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https://github.com/ddnet/ddnet.git
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427 lines
13 KiB
C++
427 lines
13 KiB
C++
/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
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/* If you are missing that file, acquire a complete release at teeworlds.com. */
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#ifndef GAME_CLIENT_COMPONENTS_MENUS_H
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#define GAME_CLIENT_COMPONENTS_MENUS_H
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#include <base/vmath.h>
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#include <base/tl/sorted_array.h>
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#include <engine/demo.h>
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#include <engine/friends.h>
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#include <game/voting.h>
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#include <game/client/component.h>
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#include <game/client/ui.h>
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// compnent to fetch keypresses, override all other input
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class CMenusKeyBinder : public CComponent
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{
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public:
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bool m_TakeKey;
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bool m_GotKey;
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IInput::CEvent m_Key;
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int m_Modifier;
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CMenusKeyBinder();
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virtual bool OnInput(IInput::CEvent Event);
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};
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class CMenus : public CComponent
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{
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static ColorRGBA ms_GuiColor;
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static ColorRGBA ms_ColorTabbarInactiveOutgame;
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static ColorRGBA ms_ColorTabbarActiveOutgame;
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static ColorRGBA ms_ColorTabbarInactiveIngame;
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static ColorRGBA ms_ColorTabbarActiveIngame;
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static ColorRGBA ms_ColorTabbarInactive;
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static ColorRGBA ms_ColorTabbarActive;
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float ButtonColorMul(const void *pID);
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int DoButton_DemoPlayer(const void *pID, const char *pText, int Checked, const CUIRect *pRect);
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int DoButton_Sprite(const void *pID, int ImageID, int SpriteID, int Checked, const CUIRect *pRect, int Corners);
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int DoButton_Toggle(const void *pID, int Checked, const CUIRect *pRect, bool Active);
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int DoButton_Menu(const void *pID, const char *pText, int Checked, const CUIRect *pRect);
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int DoButton_MenuTab(const void *pID, const char *pText, int Checked, const CUIRect *pRect, int Corners);
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int DoButton_CheckBox_Common(const void *pID, const char *pText, const char *pBoxText, const CUIRect *pRect);
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int DoButton_CheckBox(const void *pID, const char *pText, int Checked, const CUIRect *pRect);
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int DoButton_CheckBox_Number(const void *pID, const char *pText, int Checked, const CUIRect *pRect);
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/*static void ui_draw_menu_button(const void *id, const char *text, int checked, const CUIRect *r, const void *extra);
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static void ui_draw_keyselect_button(const void *id, const char *text, int checked, const CUIRect *r, const void *extra);
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static void ui_draw_menu_tab_button(const void *id, const char *text, int checked, const CUIRect *r, const void *extra);
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static void ui_draw_settings_tab_button(const void *id, const char *text, int checked, const CUIRect *r, const void *extra);
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*/
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int DoButton_Icon(int ImageId, int SpriteId, const CUIRect *pRect);
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int DoButton_GridHeader(const void *pID, const char *pText, int Checked, const CUIRect *pRect);
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//static void ui_draw_browse_icon(int what, const CUIRect *r);
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//static void ui_draw_grid_header(const void *id, const char *text, int checked, const CUIRect *r, const void *extra);
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/*static void ui_draw_checkbox_common(const void *id, const char *text, const char *boxtext, const CUIRect *r, const void *extra);
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static void ui_draw_checkbox(const void *id, const char *text, int checked, const CUIRect *r, const void *extra);
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static void ui_draw_checkbox_number(const void *id, const char *text, int checked, const CUIRect *r, const void *extra);
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*/
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int DoEditBox(void *pID, const CUIRect *pRect, char *pStr, unsigned StrSize, float FontSize, float *Offset, bool Hidden=false, int Corners=CUI::CORNER_ALL, const char *pEmptyText = "");
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int DoClearableEditBox(void *pID, void *pClearID, const CUIRect *pRect, char *pStr, unsigned StrSize, float FontSize, float *Offset, bool Hidden=false, int Corners=CUI::CORNER_ALL, const char *pEmptyText = "");
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//static int ui_do_edit_box(void *id, const CUIRect *rect, char *str, unsigned str_size, float font_size, bool hidden=false);
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float DoScrollbarV(const void *pID, const CUIRect *pRect, float Current);
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float DoScrollbarH(const void *pID, const CUIRect *pRect, float Current);
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void DoButton_KeySelect(const void *pID, const char *pText, int Checked, const CUIRect *pRect);
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int DoKeyReader(void *pID, const CUIRect *pRect, int Key, int Modifier, int *NewModifier);
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//static int ui_do_key_reader(void *id, const CUIRect *rect, int key);
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void UiDoGetButtons(int Start, int Stop, CUIRect View, CUIRect ScopeView);
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struct CListboxItem
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{
