mirror of
https://github.com/ddnet/ddnet.git
synced 2024-11-10 01:58:19 +00:00
ebb2e4253d
Port the line input (UI edit boxes, chat, console) and Input Method Editor (IME) support from upstream. Closes #4397. General ------------------------------ Fix issues with the text input. Closes #4346. Closes #4524. Word skipping (when holding Ctrl) is overhauled to be consistent with the Windows / Firefox experience that I took as reference. Improve usability by not blinking (i.e. always rendering) the caret shortly after is has been moved. UI text input ------------------------------ Fix inconsistent mouse-based left and right scrolling (closes #4347). Support smooth left and right scrolling. Chat ------------------------------ Support keyboard-based text selection of the chat input. Mouse-based selection could be support in the future when we decide to add something like an ingame UI cursor. Support smooth up and down scrolling of the chat input, removing the old hack that offsets the input string to simulate scrolling. Console ------------------------------ Also support mouse-based text selection of the command input. Only text from either the command input or the console log can be selected at the same time. This ensures that Ctrl+C will always copy the text that is currently visually selected in the console. Check for Ctrl+C input event in event handler instead of in render function, to hopefully fix the issue that copying does not work sometimes (closes #5974 until further notice). When Ctrl+C is used to copy text from the console log, the selection is cleared. This should make it more clear when text was copied from the log. Fix an issue that was preventing the console log selection from being cleared, when all log lines are selected. Remove Ctrl+A/E hotkeys that move cursor to beginning/end respectively. Ctrl+A now selectes all text like for all other inputs. Home and End keys can still be used to go the beginning and end. Remove Ctrl+U/K hotkeys that clear everything before/after the cursor respectively. Hold shift and use Home/End to select everything instead. IME support ------------------------------ Render list of IME candidates in the client on Windows, so the candidate list can also be viewed in fullscreen mode. There is no API available to retrieve a candidate list on the other operating systems. Improve composition rendering by underlining the composition text instead of putting it in square brackets. Track active input globally to properly activate and deactivate IME through the SDL functions. Closes #1030. Closes #1008. Password rendering ------------------------------ Fix rendering of passwords containing unicode. Instead of rendering one star character for each UTF-8 `char`, render on star for every unicode codepoint. Show the composition text also for passwords. Without seeing the composition text it's hard to type a password containing those characters. The candidate window exposes the composition anyway. If you don't want to expose your password this way, e.g. while streaming, you could: 1. Use a latin password and switch off the IME for the password input with the IME hotkey. 2. Blank your screen with an external program while you are streaming and entering passwords. 3. Use binds to authenticate in rcon or to set the server browser password. Refactoring ------------------------------ Move all text input logic and general rendering to `CLineInput`. A `CLineInput` is associated with a particular `char` buffer given as a pointer either in the constructor or with `SetBuffer`. The maximum byte size of the buffer must also be specified. The maximum length in unicode codepoints can also be specified separately (e.g. on upstream, name are limited by the number of unicode codepoints instead). Add `CLineInputBuffered`, which is a `CLineInput` that own a `char` buffer of a fixed size, which is specified as a template argument. As `CLineInput` does not own a buffer anymore, this reduces duplicate code for line inputs that need their own buffer. Add `CLineInputNumber` which has additional convenience functions to consider the text as an `int` or `float`, to reduce duplicate code in those cases. In the future we could also add an input filter function so that only numbers can be entered in the number input. Add `CLineInput::SetClipboardLineCallback` to handle the case that multiple lines of text are pasted into a lineinput. This reduces duplicate code, as this behavior was previously implemented separately for chat and console. The behavior is also fixed to be consistent with the console on Windows, so the first line being pasted edits the current input text and then sends it instead of being sent on its own without the existing input text. Add `CalcFontSizeAndBoundingBox` to UI to reduce duplicate code. Expose `CalcAlignedCursorPos` as static member function to reuse it for line input. Dispatch input events to UI inputs through the event handler instead of storing them in a duplicate buffer. Use `size_t` for line input cursor position, length etc. and for `str_utf8_stats`. Add `IButtonColorFunction` to UI to describe a functions that defines colors for the Default, Active and Hovered states of UI elements. Add some default button color functions. Use button color function to reduce duplicate code in scrollbar rendering. Use `vec2` instead of two `floats` to represent the mouse positions in the text renderer. Remove `CaretPosition` again, as it does not calculate the correct Y position near line breaks due to the wrapping being different when not rendering the entire string. Instead, calculate the exact caret position when rending a text container and store the caret position in the text cursor for later use. IME usage guide (Windows) ------------------------------ 1. Install the respective language and the Microsoft-IME keyboard (e.g. for Chinese, Japanese or Korean). 2. Launch the game (or a text editor to first try out the IME). Note that Windows may track the input language separately for every application. You can change this in the Windows input settings so the input language is changed globally. 2. Switch the input language using the hotkey Windows+Space or another hotkey that you configured in the Windows input settings (Alt+Shift is the default, but you should consider disabling it, to avoid accidentally changing the input language while playing). 3. Switch from Latin/English input mode to the respective asian input mode. - Chinese: Use Ctrl+Space to switch between English and Chinese input mode. You can change this hotkey in the IME's settings. - Japanese: Use Ctrl+Space to switch between Alphanumeric and Hiragana/Katakana input mode. You can change this hotkey in the IME's settings. - Korean: Use Right Alt to switch between English and Hangul input mode. You cannot change this hotkey as of yet. - Note that the input mode is also tracked per application, but there is no setting to change this behavior as far as I know, so you'll need to switch for every application separately. 4. Start typing. The underlined text is the current composition text. While a composition is active, you can only edit the composition text. Confirm the composition with Space or by selecting a candidate from the candidate list with the arrow keys. Cancel the composition with Escape or by using Backspace to delete the composition text. Note that not all languages offer a candidate list. SDL version-specific issues ------------------------------ - 2.26.5, 2.24.2, 2.0.22: IME candidates work. But there are minor bugs when moving the composition cursor. - 2.0.18, 2.0.20: IME candidates work. - 2.0.16 (our current version): IME candidates cannot be determined with Windows API. Windows tries to draw the composition window like before, so this does not work in fullscreen mode. - 2.0.8 (upstream 0.7): IME candidates work. But this SDL version is too old for us.
3367 lines
101 KiB
CMake
3367 lines
101 KiB
CMake
cmake_minimum_required(VERSION 2.8.12...3.19.1)
|
||
if(CMAKE_VERSION VERSION_LESS 3.12)
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cmake_policy(VERSION ${CMAKE_VERSION})
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||
endif()
|
||
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||
set(CMAKE_OSX_DEPLOYMENT_TARGET 10.13 CACHE INTERNAL "Minimum macOS deployment version")
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||
if(CMAKE_OSX_DEPLOYMENT_TARGET VERSION_LESS 10.13)
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message(WARNING "Building for macOS < 10.13 is not supported")
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||
endif()
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||
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||
file(STRINGS src/game/version.h VERSION_LINE
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LIMIT_COUNT 1
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||
REGEX "^#define GAME_RELEASE_VERSION "
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)
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||
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||
if(VERSION_LINE MATCHES "\"([0-9]+)\\.([0-9]+)\\.([0-9]+)\"")
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||
set(VERSION_MAJOR ${CMAKE_MATCH_1})
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set(VERSION_MINOR ${CMAKE_MATCH_2})
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||
set(VERSION_PATCH ${CMAKE_MATCH_3})
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||
elseif(VERSION_LINE MATCHES "\"([0-9]+)\\.([0-9]+)\"")
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||
set(VERSION_MAJOR ${CMAKE_MATCH_1})
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||
set(VERSION_MINOR ${CMAKE_MATCH_2})
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||
set(VERSION_PATCH "0")
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||
else()
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||
message(FATAL_ERROR "Couldn't parse version from src/game/version.h")
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||
endif()
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||
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||
# Extra support for CMake pre-3.0
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||
if(NOT POLICY CMP0048)
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||
set(PROJECT_VERSION_MAJOR ${VERSION_MAJOR})
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||
set(PROJECT_VERSION_MINOR ${VERSION_MINOR})
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||
set(PROJECT_VERSION_PATCH ${VERSION_PATCH})
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||
if(VERSION_PATCH STREQUAL "0")
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||
set(PROJECT_VERSION ${VERSION_MAJOR}.${VERSION_MINOR})
