter nowrap>tl_u,</td></tr><tr><td></td><td class=PType nowrap>float </td><td class=PParameter nowrap>tl_v,</td></tr><tr><td></td><td class=PType nowrap>float </td><td class=PParameter nowrap>br_u,</td></tr><tr><td></td><td class=PType nowrap>float </td><td class=PParameter nowrap>br_v</td><td class=PAfterParameters nowrap>)</td></tr></table></td></tr></table></blockquote>Sets the uv coordinates to use.</div></div><div class=CToolTip id="tt82"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class=Prototype><tr><td><table border=0 cellspacing=0 cellpadding=0><tr><td class=PBeforeParameters nowrap>void gfx_quads_setsubset_free(</td><td class=PType nowrap>float </td><td class=PParameter nowrap>x0,</td></tr><tr><td></td><td class=PType nowrap>float </td><td class=PParameter nowrap>y0,</td></tr><tr><td></td><td class=PType nowrap>float </td><td class=PParameter nowrap>x1,</td></tr><tr><td></td><td class=PType nowrap>float </td><td class=PParameter nowrap>y1,</td></tr><tr><td></td><td class=PType nowrap>float </td><td class=PParameter nowrap>x2,</td></tr><tr><td></td><td class=PType nowrap>float </td><td class=PParameter nowrap>y2,</td></tr><tr><td></td><td class=PType nowrap>float </td><td class=PParameter nowrap>x3,</td></tr><tr><td></td><td class=PType nowrap>float </td><td class=PParameter nowrap>y3</td><td class=PAfterParameters nowrap>)</td></tr></table></td></tr></table></blockquote>TODO</div></div><div class=CToolTip id="tt83"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class=Prototype><tr><td><table border=0 cellspacing=0 cellpadding=0><tr><td class=PBeforeParameters nowrap>void gfx_quads_text(</td><td class=PTypePrefix nowrap></td><td class=PType nowrap>float </td><td class=PParameterPrefix nowrap></td><td class=PParameter nowrap>x,</td></tr><tr><td></td><td class=PTypePrefix nowrap></td><td class=PType nowrap>float </td><td class=PParameterPrefix nowrap></td><td class=PParameter nowrap>y,</td></tr><tr><td></td><td class=PTypePrefix nowrap></td><td class=PType nowrap>float </td><td class=PParameterPrefix nowrap></td><td class=PParameter nowrap>size,</td></tr><tr><td></td><td class=PTypePrefix nowrap>const </td><td class=PType nowrap>char </td><td class=PParameterPrefix nowrap>*</td><td class=PParameter nowrap>text</td><td class=PAfterParameters nowrap>)</td></tr></table></td></tr></table></blockquote>TODO</div></div><div class=CToolTip id="tt84"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class=Prototype><tr><td>float gfx_screenaspect()</td></tr></table></blockquote>Returns the aspect ratio between width and height.</div></div><div class=CToolTip id="tt85"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class=Prototype><tr><td>int gfx_screenheight()</td></tr></table></blockquote>Returns the screen height.</div></div><div class=CToolTip id="tt86"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class=Prototype><tr><td>void gfx_screenshot()</td></tr></table></blockquote>TODO</div></div><div class=CToolTip id="tt87"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class=Prototype><tr><td><table border=0 cellspacing=0 cellpadding=0><tr><td class=PBeforeParameters nowrap>void gfx_screenshot_direct(</td><td class=PTypePrefix nowrap>const </td><td class=PType nowrap>char </td><td class=PParameterPrefix nowrap>*</td><td class=PParameter nowrap>filename</td><td class=PAfterParameters nowrap>)</td></tr></table></td></tr></table></blockquote>TODO</div></div><div class=CToolTip id="tt88"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class=Prototype><tr><td>int gfx_screenwidth()</td></tr></table></blockquote>Returns the screen width.</div></div><div class=CToolTip id="tt89"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class=Prototype><tr><td><table border=0 cellspacing=0 cellpadding=0><tr><td class=PBeforeParameters nowrap>void gfx_setcolor(</td><td class=PType nowrap>float </td><td class=PParameter nowrap>r,</td></tr><tr><td></td><td class=PType nowrap>float </td><td class=PParameter nowrap>g,</td></tr><tr><td></td><td class=PType nowrap>float </td><td class=PParameter nowrap>b,</td></tr><tr><td></td><td class=PType nowrap>float </td><td class=PParameter nowrap>a</td><td class=PAfterParameters nowrap>)</td></tr></table></td></tr></table></blockquote>Sets the color of all the vertices.