ddnet/src/game
2008-10-18 21:20:16 +00:00
..
client fixed the hammer so it looks good again and works like it should 2008-10-18 11:03:33 +00:00
editor fixed compiler warnings 2008-10-18 15:09:53 +00:00
generated cleaned up code structure a bit 2007-12-15 10:24:49 +00:00
server removed unnessesary function 2008-10-18 21:20:16 +00:00
collision.cpp added non-hookable tile 2008-09-23 14:38:13 +00:00
collision.hpp added non-hookable tile 2008-09-23 14:38:13 +00:00
gamecore.cpp made sure that the hook is released on players that doesn't exist anymore aka dead. 2008-10-17 21:42:32 +00:00
gamecore.hpp fixed #490 (insert the player info in the sv_setinfo message into the snapshot instead) 2008-10-08 20:47:56 +00:00
layers.cpp continued with clean up 2008-08-17 08:52:24 +00:00
layers.hpp continued with clean up 2008-08-17 08:52:24 +00:00
mapitems.hpp added death tile 2008-09-23 14:10:05 +00:00
tuning.hpp continued with clean up 2008-08-17 08:52:24 +00:00
variables.hpp debugging: release input-focus when hotkey ESC is pressed (and dbg_focus var is set); avoids the need for ALT-TAB while debugging 2008-10-15 13:10:41 +00:00
version.hpp continued with clean up 2008-08-17 08:52:24 +00:00