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||
else()
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||
set(PROJECT_VERSION ${VERSION_MAJOR}.${VERSION_MINOR}.${VERSION_PATCH})
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||
endif()
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||
endif()
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||
if(VERSION_PATCH STREQUAL "0")
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project(DDNet VERSION ${VERSION_MAJOR}.${VERSION_MINOR})
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else()
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||
project(DDNet VERSION ${VERSION_MAJOR}.${VERSION_MINOR}.${VERSION_PATCH})
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||
endif()
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||
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||
set(ORIGINAL_CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH})
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||
set(ORIGINAL_CMAKE_REQUIRED_INCLUDES ${CMAKE_REQUIRED_INCLUDES})
|
||
set(ORIGINAL_CMAKE_REQUIRED_LIBRARIES ${CMAKE_REQUIRED_LIBRARIES})
|
||
set(OWN_CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} ${PROJECT_SOURCE_DIR}/cmake)
|
||
set(CMAKE_MODULE_PATH ${OWN_CMAKE_MODULE_PATH})
|
||
|
||
if(CMAKE_SIZEOF_VOID_P EQUAL 4)
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||
set(TARGET_BITS "32")
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||
else()
|
||
set(TARGET_BITS "64")
|
||
endif()
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||
|
||
if("${CMAKE_SYSTEM_PROCESSOR}" MATCHES "arm" OR "${CMAKE_SYSTEM_PROCESSOR}" MATCHES "aarch64")
|
||
if(TARGET_BITS STREQUAL "32")
|
||
set(TARGET_CPU_ARCHITECTURE "arm")
|
||
else()
|
||
set(TARGET_CPU_ARCHITECTURE "arm64")
|
||
endif()
|
||
else()
|
||
if(TARGET_BITS STREQUAL "32")
|
||
set(TARGET_CPU_ARCHITECTURE "x86")
|
||
else()
|
||
set(TARGET_CPU_ARCHITECTURE "x86_64")
|
||
endif()
|
||
endif()
|
||
|
||
if(CMAKE_SYSTEM_NAME STREQUAL "Windows")
|
||
set(TARGET_OS "windows")
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||
elseif(CMAKE_SYSTEM_NAME STREQUAL "Linux" OR CMAKE_SYSTEM_NAME STREQUAL "Emscripten")
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||
set(TARGET_OS "linux")
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||
elseif(CMAKE_SYSTEM_NAME STREQUAL "Darwin")
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||
set(TARGET_OS "mac")
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||
elseif(CMAKE_SYSTEM_NAME STREQUAL "Haiku")
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||
set(TARGET_OS "haiku")
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||
elseif(CMAKE_SYSTEM_NAME STREQUAL "Android")
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||
set(TARGET_OS "android")
|
||
endif()
|
||
|
||
include(CheckCCompilerFlag)
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||
include(CheckCXXCompilerFlag)
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||
if(CMAKE_VERSION VERSION_GREATER_EQUAL 3.18)
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||
include(CheckLinkerFlag)
|
||
endif()
|
||
include(CheckSymbolExists)
|
||
if(NOT (CMAKE_SYSTEM_NAME STREQUAL "Emscripten"))
|
||
include(CheckAtomic)
|
||
endif()
|
||
|
||
check_symbol_exists(__i386 "" TARGET_ARCH_X86_i386)
|
||
if(TARGET_ARCH_X86_i386)
|
||
set(TARGET_ARCH x86)
|
||
else()
|
||
set(TARGET_ARCH)
|
||
endif()
|
||
|
||
set(AUTO_DEPENDENCIES_DEFAULT OFF)
|
||
|
||
set(AUTO_VULKAN_BACKEND ON)
|
||
if(TARGET_OS STREQUAL "windows")
|
||
set(AUTO_DEPENDENCIES_DEFAULT ON)
|
||
if(TARGET_CPU_ARCHITECTURE STREQUAL "x86")
|
||
set(AUTO_VULKAN_BACKEND OFF)
|
||
endif()
|
||
elseif(TARGET_OS STREQUAL "mac")
|
||
set(AUTO_VULKAN_BACKEND OFF)
|
||
endif()
|
||
|
||
option(WEBSOCKETS "Enable websockets support" OFF)
|
||
option(MYSQL "Enable mysql support" OFF)
|
||
option(TEST_MYSQL "Test mysql support in unit tests (also sets -DMYSQL=ON)" OFF)
|
||
option(AUTOUPDATE "Enable the autoupdater" OFF)
|
||
option(INFORM_UPDATE "Inform about available updates" ON)
|
||
option(VIDEORECORDER "Enable video recording support via FFmpeg" ON)
|
||
option(UPNP "Enable UPnP support" OFF)
|
||
option(ANTIBOT "Enable support for a dynamic anticheat library (not provided, see src/antibot for interface if you want to implement your own)" OFF)
|
||
option(HEADLESS_CLIENT "Build the client without graphics" OFF)
|
||
option(CLIENT "Compile client" ON)
|
||
option(SERVER "Compile server" ON)
|
||
option(TOOLS "Compile tools" ON)
|
||
option(DOWNLOAD_GTEST "Download and compile GTest" ${AUTO_DEPENDENCIES_DEFAULT})
|
||
option(STEAM "Build the Steam release version" OFF)
|
||
option(DISCORD "Enable Discord rich presence support" OFF)
|
||
option(DISCORD_DYNAMIC "Enable discovering Discord rich presence libraries at runtime (Linux only)" OFF)
|
||
option(PREFER_BUNDLED_LIBS "Prefer bundled libraries over system libraries" ${AUTO_DEPENDENCIES_DEFAULT})
|
||
option(DEV "Don't generate stuff necessary for packaging" OFF)
|
||
option(VULKAN "Enable the vulkan backend" ${AUTO_VULKAN_BACKEND})
|
||
|
||
option(EXCEPTION_HANDLING "Enable exception handling (only works with Windows as of now)" OFF)
|
||
option(IPO "Enable interprocedural optimizations" OFF)
|
||
option(FUSE_LD "Linker to use" OFF)
|
||
option(SECURITY_COMPILER_FLAGS "Whether to set security-relevant compiler flags like -D_FORTIFY_SOURCE=2 and -fstack-protector-all" ON)
|
||
|
||
if(CMAKE_SYSTEM_NAME STREQUAL "Emscripten")
|
||
include(${PROJECT_SOURCE_DIR}/cmake/toolchains/Emscripten.toolchain)
|
||
endif()
|
||
|
||
if(TEST_MYSQL)
|
||
set(MYSQL ON)
|
||
endif()
|
||
|
||
# Set version if not explicitly set
|
||
if(NOT VERSION)
|
||
set(VERSION ${PROJECT_VERSION})
|
||
endif()
|
||
|
||
set(OpenGL_GL_PREFERENCE LEGACY)
|
||
|
||
# Set the default build type to Release
|
||
if(NOT(CMAKE_BUILD_TYPE))
|
||
if(NOT(DEV))
|
||
set(CMAKE_BUILD_TYPE Release)
|
||
else()
|
||
set(CMAKE_BUILD_TYPE Debug)
|
||
endif()
|
||
endif()
|
||
|
||
if(NOT(CMAKE_BUILD_TYPE MATCHES "^(Release|Debug|RelWithDebInfo|MinSizeRel)$"))
|
||
message(WARNING "Unknown CMAKE_BUILD_TYPE, should be one of Release, Debug, RelWithDebInfo or MinSizeRel")
|
||
endif()
|
||
|
||
set(DBG $<OR:$<CONFIG:Debug>,$<CONFIG:RelWithDebInfo>>)
|
||
|
||
if(IPO)
|
||
if(CMAKE_VERSION VERSION_GREATER 3.9)
|
||
include(CheckIPOSupported)
|
||
check_ipo_supported(RESULT ipo_supported OUTPUT ipo_output)
|
||
if(ipo_supported)
|
||
message(STATUS "IPO is enabled")
|
||
set(ENABLE_IPO TRUE)
|
||
else()
|
||
message(WARNING "IPO is not supported: ${ipo_output}")
|
||
endif()
|
||
else()
|
||
message(WARNING "IPO enablement requires CMake 3.9+")
|
||
endif()
|
||
endif()
|
||
|
||
if(CMAKE_VERSION VERSION_LESS 3.0)
|
||
configure_file(src/game/version.h vd.h)
|
||
else()
|
||
set_property(DIRECTORY APPEND PROPERTY CMAKE_CONFIGURE_DEPENDS
|
||
src/game/version.h
|
||
)
|
||
endif()
|
||
|
||
set(SERVER_EXECUTABLE DDNet-Server CACHE STRING "Name of the built server executable")
|
||
set(CLIENT_EXECUTABLE DDNet CACHE STRING "Name of the build client executable")
|
||
|
||
########################################################################
|
||
# Compiler flags
|
||
########################################################################
|
||
|
||
function(add_c_compiler_flag_if_supported VARIABLE FLAG)
|
||
if(ARGC GREATER 2)
|
||
set(CHECKED_FLAG "${ARGV2}")
|
||
else()
|
||
set(CHECKED_FLAG "${FLAG}")
|
||
endif()
|
||
string(REGEX REPLACE "[^A-Za-z0-9]" "_" CONFIG_VARIABLE "FLAG_SUPPORTED${CHECKED_FLAG}")
|
||
check_c_compiler_flag("${CHECKED_FLAG}" ${CONFIG_VARIABLE})
|
||
if(${CONFIG_VARIABLE})
|
||
if(${VARIABLE})
|
||
set("${VARIABLE}" "${${VARIABLE}};${FLAG}" PARENT_SCOPE)
|
||
else()
|
||
set("${VARIABLE}" "${FLAG}" PARENT_SCOPE)
|
||
endif()
|
||
endif()
|
||
endfunction()
|
||
|
||
function(add_cxx_compiler_flag_if_supported VARIABLE FLAG)
|
||
if(ARGC GREATER 2)
|
||
set(CHECKED_FLAG "${ARGV2}")
|
||
else()
|
||
set(CHECKED_FLAG "${FLAG}")
|
||
endif()
|
||
string(REGEX REPLACE "[^A-Za-z0-9]" "_" CONFIG_VARIABLE "FLAG_SUPPORTED${CHECKED_FLAG}")
|
||
check_cxx_compiler_flag("${CHECKED_FLAG}" ${CONFIG_VARIABLE})
|
||
if(${CONFIG_VARIABLE})
|
||
if(${VARIABLE})
|
||
set("${VARIABLE}" "${${VARIABLE}};${FLAG}" PARENT_SCOPE)
|
||
else()
|
||
set("${VARIABLE}" "${FLAG}" PARENT_SCOPE)
|
||
endif()
|
||
endif()
|
||
endfunction()
|
||
|
||
function(add_linker_flag_if_supported VARIABLE FLAG)
|
||
if(ARGC GREATER 2)
|
||
set(CHECKED_FLAG "${ARGV2}")
|
||
else()
|
||
set(CHECKED_FLAG "${FLAG}")
|
||
endif()
|
||
string(REGEX REPLACE "[^A-Za-z0-9]" "_" CONFIG_VARIABLE "FLAG_SUPPORTED${CHECKED_FLAG}")
|
||
if(CMAKE_VERSION VERSION_LESS 3.18)
|
||
set(${CONFIG_VARIABLE} OFF)
|
||
else()
|
||
check_linker_flag(C "${CHECKED_FLAG}" ${CONFIG_VARIABLE})
|
||
endif()
|
||
if(${CONFIG_VARIABLE})
|
||
if(${VARIABLE})
|
||
set("${VARIABLE}" "${${VARIABLE}};${FLAG}" PARENT_SCOPE)
|
||
else()
|
||
set("${VARIABLE}" "${FLAG}" PARENT_SCOPE)
|
||
endif()
|
||
endif()
|
||
endfunction()
|
||
|
||
# Force compiler colors on when using ninja. Ninja filters the colors out when
|
||
# it's not printing to a terminal on its own.
|
||
if(CMAKE_GENERATOR STREQUAL "Ninja")
|
||
add_cxx_compiler_flag_if_supported(OUR_FLAGS -fdiagnostics-color=always)
|
||
add_cxx_compiler_flag_if_supported(OUR_FLAGS -fcolor-diagnostics)
|
||
endif()
|
||
|
||
if(NOT MSVC AND NOT HAIKU)
|
||
if(NOT TARGET_OS STREQUAL "mac")
|
||
if(NOT FUSE_LD STREQUAL OFF)
|
||
add_linker_flag_if_supported(OUR_FLAGS_LINK -fuse-ld=${FUSE_LD})
|
||
if(FLAG_SUPPORTED_fuse_ld_${FUSE_LD})
|
||
message(STATUS "Using ${FUSE_LD} linker")
|
||
endif()
|
||
else()
|
||
if(CMAKE_CXX_COMPILER_ID STREQUAL "Clang" OR NOT ENABLE_IPO)
|
||
# GCC+LTO: pthread_create has failed: Resource temporarily unavailable
|
||
add_linker_flag_if_supported(OUR_FLAGS_LINK -fuse-ld=mold)
|
||
if(FLAG_SUPPORTED_fuse_ld_mold)
|
||
message(STATUS "Using mold linker")
|
||
else()
|
||
# Does not support GCC+LTO
|
||
add_linker_flag_if_supported(OUR_FLAGS_LINK -fuse-ld=lld)
|
||
if(FLAG_SUPPORTED_fuse_ld_lld)
|
||
message(STATUS "Using lld linker")
|
||
else()
|
||
add_linker_flag_if_supported(OUR_FLAGS_LINK -fuse-ld=gold)
|
||
if(FLAG_SUPPORTED_fuse_ld_gold)
|
||
message(STATUS "Using gold linker")
|
||
endif()
|
||
endif()
|
||
endif()
|
||
else()
|
||
add_linker_flag_if_supported(OUR_FLAGS_LINK -fuse-ld=gold)
|
||
if(FLAG_SUPPORTED_fuse_ld_gold)
|
||
message(STATUS "Using gold linker")
|
||
endif()
|
||
endif()
|
||
endif()
|
||
endif()
|
||
|
||
if(CMAKE_VERSION VERSION_LESS 3.1 OR TARGET_OS STREQUAL "mac")
|
||
add_cxx_compiler_flag_if_supported(OUR_FLAGS_OWN -std=gnu++17)
|
||
endif()
|
||
|
||
if(NOT SECURITY_COMPILER_FLAGS STREQUAL OFF)
