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199 lines
5.8 KiB
C
199 lines
5.8 KiB
C
/* copyright (c) 2007 magnus auvinen, see licence.txt for more info */
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#include <stdarg.h>
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#include <stdio.h>
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#include <string.h>
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#include <base/system.h>
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#include <engine/e_client_interface.h>
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#include "ec_font.h"
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typedef struct
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{
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short x, y;
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short width, height;
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short x_offset, y_offset;
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short x_advance;
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} FONT_CHARACTER;
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typedef struct
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{
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short size;
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short width, height;
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short line_height;
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short base;
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FONT_CHARACTER characters[256];
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short kerning[256*256];
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} FONT_DATA;
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int font_load(FONT *font, const char *filename)
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{
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FONT_DATA font_data;
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IOHANDLE file;
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file = io_open(filename, IOFLAG_READ);
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if(file)
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{
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int i;
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io_read(file, &font_data, sizeof(FONT_DATA));
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io_close(file);
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#if defined(CONF_ARCH_ENDIAN_BIG)
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swap_endian(&font_data, 2, sizeof(FONT_DATA)/2);
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#endif
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{
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float scale_factor_x = 1.0f/font_data.size;
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float scale_factor_y = 1.0f/font_data.size;
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float scale_factor_tex_x = 1.0f/font_data.width;
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float scale_factor_tex_y = 1.0f/font_data.height;
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for (i = 0; i < 256; i++)
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{
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float tex_x0 = font_data.characters[i].x*scale_factor_tex_x;
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float tex_y0 = font_data.characters[i].y*scale_factor_tex_y;
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float tex_x1 = (font_data.characters[i].x+font_data.characters[i].width)*scale_factor_tex_x;
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float tex_y1 = (font_data.characters[i].y+font_data.characters[i].height)*scale_factor_tex_y;
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float width = font_data.characters[i].width*scale_factor_x;
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float height = font_data.characters[i].height*scale_factor_y;
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float x_offset = font_data.characters[i].x_offset*scale_factor_x;
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float y_offset = font_data.characters[i].y_offset*scale_factor_y;
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float x_advance = (font_data.characters[i].x_advance)*scale_factor_x;
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font->characters[i].tex_x0 = tex_x0;
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font->characters[i].tex_y0 = tex_y0;
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font->characters[i].tex_x1 = tex_x1;
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font->characters[i].tex_y1 = tex_y1;
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font->characters[i].width = width;
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font->characters[i].height = height;
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font->characters[i].x_offset = x_offset;
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font->characters[i].y_offset = y_offset;
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font->characters[i].x_advance = x_advance;
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}
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for (i = 0; i < 256*256; i++)
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{
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font->kerning[i] = (char)font_data.kerning[i];
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}
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}
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return 0;
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}
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else
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return -1;
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}
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/*int gfx_load_texture(const char *filename, int store_format, int flags);
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#define IMG_ALPHA 2*/
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int font_set_load(FONT_SET *font_set, const char *font_filename, const char *text_texture_filename, const char *outline_texture_filename, int fonts, ...)
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{
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int i;
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va_list va;
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font_set->font_count = fonts;
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va_start(va, fonts);
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for (i = 0; i < fonts; i++)
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{
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int size;
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char composed_font_filename[256];
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char composed_text_texture_filename[256];
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char composed_outline_texture_filename[256];
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FONT *font = &font_set->fonts[i];
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size = va_arg(va, int);
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str_format(composed_font_filename, sizeof(composed_font_filename), font_filename, size);
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str_format(composed_text_texture_filename, sizeof(composed_text_texture_filename), text_texture_filename, size);
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str_format(composed_outline_texture_filename, sizeof(composed_outline_texture_filename), outline_texture_filename, size);
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if (font_load(font, composed_font_filename))
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{
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dbg_msg("font/loading", "failed loading font %s.", composed_font_filename);
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va_end(va);
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return -1;
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}
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font->size = size;
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font->text_texture = gfx_load_texture(composed_text_texture_filename, IMG_ALPHA, TEXLOAD_NORESAMPLE);
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font->outline_texture = gfx_load_texture(composed_outline_texture_filename, IMG_ALPHA, TEXLOAD_NORESAMPLE);
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}
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va_end(va);
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return 0;
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}
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float font_text_width(FONT *font, const char *text, float size, int length)
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{
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float width = 0.0f;
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const unsigned char *c = (unsigned char *)text;
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int chars_left;
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if (length == -1)
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chars_left = strlen(text);
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else
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chars_left = length;
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while (chars_left--)
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{
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float tex_x0, tex_y0, tex_x1, tex_y1;
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float char_width, char_height;
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float x_offset, y_offset, x_advance;
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float advance;
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font_character_info(font, *c, &tex_x0, &tex_y0, &tex_x1, &tex_y1, &char_width, &char_height, &x_offset, &y_offset, &x_advance);
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advance = x_advance + font_kerning(font, *c, *(c+1));
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width += advance;
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c++;
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}
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return width*size;
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}
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void font_character_info(FONT *font, unsigned char c, float *tex_x0, float *tex_y0, float *tex_x1, float *tex_y1, float *width, float *height, float *x_offset, float *y_offset, float *x_advance)
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{
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CHARACTER *character = &font->characters[c];
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*tex_x0 = character->tex_x0;
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*tex_y0 = character->tex_y0;
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*tex_x1 = character->tex_x1;
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*tex_y1 = character->tex_y1;
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*width = character->width;
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*height = character->height;
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*x_offset = character->x_offset;
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*y_offset = character->y_offset;
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*x_advance = character->x_advance;
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}
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float font_kerning(FONT *font, unsigned char c1, unsigned char c2)
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{
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return font->kerning[c1 + c2*256] / (float)font->size;
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}
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FONT *font_set_pick(FONT_SET *font_set, float size)
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{
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int i;
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FONT *picked_font = 0x0;
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for (i = font_set->font_count-1; i >= 0; i--)
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{
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FONT *font = &font_set->fonts[i];
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if (font->size >= size)
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picked_font = font;
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}
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if (!picked_font)
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picked_font = &font_set->fonts[font_set->font_count-1];
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return picked_font;
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}
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