ddnet/src/game/client/ui.h
2023-08-31 22:40:09 +02:00

623 lines
18 KiB
C++

/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
/* If you are missing that file, acquire a complete release at teeworlds.com. */
#ifndef GAME_CLIENT_UI_H
#define GAME_CLIENT_UI_H
#include "lineinput.h"
#include "ui_rect.h"
#include <engine/input.h>
#include <engine/textrender.h>
#include <chrono>
#include <set>
#include <string>
#include <vector>
class IClient;
class IGraphics;
class IKernel;
struct SUIAnimator
{
bool m_Active;
bool m_ScaleLabel;
bool m_RepositionLabel;
std::chrono::nanoseconds m_Time;
float m_Value;
float m_XOffset;
float m_YOffset;
float m_WOffset;
float m_HOffset;
};
class IScrollbarScale
{
public:
virtual float ToRelative(int AbsoluteValue, int Min, int Max) const = 0;
virtual int ToAbsolute(float RelativeValue, int Min, int Max) const = 0;
};
class CLinearScrollbarScale : public IScrollbarScale
{
public:
float ToRelative(int AbsoluteValue, int Min, int Max) const override
{
return (AbsoluteValue - Min) / (float)(Max - Min);
}
int ToAbsolute(float RelativeValue, int Min, int Max) const override
{
return round_to_int(RelativeValue * (Max - Min) + Min + 0.1f);
}
};
class CLogarithmicScrollbarScale : public IScrollbarScale
{
private:
int m_MinAdjustment;
public:
CLogarithmicScrollbarScale(int MinAdjustment)
{
m_MinAdjustment = maximum(MinAdjustment, 1); // must be at least 1 to support Min == 0 with logarithm
}
float ToRelative(int AbsoluteValue, int Min, int Max) const override
{
if(Min < m_MinAdjustment)
{
AbsoluteValue += m_MinAdjustment;
Min += m_MinAdjustment;
Max += m_MinAdjustment;
}
return (std::log(AbsoluteValue) - std::log(Min)) / (float)(std::log(Max) - std::log(Min));
}
int ToAbsolute(float RelativeValue, int Min, int Max) const override
{
int ResultAdjustment = 0;
if(Min < m_MinAdjustment)
{
Min += m_MinAdjustment;
Max += m_MinAdjustment;
ResultAdjustment = -m_MinAdjustment;
}
return round_to_int(std::exp(RelativeValue * (std::log(Max) - std::log(Min)) + std::log(Min))) + ResultAdjustment;
}
};
class IButtonColorFunction
{
public:
virtual ColorRGBA GetColor(bool Active, bool Hovered) const = 0;
};
class CDarkButtonColorFunction : public IButtonColorFunction
{
public:
ColorRGBA GetColor(bool Active, bool Hovered) const override
{
if(Active)
return ColorRGBA(0.15f, 0.15f, 0.15f, 0.25f);
else if(Hovered)
return ColorRGBA(0.5f, 0.5f, 0.5f, 0.25f);
return ColorRGBA(0.0f, 0.0f, 0.0f, 0.25f);
}
};
class CLightButtonColorFunction : public IButtonColorFunction
{
public:
ColorRGBA GetColor(bool Active, bool Hovered) const override
{
if(Active)
return ColorRGBA(1.0f, 1.0f, 1.0f, 0.4f);
else if(Hovered)
return ColorRGBA(1.0f, 1.0f, 1.0f, 0.6f);
return ColorRGBA(1.0f, 1.0f, 1.0f, 0.5f);
}
};
class CScrollBarColorFunction : public IButtonColorFunction
{
public:
ColorRGBA GetColor(bool Active, bool Hovered) const override
{
if(Active)
return ColorRGBA(0.9f, 0.9f, 0.9f, 1.0f);
else if(Hovered)
return ColorRGBA(1.0f, 1.0f, 1.0f, 1.0f);
return ColorRGBA(0.8f, 0.8f, 0.8f, 1.0f);
}
};
class CUI;
class CUIElement
{
friend class CUI;
CUI *m_pUI;
CUIElement(CUI *pUI, int RequestedRectCount) { Init(pUI, RequestedRectCount); }