|
||
# Protect the stack pointer.
|
||
# -fstack-protector-all doesn't work on MinGW.
|
||
add_cxx_compiler_flag_if_supported(OUR_FLAGS -fstack-protector-all)
|
||
endif()
|
||
|
||
# Disable exceptions as DDNet does not use them.
|
||
add_cxx_compiler_flag_if_supported(OUR_FLAGS -fno-exceptions)
|
||
|
||
# Inaccurate floating point numbers cause problems on mingw-w64-gcc when
|
||
# compiling for x86, might cause problems elsewhere. So don't store floats
|
||
# in registers but keep them at higher accuracy.
|
||
if(TARGET_ARCH STREQUAL "x86")
|
||
add_cxx_compiler_flag_if_supported(OUR_FLAGS -ffloat-store)
|
||
endif()
|
||
|
||
# Don't insert timestamps into PEs to keep the build reproducible.
|
||
if(TARGET_OS STREQUAL "windows")
|
||
add_cxx_compiler_flag_if_supported(OUR_FLAGS_LINK -Wl,--no-insert-timestamp)
|
||
endif()
|
||
|
||
if(TARGET_OS STREQUAL "mac")
|
||
add_cxx_compiler_flag_if_supported(OUR_FLAGS -stdlib=libc++)
|
||
endif()
|
||
|
||
if(EXCEPTION_HANDLING)
|
||
add_cxx_compiler_flag_if_supported(OUR_FLAGS -DCONF_EXCEPTION_HANDLING)
|
||
# use the frame pointer (frame pointer usage is disabled by default in
|
||
# some architectures like x86_64 and for some optimization levels; and it
|
||
# may be impossible to walk the call stack without it)
|
||
add_cxx_compiler_flag_if_supported(OUR_FLAGS -fno-omit-frame-pointer)
|
||
endif()
|
||
|
||
add_cxx_compiler_flag_if_supported(OUR_FLAGS_OWN -Wall)
|
||
if(CMAKE_VERSION VERSION_GREATER 3.3 OR CMAKE_VERSION VERSION_EQUAL 3.3)
|
||
add_cxx_compiler_flag_if_supported(OUR_FLAGS_OWN
|
||
$<$<COMPILE_LANGUAGE:C>:-Wdeclaration-after-statement>
|
||
-Wdeclaration-after-statement
|
||
)
|
||
endif()
|
||
add_cxx_compiler_flag_if_supported(OUR_FLAGS_OWN -Wextra)
|
||
add_cxx_compiler_flag_if_supported(OUR_FLAGS_OWN -Wno-psabi) # parameter passing for argument of type ‘__gnu_cxx::__normal_iterator<CCommandProcessorFragment_Vulkan::SMemoryBlock<1>*, std::vector<CCommandProcessorFragment_Vulkan::SMemoryBlock<1>, std::allocator<CCommandProcessorFragment_Vulkan::SMemoryBlock<1> > > >’ changed in GCC 7.1
|
||
add_cxx_compiler_flag_if_supported(OUR_FLAGS_OWN -Wno-unused-parameter)
|
||
add_cxx_compiler_flag_if_supported(OUR_FLAGS_OWN -Wno-missing-field-initializers)
|
||
add_cxx_compiler_flag_if_supported(OUR_FLAGS_OWN -Wformat=2) # Warn about format strings.
|
||
add_c_compiler_flag_if_supported(OUR_FLAGS_DEP -Wno-implicit-function-declaration)
|
||
add_cxx_compiler_flag_if_supported(OUR_FLAGS_OWN -Wno-nullability-completeness) # Mac OS build on github
|
||
add_cxx_compiler_flag_if_supported(OUR_FLAGS_OWN -Wduplicated-cond)
|
||
add_cxx_compiler_flag_if_supported(OUR_FLAGS_OWN -Wduplicated-branches)
|
||
add_cxx_compiler_flag_if_supported(OUR_FLAGS_OWN -Wlogical-op)
|
||
add_cxx_compiler_flag_if_supported(OUR_FLAGS_OWN -Wrestrict)
|
||
add_cxx_compiler_flag_if_supported(OUR_FLAGS_OWN -Wshadow-all) # clang
|
||
add_cxx_compiler_flag_if_supported(OUR_FLAGS_OWN -Wshadow=global) # gcc
|
||
add_cxx_compiler_flag_if_supported(OUR_FLAGS_OWN -Wthread-safety)
|
||
add_cxx_compiler_flag_if_supported(OUR_FLAGS_OWN -Wthread-safety-negative)
|
||
add_cxx_compiler_flag_if_supported(OUR_FLAGS_OWN -Wsuggest-override)
|
||
add_linker_flag_if_supported(OUR_FLAGS_LINK -Wno-alloc-size-larger-than) # save.cpp with LTO
|
||
# add_cxx_compiler_flag_if_supported(OUR_FLAGS_OWN -Wdouble-promotion) # Many occurrences
|
||
# add_cxx_compiler_flag_if_supported(OUR_FLAGS_OWN -Wnull-dereference) # Many occurrences
|
||
# add_cxx_compiler_flag_if_supported(OUR_FLAGS_OWN -Wuseless-cast) # TODO: Enable for C++ code except gtest
|
||
endif()
|
||
|
||
if(MSVC)
|
||
if(EXCEPTION_HANDLING)
|
||
add_cxx_compiler_flag_if_supported(OUR_FLAGS /DCONF_EXCEPTION_HANDLING)
|
||
endif()
|
||
endif()
|
||
|
||
if(NOT MSVC AND NOT HAIKU AND NOT SECURITY_COMPILER_FLAGS STREQUAL OFF)
|
||
check_c_compiler_flag("-O2;-Wp,-Werror;-D_FORTIFY_SOURCE=2" DEFINE_FORTIFY_SOURCE) # Some distributions define _FORTIFY_SOURCE by themselves.
|
||
endif()
|
||
|
||
########################################################################
|
||
# COMMON FUNCTIONS
|
||
########################################################################
|
||
|
||
function(set_glob VAR GLOBBING EXTS DIRECTORY) # ...
|
||
set(GLOBS)
|
||
foreach(ext ${EXTS})
|
||
list(APPEND GLOBS "${DIRECTORY}/*.${ext}")
|
||
endforeach()
|
||
file(${GLOBBING} GLOB_RESULT ${GLOBS})
|
||
list(SORT GLOB_RESULT)
|
||
set(FILES)
|
||
foreach(file ${ARGN})
|
||
list(APPEND FILES "${PROJECT_SOURCE_DIR}/${DIRECTORY}/${file}")
|
||
endforeach()
|
||
|
||
if(NOT FILES STREQUAL GLOB_RESULT)
|
||
message(AUTHOR_WARNING "${VAR} does not contain every file from directory ${DIRECTORY}")
|
||
set(LIST_BUT_NOT_GLOB)
|
||
if(POLICY CMP0057)
|
||
cmake_policy(SET CMP0057 NEW)
|
||
foreach(file ${FILES})
|
||
if(NOT file IN_LIST GLOB_RESULT)
|
||
list(APPEND LIST_BUT_NOT_GLOB ${file})
|
||
endif()
|
||
endforeach()
|
||
if(LIST_BUT_NOT_GLOB)
|
||
message(AUTHOR_WARNING "Entries only present in ${VAR}: ${LIST_BUT_NOT_GLOB}")
|
||
endif()
|
||
set(GLOB_BUT_NOT_LIST)
|
||
foreach(file ${GLOB_RESULT})
|
||
if(NOT file IN_LIST FILES)
|
||
list(APPEND GLOB_BUT_NOT_LIST ${file})
|
||
endif()
|
||
endforeach()
|
||
if(GLOB_BUT_NOT_LIST)
|
||
message(AUTHOR_WARNING "Entries only present in ${DIRECTORY}: ${GLOB_BUT_NOT_LIST}")
|
||
endif()
|
||
if(NOT LIST_BUT_NOT_GLOB AND NOT GLOB_BUT_NOT_LIST)
|
||
message(AUTHOR_WARNING "${VAR} is not alphabetically sorted")
|
||
endif()
|
||
endif()
|
||
endif()
|
||
|
||
set(${VAR} ${FILES} PARENT_SCOPE)
|
||
endfunction()
|
||
|
||
function(set_src VAR GLOBBING DIRECTORY) # ...
|
||
set_glob(${VAR} ${GLOBBING} "c;cpp;h" ${DIRECTORY} ${ARGN})
|
||
set(${VAR} ${${VAR}} PARENT_SCOPE)
|
||
set(CHECKSUM_SRC ${CHECKSUM_SRC} ${${VAR}} PARENT_SCOPE)
|
||
endfunction()
|
||
set(CHECKSUM_SRC)
|
||
|
||
function(set_own_rpath TARGET)
|
||
if(NOT TARGET_OS STREQUAL "windows" AND NOT TARGET_OS STREQUAL "mac")
|
||
if(CMAKE_VERSION VERSION_GREATER 3.8 OR CMAKE_VERSION VERSION_EQUAL 3.8)
|
||
set_property(TARGET ${TARGET} PROPERTY BUILD_RPATH "$ORIGIN")
|
||
endif()
|
||
set_property(TARGET ${TARGET} PROPERTY INSTALL_RPATH "$ORIGIN/../lib/ddnet")
|
||
endif()
|
||
endfunction()
|
||
|
||
if(NOT TARGET_OS STREQUAL "windows" AND NOT TARGET_OS STREQUAL "mac" AND CMAKE_VERSION VERSION_LESS 3.8)
|
||
if((CLIENT AND (STEAM OR DISCORD_DYNAMIC)) OR ANTIBOT)
|
||
message(STATUS "Can't set BUILD_RPATH in CMake before 3.8, pass -Wl,-rpath,'$ORIGIN' manually if you wish to emulate this. Or just install a newer version of CMake...")
