mirror of
https://github.com/ddnet/ddnet.git
synced 2024-11-13 11:38:19 +00:00
211 lines
5.4 KiB
C++
211 lines
5.4 KiB
C++
/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
|
|
/* If you are missing that file, acquire a complete release at teeworlds.com. */
|
|
#ifndef ENGINE_CLIENT_SERVERBROWSER_H
|
|
#define ENGINE_CLIENT_SERVERBROWSER_H
|
|
|
|
#include <engine/config.h>
|
|
#include <engine/external/json-parser/json.h>
|
|
#include <engine/masterserver.h>
|
|
#include <engine/serverbrowser.h>
|
|
#include <engine/shared/config.h>
|
|
#include <engine/shared/memheap.h>
|
|
|
|
class CServerBrowser : public IServerBrowser
|
|
{
|
|
public:
|
|
class CServerEntry
|
|
{
|
|
public:
|
|
NETADDR m_Addr;
|
|
int64 m_RequestTime;
|
|
int m_GotInfo;
|
|
bool m_Request64Legacy;
|
|
CServerInfo m_Info;
|
|
|
|
CServerEntry *m_pNextIp; // ip hashed list
|
|
|
|
CServerEntry *m_pPrevReq; // request list
|
|
CServerEntry *m_pNextReq;
|
|
};
|
|
|
|
struct CNetworkCountry
|
|
{
|
|
enum
|
|
{
|
|
MAX_SERVERS = 1024
|
|
};
|
|
|
|
char m_aName[256];
|
|
int m_FlagID;
|
|
NETADDR m_aServers[MAX_SERVERS];
|
|
char m_aTypes[MAX_SERVERS][32];
|
|
int m_NumServers;
|
|
|
|
void Reset()
|
|
{
|
|
m_NumServers = 0;
|
|
m_FlagID = -1;
|
|
m_aName[0] = '\0';
|
|
};
|
|
/*void Add(NETADDR Addr, char* pType) {
|
|
if (m_NumServers < MAX_SERVERS)
|
|
{
|
|
m_aServers[m_NumServers] = Addr;
|
|
str_copy(m_aTypes[m_NumServers], pType, sizeof(m_aTypes[0]));
|
|
m_NumServers++;
|
|
}
|
|
};*/
|
|
};
|
|
|
|
enum
|
|
{
|
|
MAX_FAVORITES = 2048,
|
|
MAX_COUNTRIES = 32,
|
|
MAX_TYPES = 32,
|
|
};
|
|
|
|
struct CNetwork
|
|
{
|
|
CNetworkCountry m_aCountries[MAX_COUNTRIES];
|
|
int m_NumCountries;
|
|
|
|
char m_aTypes[MAX_TYPES][32];
|
|
int m_NumTypes;
|
|
};
|
|
|
|
CServerBrowser();
|
|
virtual ~CServerBrowser();
|
|
|
|
// interface functions
|
|
void Refresh(int Type);
|
|
bool IsRefreshing() const;
|
|
bool IsRefreshingMasters() const;
|
|
int LoadingProgression() const;
|
|
|
|
int NumServers() const { return m_NumServers; }
|
|
|
|
int Players(const CServerInfo &Item) const
|
|
{
|
|
return g_Config.m_BrFilterSpectators ? Item.m_NumPlayers : Item.m_NumClients;
|
|
}
|
|
|
|
int Max(const CServerInfo &Item) const
|
|
{
|
|
return g_Config.m_BrFilterSpectators ? Item.m_MaxPlayers : Item.m_MaxClients;
|
|
}
|
|
|
|
int NumSortedServers() const { return m_NumSortedServers; }
|
|
const CServerInfo *SortedGet(int Index) const;
|
|
|
|
bool IsFavorite(const NETADDR &Addr) const;
|
|
void AddFavorite(const NETADDR &Addr);
|
|
void RemoveFavorite(const NETADDR &Addr);
|
|
|
|
void LoadDDNetRanks();
|
|
void RecheckOfficial();
|
|
void LoadDDNetServers();
|
|
void LoadDDNetInfoJson();
|
|
const json_value *LoadDDNetInfo();
|
|
int HasRank(const char *pMap);
|
|
int NumCountries(int Network) { return m_aNetworks[Network].m_NumCountries; };
|
|
int GetCountryFlag(int Network, int Index) { return m_aNetworks[Network].m_aCountries[Index].m_FlagID; };
|
|
const char *GetCountryName(int Network, int Index) { return m_aNetworks[Network].m_aCountries[Index].m_aName; };
