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440baa17be
For now only x86-64 is supported by discord sdk, arm64 we ship without discord sdk. So players can choose if they want more performance without discord integration, or less performance with discord integration.
37 lines
1.3 KiB
CMake
37 lines
1.3 KiB
CMake
set_extra_dirs_lib(DISCORDSDK discord)
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find_library(DISCORDSDK_LIBRARY
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NAMES discord_game_sdk.dll.lib discord_game_sdk.dylib discord_game_sdk.so
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HINTS ${HINTS_DISCORDSDK_LIBDIR}
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PATHS ${PATHS_DISCORDSDK_LIBDIR}
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${CROSSCOMPILING_NO_CMAKE_SYSTEM_PATH}
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)
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set_extra_dirs_include(DISCORDSDK discord "${DISCORDSDK_LIBRARY}")
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find_path(DISCORDSDK_INCLUDEDIR discord_game_sdk.h
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HINTS ${HINTS_DISCORDSDK_INCLUDEDIR}
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PATHS ${PATHS_DISCORDSDK_INCLUDEDIR}
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${CROSSCOMPILING_NO_CMAKE_SYSTEM_PATH}
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)
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include(FindPackageHandleStandardArgs)
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find_package_handle_standard_args(DiscordSdk DEFAULT_MSG DISCORDSDK_LIBRARY DISCORDSDK_INCLUDEDIR)
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mark_as_advanced(DISCORDSDK_LIBRARY DISCORDSDK_INCLUDEDIR)
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if(DISCORDSDK_FOUND)
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is_bundled(DISCORDSDK_BUNDLED "${DISCORDSDK_LIBRARY}")
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set(DISCORDSDK_LIBRARIES ${DISCORDSDK_LIBRARY})
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set(DISCORDSDK_INCLUDE_DIRS ${DISCORDSDK_INCLUDEDIR})
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if(DISCORDSDK_BUNDLED)
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if(TARGET_OS STREQUAL "windows")
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set(DISCORDSDK_COPY_FILES "${EXTRA_DISCORDSDK_LIBDIR}/discord_game_sdk.dll")
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elseif(TARGET_OS STREQUAL "linux")
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set(DISCORDSDK_COPY_FILES "${EXTRA_DISCORDSDK_LIBDIR}/discord_game_sdk.so")
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elseif(TARGET_OS STREQUAL "mac")
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set(DISCORDSDK_COPY_FILES "${EXTRA_DISCORDSDK_LIBDIR}/discord_game_sdk.dylib")
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endif()
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else()
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set(DISCORDSDK_COPY_FILES)
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endif()
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endif()
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