|
||
endif()
|
||
endif()
|
||
|
||
########################################################################
|
||
# INITIALIZE TARGET LISTS
|
||
########################################################################
|
||
|
||
set(TARGETS_OWN)
|
||
set(TARGETS_DEP)
|
||
|
||
set(TARGETS_LINK) # Targets with a linking stage.
|
||
|
||
########################################################################
|
||
# DEPENDENCIES
|
||
########################################################################
|
||
|
||
if((CMAKE_OSX_ARCHITECTURES STREQUAL "arm64;x86_64" OR CMAKE_OSX_ARCHITECTURES STREQUAL "x86_64;arm64") AND TARGET_OS STREQUAL "mac")
|
||
set(FAT ON)
|
||
else()
|
||
set(FAT OFF)
|
||
endif()
|
||
|
||
if(FAT)
|
||
set(LIB_DIR "${TARGET_OS}/libfat")
|
||
elseif(CMAKE_SYSTEM_NAME STREQUAL "Emscripten")
|
||
set(LIB_DIR "webasm/libwasm")
|
||
elseif(TARGET_CPU_ARCHITECTURE STREQUAL "arm" OR TARGET_CPU_ARCHITECTURE STREQUAL "arm64")
|
||
set(LIB_DIR "${TARGET_OS}/lib${TARGET_CPU_ARCHITECTURE}")
|
||
else()
|
||
set(LIB_DIR "${TARGET_OS}/lib${TARGET_BITS}")
|
||
endif()
|
||
|
||
function(set_extra_dirs_lib VARIABLE NAME)
|
||
set("PATHS_${VARIABLE}_LIBDIR" PARENT_SCOPE)
|
||
set("HINTS_${VARIABLE}_LIBDIR" PARENT_SCOPE)
|
||
if(PREFER_BUNDLED_LIBS)
|
||
set(TYPE HINTS)
|
||
else()
|
||
set(TYPE PATHS)
|
||
endif()
|
||
if(TARGET_BITS AND TARGET_OS)
|
||
set(DIR "ddnet-libs/${NAME}/${LIB_DIR}")
|
||
set("${TYPE}_${VARIABLE}_LIBDIR" "${DIR}" PARENT_SCOPE)
|
||
set("EXTRA_${VARIABLE}_LIBDIR" "${DIR}" PARENT_SCOPE)
|
||
endif()
|
||
endfunction()
|
||
|
||
function(set_extra_dirs_include VARIABLE NAME LIBRARY)
|
||
set("PATHS_${VARIABLE}_INCLUDEDIR" PARENT_SCOPE)
|
||
set("HINTS_${VARIABLE}_INCLUDEDIR" PARENT_SCOPE)
|
||
is_bundled(IS_BUNDLED "${LIBRARY}")
|
||
if(IS_BUNDLED)
|
||
set(TMP_TARGET_OS ${TARGET_OS})
|
||
if(CMAKE_SYSTEM_NAME STREQUAL "Emscripten")
|
||
set(TMP_TARGET_OS webasm)
|
||
endif()
|
||
set("HINTS_${VARIABLE}_INCLUDEDIR" "ddnet-libs/${NAME}/include" "ddnet-libs/${NAME}/include/${TMP_TARGET_OS}" PARENT_SCOPE)
|
||
endif()
|
||
endfunction()
|
||
|
||
if(CMAKE_CROSSCOMPILING)
|
||
if(TARGET_OS STREQUAL "android" OR CMAKE_SYSTEM_NAME STREQUAL "Emscripten")
|
||
# be more aggressive with android toolchain
|
||
set(CROSSCOMPILING_NO_CMAKE_SYSTEM_PATH NO_CMAKE_SYSTEM_PATH NO_DEFAULT_PATH NO_CMAKE_FIND_ROOT_PATH)
|
||
else()
|
||
set(CROSSCOMPILING_NO_CMAKE_SYSTEM_PATH NO_CMAKE_SYSTEM_PATH)
|
||
endif()
|
||
else()
|
||
set(CROSSCOMPILING_NO_CMAKE_SYSTEM_PATH)
|
||
endif()
|
||
|
||
function(is_bundled VARIABLE PATH)
|
||
if(PATH)
|
||
string(FIND "${PATH}" "${PROJECT_SOURCE_DIR}" LOCAL_PATH_POS)
|
||
if(LOCAL_PATH_POS EQUAL 0 AND TARGET_BITS AND TARGET_OS)
|
||
set("${VARIABLE}" ON PARENT_SCOPE)
|
||
else()
|
||
set("${VARIABLE}" OFF PARENT_SCOPE)
|
||
endif()
|
||
else()
|
||
set("${VARIABLE}" OFF PARENT_SCOPE)
|
||
endif()
|
||
endfunction()
|
||
|
||
if(NOT CMAKE_CROSSCOMPILING)
|
||
# Check for PkgConfig once so all the other `find_package` calls can do it
|
||
# quietly.
|
||
find_package(PkgConfig)
|
||
endif()
|
||
if(TARGET_OS STREQUAL "android")
|
||
find_package(Android)
|
||
endif()
|
||
find_package(ZLIB)
|
||
find_package(Crypto)
|
||
find_package(Curl)
|
||
if(CLIENT AND VIDEORECORDER)
|
||
find_package(FFMPEG)
|
||
endif()
|
||
find_package(Freetype)
|
||
if(DOWNLOAD_GTEST)
|
||
find_package(Git)
|
||
endif()
|
||
if(NOT(TARGET_OS STREQUAL "android"))
|
||
find_package(GLEW)
|
||
endif()
|
||
find_package(GTest)
|
||
if(UPNP)
|
||
find_package(Miniupnpc)
|
||
endif()
|
||
if(MYSQL)
|
||
find_package(MySQL)
|
||
else()
|
||
set(MYSQL_LIBRARIES)
|
||
endif()
|
||
find_package(Ogg)
|
||
find_package(Opus)
|
||
find_package(Opusfile)
|
||
find_package(PNG)
|
||
find_package(PythonInterp 3)
|
||
find_package(Rust)
|
||
find_package(SDL2)
|
||
find_package(SQLite3)
|
||
if(DISCORD)
|
||
find_package(DiscordSdk)
|
||
endif()
|
||
if(UNIX)
|
||
# Use -pthread instead of -lpthread to draw dependencies other than libpthread
|
||
set(THREADS_PREFER_PTHREAD_FLAG TRUE)
|
||
endif()
|
||
find_package(Threads)
|
||
find_package(Wavpack)
|
||
if(WEBSOCKETS)
|
||
find_package(Websockets)
|
||
else()
|
||
set(WEBSOCKETS_LIBRARIES)
|
||
set(WEBSOCKETS_INCLUDE_DIRS)
|
||
endif()
|
||
|
||
if(EXCEPTION_HANDLING)
|
||
find_package(ExceptionHandling)
|
||
endif()
|
||
|
||
if(TARGET_OS AND TARGET_OS STREQUAL "mac")
|
||
find_program(CMAKE_OTOOL otool)
|
||
find_program(DMGBUILD dmgbuild)
|
||
endif()
|
||
|
||
set(VULKAN_SHADER_FILE_LIST "" CACHE STRING "Vulkan shader file list")
|
||
set(VULKAN_SHADER_FILE_SHA256 "" CACHE STRING "Vulkan shader file hash")
|
||
if(CLIENT AND VULKAN)
|
||
find_package(Vulkan)
|
||
include(cmake/BuildVulkanShaders.cmake)
|
||
else()
|
||
set(VULKAN_LIBRARIES)
|
||
set(VULKAN_INCLUDE_DIRS)
|
||
endif()
|
||
|
||
message(STATUS "******** ${CMAKE_PROJECT_NAME} ********")
|
||
set(TARGET "Target OS: ${TARGET_OS} ${CMAKE_SYSTEM_PROCESSOR}")
|
||
if(TARGET_OS STREQUAL "mac")
|
||
set(TARGET "${TARGET} (SDK: ${CMAKE_OSX_SYSROOT}, architectures: ${CMAKE_OSX_ARCHITECTURES})")
|
||
endif()
|
||
message(STATUS ${TARGET})
|
||
message(STATUS "Compiler: ${CMAKE_CXX_COMPILER}")
|
||
message(STATUS "Rust version: ${RUST_VERSION_STRING}")
|
||
message(STATUS "Build type: ${CMAKE_BUILD_TYPE}")
|
||
|
||
message(STATUS "Dependencies:")
|
||
function(show_dependency_status OUTPUT_NAME NAME)
|
||
if(${NAME}_FOUND)
|
||
if(${NAME}_BUNDLED)
|
||
message(STATUS " * ${OUTPUT_NAME} not found (using bundled version)")
|
||
else()
|
||
message(STATUS " * ${OUTPUT_NAME} found")
|
||
endif()
|
||
else()
|
||
message(STATUS " * ${OUTPUT_NAME} not found")
|
||
endif()
|
||
endfunction()
|
||
|
||
show_dependency_status("Curl" CURL)
|
||
if(TARGET_OS AND TARGET_OS STREQUAL "mac")
|
||
show_dependency_status("Dmg tools" DMGTOOLS)
|
||
endif()
|
||
if(CLIENT AND VIDEORECORDER)
|
||
show_dependency_status("FFmpeg" FFMPEG)
|
||
endif()
|
||
show_dependency_status("Freetype" FREETYPE)
|
||
if(DOWNLOAD_GTEST)
|
||
show_dependency_status("Git" GIT)
|
||
endif()
|
||
show_dependency_status("Glew" GLEW)
|
||
show_dependency_status("GTest" GTEST)
|
||
if(TARGET_OS AND TARGET_OS STREQUAL "mac")
|
||
show_dependency_status("Dmgbuild" DMGBUILD)
|
||
endif()
|
||
if(UPNP)
|
||
show_dependency_status("Miniupnpc" MINIUPNPC)
|
||
endif()
|
||
if(MYSQL)
|
||
show_dependency_status("MySQL" MYSQL)
|
||
endif()
|
||
show_dependency_status("Ogg" OGG)
|
||
show_dependency_status("OpenSSL Crypto" CRYPTO)
|
||
show_dependency_status("Opus" OPUS)
|
||
show_dependency_status("Opusfile" OPUSFILE)
|
||
show_dependency_status("PNG" PNG)
|
||
show_dependency_status("PythonInterp" PYTHONINTERP)
|
||
show_dependency_status("SDL2" SDL2)
|
||
show_dependency_status("SQLite3" SQLite3)
|
||
show_dependency_status("Wavpack" WAVPACK)
|
||
show_dependency_status("Zlib" ZLIB)
|
||
