ddnet/src/game
ElXreno 1799edc049
Fix build error
./src/game/client/components/maplayers.h:15:9: error: 'uintptr_t' does not name a type; did you mean 'uint64_t'?
   15 | typedef uintptr_t offset_ptr;
      |         ^~~~~~~~~
      |         uint64_t
../src/game/client/components/maplayers.h:61:4: error: 'offset_ptr' does not name a type; did you mean 'offset_ptr32'?
   61 |    offset_ptr IndexBufferByteOffset()
      |    ^~~~~~~~~~
      |    offset_ptr32
In file included from ../src/game/client/components/background.cpp:8:
../src/game/client/components/maplayers.h:105:4: error: 'offset_ptr' does not name a type; did you mean 'offset_ptr32'?
  105 |    offset_ptr m_IndexBufferByteOffset;
      |    ^~~~~~~~~~
      |    offset_ptr32
../src/game/client/components/maplayers.h: In constructor 'CMapLayers::SQuadLayerVisuals::SQuadVisual::SQuadVisual()':
../src/game/client/components/maplayers.h:103:20: error: class 'CMapLayers::SQuadLayerVisuals::SQuadVisual' does not have any field named 'm_IndexBufferByteOffset'
  103 |    SQuadVisual() : m_IndexBufferByteOffset(0) {}
      |                    ^~~~~~~~~~~~~~~~~~~~~~~
2020-02-13 17:27:39 +03:00
..
client Fix build error 2020-02-13 17:27:39 +03:00
editor Merge #2048 2020-01-23 20:54:49 +00:00
server use pid in file names of temporary files 2020-02-12 23:14:30 +01:00
collision.cpp Optimize CCollision::MoveBox to stop looping once velocity is 0 2019-10-22 13:48:05 +02:00
collision.h Fix unintentional behavior change with blockers 2019-10-06 13:51:16 +02:00
ddracecommands.h Restore rcon rifle compatibility shim 2020-01-12 13:59:55 +01:00
extrainfo.cpp Rerevert #1187 2019-05-21 10:51:43 +02:00
extrainfo.h Rerevert #1187 2019-05-21 10:51:43 +02:00
gamecore.cpp Simplify anti stuck code more 2020-01-05 11:49:21 +01:00
gamecore.h Rename rifle to laser 2019-11-22 15:37:18 +01:00
layers.cpp removed unused Dest function for layers 2017-07-28 14:43:03 +02:00
layers.h removed unused Dest function for layers 2017-07-28 14:43:03 +02:00
localization.cpp added "Whitespace and line Endings cleanup" by GreYFoX 2011-04-13 20:37:12 +02:00
localization.h Enable -Wextra and -Wformat=2 2017-07-27 20:38:17 +02:00
mapbugs.cpp Also use sha256 for the mapbugs stuff 2018-08-19 12:12:11 +02:00
mapbugs.h Also use sha256 for the mapbugs stuff 2018-08-19 12:12:11 +02:00
mapbugs_list.h Revert "Add mapbug "stoppers-passthrough@ddnet.tw"" 2018-08-22 08:33:21 +02:00
mapitems.cpp Validate game layer hookthrough shortcut 2019-04-02 22:55:12 +02:00
mapitems.h Rename rifle to laser 2019-11-22 15:37:18 +01:00
mapitems_ex.cpp Add support for extra map items in datafiles 2018-10-08 23:05:56 +02:00
mapitems_ex.h Save automapper config as external-typed mapitem 2018-10-09 13:17:05 +03:00
mapitems_ex_types.h Save automapper config as external-typed mapitem 2018-10-09 13:17:05 +03:00
teamscore.cpp Fix number 100000 for this 2015-02-28 01:18:35 +01:00
teamscore.h make the client aware of other players solo status 2019-04-12 16:16:21 +02:00
tuning.h Rename rifle to laser 2019-11-22 15:37:18 +01:00
variables.h crf and preset can be set by variables 2020-01-05 11:18:51 +08:00
version.h Version 12.9 2020-02-13 09:20:00 +01:00
voting.h Fix: team 0 doesn't count players 2013-08-01 22:27:19 +02:00