public:
struct SUIElementRect
{
CUIElement *m_pParent;
public:
int m_UIRectQuadContainer;
STextContainerIndex m_UITextContainer;
float m_X;
float m_Y;
float m_Width;
float m_Height;
float m_Rounding;
int m_Corners;
std::string m_Text;
CTextCursor m_Cursor;
ColorRGBA m_TextColor;
ColorRGBA m_TextOutlineColor;
SUIElementRect();
ColorRGBA m_QuadColor;
void Reset();
void Draw(const CUIRect *pRect, ColorRGBA Color, int Corners, float Rounding);
};
protected:
CUI *UI() const { return m_pUI; }
std::vector<SUIElementRect> m_vUIRects;
public:
CUIElement() = default;
void Init(CUI *pUI, int RequestedRectCount);
SUIElementRect *Rect(size_t Index)
{
return &m_vUIRects[Index];
}
bool AreRectsInit()
{
return !m_vUIRects.empty();
}
void InitRects(int RequestedRectCount);
};
struct SLabelProperties
{
float m_MaxWidth = -1;
bool m_StopAtEnd = false;
bool m_EllipsisAtEnd = false;
bool m_EnableWidthCheck = true;
};
struct SMenuButtonProperties
{
int m_Checked = 0;
bool m_HintRequiresStringCheck = false;
bool m_HintCanChangePositionOrSize = false;
bool m_UseIconFont = false;
int m_Corners = IGraphics::CORNER_ALL;
float m_Rounding = 5.0f;
float m_FontFactor = 0.0f;
ColorRGBA m_Color = ColorRGBA(1.0f, 1.0f, 1.0f, 0.5f);
};
class CUIElementBase
{
private:
static CUI *s_pUI;
public:
static void Init(CUI *pUI) { s_pUI = pUI; }
IClient *Client() const;
IGraphics *Graphics() const;
IInput *Input() const;
ITextRender *TextRender() const;
CUI *UI() const { return s_pUI; }
};
class CButtonContainer
{
};
struct SValueSelectorProperties
{
bool m_UseScroll = true;
int64_t m_Step = 1;
float m_Scale = 1.0f;
bool m_IsHex = false;
int m_HexPrefix = 6;
ColorRGBA m_Color = ColorRGBA(0.0f, 0.0f, 0.0f, 0.4f);
};
struct SProgressSpinnerProperties
{
float m_Progress = -1.0f; // between 0.0f and 1.0f, or negative for indeterminate progress
ColorRGBA m_Color = ColorRGBA(1.0f, 1.0f, 1.0f, 1.0f);
int m_Segments = 64;
};
/**
* Type safe UI ID for popup menus.
*/
struct SPopupMenuId
{
};
struct SPopupMenuProperties
{
int m_Corners = IGraphics::CORNER_ALL;
ColorRGBA m_BorderColor = ColorRGBA(0.5f, 0.5f, 0.5f, 0.75f);
ColorRGBA m_BackgroundColor = ColorRGBA(0.0f, 0.0f, 0.0f, 0.75f);
};
class CUI
{
public:
/**
* These enum values are returned by popup menu functions to specify the behavior.
*/
enum EPopupMenuFunctionResult
{
/**
* The current popup menu will be kept open.
*/
POPUP_KEEP_OPEN = 0,
/**
* The current popup menu will be closed.
*/
POPUP_CLOSE_CURRENT = 1,
/**
* The current popup menu and all popup menus above it will be closed.
*/
POPUP_CLOSE_CURRENT_AND_DESCENDANTS = 2,
};
/**
* Callback that draws a popup menu.
*
* @param pContext The context object of the popup menu.
* @param View The UI rect where the popup menu's contents should be drawn.
* @param Active Whether this popup is active (the top-most popup).
* Only the active popup should handle key and mouse events.
*
* @return Value from the @link EPopupMenuFunctionResult @endlink enum.
*/
typedef EPopupMenuFunctionResult (*FPopupMenuFunction)(void *pContext, CUIRect View, bool Active);
/**
* Callback that is called when one or more popups are closed.
