..
client
Fix cl_dyncam_mousesens
2019-01-11 09:40:04 +01:00
docs
Fix typo
2018-07-10 17:29:02 +08:00
external
Fix typo
2018-07-10 17:29:02 +08:00
server
Revert "More SQL fixes"
2019-01-06 10:59:29 +01:00
shared
Fix FileCollection to remove the oldest file ( fixes #605 )
2019-01-11 11:39:05 +01:00
client.h
Fix typo
2018-07-10 17:29:02 +08:00
config.h
dont restore empty config values at start
2015-11-16 20:31:56 +01:00
console.h
Make most user input teehistoric
2017-09-20 02:23:28 +02:00
demo.h
Demo browser: Show markers ( fixes #329 )
2019-01-09 08:25:03 +01:00
editor.h
Add code for fixing old maps by removing unused tiles
2017-06-11 19:53:55 +02:00
engine.h
Use two threads for the server thread pool
2018-10-07 12:47:32 +02:00
friends.h
Add foes (permanently ignored players)
2015-07-22 22:16:49 +02:00
ghost.h
Fixed several issues with the ghost (thanks to Learath2)
2017-10-28 14:23:24 +02:00
graphics.h
don't render all border all the time
2018-08-02 18:26:12 +02:00
input.h
Refcount IME usage ( fixes #577 and #738 )
2017-07-15 15:25:36 +02:00
kernel.h
Fix typo
2018-07-10 17:29:02 +08:00
keys.h
Use scancodes instead of keycodes for input ( fixes #796 , please test)
2017-07-21 19:53:49 +02:00
map.h
Use more secure hash function for map downloads
2018-06-24 17:04:50 +02:00
masterserver.h
Fix a few whitespace-at-end-of-file issues
2015-08-22 15:27:41 +02:00
message.h
Add protocol extension with UUIDs
2017-05-25 00:52:43 +02:00
server.h
Clamp Spectator ID
2018-12-11 09:23:12 +01:00
serverbrowser.h
Fix #1350
2018-10-29 22:03:57 +01:00
sound.h
Add option to enable/disable panning per voice
2014-11-30 12:23:05 +01:00
storage.h
Fix and rename the CEditor::ExtractName
function
2017-08-30 13:59:42 +02:00
textrender.h
text kerning fix, add new text render flags for accurate positioning
2019-01-06 06:42:57 +01:00
updater.h
Overhauled job system
2017-11-23 15:47:38 +01:00
uuid.h
Add protocol extension with UUIDs
2017-05-25 00:52:43 +02:00