</div></div><div class=CToolTip id="tt90"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class=Prototype><tr><td><table border=0 cellspacing=0 cellpadding=0><tr><td class=PBeforeParameters nowrap>void gfx_setcolorvertex(</td><td class=PType nowrap>int </td><td class=PParameter nowrap>i,</td></tr><tr><td></td><td class=PType nowrap>float </td><td class=PParameter nowrap>r,</td></tr><tr><td></td><td class=PType nowrap>float </td><td class=PParameter nowrap>g,</td></tr><tr><td></td><td class=PType nowrap>float </td><td class=PParameter nowrap>b,</td></tr><tr><td></td><td class=PType nowrap>float </td><td class=PParameter nowrap>a</td><td class=PAfterParameters nowrap>)</td></tr></table></td></tr></table></blockquote>Sets the color of a vertex.</div></div><div class=CToolTip id="tt91"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class=Prototype><tr><td><table border=0 cellspacing=0 cellpadding=0><tr><td class=PBeforeParameters nowrap>void gfx_text(</td><td class=PTypePrefix nowrap></td><td class=PType nowrap>void </td><td class=PParameterPrefix nowrap>*</td><td class=PParameter nowrap>font,</td></tr><tr><td></td><td class=PTypePrefix nowrap></td><td class=PType nowrap>float </td><td class=PParameterPrefix nowrap></td><td class=PParameter nowrap>x,</td></tr><tr><td></td><td class=PTypePrefix nowrap></td><td class=PType nowrap>float </td><td class=PParameterPrefix nowrap></td><td class=PParameter nowrap>y,</td></tr><tr><td></td><td class=PTypePrefix nowrap></td><td class=PType nowrap>float </td><td class=PParameterPrefix nowrap></td><td class=PParameter nowrap>size,</td></tr><tr><td></td><td class=PTypePrefix nowrap>const </td><td class=PType nowrap>char </td><td class=PParameterPrefix nowrap>*</td><td class=PParameter nowrap>text,</td></tr><tr><td></td><td class=PTypePrefix nowrap></td><td class=PType nowrap>int </td><td class=PParameterPrefix nowrap></td><td class=PParameter nowrap>max_width</td><td class=PAfterParameters nowrap>)</td></tr></table></td></tr></table></blockquote>TODO</div></div><div class=CToolTip id="tt92"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class=Prototype><tr><td><table border=0 cellspacing=0 cellpadding=0><tr><td class=PBeforeParameters nowrap>void gfx_text_color(</td><td class=PType nowrap>float </td><td class=PParameter nowrap>r,</td></tr><tr><td></td><td class=PType nowrap>float </td><td class=PParameter nowrap>g,</td></tr><tr><td></td><td class=PType nowrap>float </td><td class=PParameter nowrap>b,</td></tr><tr><td></td><td class=PType nowrap>float </td><td class=PParameter nowrap>a</td><td class=PAfterParameters nowrap>)</td></tr></table></td></tr></table></blockquote>TODO</div></div><div class=CToolTip id="tt93"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class=Prototype><tr><td><table border=0 cellspacing=0 cellpadding=0><tr><td class=PBeforeParameters nowrap>void gfx_text_set_default_font(</td><td class=PType nowrap>void </td><td class=PParameterPrefix nowrap>*</td><td class=PParameter nowrap>font</td><td class=PAfterParameters nowrap>)</td></tr></table></td></tr></table></blockquote>TODO</div></div><div class=CToolTip id="tt94"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class=Prototype><tr><td><table border=0 cellspacing=0 cellpadding=0><tr><td class=PBeforeParameters nowrap>float gfx_text_width(</td><td class=PTypePrefix nowrap></td><td class=PType nowrap>void </td><td class=PParameterPrefix nowrap>*</td><td class=PParameter nowrap>font,</td></tr><tr><td></td><td class=PTypePrefix nowrap></td><td class=PType nowrap>float </td><td class=PParameterPrefix nowrap></td><td class=PParameter nowrap>size,</td></tr><tr><td></td><td class=PTypePrefix nowrap>const </td><td class=PType nowrap>char </td><td class=PParameterPrefix nowrap>*</td><td class=PParameter nowrap>text,</td></tr><tr><td></td><td class=PTypePrefix nowrap></td><td class=PType nowrap>int </td><td class=PParameterPrefix nowrap></td><td class=PParameter nowrap>length</td><td class=PAfterParameters nowrap>)</td></tr></table></td></tr></table></blockquote>TODO</div></div><div class=CToolTip id="tt95"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class=Prototype><tr><td><table border=0 cellspacing=0 cellpadding=0><tr><td class=PBeforeParameters nowrap>void gfx_texture_set(</td><td class=PType nowrap>int </td><td class=PParameter nowrap>id</td><td class=PAfterParameters nowrap>)</td></tr></table></td></tr></table></blockquote>Sets the active texture.