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int m_Visible;
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int m_Selected;
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CUIRect m_Rect;
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CUIRect m_HitRect;
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};
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void UiDoListboxStart(const void *pID, const CUIRect *pRect, float RowHeight, const char *pTitle, const char *pBottomText, int NumItems,
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int ItemsPerRow, int SelectedIndex, float ScrollValue);
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CListboxItem UiDoListboxNextItem(const void *pID, bool Selected = false, bool KeyEvents = true);
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CListboxItem UiDoListboxNextRow();
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int UiDoListboxEnd(float *pScrollValue, bool *pItemActivated, bool *pListBoxActive = 0);
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//static void demolist_listdir_callback(const char *name, int is_dir, void *user);
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//static void demolist_list_callback(const CUIRect *rect, int index, void *user);
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int m_GamePage;
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int m_Popup;
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int m_ActivePage;
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bool m_MenuActive;
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bool m_UseMouseButtons;
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vec2 m_MousePos;
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bool m_MouseSlow;
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int64 m_LastInput;
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// loading
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int m_LoadCurrent;
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int m_LoadTotal;
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//
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char m_aMessageTopic[512];
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char m_aMessageBody[512];
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char m_aMessageButton[512];
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void PopupMessage(const char *pTopic, const char *pBody, const char *pButton);
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// TODO: this is a bit ugly but.. well.. yeah
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enum { MAX_INPUTEVENTS = 32 };
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static IInput::CEvent m_aInputEvents[MAX_INPUTEVENTS];
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static int m_NumInputEvents;
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// some settings
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static float ms_ButtonHeight;
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static float ms_ListheaderHeight;
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static float ms_ListitemAdditionalHeight;
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static float ms_FontmodHeight;
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// for settings
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bool m_NeedRestartGeneral;
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bool m_NeedRestartSkins;
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bool m_NeedRestartGraphics;
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bool m_NeedRestartSound;
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bool m_NeedRestartUpdate;
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bool m_NeedRestartDDNet;
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bool m_NeedSendinfo;
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bool m_NeedSendDummyinfo;
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int m_SettingPlayerPage;
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//
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bool m_EscapePressed;
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bool m_EnterPressed;
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bool m_DeletePressed;
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// for map download popup
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int64 m_DownloadLastCheckTime;
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int m_DownloadLastCheckSize;
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float m_DownloadSpeed;
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// for call vote
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int m_CallvoteSelectedOption;
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int m_CallvoteSelectedPlayer;
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char m_aCallvoteReason[VOTE_REASON_LENGTH];
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char m_aFilterString[25];
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// demo
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enum
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{
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SORT_DEMONAME=0,
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SORT_MARKERS,
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SORT_LENGTH,
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SORT_DATE,
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};
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struct CDemoItem
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{
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char m_aFilename[128];
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char m_aName[128];
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bool m_IsDir;
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int m_StorageType;
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time_t m_Date;
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bool m_InfosLoaded;
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bool m_Valid;
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CDemoHeader m_Info;
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CTimelineMarkers m_TimelineMarkers;
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int NumMarkers() const
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{
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return ((m_TimelineMarkers.m_aNumTimelineMarkers[0]<<24)&0xFF000000) | ((m_TimelineMarkers.m_aNumTimelineMarkers[1]<<16)&0xFF0000) |
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((m_TimelineMarkers.m_aNumTimelineMarkers[2]<<8)&0xFF00) | (m_TimelineMarkers.m_aNumTimelineMarkers[3]&0xFF);
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}
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int Length() const
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{
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return ((m_Info.m_aLength[0]<<24)&0xFF000000) | ((m_Info.m_aLength[1]<<16)&0xFF0000) |
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((m_Info.m_aLength[2]<<8)&0xFF00) | (m_Info.m_aLength[3]&0xFF);
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}
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bool operator<(const CDemoItem &Other) const
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{
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if(!str_comp(m_aFilename, ".."))
