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backend_sdl.cpp
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Some early SDL2 Android fixes
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2016-04-29 22:56:13 +02:00 |
backend_sdl.h
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switch between fullscreen and windowed mode without restarting the client (by oy)
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2016-04-29 21:56:38 +02:00 |
client.cpp
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seperated ingame input handling from rendering (from TW master)
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2016-04-29 23:05:20 +02:00 |
client.h
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Add demo_speed command (fixes #354)
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2016-04-27 17:21:40 +02:00 |
fetcher.cpp
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Create directories if they are missing
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2015-08-29 23:47:55 +03:00 |
fetcher.h
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Use proper path for autoupdater on *nix
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2015-03-14 20:01:18 +01:00 |
friends.cpp
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commanddescription can now be placed directly in
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2015-12-28 16:19:52 +01:00 |
friends.h
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Improve friends and foes feature
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2015-07-28 16:13:29 +02:00 |
graphics_threaded.cpp
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switch between fullscreen and windowed mode without restarting the client (by oy)
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2016-04-29 21:56:38 +02:00 |
graphics_threaded.h
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switch between fullscreen and windowed mode without restarting the client (by oy)
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2016-04-29 21:56:38 +02:00 |
input.cpp
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Some early SDL2 Android fixes
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2016-04-29 22:56:13 +02:00 |
input.h
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Some keyboard input changes from teeworlds master
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2016-04-29 21:56:38 +02:00 |
keynames.h
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Some keyboard input changes from teeworlds master
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2016-04-29 21:56:38 +02:00 |
serverbrowser.cpp
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Fix whitespaces a bit
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2015-07-09 02:12:35 +02:00 |
serverbrowser.h
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Fix whitespaces a bit
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2015-07-09 02:12:35 +02:00 |
sound.cpp
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Fix a few whitespace-at-end-of-file issues
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2015-08-22 15:27:41 +02:00 |
sound.h
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Implement sound logic for shaped sounds, fix rectangle height property in editor and submit voice shape information to audio interface
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2014-11-29 14:29:40 +01:00 |
text.cpp
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Fix whitespaces a bit
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2015-07-09 02:12:35 +02:00 |
updater.cpp
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Get rid of unnecessary debug messages
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2015-08-29 23:55:41 +03:00 |
updater.h
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Allow updating dll files. Replace vectors with map.
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2015-08-29 23:48:04 +03:00 |