*/
typedef std::function<void()> FPopupMenuClosedCallback;
private:
bool m_Enabled;
const void *m_pHotItem;
const void *m_pActiveItem;
const void *m_pLastActiveItem; // only used internally to track active CLineInput
const void *m_pBecomingHotItem;
bool m_ActiveItemValid = false;
vec2 m_UpdatedMousePos = vec2(0.0f, 0.0f);
vec2 m_UpdatedMouseDelta = vec2(0.0f, 0.0f);
float m_MouseX, m_MouseY; // in gui space
float m_MouseDeltaX, m_MouseDeltaY; // in gui space
float m_MouseWorldX, m_MouseWorldY; // in world space
unsigned m_MouseButtons;
unsigned m_LastMouseButtons;
bool m_MouseSlow = false;
bool m_MouseLock = false;
const void *m_pMouseLockID = nullptr;
unsigned m_HotkeysPressed = 0;
CUIRect m_Screen;
std::vector<CUIRect> m_vClips;
void UpdateClipping();
bool m_ValueSelectorTextMode = false;
struct SPopupMenu
{
static constexpr float POPUP_BORDER = 1.0f;
static constexpr float POPUP_MARGIN = 4.0f;
const SPopupMenuId *m_pID;
SPopupMenuProperties m_Props;
CUIRect m_Rect;
void *m_pContext;
FPopupMenuFunction m_pfnFunc;
};
std::vector<SPopupMenu> m_vPopupMenus;
FPopupMenuClosedCallback m_pfnPopupMenuClosedCallback = nullptr;
static CUI::EPopupMenuFunctionResult PopupMessage(void *pContext, CUIRect View, bool Active);
static CUI::EPopupMenuFunctionResult PopupConfirm(void *pContext, CUIRect View, bool Active);
static CUI::EPopupMenuFunctionResult PopupSelection(void *pContext, CUIRect View, bool Active);
static CUI::EPopupMenuFunctionResult PopupColorPicker(void *pContext, CUIRect View, bool Active);
IClient *m_pClient;
IGraphics *m_pGraphics;
IInput *m_pInput;
ITextRender *m_pTextRender;
std::vector<CUIElement *> m_vpOwnUIElements; // ui elements maintained by CUI class
std::vector<CUIElement *> m_vpUIElements;
public:
static const CLinearScrollbarScale ms_LinearScrollbarScale;
static const CLogarithmicScrollbarScale ms_LogarithmicScrollbarScale;
static const CDarkButtonColorFunction ms_DarkButtonColorFunction;
static const CLightButtonColorFunction ms_LightButtonColorFunction;
static const CScrollBarColorFunction ms_ScrollBarColorFunction;
static const float ms_FontmodHeight;
void Init(IKernel *pKernel);
IClient *Client() const { return m_pClient; }
IGraphics *Graphics() const { return m_pGraphics; }
IInput *Input() const { return m_pInput; }
ITextRender *TextRender() const { return m_pTextRender; }
CUI();
~CUI();
enum EHotkey : unsigned
{
HOTKEY_ENTER = 1 << 0,
HOTKEY_ESCAPE = 1 << 1,
HOTKEY_UP = 1 << 2,
HOTKEY_DOWN = 1 << 3,
HOTKEY_DELETE = 1 << 4,
HOTKEY_TAB = 1 << 5,
HOTKEY_SCROLL_UP = 1 << 6,
HOTKEY_SCROLL_DOWN = 1 << 7,
HOTKEY_PAGE_UP = 1 << 8,
HOTKEY_PAGE_DOWN = 1 << 9,
HOTKEY_HOME = 1 << 10,
HOTKEY_END = 1 << 11,
};
void ResetUIElement(CUIElement &UIElement);
CUIElement *GetNewUIElement(int RequestedRectCount);
void AddUIElement(CUIElement *pElement);
void OnElementsReset();
void OnWindowResize();
void OnCursorMove(float X, float Y);
void SetEnabled(bool Enabled) { m_Enabled = Enabled; }
bool Enabled() const { return m_Enabled; }
void Update();
void Update(float MouseX, float MouseY, float MouseDeltaX, float MouseDeltaY, float MouseWorldX, float MouseWorldY);
void DebugRender();
float MouseDeltaX() const { return m_MouseDeltaX; }
float MouseDeltaY() const { return m_MouseDeltaY; }
float MouseX() const { return m_MouseX; }
float MouseY() const { return m_MouseY; }
vec2 MousePos() const { return vec2(m_MouseX, m_MouseY); }
float MouseWorldX() const { return m_MouseWorldX; }
float MouseWorldY() const { return m_MouseWorldY; }
int MouseButton(int Index) const { return (m_MouseButtons >> Index) & 1; }
int MouseButtonClicked(int Index) const { return MouseButton(Index) && !((m_LastMouseButtons >> Index) & 1); }
int MouseButtonReleased(int Index) const { return ((m_LastMouseButtons >> Index) & 1) && !MouseButton(Index); }