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return true;
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if(!str_comp(Other.m_aFilename, ".."))
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return false;
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if(m_IsDir && !Other.m_IsDir)
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return true;
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if(!m_IsDir && Other.m_IsDir)
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return false;
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const CDemoItem &Left = g_Config.m_BrDemoSortOrder ? Other : *this;
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const CDemoItem &Right = g_Config.m_BrDemoSortOrder ? *this : Other;
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if(g_Config.m_BrDemoSort == SORT_DEMONAME)
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return str_comp_nocase(Left.m_aFilename, Right.m_aFilename) < 0;
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if(g_Config.m_BrDemoSort == SORT_DATE)
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return Left.m_Date < Right.m_Date;
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if(!Other.m_InfosLoaded)
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return m_InfosLoaded;
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if(!m_InfosLoaded)
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return !Other.m_InfosLoaded;
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if(g_Config.m_BrDemoSort == SORT_MARKERS)
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return Left.NumMarkers() < Right.NumMarkers();
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if(g_Config.m_BrDemoSort == SORT_LENGTH)
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return Left.Length() < Right.Length();
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// Unknown sort
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return true;
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}
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};
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//sorted_array<CDemoItem> m_lDemos;
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char m_aCurrentDemoFolder[256];
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char m_aCurrentDemoFile[64];
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int m_DemolistSelectedIndex;
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bool m_DemolistSelectedIsDir;
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int m_DemolistStorageType;
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void DemolistOnUpdate(bool Reset);
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//void DemolistPopulate();
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static int DemolistFetchCallback(const char *pName, time_t Date, int IsDir, int StorageType, void *pUser);
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// friends
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struct CFriendItem
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{
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const CFriendInfo *m_pFriendInfo;
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int m_NumFound;
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bool operator<(const CFriendItem &Other)
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{
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if(m_NumFound && !Other.m_NumFound)
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return true;
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else if(!m_NumFound && Other.m_NumFound)
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return false;
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else
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{
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int Result = str_comp(m_pFriendInfo->m_aName, Other.m_pFriendInfo->m_aName);
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if(Result)
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return Result < 0;
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else
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return str_comp(m_pFriendInfo->m_aClan, Other.m_pFriendInfo->m_aClan) < 0;
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}
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}
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};
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sorted_array<CFriendItem> m_lFriends;
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int m_FriendlistSelectedIndex;
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void FriendlistOnUpdate();
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// found in menus.cpp
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int Render();
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//void render_background();
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//void render_loading(float percent);
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int RenderMenubar(CUIRect r);
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void RenderNews(CUIRect MainView);
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// found in menus_demo.cpp
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static bool DemoFilterChat(const void *pData, int Size, void *pUser);
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bool FetchHeader(CDemoItem &Item);
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void FetchAllHeaders();
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void RenderDemoPlayer(CUIRect MainView);
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void RenderDemoList(CUIRect MainView);
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// found in menus_ingame.cpp
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void RenderGame(CUIRect MainView);
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void RenderPlayers(CUIRect MainView);
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void RenderServerInfo(CUIRect MainView);
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void RenderServerControl(CUIRect MainView);
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bool RenderServerControlKick(CUIRect MainView, bool FilterSpectators);
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bool RenderServerControlServer(CUIRect MainView);
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// found in menus_browser.cpp
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int m_SelectedIndex;
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int m_DoubleClickIndex;
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int m_ScrollOffset;
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void RenderServerbrowserServerList(CUIRect View);
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void RenderServerbrowserServerDetail(CUIRect View);
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void RenderServerbrowserFilters(CUIRect View);
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void RenderServerbrowserFriends(CUIRect View);
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void RenderServerbrowser(CUIRect MainView);
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static void ConchainFriendlistUpdate(IConsole::IResult *pResult, void *pUserData, IConsole::FCommandCallback pfnCallback, void *pCallbackUserData);
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static void ConchainServerbrowserUpdate(IConsole::IResult *pResult, void *pUserData, IConsole::FCommandCallback pfnCallback, void *pCallbackUserData);
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// found in menus_settings.cpp
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void RenderLanguageSelection(CUIRect MainView);
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void RenderSettingsGeneral(CUIRect MainView);
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void RenderSettingsPlayer(CUIRect MainView);
