ddnet/src/engine/client
bors[bot] 0bb24004dd
Merge #2837
2837: Don't allow zero/empty images(bcs malloc(0) and other things) r=def- a=Jupeyy

Would be nicer, if the map loader would check the map for such things, but since the backend works with the image data and assumes its valid, this prevents crashes.

Co-authored-by: Jupeyy <jupjopjap@gmail.com>
2020-09-15 20:31:44 +00:00
..
backend_sdl.cpp Use POT texture when resizing, when NOTP is not supported 2020-09-14 22:12:58 +02:00
backend_sdl.h Remove rescale function, always use resize 2020-09-14 21:30:25 +02:00
client.cpp Merge #2814 #2818 2020-09-15 17:16:21 +00:00
client.h Merge branch 'master' into pr-start 2020-09-11 14:25:50 +02:00
demoedit.cpp should be thread safe now + moved demoedit to a new file 2019-05-31 20:42:28 +02:00
demoedit.h fix 2019-06-05 19:36:45 +02:00
friends.cpp Inconvenience for windows 2019-04-26 22:36:49 +03:00
friends.h Improve friends and foes feature 2015-07-28 16:13:29 +02:00
graphics_threaded.cpp Don't allow malloc on empty images 2020-09-15 22:23:36 +02:00
graphics_threaded.h Merge branch 'master' into pr-start 2020-09-11 14:25:50 +02:00
http.cpp Allow different timeouts for different downloads 2020-09-04 19:58:32 +02:00
http.h Allow different timeouts for different downloads 2020-09-04 19:58:32 +02:00
input.cpp Revert "Revert & use "str_utf8_truncate" instead" 2020-09-06 20:54:57 +01:00
input.h Enable -Wextra and -Wformat=2 2017-07-27 20:38:17 +02:00
keynames.h Use scancodes instead of keycodes for input (fixes #796, please test) 2017-07-21 19:53:49 +02:00
notifications.cpp Libnotify support for linux client (#2099) 2020-04-14 17:53:53 +02:00
notifications.h Libnotify support for linux client (#2099) 2020-04-14 17:53:53 +02:00
opengl_sl.cpp Revert "Revert Jupeyy's OpenGL changes" 2020-08-29 12:10:53 +02:00
opengl_sl.h Revert "Revert Jupeyy's OpenGL changes" 2020-08-29 12:10:53 +02:00
opengl_sl_program.cpp Revert "Revert Jupeyy's OpenGL changes" 2020-08-29 12:10:53 +02:00
opengl_sl_program.h Revert "Revert Jupeyy's OpenGL changes" 2020-08-29 12:10:53 +02:00
serverbrowser.cpp Merge #2715 2020-09-03 01:37:37 +00:00
serverbrowser.h Sort servers by a combination of players and ping as default 2020-08-24 23:25:45 +02:00
sound.cpp Use (u)int64 from system.h instead of (u)int64_t from cstdint 2020-07-09 13:55:28 +02:00
sound.h Try to find external GLEW, pnglite and Wavpack 2018-02-12 23:29:45 +01:00
steam.cpp Allow joining and inviting others via Steam friend list while ingame 2020-09-06 17:08:38 +02:00
text.cpp Merge #2814 #2818 2020-09-15 17:16:21 +00:00
updater.cpp Allow different timeouts for different downloads 2020-09-04 19:58:32 +02:00
updater.h use pid in file names of temporary files 2020-02-12 23:14:30 +01:00
video.cpp Bundle FFmpeg for everything 2020-09-07 07:04:29 +02:00
video.h Use (u)int64 from system.h instead of (u)int64_t from cstdint 2020-07-09 13:55:28 +02:00