bool CheckMouseLock()
{
if(m_MouseLock && ActiveItem() != m_pMouseLockID)
DisableMouseLock();
return m_MouseLock;
}
void EnableMouseLock(const void *pID)
{
m_MouseLock = true;
m_pMouseLockID = pID;
}
void DisableMouseLock() { m_MouseLock = false; }
void SetHotItem(const void *pID) { m_pBecomingHotItem = pID; }
void SetActiveItem(const void *pID)
{
m_ActiveItemValid = true;
m_pActiveItem = pID;
if(pID)
m_pLastActiveItem = pID;
}
bool CheckActiveItem(const void *pID)
{
if(m_pActiveItem == pID)
{
m_ActiveItemValid = true;
return true;
}
return false;
}
const void *HotItem() const { return m_pHotItem; }
const void *NextHotItem() const { return m_pBecomingHotItem; }
const void *ActiveItem() const { return m_pActiveItem; }
void StartCheck() { m_ActiveItemValid = false; }
void FinishCheck()
{
if(!m_ActiveItemValid && m_pActiveItem != nullptr)
{
SetActiveItem(nullptr);
m_pHotItem = nullptr;
m_pBecomingHotItem = nullptr;
}
}
bool MouseInside(const CUIRect *pRect) const;
bool MouseInsideClip() const { return !IsClipped() || MouseInside(ClipArea()); }
bool MouseHovered(const CUIRect *pRect) const { return MouseInside(pRect) && MouseInsideClip(); }
void ConvertMouseMove(float *pX, float *pY, IInput::ECursorType CursorType) const;
void ResetMouseSlow() { m_MouseSlow = false; }
bool ConsumeHotkey(EHotkey Hotkey);
void ClearHotkeys() { m_HotkeysPressed = 0; }
bool OnInput(const IInput::CEvent &Event);
constexpr float ButtonColorMulActive() const { return 0.5f; }
constexpr float ButtonColorMulHot() const { return 1.5f; }
constexpr float ButtonColorMulDefault() const { return 1.0f; }
float ButtonColorMul(const void *pID);
const CUIRect *Screen();
void MapScreen();
float PixelSize();
void ClipEnable(const CUIRect *pRect);
void ClipDisable();
const CUIRect *ClipArea() const;
inline bool IsClipped() const { return !m_vClips.empty(); }
int DoButtonLogic(const void *pID, int Checked, const CUIRect *pRect);
int DoDraggableButtonLogic(const void *pID, int Checked, const CUIRect *pRect, bool *pClicked, bool *pAbrupted);
int DoPickerLogic(const void *pID, const CUIRect *pRect, float *pX, float *pY);
void DoSmoothScrollLogic(float *pScrollOffset, float *pScrollOffsetChange, float ViewPortSize, float TotalSize, bool SmoothClamp = false, float ScrollSpeed = 10.0f);
static vec2 CalcAlignedCursorPos(const CUIRect *pRect, vec2 TextSize, int Align, const float *pBiggestCharHeight = nullptr);
void DoLabel(const CUIRect *pRect, const char *pText, float Size, int Align, const SLabelProperties &LabelProps = {});
void DoLabel(CUIElement::SUIElementRect &RectEl, const CUIRect *pRect, const char *pText, float Size, int Align, const SLabelProperties &LabelProps = {}, int StrLen = -1, const CTextCursor *pReadCursor = nullptr);
void DoLabelStreamed(CUIElement::SUIElementRect &RectEl, const CUIRect *pRect, const char *pText, float Size, int Align, const SLabelProperties &LabelProps = {}, int StrLen = -1, const CTextCursor *pReadCursor = nullptr);
bool DoEditBox(CLineInput *pLineInput, const CUIRect *pRect, float FontSize, int Corners = IGraphics::CORNER_ALL);
bool DoClearableEditBox(CLineInput *pLineInput, const CUIRect *pRect, float FontSize, int Corners = IGraphics::CORNER_ALL);
int DoButton_Menu(CUIElement &UIElement, const CButtonContainer *pID, const std::function<const char *()> &GetTextLambda, const CUIRect *pRect, const SMenuButtonProperties &Props = {});
// only used for popup menus
int DoButton_PopupMenu(CButtonContainer *pButtonContainer, const char *pText, const CUIRect *pRect, float Size, int Align, float Padding = 0.0f, bool TransparentInactive = false);
// value selector