if(DISCORD)
|
||
show_dependency_status("DiscordSdk" DiscordSdk)
|
||
endif()
|
||
if(WEBSOCKETS)
|
||
show_dependency_status("Websockets" WEBSOCKETS)
|
||
endif()
|
||
|
||
if(CLIENT AND VULKAN)
|
||
show_dependency_status("Vulkan" VULKAN)
|
||
endif()
|
||
|
||
if(NOT(CURL_FOUND))
|
||
message(SEND_ERROR "You must install Curl to compile ${CMAKE_PROJECT_NAME}")
|
||
endif()
|
||
if(NOT(PYTHONINTERP_FOUND))
|
||
message(SEND_ERROR "You must install Python to compile ${CMAKE_PROJECT_NAME}")
|
||
endif()
|
||
if(NOT(RUST_FOUND))
|
||
message(SEND_ERROR "You must install Rust and Cargo to compile ${CMAKE_PROJECT_NAME}")
|
||
endif()
|
||
if(NOT(SQLite3_FOUND))
|
||
message(SEND_ERROR "You must install SQLite3 to compile ${CMAKE_PROJECT_NAME}")
|
||
endif()
|
||
|
||
if(MYSQL AND NOT(MYSQL_FOUND))
|
||
message(SEND_ERROR "You must install MySQL to compile the ${CMAKE_PROJECT_NAME} server with MySQL support")
|
||
endif()
|
||
|
||
if(WEBSOCKETS AND NOT(WEBSOCKETS_FOUND))
|
||
message(SEND_ERROR "You must install libwebsockets to compile the ${CMAKE_PROJECT_NAME} server with websocket support")
|
||
endif()
|
||
|
||
if(UPNP AND NOT(MINIUPNPC_FOUND))
|
||
message(SEND_ERROR "You must install miniupnpc to compile the ${CMAKE_PROJECT_NAME} server with UPnP support")
|
||
endif()
|
||
if(DISCORD AND NOT(DISCORDSDK_FOUND))
|
||
message(SEND_ERROR "You must install the Discord SDK to compile the ${CMAKE_PROJECT_NAME} client with Discord support")
|
||
endif()
|
||
if(DISCORD_DYNAMIC)
|
||
if(TARGET_OS STREQUAL "windows" OR TARGET_OS STREQUAL "mac")
|
||
message(SEND_ERROR "Dynamically loading the Discord SDK is only supported on Linux")
|
||
endif()
|
||
if(NOT DISCORD)
|
||
message(SEND_ERROR "You must enable the DISCORD flag if you want to link the Discord SDK")
|
||
endif()
|
||
endif()
|
||
if(NOT(PNG_FOUND))
|
||
message(SEND_ERROR "You must install libpng to compile ${CMAKE_PROJECT_NAME}")
|
||
endif()
|
||
if(CLIENT AND NOT(FREETYPE_FOUND))
|
||
message(SEND_ERROR "You must install Freetype to compile the ${CMAKE_PROJECT_NAME} client")
|
||
endif()
|
||
if(CLIENT AND NOT(OGG_FOUND))
|
||
message(SEND_ERROR "You must install Ogg to compile the ${CMAKE_PROJECT_NAME} client")
|
||
endif()
|
||
if(CLIENT AND NOT(OPUS_FOUND))
|
||
message(SEND_ERROR "You must install Opus to compile the ${CMAKE_PROJECT_NAME} client")
|
||
endif()
|
||
if(CLIENT AND NOT(OPUSFILE_FOUND))
|
||
message(SEND_ERROR "You must install Opusfile to compile the ${CMAKE_PROJECT_NAME} client")
|
||
endif()
|
||
if(CLIENT AND NOT(SDL2_FOUND))
|
||
message(SEND_ERROR "You must install SDL2 to compile the ${CMAKE_PROJECT_NAME} client")
|
||
endif()
|
||
if(TARGET_OS STREQUAL "android" AND CLIENT AND NOT(CRYPTO_FOUND))
|
||
message(SEND_ERROR "You must install OpenSSL to compile the ${CMAKE_PROJECT_NAME} client")
|
||
endif()
|
||
if(NOT(GTEST_FOUND))
|
||
if(DOWNLOAD_GTEST)
|
||
if(GIT_FOUND)
|
||
message(STATUS "Automatically downloading GTest to be able to run tests")
|
||
else()
|
||
set(DOWNLOAD_GTEST OFF)
|
||
message(WARNING "To automatically download GTest, you have to install Git")
|
||
endif()
|
||
else()
|
||
message(STATUS "To run the tests, you have to install GTest")
|
||
endif()
|
||
endif()
|
||
|
||
if(CLIENT AND VULKAN AND NOT(VULKAN_FOUND))
|
||
message(SEND_ERROR "You must install Vulkan libraries to compile the ${CMAKE_PROJECT_NAME} client")
|
||
endif()
|
||
|
||
if(TARGET_OS STREQUAL "windows")
|
||
set(PLATFORM_CLIENT)
|
||
set(PLATFORM_CLIENT_LIBS opengl32 winmm imm32)
|
||
set(PLATFORM_LIBS)
|
||
list(APPEND PLATFORM_LIBS shlwapi) # PathIsRelativeW
|
||
list(APPEND PLATFORM_LIBS version ws2_32) # Windows sockets
|
||
list(APPEND PLATFORM_LIBS bcrypt userenv) # for Rust (https://github.com/rust-lang/rust/issues/91974)
|
||
list(APPEND PLATFORM_LIBS ole32) # CoInitialize(Ex)
|
||
list(APPEND PLATFORM_LIBS shell32)
|
||
elseif(TARGET_OS STREQUAL "mac")
|
||
find_library(CARBON Carbon)
|
||
find_library(COCOA Cocoa)
|
||
find_library(OPENGL OpenGL)
|
||
find_library(SECURITY Security)
|
||
set(PLATFORM_CLIENT
|
||
src/macos/client.mm
|
||
src/macos/notifications.mm
|
||
)
|
||
set(PLATFORM_CLIENT_LIBS ${COCOA} ${OPENGL})
|
||
set(PLATFORM_LIBS ${CARBON} ${SECURITY})
|
||
elseif(TARGET_OS STREQUAL "haiku")
|
||
set(PLATFORM_CLIENT)
|
||
find_package(OpenGL)
|
||
set(PLATFORM_LIBS GL network)
|
||
set(PLATFORM_CLIENT_LIBS ${OPENGL_gl_LIBRARY})
|
||
set(PLATFORM_CLIENT_INCLUDE_DIRS ${OPENGL_INCLUDE_DIR})
|
||
elseif(TARGET_OS STREQUAL "android")
|
||
set(PLATFORM_CLIENT
|
||
src/android/android_main.cpp
|
||
)
|
||
set(PLATFORM_LIBS ${TW_ANDROID_LIBS})
|
||
set(PLATFORM_CLIENT_LIBS ${PLATFORM_LIBS})
|
||
set(PLATFORM_CLIENT_INCLUDE_DIRS)
|
||
else()
|
||
find_package(Notify)
|
||
find_package(OpenGL)
|
||
set(PLATFORM_CLIENT_LIBS ${OPENGL_gl_LIBRARY} ${NOTIFY_LIBRARIES})
|
||
set(PLATFORM_CLIENT_INCLUDE_DIRS ${OPENGL_INCLUDE_DIR} ${NOTIFY_INCLUDE_DIRS})
|
||
set(PLATFORM_CLIENT)
|
||
if(TARGET_OS STREQUAL "linux")
|
||
set(PLATFORM_LIBS)
|
||
list(APPEND PLATFORM_LIBS rt) # clock_gettime for glibc < 2.17
|
||
list(APPEND PLATFORM_LIBS dl) # for Rust
|
||
else()
|
||
set(PLATFORM_LIBS)
|
||
endif()
|
||
endif()
|
||
|
||
if(CMAKE_SYSTEM_NAME STREQUAL "Emscripten")
|
||
set(PLATFORM_CLIENT_LIBS GL)
|
||
set(PLATFORM_CLIENT_INCLUDE_DIRS "")
|
||
set(CMAKE_EXECUTABLE_SUFFIX ".html")
|
||
endif()
|
||
|
||
########################################################################
|
||
# DOWNLOAD GTEST
|
||
########################################################################
|
||
|
||
if(NOT(GTEST_FOUND) AND DOWNLOAD_GTEST)
|
||
set(DDNET_GTEST_VERSION 5c8ca58edfb304b2dd5e6061f83387470826dd87) # master as of 2021-04-07
|
||
configure_file(cmake/Download_GTest_CMakeLists.txt.in googletest-download/CMakeLists.txt)
|
||
execute_process(COMMAND ${CMAKE_COMMAND} -G "${CMAKE_GENERATOR}" .
|
||
RESULT_VARIABLE result
|
||
WORKING_DIRECTORY ${PROJECT_BINARY_DIR}/googletest-download
|
||
)
|
||
if(result)
|
||
message(WARNING "CMake step for googletest failed: ${result}")
|
||
set(DOWNLOAD_GTEST OFF)
|
||
else()
|
||
execute_process(COMMAND ${CMAKE_COMMAND} --build .
|
||
RESULT_VARIABLE result
|
||
WORKING_DIRECTORY ${PROJECT_BINARY_DIR}/googletest-download
|
||
)
|
||
if(result)
|
||
message(WARNING "Build step for googletest failed: ${result}")
|
||
set(DOWNLOAD_GTEST OFF)
|
||
else()
|
||
# Prevent overriding the parent project's compiler/linker settings on Windows
|
||
set(gtest_force_shared_crt ON CACHE BOOL "" FORCE)
|
||
|
||
# Add googletest directly to our build. This defines the gtest target.
|
||
add_subdirectory(
|
||
${PROJECT_BINARY_DIR}/googletest-src
|
||
${PROJECT_BINARY_DIR}/googletest-build
|
||
EXCLUDE_FROM_ALL
|
||
)
|
||
|
||
if(MSVC)
|
||
foreach(target gtest gmock)
|
||
set_property(TARGET ${target} PROPERTY MSVC_RUNTIME_LIBRARY MultiThreaded$<${DBG}:Debug>)
