ddnet/src/game/server/entities
2016-05-02 21:35:32 +02:00
..
character.cpp Clean up debug messages a bit (lower case, no useless errors) 2016-05-02 21:35:32 +02:00
character.h Add fake tuning for hammer hit 2016-04-20 11:59:14 +02:00
door.cpp Fix server crash with doors 2015-05-18 20:36:30 +02:00
door.h Get rid of all Clang warnings 2015-04-18 22:29:28 +02:00
dragger.cpp Removed useless comment line 2015-09-01 23:17:45 +02:00
dragger.h Fix: Guns and draggers work for each player in a solo part individually 2014-05-08 00:53:21 +02:00
flag.cpp Merge branch 'master' of git://github.com/teeworlds/teeworlds into DDRace 2012-04-12 02:09:31 +02:00
flag.h Merge branch 'master' of git://github.com/teeworlds/teeworlds into DDRace 2012-04-12 02:09:31 +02:00
gun.cpp clean up intersect line code 2015-11-08 10:20:44 +01:00
gun.h Fix whitespaces a bit 2015-07-09 02:12:35 +02:00
laser.cpp clean up intersect line code 2015-11-08 10:20:44 +01:00
laser.h replaced tunings from projectiles and laser by zonespecific tunings 2014-03-23 17:10:49 +01:00
light.cpp Fix a bunch of crashes on server demo recording 2014-09-26 03:20:47 +02:00
light.h Increasing the Readability on primitive editors of DDRace Specific files (All files that does not exist in oy/teeworlds) 2011-12-25 15:51:47 +02:00
pickup.cpp Fix a bunch of crashes on server demo recording 2014-09-26 03:20:47 +02:00
pickup.h Merge branch 'master' of git://github.com/teeworlds/teeworlds into DDRace 2012-04-12 02:09:31 +02:00
plasma.cpp Fix a bunch of crashes on server demo recording 2014-09-26 03:20:47 +02:00
plasma.h Increasing the Readability on primitive editors of DDRace Specific files (All files that does not exist in oy/teeworlds) 2011-12-25 15:51:47 +02:00
projectile.cpp clean up intersect line code 2015-11-08 10:20:44 +01:00
projectile.h Get rid of all Clang warnings 2015-04-18 22:29:28 +02:00