int64_t DoValueSelector(const void *pID, const CUIRect *pRect, const char *pLabel, int64_t Current, int64_t Min, int64_t Max, const SValueSelectorProperties &Props = {});
bool IsValueSelectorTextMode() const { return m_ValueSelectorTextMode; }
void SetValueSelectorTextMode(bool TextMode) { m_ValueSelectorTextMode = TextMode; }
// scrollbars
enum
{
SCROLLBAR_OPTION_INFINITE = 1 << 0,
SCROLLBAR_OPTION_NOCLAMPVALUE = 1 << 1,
SCROLLBAR_OPTION_MULTILINE = 1 << 2,
};
float DoScrollbarV(const void *pID, const CUIRect *pRect, float Current);
float DoScrollbarH(const void *pID, const CUIRect *pRect, float Current, const ColorRGBA *pColorInner = nullptr);
void DoScrollbarOption(const void *pID, int *pOption, const CUIRect *pRect, const char *pStr, int Min, int Max, const IScrollbarScale *pScale = &ms_LinearScrollbarScale, unsigned Flags = 0u, const char *pSuffix = "");
// progress spinner
void RenderProgressSpinner(vec2 Center, float OuterRadius, const SProgressSpinnerProperties &Props = {});
// popup menu
void DoPopupMenu(const SPopupMenuId *pID, int X, int Y, int Width, int Height, void *pContext, FPopupMenuFunction pfnFunc, const SPopupMenuProperties &Props = {});
void RenderPopupMenus();
void ClosePopupMenu(const SPopupMenuId *pID, bool IncludeDescendants = false);
void ClosePopupMenus();
bool IsPopupOpen() const;
bool IsPopupOpen(const SPopupMenuId *pID) const;
bool IsPopupHovered() const;
void SetPopupMenuClosedCallback(FPopupMenuClosedCallback pfnCallback);
struct SMessagePopupContext : public SPopupMenuId
{
static constexpr float POPUP_MAX_WIDTH = 200.0f;
static constexpr float POPUP_FONT_SIZE = 10.0f;
CUI *m_pUI; // set by CUI when popup is shown
char m_aMessage[1024];
ColorRGBA m_TextColor;
void DefaultColor(class ITextRender *pTextRender);
void ErrorColor();
};
void ShowPopupMessage(float X, float Y, SMessagePopupContext *pContext);
struct SConfirmPopupContext : public SPopupMenuId
{
enum EConfirmationResult
{
UNSET = 0,
CONFIRMED,
CANCELED,
};
static constexpr float POPUP_MAX_WIDTH = 200.0f;
static constexpr float POPUP_FONT_SIZE = 10.0f;
static constexpr float POPUP_BUTTON_HEIGHT = 12.0f;
static constexpr float POPUP_BUTTON_SPACING = 5.0f;
CUI *m_pUI; // set by CUI when popup is shown
char m_aPositiveButtonLabel[128];
char m_aNegativeButtonLabel[128];
char m_aMessage[1024];
EConfirmationResult m_Result;
CButtonContainer m_CancelButton;
CButtonContainer m_ConfirmButton;
SConfirmPopupContext();
void Reset();
void YesNoButtons();
};
void ShowPopupConfirm(float X, float Y, SConfirmPopupContext *pContext);
struct SSelectionPopupContext : public SPopupMenuId
{
CUI *m_pUI; // set by CUI when popup is shown
class CScrollRegion *m_pScrollRegion;
SPopupMenuProperties m_Props;
char m_aMessage[256];
std::vector<std::string> m_vEntries;
std::vector<CButtonContainer> m_vButtonContainers;
const std::string *m_pSelection;
int m_SelectionIndex;
float m_EntryHeight;
float m_EntryPadding;
float m_EntrySpacing;
float m_FontSize;
float m_Width;
float m_AlignmentHeight;
bool m_TransparentButtons;
SSelectionPopupContext();
void Reset();
};
void ShowPopupSelection(float X, float Y, SSelectionPopupContext *pContext);
struct SColorPickerPopupContext : public SPopupMenuId
{
CUI *m_pUI; // set by CUI when popup is shown
bool m_Alpha = false;
unsigned int *m_pHslaColor = nullptr; // may be nullptr
ColorHSVA m_HsvaColor;
const char m_HuePickerId = 0;
const char m_ColorPickerId = 0;
const char m_aValueSelectorIds[5] = {0};
};
void ShowPopupColorPicker(float X, float Y, SColorPickerPopupContext *pContext);
// dropdown menu
struct SDropDownState
{
SSelectionPopupContext m_SelectionPopupContext;
CUIElement m_UiElement;
CButtonContainer m_ButtonContainer;
bool m_Init = false;
};
int DoDropDown(CUIRect *pRect, int CurSelection, const char **pStrs, int Num, SDropDownState &State);
};
#endif