|
||
# `/w` disables all warnings. This is needed because `gtest` enables
|
||
# `/WX` (equivalent of `-Werror`) for some reason, breaking builds
|
||
# when MSVS adds new warnings.
|
||
target_compile_options(${target} PRIVATE /w)
|
||
endforeach()
|
||
endif()
|
||
|
||
set(GTEST_LIBRARIES gtest gmock)
|
||
set(GTEST_INCLUDE_DIRS)
|
||
if(CMAKE_VERSION VERSION_LESS 2.8.11)
|
||
set(GTEST_INCLUDE_DIRS "${gtest_SOURCE_DIR}/include" "${gmock_SOURCE_DIR}/include")
|
||
endif()
|
||
endif()
|
||
endif()
|
||
endif()
|
||
|
||
########################################################################
|
||
# DEPENDENCY COMPILATION
|
||
########################################################################
|
||
|
||
set_src(DEP_JSON_SRC GLOB src/engine/external/json-parser json.c json.h)
|
||
add_library(json EXCLUDE_FROM_ALL OBJECT ${DEP_JSON_SRC})
|
||
|
||
set_src(DEP_MD5_SRC GLOB src/engine/external/md5 md5.c md5.h)
|
||
add_library(md5 EXCLUDE_FROM_ALL OBJECT ${DEP_MD5_SRC})
|
||
|
||
list(APPEND TARGETS_DEP json md5)
|
||
set(DEP_JSON $<TARGET_OBJECTS:json>)
|
||
set(DEP_MD5)
|
||
if(NOT CRYPTO_FOUND)
|
||
set(DEP_MD5 $<TARGET_OBJECTS:md5>)
|
||
endif()
|
||
|
||
########################################################################
|
||
# RUST
|
||
########################################################################
|
||
|
||
set_glob(RUST_BASE GLOB_RECURSE "rs;toml" src/base
|
||
Cargo.toml
|
||
color.rs
|
||
lib.rs
|
||
rust.rs
|
||
)
|
||
|
||
set_glob(RUST_ENGINE_INTERFACE GLOB "rs;toml" src/engine
|
||
Cargo.toml
|
||
console.rs
|
||
lib.rs
|
||
)
|
||
|
||
set_glob(RUST_ENGINE_SHARED GLOB_RECURSE "rs;toml" src/engine/shared
|
||
Cargo.toml
|
||
build.rs
|
||
config.rs
|
||
lib.rs
|
||
rust_version.rs
|
||
)
|
||
|
||
set_src(RUST_BRIDGE_SHARED GLOB_RECURSE src/rust-bridge
|
||
cpp/console.cpp
|
||
cpp/console.h
|
||
engine/shared/rust_version.cpp
|
||
engine/shared/rust_version.h
|
||
)
|
||
|
||
set_glob(RUST_MASTERSRV GLOB "rs;toml" src/mastersrv/src
|
||
addr.rs
|
||
locations.rs
|
||
main.rs
|
||
)
|
||
|
||
add_library(rust-bridge-shared EXCLUDE_FROM_ALL OBJECT ${RUST_BRIDGE_SHARED})
|
||
list(APPEND TARGETS_OWN rust-bridge-shared)
|
||
|
||
set(CARGO_BUILD_DIR "")
|
||
set(CARGO_BUILD ${CMAKE_COMMAND} -E env CARGO_TARGET_DIR=${PROJECT_BINARY_DIR} DDNET_TEST_NO_LINK=1 ${RUST_CARGO} build)
|
||
set(CARGO_TEST ${CMAKE_COMMAND} -E env CARGO_TARGET_DIR=${PROJECT_BINARY_DIR} ${RUST_CARGO} test)
|
||
if(MSVC)
|
||
list(INSERT CARGO_BUILD 0 ${CMAKE_COMMAND} -E env $<$<CONFIG:Debug>:CFLAGS=/MTd> $<$<CONFIG:Debug>:CXXFLAGS=/MTd>)
|
||
list(INSERT CARGO_TEST 0 ${CMAKE_COMMAND} -E env RUSTFLAGS=-Ctarget-feature=+crt-static)
|
||
endif()
|
||
if(RUST_NIGHTLY)
|
||
list(APPEND CARGO_BUILD -Z build-std=std,panic_abort)
|
||
endif()
|
||
if(NOT CMAKE_OSX_ARCHITECTURES AND (DEFINED CMAKE_RUST_COMPILER_TARGET OR RUST_NIGHTLY))
|
||
if(DEFINED CMAKE_RUST_COMPILER_TARGET)
|
||
list(APPEND CARGO_TEST --target ${CMAKE_RUST_COMPILER_TARGET})
|
||
set(RUST_TARGET ${CMAKE_RUST_COMPILER_TARGET})
|
||
else()
|
||
set(RUST_TARGET ${RUST_TARGET_HOST})
|
||
endif()
|
||
list(APPEND CARGO_BUILD --target ${RUST_TARGET})
|
||
set(CARGO_BUILD_DIR "${RUST_TARGET}/")
|
||
endif()
|
||
set(CARGO_BUILD_DIR_DEBUG "${CARGO_BUILD_DIR}debug")
|
||
set(CARGO_BUILD_DIR_RELEASE "${CARGO_BUILD_DIR}release")
|
||
if(GENERATOR_IS_MULTI_CONFIG)
|
||
if(CMAKE_VERSION VERSION_LESS 3.20)
|
||
message(SEND_ERROR "Multi-config generators only supported from CMake 3.20 and up")
|
||
else()
|
||
set(CARGO_BUILD_DIR "${CARGO_BUILD_DIR}$<$<CONFIG:Debug>:debug>$<$<NOT:$<CONFIG:Debug>>:release>")
|
||
endif()
|
||
else()
|
||
if(CMAKE_BUILD_TYPE STREQUAL Debug)
|
||
set(CARGO_BUILD_DIR "${CARGO_BUILD_DIR_DEBUG}")
|
||
else()
|
||
set(CARGO_BUILD_DIR "${CARGO_BUILD_DIR_RELEASE}")
|
||
endif()
|
||
endif()
|
||
list(APPEND CARGO_BUILD $<$<NOT:$<CONFIG:Debug>>:--release>)
|
||
|
||
if(CMAKE_OSX_ARCHITECTURES)
|
||
set(RUST_OSX_ARCHITECTURES)
|
||
foreach(arch ${CMAKE_OSX_ARCHITECTURES})
|
||
if(${arch} STREQUAL arm64)
|
||
list(APPEND RUST_OSX_ARCHITECTURES aarch64-apple-darwin)
|
||
elseif(${arch} STREQUAL x86_64)
|
||
list(APPEND RUST_OSX_ARCHITECTURES x86_64-apple-darwin)
|
||
else()
|
||
message(SEND_ERROR "CMAKE_OSX_ARCHITECTURES' architecture ${arch} unknown, can't build Rust code (known: arm64, x86_64)")
|
||
endif()
|
||
endforeach()
|
||
endif()
|
||
|
||
set(RUST_SRC
|
||
${RUST_BASE}
|
||
${RUST_ENGINE_INTERFACE}
|
||
${RUST_ENGINE_SHARED}
|
||
Cargo.toml
|
||
Cargo.lock
|
||
)
|
||
set(RUST_TARGETS engine_shared)
|
||
if(NOT CMAKE_OSX_ARCHITECTURES)
|
||
set(RUST_OUTPUTS)
|
||
foreach(rust_target ${RUST_TARGETS})
|
||
set(LIBRARY_NAME "${CMAKE_STATIC_LIBRARY_PREFIX}ddnet_${rust_target}${CMAKE_STATIC_LIBRARY_SUFFIX}")
|
||
add_library(rust_${rust_target} STATIC IMPORTED GLOBAL)
|
||
add_custom_target(rust_${rust_target}_target DEPENDS "${PROJECT_BINARY_DIR}/${CARGO_BUILD_DIR}/${LIBRARY_NAME}")
|
||
add_dependencies(rust_${rust_target} rust_${rust_target}_target)
|
||
set_target_properties(rust_${rust_target} PROPERTIES
|
||
IMPORTED_LOCATION "${PROJECT_BINARY_DIR}/${CARGO_BUILD_DIR_RELEASE}/${LIBRARY_NAME}"
|
||
IMPORTED_LOCATION_DEBUG "${PROJECT_BINARY_DIR}/${CARGO_BUILD_DIR_DEBUG}/${LIBRARY_NAME}"
|
||
)
|
||
list(APPEND RUST_OUTPUTS "${PROJECT_BINARY_DIR}/${CARGO_BUILD_DIR}/${LIBRARY_NAME}")
|
||
endforeach()
|
||
add_custom_command(
|
||
OUTPUT ${RUST_OUTPUTS}
|
||
COMMAND ${CARGO_BUILD}
|
||
WORKING_DIRECTORY ${PROJECT_SOURCE_DIR}
|
||
USES_TERMINAL
|
||
DEPENDS ${RUST_SRC}
|
||
)
|
||
else()
|
||
foreach(rust_target ${RUST_TARGETS})
|
||
set(LIBRARY_NAME "${CMAKE_STATIC_LIBRARY_PREFIX}ddnet_${rust_target}${CMAKE_STATIC_LIBRARY_SUFFIX}")
|
||
add_library(rust_${rust_target} STATIC IMPORTED GLOBAL)
|
||
set_target_properties(rust_${rust_target} PROPERTIES
|
||
IMPORTED_LOCATION "${PROJECT_BINARY_DIR}/${CARGO_BUILD_DIR_RELEASE}/${LIBRARY_NAME}"
|
||
IMPORTED_LOCATION_DEBUG "${PROJECT_BINARY_DIR}/${CARGO_BUILD_DIR_DEBUG}/${LIBRARY_NAME}"
|
||
)
|
||
add_custom_target(rust_${rust_target}_target DEPENDS "${PROJECT_BINARY_DIR}/${CARGO_BUILD_DIR}/${LIBRARY_NAME}")
|
||
add_dependencies(rust_${rust_target} rust_${rust_target}_target)
|
||
set(ARCH_LIBRARIES)
|
||
foreach(arch ${RUST_OSX_ARCHITECTURES})
|
||
list(APPEND ARCH_LIBRARIES "${PROJECT_BINARY_DIR}/${arch}/${CARGO_BUILD_DIR}/${LIBRARY_NAME}")
|
||
endforeach()
|
||
add_custom_command(
|
||
OUTPUT "${PROJECT_BINARY_DIR}/${CARGO_BUILD_DIR}/${LIBRARY_NAME}"
|
||
COMMAND lipo ${ARCH_LIBRARIES} -create -output "${PROJECT_BINARY_DIR}/${CARGO_BUILD_DIR}/${LIBRARY_NAME}"
|
||
DEPENDS ${ARCH_LIBRARIES}
|
||
)
|
||
endforeach()
|
||
foreach(arch ${RUST_OSX_ARCHITECTURES})
|
||
set(RUST_OUTPUTS)
|
||
foreach(rust_target ${RUST_TARGETS})
|
||
set(LIBRARY_NAME "${CMAKE_STATIC_LIBRARY_PREFIX}ddnet_${rust_target}${CMAKE_STATIC_LIBRARY_SUFFIX}")
|
||
list(APPEND RUST_OUTPUTS "${PROJECT_BINARY_DIR}/${arch}/${CARGO_BUILD_DIR}/${LIBRARY_NAME}")
|
||
endforeach()
|
||
add_custom_command(
|
||
OUTPUT ${RUST_OUTPUTS}
|
||
COMMAND ${CARGO_BUILD} --target=${arch}
|
||
WORKING_DIRECTORY ${PROJECT_SOURCE_DIR}
|
||
USES_TERMINAL
|
||
DEPENDS ${RUST_SRC}
|
||
)
|
||
endforeach()
|
||
endif()
|
||
|
||
########################################################################
|
||
# DATA
|
||
########################################################################
|
||
|
||
set(EXPECTED_DATA
|
||
arrow.png
|
||
