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backend_sdl.cpp
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Fix gfx_resizable to be on by default with X11
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2016-05-01 03:28:41 +02:00 |
backend_sdl.h
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Resize window without restarting client
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2016-04-30 17:59:58 +02:00 |
client.cpp
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Split CInput::NextFrame() from CInput::Update() (fixes #444)
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2016-05-01 00:18:25 +02:00 |
client.h
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More SDL2 graphics goodness, partially from TW master
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2016-04-30 00:43:11 +02:00 |
fetcher.cpp
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Create directories if they are missing
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2015-08-29 23:47:55 +03:00 |
fetcher.h
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Use proper path for autoupdater on *nix
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2015-03-14 20:01:18 +01:00 |
friends.cpp
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commanddescription can now be placed directly in
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2015-12-28 16:19:52 +01:00 |
friends.h
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Improve friends and foes feature
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2015-07-28 16:13:29 +02:00 |
graphics_threaded.cpp
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typo
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2016-04-30 22:55:21 +02:00 |
graphics_threaded.h
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Resize window without restarting client
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2016-04-30 17:59:58 +02:00 |
input.cpp
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minor fix: false instead of SDL_FALSE
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2016-05-01 11:39:40 +02:00 |
input.h
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Split CInput::NextFrame() from CInput::Update() (fixes #444)
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2016-05-01 00:18:25 +02:00 |
keynames.h
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Some keyboard input changes from teeworlds master
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2016-04-29 21:56:38 +02:00 |
serverbrowser.cpp
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Fix whitespaces a bit
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2015-07-09 02:12:35 +02:00 |
serverbrowser.h
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Fix whitespaces a bit
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2015-07-09 02:12:35 +02:00 |
sound.cpp
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Fix a few whitespace-at-end-of-file issues
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2015-08-22 15:27:41 +02:00 |
sound.h
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Implement sound logic for shaped sounds, fix rectangle height property in editor and submit voice shape information to audio interface
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2014-11-29 14:29:40 +01:00 |
text.cpp
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Fix whitespaces a bit
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2015-07-09 02:12:35 +02:00 |
updater.cpp
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Case-insensitive
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2016-05-01 11:23:56 +02:00 |
updater.h
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Allow updating dll files. Replace vectors with map.
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2015-08-29 23:48:04 +03:00 |