</div></div><div class=CToolTip id="tt96"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class=Prototype><tr><td><table border=0 cellspacing=0 cellpadding=0><tr><td class=PBeforeParameters nowrap>int gfx_unload_texture(</td><td class=PType nowrap>int </td><td class=PParameter nowrap>id</td><td class=PAfterParameters nowrap>)</td></tr></table></td></tr></table></blockquote>Unloads a texture.</div></div><!--END_ND_TOOLTIPS-->
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<div class=CToolTip id="tt97"><div class=CVariable><blockquote><table border=0 cellspacing=0 cellpadding=0 class=Prototype><tr><td>int height</td></tr></table></blockquote>Contains the height of the image</div></div><div class=CToolTip id="tt98"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class=Prototype><tr><td><table border=0 cellspacing=0 cellpadding=0><tr><td class=PBeforeParameters nowrap>int huffman_compress(</td><td class=PTypePrefix nowrap></td><td class=PType nowrap>HUFFMAN_STATE </td><td class=PParameterPrefix nowrap>*</td><td class=PParameter nowrap>huff,</td></tr><tr><td></td><td class=PTypePrefix nowrap>const </td><td class=PType nowrap>void </td><td class=PParameterPrefix nowrap>*</td><td class=PParameter nowrap>input,</td></tr><tr><td></td><td class=PTypePrefix nowrap></td><td class=PType nowrap>int </td><td class=PParameterPrefix nowrap></td><td class=PParameter nowrap>input_size,</td></tr><tr><td></td><td class=PTypePrefix nowrap></td><td class=PType nowrap>void </td><td class=PParameterPrefix nowrap>*</td><td class=PParameter nowrap>output,</td></tr><tr><td></td><td class=PTypePrefix nowrap></td><td class=PType nowrap>int </td><td class=PParameterPrefix nowrap></td><td class=PParameter nowrap>output_size</td><td class=PAfterParameters nowrap>)</td></tr></table></td></tr></table></blockquote>Compresses a buffer and outputs a compressed buffer.</div></div><div class=CToolTip id="tt99"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class=Prototype><tr><td><table border=0 cellspacing=0 cellpadding=0><tr><td class=PBeforeParameters nowrap>int huffman_decompress(</td><td class=PTypePrefix nowrap></td><td class=PType nowrap>HUFFMAN_STATE </td><td class=PParameterPrefix nowrap>*</td><td class=PParameter nowrap>huff,</td></tr><tr><td></td><td class=PTypePrefix nowrap>const </td><td class=PType nowrap>void </td><td class=PParameterPrefix nowrap>*</td><td class=PParameter nowrap>input,</td></tr><tr><td></td><td class=PTypePrefix nowrap></td><td class=PType nowrap>int </td><td class=PParameterPrefix nowrap></td><td class=PParameter nowrap>input_size,</td></tr><tr><td></td><td class=PTypePrefix nowrap></td><td class=PType nowrap>void </td><td class=PParameterPrefix nowrap>*</td><td class=PParameter nowrap>output,</td></tr><tr><td></td><td class=PTypePrefix nowrap></td><td class=PType nowrap>int </td><td class=PParameterPrefix nowrap></td><td class=PParameter nowrap>output_size</td><td class=PAfterParameters nowrap>)</td></tr></table></td></tr></table></blockquote>Decompresses a buffer</div></div><div class=CToolTip id="tt100"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class=Prototype><tr><td><table border=0 cellspacing=0 cellpadding=0><tr><td class=PBeforeParameters nowrap>void huffman_init(</td><td class=PTypePrefix nowrap></td><td class=PType nowrap>HUFFMAN_STATE </td><td class=PParameterPrefix nowrap>*</td><td class=PParameter nowrap>huff,</td></tr><tr><td></td><td class=PTypePrefix nowrap>const </td><td class=PType nowrap>unsigned </td><td class=PParameterPrefix nowrap>*</td><td class=PParameter nowrap>frequencies</td><td class=PAfterParameters nowrap>)</td></tr></table></td></tr></table></blockquote>Inits the compressor/decompressor.</div></div><!--END_ND_TOOLTIPS-->
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