assets/entities/comfort/ddnet.png
|
||
assets/entities/license.txt
|
||
assets/game/game_06.png
|
||
audio/foley_body_impact-01.wv
|
||
audio/foley_body_impact-02.wv
|
||
audio/foley_body_impact-03.wv
|
||
audio/foley_body_splat-01.wv
|
||
audio/foley_body_splat-02.wv
|
||
audio/foley_body_splat-03.wv
|
||
audio/foley_body_splat-04.wv
|
||
audio/foley_dbljump-01.wv
|
||
audio/foley_dbljump-02.wv
|
||
audio/foley_dbljump-03.wv
|
||
audio/foley_foot_left-01.wv
|
||
audio/foley_foot_left-02.wv
|
||
audio/foley_foot_left-03.wv
|
||
audio/foley_foot_left-04.wv
|
||
audio/foley_foot_right-01.wv
|
||
audio/foley_foot_right-02.wv
|
||
audio/foley_foot_right-03.wv
|
||
audio/foley_foot_right-04.wv
|
||
audio/foley_land-01.wv
|
||
audio/foley_land-02.wv
|
||
audio/foley_land-03.wv
|
||
audio/foley_land-04.wv
|
||
audio/hook_attach-01.wv
|
||
audio/hook_attach-02.wv
|
||
audio/hook_attach-03.wv
|
||
audio/hook_loop-01.wv
|
||
audio/hook_loop-02.wv
|
||
audio/hook_noattach-01.wv
|
||
audio/hook_noattach-02.wv
|
||
audio/hook_noattach-03.wv
|
||
audio/music_menu.wv
|
||
audio/sfx_ctf_cap_pl.wv
|
||
audio/sfx_ctf_drop.wv
|
||
audio/sfx_ctf_grab_en.wv
|
||
audio/sfx_ctf_grab_pl.wv
|
||
audio/sfx_ctf_rtn.wv
|
||
audio/sfx_hit_strong-01.wv
|
||
audio/sfx_hit_strong-02.wv
|
||
audio/sfx_hit_weak-01.wv
|
||
audio/sfx_hit_weak-02.wv
|
||
audio/sfx_hit_weak-03.wv
|
||
audio/sfx_msg-client.wv
|
||
audio/sfx_msg-highlight.wv
|
||
audio/sfx_msg-server.wv
|
||
audio/sfx_pickup_arm-01.wv
|
||
audio/sfx_pickup_arm-02.wv
|
||
audio/sfx_pickup_arm-03.wv
|
||
audio/sfx_pickup_arm-04.wv
|
||
audio/sfx_pickup_gun.wv
|
||
audio/sfx_pickup_hrt-01.wv
|
||
audio/sfx_pickup_hrt-02.wv
|
||
audio/sfx_pickup_launcher.wv
|
||
audio/sfx_pickup_ninja.wv
|
||
audio/sfx_pickup_sg.wv
|
||
audio/sfx_skid-01.wv
|
||
audio/sfx_skid-02.wv
|
||
audio/sfx_skid-03.wv
|
||
audio/sfx_skid-04.wv
|
||
audio/sfx_spawn_wpn-01.wv
|
||
audio/sfx_spawn_wpn-02.wv
|
||
audio/sfx_spawn_wpn-03.wv
|
||
audio/vo_teefault_cry-01.wv
|
||
audio/vo_teefault_cry-02.wv
|
||
audio/vo_teefault_ninja-01.wv
|
||
audio/vo_teefault_ninja-02.wv
|
||
audio/vo_teefault_ninja-03.wv
|
||
audio/vo_teefault_ninja-04.wv
|
||
audio/vo_teefault_pain_long-01.wv
|
||
audio/vo_teefault_pain_long-02.wv
|
||
audio/vo_teefault_pain_short-01.wv
|
||
audio/vo_teefault_pain_short-02.wv
|
||
audio/vo_teefault_pain_short-03.wv
|
||
audio/vo_teefault_pain_short-04.wv
|
||
audio/vo_teefault_pain_short-05.wv
|
||
audio/vo_teefault_pain_short-06.wv
|
||
audio/vo_teefault_pain_short-07.wv
|
||
audio/vo_teefault_pain_short-08.wv
|
||
audio/vo_teefault_pain_short-09.wv
|
||
audio/vo_teefault_pain_short-10.wv
|
||
audio/vo_teefault_pain_short-11.wv
|
||
audio/vo_teefault_pain_short-12.wv
|
||
audio/vo_teefault_sledge-01.wv
|
||
audio/vo_teefault_sledge-02.wv
|
||
audio/vo_teefault_sledge-03.wv
|
||
audio/vo_teefault_spawn-01.wv
|
||
audio/vo_teefault_spawn-02.wv
|
||
audio/vo_teefault_spawn-03.wv
|
||
audio/vo_teefault_spawn-04.wv
|
||
audio/vo_teefault_spawn-05.wv
|
||
audio/vo_teefault_spawn-06.wv
|
||
audio/vo_teefault_spawn-07.wv
|
||
audio/wp_flump_explo-01.wv
|
||
audio/wp_flump_explo-02.wv
|
||
audio/wp_flump_explo-03.wv
|
||
audio/wp_flump_launch-01.wv
|
||
audio/wp_flump_launch-02.wv
|
||
audio/wp_flump_launch-03.wv
|
||
audio/wp_gun_fire-01.wv
|
||
audio/wp_gun_fire-02.wv
|
||
audio/wp_gun_fire-03.wv
|
||
audio/wp_hammer_hit-01.wv
|
||
audio/wp_hammer_hit-02.wv
|
||
audio/wp_hammer_hit-03.wv
|
||
audio/wp_hammer_swing-01.wv
|
||
audio/wp_hammer_swing-02.wv
|
||
audio/wp_hammer_swing-03.wv
|
||
audio/wp_laser_bnce-01.wv
|
||
audio/wp_laser_bnce-02.wv
|
||
audio/wp_laser_bnce-03.wv
|
||
audio/wp_laser_fire-01.wv
|
||
audio/wp_laser_fire-02.wv
|
||
audio/wp_laser_fire-03.wv
|
||
audio/wp_ninja_attack-01.wv
|
||
audio/wp_ninja_attack-02.wv
|
||
audio/wp_ninja_attack-03.wv
|
||
audio/wp_ninja_attack-04.wv
|
||
audio/wp_ninja_hit-01.wv
|
||
audio/wp_ninja_hit-02.wv
|
||
audio/wp_ninja_hit-03.wv
|
||
audio/wp_ninja_hit-04.wv
|
||
audio/wp_noammo-01.wv
|
||
audio/wp_noammo-02.wv
|
||
audio/wp_noammo-03.wv
|
||
audio/wp_noammo-04.wv
|
||
audio/wp_noammo-05.wv
|
||
audio/wp_shotty_fire-01.wv
|
||
audio/wp_shotty_fire-02.wv
|
||
audio/wp_shotty_fire-03.wv
|
||
audio/wp_switch-01.wv
|
||
audio/wp_switch-02.wv
|
||
audio/wp_switch-03.wv
|
||
autoexec_server.cfg
|
||
blob.png
|
||
censorlist.txt
|
||
console.png
|
||
console_bar.png
|
||
countryflags/AD.png
|
||
countryflags/AE.png
|
||
countryflags/AF.png
|
||
countryflags/AG.png
|
||
countryflags/AI.png
|
||
countryflags/AL.png
|
||
countryflags/AM.png
|
||
countryflags/AO.png
|
||
countryflags/AR.png
|
||
countryflags/AS.png
|
||
countryflags/AT.png
|
||
countryflags/AU.png
|
||
countryflags/AW.png
|
||
countryflags/AX.png
|
||
countryflags/AZ.png
|
||
countryflags/BA.png
|
||
countryflags/BB.png
|
||
countryflags/BD.png
|
||
countryflags/BE.png
|
||
countryflags/BF.png
|
||
countryflags/BG.png
|
||
countryflags/BH.png
|
||
countryflags/BI.png
|
||
countryflags/BJ.png
|
||
countryflags/BL.png
|
||
countryflags/BM.png
|
||
countryflags/BN.png
|
||
countryflags/BO.png
|
||
countryflags/BR.png
|
||
countryflags/BS.png
|
||
countryflags/BT.png
|
||
countryflags/BW.png
|
||
countryflags/BY.png
|
||
countryflags/BZ.png
|
||
countryflags/CA.png
|
||
countryflags/CC.png
|
||
countryflags/CD.png
|
||
countryflags/CF.png
|
||
countryflags/CG.png
|
||
countryflags/CH.png
|
||
countryflags/CI.png
|
||
countryflags/CK.png
|
||
countryflags/CL.png
|
||
countryflags/CM.png
|
||
countryflags/CN.png
|
||
countryflags/CO.png
|
||
countryflags/CR.png
|
||
countryflags/CU.png
|
||
countryflags/CV.png
|
||
countryflags/CW.png
|
||
countryflags/CX.png
|
||
countryflags/CY.png
|
||
countryflags/CZ.png
|
||
countryflags/DE.png
|
||
countryflags/DJ.png
|
||
countryflags/DK.png
|
||
countryflags/DM.png
|
||
countryflags/DO.png
|
||
countryflags/DZ.png
|
||
countryflags/EC.png
|
||
countryflags/EE.png
|
||
countryflags/EG.png
|
||
countryflags/EH.png
|
||
countryflags/ER.png
|
||
countryflags/ES.png
|
||
countryflags/ET.png
|
||
countryflags/FI.png
|
||
countryflags/FJ.png
|
||
countryflags/FK.png
|
||
countryflags/FM.png
|
||
countryflags/FO.png
|
||
countryflags/FR.png
|
||
countryflags/GA.png
|
||
countryflags/GB.png
|
||
countryflags/GD.png
|
||
countryflags/GE.png
|
||
countryflags/GF.png
|
||
countryflags/GG.png
|
||
countryflags/GH.png
|
||
countryflags/GI.png
|
||
countryflags/GL.png
|
||
countryflags/GM.png
|
||
countryflags/GN.png
|
||
countryflags/GP.png
|
||
countryflags/GQ.png
|
||
countryflags/GR.png
|
||
countryflags/GS.png
|
||
countryflags/GT.png
|
||
countryflags/GU.png
|
||
countryflags/GW.png
|
||
countryflags/GY.png
|
||
countryflags/HK.png
|
||
countryflags/HN.png
|
||
countryflags/HR.png
|
||
countryflags/HT.png
|
||
countryflags/HU.png
|
||
countryflags/ID.png
|
||
countryflags/IE.png
|
||
countryflags/IL.png
|
||
countryflags/IM.png
|
||
countryflags/IN.png
|
||
countryflags/IO.png
|
||
countryflags/IQ.png
|
||
countryflags/IR.png
|
||
countryflags/IS.png
|
||
countryflags/IT.png
|
||
countryflags/JE.png
|
||
countryflags/JM.png
|
||
countryflags/JO.png
|
||
countryflags/JP.png
|
||
countryflags/KE.png
|
||
countryflags/KG.png
|
||
countryflags/KH.png
|
||
countryflags/KI.png
|
||
countryflags/KM.png
|
||
countryflags/KN.png
|
||
countryflags/KP.png
|
||
countryflags/KR.png
|
||
countryflags/KW.png
|
||
countryflags/KY.png
|
||
countryflags/KZ.png
|
||
countryflags/LA.png