|
|
|
|
int NumTypes(int Network) { return m_aNetworks[Network].m_NumTypes; };
|
|
const char *GetType(int Network, int Index) { return m_aNetworks[Network].m_aTypes[Index]; };
|
|
|
|
void DDNetFilterAdd(char *pFilter, const char *pName);
|
|
void DDNetFilterRem(char *pFilter, const char *pName);
|
|
bool DDNetFiltered(char *pFilter, const char *pName);
|
|
void CountryFilterClean(int Network);
|
|
void TypeFilterClean(int Network);
|
|
|
|
//
|
|
void Update(bool ForceResort);
|
|
void Set(const NETADDR &Addr, int Type, int Token, const CServerInfo *pInfo);
|
|
void RequestCurrentServer(const NETADDR &Addr) const;
|
|
|
|
void SetBaseInfo(class CNetClient *pClient, const char *pNetVersion);
|
|
|
|
void RequestImpl64(const NETADDR &Addr, CServerEntry *pEntry) const;
|
|
void QueueRequest(CServerEntry *pEntry);
|
|
CServerEntry *Find(const NETADDR &Addr);
|
|
int GetCurrentType() { return m_ServerlistType; };
|
|
|
|
private:
|
|
CNetClient *m_pNetClient;
|
|
IMasterServer *m_pMasterServer;
|
|
class IConsole *m_pConsole;
|
|
class IFriends *m_pFriends;
|
|
char m_aNetVersion[128];
|
|
|
|
CHeap m_ServerlistHeap;
|
|
CServerEntry **m_ppServerlist;
|
|
int *m_pSortedServerlist;
|
|
|
|
NETADDR m_aFavoriteServers[MAX_FAVORITES];
|
|
int m_NumFavoriteServers;
|
|
|
|
CNetwork m_aNetworks[NUM_NETWORKS];
|
|
|
|
json_value *m_pDDNetInfo;
|
|
|
|
CServerEntry *m_aServerlistIp[256]; // ip hash list
|
|
|
|
CServerEntry *m_pFirstReqServer; // request list
|
|
CServerEntry *m_pLastReqServer;
|
|
int m_NumRequests;
|
|
int m_MasterServerCount;
|
|
|
|
//used instead of g_Config.br_max_requests to get more servers
|
|
int m_CurrentMaxRequests;
|
|
|
|
int m_LastPacketTick;
|
|
|
|
int m_NeedRefresh;
|
|
|
|
int m_NumSortedServers;
|
|
int m_NumSortedServersCapacity;
|
|
int m_NumServers;
|
|
int m_NumServerCapacity;
|
|
|
|
int m_Sorthash;
|
|
char m_aFilterString[64];
|
|
char m_aFilterGametypeString[128];
|
|
|
|
int m_ServerlistType;
|
|
int64 m_BroadcastTime;
|
|
int m_RequestNumber;
|
|
unsigned char m_aTokenSeed[16];
|
|
|
|
int GenerateToken(const NETADDR &Addr) const;
|
|
static int GetBasicToken(int Token);
|
|
static int GetExtraToken(int Token);
|
|
|
|
// sorting criteria
|
|
bool SortCompareName(int Index1, int Index2) const;
|
|
bool SortCompareMap(int Index1, int Index2) const;
|
|
bool SortComparePing(int Index1, int Index2) const;
|
|
bool SortCompareGametype(int Index1, int Index2) const;
|
|
bool SortCompareNumPlayers(int Index1, int Index2) const;
|
|
bool SortCompareNumClients(int Index1, int Index2) const;
|
|
bool SortCompareNumPlayersAndPing(int Index1, int Index2) const;
|
|
|
|
//
|
|
void Filter();
|
|
void Sort();
|
|
int SortHash() const;
|
|
|
|
CServerEntry *Add(const NETADDR &Addr);
|
|
|
|
void RemoveRequest(CServerEntry *pEntry);
|
|
|
|
void RequestImpl(const NETADDR &Addr, CServerEntry *pEntry) const;
|
|
|
|
void SetInfo(CServerEntry *pEntry, const CServerInfo &Info);
|
|
|
|
static void ConfigSaveCallback(IConfig *pConfig, void *pUserData);
|
|
};
|
|
|
|
#endif
|