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void RenderSettingsDummyPlayer(CUIRect MainView);
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void RenderSettingsTee(CUIRect MainView);
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void RenderSettingsControls(CUIRect MainView);
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void RenderSettingsGraphics(CUIRect MainView);
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void RenderSettingsSound(CUIRect MainView);
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void RenderSettings(CUIRect MainView);
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void SetActive(bool Active);
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public:
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void RenderBackground();
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void UseMouseButtons(bool Use) { m_UseMouseButtons = Use; }
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static CMenusKeyBinder m_Binder;
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CMenus();
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void RenderLoading();
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void RenderUpdating(const char *pCaption, int current=0, int total=0);
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bool IsActive() const { return m_MenuActive; }
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virtual void OnInit();
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virtual void OnStateChange(int NewState, int OldState);
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virtual void OnReset();
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virtual void OnRender();
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virtual bool OnInput(IInput::CEvent Event);
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virtual bool OnMouseMove(float x, float y);
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enum
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{
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PAGE_NEWS=1,
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PAGE_GAME,
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PAGE_PLAYERS,
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PAGE_SERVER_INFO,
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PAGE_CALLVOTE,
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PAGE_INTERNET,
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PAGE_LAN,
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PAGE_FAVORITES,
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PAGE_DDNET,
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PAGE_KOG,
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PAGE_DEMOS,
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PAGE_SETTINGS,
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PAGE_SYSTEM,
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PAGE_NETWORK,
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PAGE_GHOST
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};
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// DDRace
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int DoButton_CheckBox_DontCare(const void *pID, const char *pText, int Checked, const CUIRect *pRect);
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sorted_array<CDemoItem> m_lDemos;
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void DemolistPopulate();
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bool m_Dummy;
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const char *GetCurrentDemoFolder() const { return m_aCurrentDemoFolder; }
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// Ghost
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struct CGhostItem
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{
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char m_aFilename[256];
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char m_aPlayer[MAX_NAME_LENGTH];
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int m_Time;
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int m_Slot;
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bool m_Own;
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CGhostItem() : m_Slot(-1), m_Own(false) { m_aFilename[0] = 0; }
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bool operator<(const CGhostItem &Other) { return m_Time < Other.m_Time; }
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bool Active() const { return m_Slot != -1; }
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bool HasFile() const { return m_aFilename[0]; }
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};
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sorted_array<CGhostItem> m_lGhosts;
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void GhostlistPopulate();
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CGhostItem *GetOwnGhost();
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void UpdateOwnGhost(CGhostItem Item);
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void DeleteGhostItem(int Index);
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void setPopup(int Popup) { m_Popup = Popup; }
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int m_DemoPlayerState;
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char m_aDemoPlayerPopupHint[256];
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enum
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{
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POPUP_NONE=0,
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POPUP_FIRST_LAUNCH,
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POPUP_CONNECTING,
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POPUP_MESSAGE,
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POPUP_DISCONNECTED,
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POPUP_PURE,
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POPUP_LANGUAGE,
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POPUP_COUNTRY,
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POPUP_DELETE_DEMO,
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POPUP_RENAME_DEMO,
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POPUP_RENDER_DEMO,
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POPUP_REPLACE_VIDEO,
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POPUP_REMOVE_FRIEND,
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POPUP_SOUNDERROR,
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POPUP_PASSWORD,
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POPUP_QUIT,
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POPUP_DISCONNECT,
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POPUP_DISCONNECT_DUMMY,
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// demo player states
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DEMOPLAYER_NONE=0,
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DEMOPLAYER_SLICE_SAVE,
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};
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private:
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static int GhostlistFetchCallback(const char *pName, int IsDir, int StorageType, void *pUser);
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// found in menus_ingame.cpp
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void RenderInGameNetwork(CUIRect MainView);
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void RenderGhost(CUIRect MainView);
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// found in menus_settings.cpp
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void RenderSettingsDDNet(CUIRect MainView);
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void RenderSettingsHUD(CUIRect MainView);
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};
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#endif
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