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21 lines
376 B
C
21 lines
376 B
C
/* copyright (c) 2007 magnus auvinen, see licence.txt for more info */
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#include "../g_vmath.h"
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// do this better and nicer
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typedef struct
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{
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int org_texture;
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int color_texture;
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char name[31];
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char term[1];
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} skin;
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vec4 skin_get_color(int v);
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void skin_init();
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int skin_num();
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const skin *skin_get(int index);
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int skin_find(const char *name);
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vec3 hsl_to_rgb(vec3 in);
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