ddnet/src/game
2010-10-16 18:50:05 +02:00
..
client fixed overlapping restart warning 2010-10-16 11:27:49 +02:00
editor made it possible to specify which layers/groups should be saved within the map 2010-10-16 18:50:05 +02:00
generated cleaned up code structure a bit 2007-12-15 10:24:49 +00:00
server fixed issue with reason on forcevotekick 2010-10-13 20:31:21 +02:00
collision.cpp fixed that Collision::IntersectLine gets stuck in a loop forever. Closes #6 2010-08-16 04:09:21 +02:00
collision.h copied refactor to trunk 2010-05-29 07:25:38 +00:00
gamecore.cpp copied refactor to trunk 2010-05-29 07:25:38 +00:00
gamecore.h copied refactor to trunk 2010-05-29 07:25:38 +00:00
layers.cpp copied refactor to trunk 2010-05-29 07:25:38 +00:00
layers.h copied refactor to trunk 2010-05-29 07:25:38 +00:00
localization.cpp added mod system. Closes #34 2010-10-06 23:07:35 +02:00
localization.h added mod system. Closes #34 2010-10-06 23:07:35 +02:00
mapitems.h added the possibility to rotate tiles in the editor by SushiTee 2010-09-05 19:01:01 +02:00
tuning.h copied refactor to trunk 2010-05-29 07:25:38 +00:00
variables.h removed unused commands. Closes #60 2010-10-13 01:24:37 +02:00
version.h prevent that the server gets filtered by "compatible version" in the clients server browser 2010-06-06 23:28:34 +02:00