ddnet/src/game/teamscore.cpp
2011-04-20 18:47:25 +02:00

35 lines
608 B
C++

#include "teamscore.h"
CTeamsCore::CTeamsCore()
{
Reset();
}
bool CTeamsCore::SameTeam(int ClientID1, int ClientID2)
{
return m_Team[ClientID1] == m_Team[ClientID2];
}
int CTeamsCore::Team(int ClientID)
{
return m_Team[ClientID];
}
void CTeamsCore::Team(int ClientID, int Team)
{
m_Team[ClientID] = Team;
}
bool CTeamsCore::CanCollide(int ClientID1, int ClientID2)
{
if(m_Team[ClientID1] == TEAM_SUPER || m_Team[ClientID2] == TEAM_SUPER)
return true;
return m_Team[ClientID1] == m_Team[ClientID2];
}
void CTeamsCore::Reset()
{
for(int i = 0; i < MAX_CLIENTS; ++i)
m_Team[i] = TEAM_FLOCK;
}