ddnet/src/game
2020-09-29 08:25:38 +02:00
..
client Dynamic Camera button: Use g_Config.m_ClDyncam as pID 2020-09-29 08:25:38 +02:00
editor fix auto rules scrollbar bugs 2020-09-27 17:20:41 +02:00
server Fix Windows compilation 2020-09-27 11:05:54 +02:00
bezier.cpp Run clang-format 2020-09-26 21:50:15 +02:00
bezier.h Run clang-format 2020-09-26 21:50:15 +02:00
collision.cpp Run clang-format 2020-09-26 21:50:15 +02:00
collision.h Run clang-format 2020-09-26 21:50:15 +02:00
ddracecommands.h Run clang-format 2020-09-26 21:50:15 +02:00
extrainfo.cpp Run clang-format 2020-09-26 21:50:15 +02:00
extrainfo.h Manual preparation for cleaner clang-format 2020-09-26 21:41:01 +02:00
gamecore.cpp Run clang-format 2020-09-26 21:50:15 +02:00
gamecore.h Run clang-format 2020-09-26 21:50:15 +02:00
layers.cpp Run clang-format 2020-09-26 21:50:15 +02:00
layers.h Run clang-format 2020-09-26 21:50:15 +02:00
localization.cpp Run clang-format 2020-09-26 21:50:15 +02:00
localization.h Run clang-format 2020-09-26 21:50:15 +02:00
mapbugs.cpp Run clang-format 2020-09-26 21:50:15 +02:00
mapbugs.h Also use sha256 for the mapbugs stuff 2018-08-19 12:12:11 +02:00
mapbugs_list.h Revert "Add mapbug "stoppers-passthrough@ddnet.tw"" 2018-08-22 08:33:21 +02:00
mapitems.cpp clang-format: fix style 2020-09-14 16:00:51 +02:00
mapitems.h Run clang-format 2020-09-26 21:50:15 +02:00
mapitems_ex.cpp Run clang-format 2020-09-26 21:50:15 +02:00
mapitems_ex.h Run clang-format 2020-09-26 21:50:15 +02:00
mapitems_ex_types.h Run clang-format 2020-09-26 21:50:15 +02:00
prng.cpp Run clang-format 2020-09-26 21:50:15 +02:00
prng.h Use check_header_guards script 2020-09-11 00:03:31 +02:00
teamscore.cpp Run clang-format 2020-09-26 21:50:15 +02:00
teamscore.h Run clang-format 2020-09-26 21:50:15 +02:00
tuning.h Run clang-format 2020-09-26 21:50:15 +02:00
variables.h Run clang-format 2020-09-26 21:50:15 +02:00
version.h Allow specifying -DGAME_RELEASE_VERSION 2020-09-24 12:20:38 +02:00
voting.h Run clang-format 2020-09-26 21:50:15 +02:00