|
||
countryflags/LB.png
|
||
countryflags/LC.png
|
||
countryflags/LI.png
|
||
countryflags/LK.png
|
||
countryflags/LR.png
|
||
countryflags/LS.png
|
||
countryflags/LT.png
|
||
countryflags/LU.png
|
||
countryflags/LV.png
|
||
countryflags/LY.png
|
||
countryflags/MA.png
|
||
countryflags/MC.png
|
||
countryflags/MD.png
|
||
countryflags/ME.png
|
||
countryflags/MF.png
|
||
countryflags/MG.png
|
||
countryflags/MH.png
|
||
countryflags/MK.png
|
||
countryflags/ML.png
|
||
countryflags/MM.png
|
||
countryflags/MN.png
|
||
countryflags/MO.png
|
||
countryflags/MP.png
|
||
countryflags/MQ.png
|
||
countryflags/MR.png
|
||
countryflags/MS.png
|
||
countryflags/MT.png
|
||
countryflags/MU.png
|
||
countryflags/MV.png
|
||
countryflags/MW.png
|
||
countryflags/MX.png
|
||
countryflags/MY.png
|
||
countryflags/MZ.png
|
||
countryflags/NA.png
|
||
countryflags/NC.png
|
||
countryflags/NE.png
|
||
countryflags/NF.png
|
||
countryflags/NG.png
|
||
countryflags/NI.png
|
||
countryflags/NL.png
|
||
countryflags/NO.png
|
||
countryflags/NP.png
|
||
countryflags/NR.png
|
||
countryflags/NU.png
|
||
countryflags/NZ.png
|
||
countryflags/OM.png
|
||
countryflags/PA.png
|
||
countryflags/PE.png
|
||
countryflags/PF.png
|
||
countryflags/PG.png
|
||
countryflags/PH.png
|
||
countryflags/PK.png
|
||
countryflags/PL.png
|
||
countryflags/PM.png
|
||
countryflags/PN.png
|
||
countryflags/PR.png
|
||
countryflags/PS.png
|
||
countryflags/PT.png
|
||
countryflags/PW.png
|
||
countryflags/PY.png
|
||
countryflags/QA.png
|
||
countryflags/RE.png
|
||
countryflags/RO.png
|
||
countryflags/RS.png
|
||
countryflags/RU.png
|
||
countryflags/RW.png
|
||
countryflags/SA.png
|
||
countryflags/SB.png
|
||
countryflags/SC.png
|
||
countryflags/SD.png
|
||
countryflags/SE.png
|
||
countryflags/SG.png
|
||
countryflags/SH.png
|
||
countryflags/SI.png
|
||
countryflags/SK.png
|
||
countryflags/SL.png
|
||
countryflags/SM.png
|
||
countryflags/SN.png
|
||
countryflags/SO.png
|
||
countryflags/SR.png
|
||
countryflags/SS.png
|
||
countryflags/ST.png
|
||
countryflags/SV.png
|
||
countryflags/SX.png
|
||
countryflags/SY.png
|
||
countryflags/SZ.png
|
||
countryflags/TC.png
|
||
countryflags/TD.png
|
||
countryflags/TF.png
|
||
countryflags/TG.png
|
||
countryflags/TH.png
|
||
countryflags/TJ.png
|
||
countryflags/TK.png
|
||
countryflags/TL.png
|
||
countryflags/TM.png
|
||
countryflags/TN.png
|
||
countryflags/TO.png
|
||
countryflags/TR.png
|
||
countryflags/TT.png
|
||
countryflags/TV.png
|
||
countryflags/TW.png
|
||
countryflags/TZ.png
|
||
countryflags/UA.png
|
||
countryflags/UG.png
|
||
countryflags/US.png
|
||
countryflags/UY.png
|
||
countryflags/UZ.png
|
||
countryflags/VA.png
|
||
countryflags/VC.png
|
||
countryflags/VE.png
|
||
countryflags/VG.png
|
||
countryflags/VI.png
|
||
countryflags/VN.png
|
||
countryflags/VU.png
|
||
countryflags/WF.png
|
||
countryflags/WS.png
|
||
countryflags/XCA.png
|
||
countryflags/XEN.png
|
||
countryflags/XEU.png
|
||
countryflags/XNI.png
|
||
countryflags/XSC.png
|
||
countryflags/XWA.png
|
||
countryflags/YE.png
|
||
countryflags/ZA.png
|
||
countryflags/ZM.png
|
||
countryflags/ZW.png
|
||
countryflags/default.png
|
||
countryflags/index.txt
|
||
debug_font.png
|
||
editor/audio_source.png
|
||
editor/background.png
|
||
editor/basic_freeze.rules
|
||
editor/checker.png
|
||
editor/cursor.png
|
||
editor/ddmax_freeze.rules
|
||
editor/ddnet_tiles.rules
|
||
editor/ddnet_walls.rules
|
||
editor/desert_main.rules
|
||
editor/entities/DDNet.png
|
||
editor/entities/FNG.png
|
||
editor/entities/Race.png
|
||
editor/entities/Vanilla.png
|
||
editor/entities/blockworlds.png
|
||
editor/entities_clear/blockworlds.png
|
||
editor/entities_clear/ddnet.png
|
||
editor/entities_clear/ddrace.png
|
||
editor/entities_clear/f-ddrace.png
|
||
editor/entities_clear/fng.png
|
||
editor/entities_clear/race.png
|
||
editor/entities_clear/vanilla.png
|
||
editor/fadeout.rules
|
||
editor/front.png
|
||
editor/generic_clear.rules
|
||
editor/generic_unhookable.rules
|
||
editor/generic_unhookable_0.7.rules
|
||
editor/grass_main.rules
|
||
editor/grass_main_0.7.rules
|
||
editor/jungle_main.rules
|
||
editor/jungle_midground.rules
|
||
editor/round_tiles.rules
|
||
editor/speed_arrow.png
|
||
editor/speedup.png
|
||
editor/switch.png
|
||
editor/tele.png
|
||
editor/tune.png
|
||
editor/water.rules
|
||
editor/winter_main.rules
|
||
emoticons.png
|
||
extras.png
|
||
fonts/DejaVuSans.ttf
|
||
fonts/GlowSansJCompressed-Book.otf
|
||
fonts/Icons.otf
|
||
fonts/SourceHanSansSC-Regular.otf
|
||
game.png
|
||
gui_buttons.png
|
||
gui_cursor.png
|
||
gui_icons.png
|
||
gui_logo.png
|
||
hud.png
|
||
languages/arabic.txt
|
||
languages/belarusian.txt
|
||
languages/bosnian.txt
|
||
languages/brazilian_portuguese.txt
|
||
languages/bulgarian.txt
|
||
languages/catalan.txt
|
||
languages/chuvash.txt
|
||
languages/czech.txt
|
||
languages/danish.txt
|
||
languages/dutch.txt
|
||
languages/esperanto.txt
|
||
languages/finnish.txt
|
||
languages/french.txt
|
||
languages/german.txt
|
||
languages/greek.txt
|
||
languages/hungarian.txt
|
||
languages/index.txt
|
||
languages/italian.txt
|
||
languages/japanese.txt
|
||
languages/korean.txt
|
||
languages/kyrgyz.txt
|
||
languages/license.txt
|
||
languages/norwegian.txt
|
||
languages/persian.txt
|
||
languages/polish.txt
|
||
languages/portuguese.txt
|
||
languages/romanian.txt
|
||
languages/russian.txt
|
||
languages/serbian.txt
|
||
languages/serbian_cyrillic.txt
|
||
languages/simplified_chinese.txt
|
||
languages/slovak.txt
|
||
languages/spanish.txt
|
||
languages/swedish.txt
|
||
languages/traditional_chinese.txt
|
||
languages/turkish.txt
|
||
languages/ukrainian.txt
|
||
mapres/basic_freeze.png
|
||
mapres/bg_cloud1.png
|
||
mapres/bg_cloud2.png
|
||
mapres/bg_cloud3.png
|
||
mapres/ddmax_freeze.png
|
||
mapres/ddnet_start.png
|
||
mapres/ddnet_tiles.png
|
||
mapres/ddnet_walls.png
|
||
mapres/desert_background.png
|
||
mapres/desert_doodads.png
|
||
mapres/desert_main.png
|
||
mapres/desert_mountains.png
|
||
mapres/desert_mountains2.png
|
||
mapres/desert_mountains_new_background.png
|
||
mapres/desert_mountains_new_foreground.png
|
||
mapres/desert_sun.png
|
||
mapres/entities.png
|
||
mapres/fadeout.png
|
||
mapres/font_teeworlds.png
|
||
mapres/font_teeworlds_alt.png
|
||
mapres/generic_clear.png
|
||
mapres/generic_deathtiles.png
|
||
mapres/generic_lamps.png
|
||
mapres/generic_unhookable.png
|
||
mapres/generic_unhookable_0.7.png
|
||
mapres/grass_doodads.png
|
||
mapres/grass_doodads_0.7.png
|
||
mapres/grass_main.png
|
||
mapres/grass_main_0.7.png
|
||
mapres/jungle_background.png
|
||
mapres/jungle_deathtiles.png
|
||
mapres/jungle_doodads.png
|
||
mapres/jungle_main.png
|
||
mapres/jungle_midground.png
|
||
mapres/jungle_unhookables.png
|
||
mapres/light.png
|
||
mapres/mixed_tiles.png
|
||
mapres/moon.png
|
||
mapres/mountains.png
|
||
mapres/round_tiles.png
|
||
mapres/snow.png
|
||
mapres/snow_mountain.png
|
||
mapres/stars.png
|
||
mapres/sun.png
|
||
mapres/water.png
|
||
mapres/winter_doodads.png
|
||
mapres/winter_main.png
|
||
mapres/winter_mountains.png
|
||
mapres/winter_mountains2.png
|
||
mapres/winter_mountains3.png
|
||
maps/Gold\ Mine.map
|
||
maps/LearnToPlay.map
|
||
maps/Sunny\ Side\ Up.map
|
||
maps/Tsunami.map
|
||
maps/Tutorial.map
|
||
maps/coverage.map
|
||
maps/ctf1.map
|
||
maps/ctf2.map
|
||
maps/ctf3.map
|
||
maps/ctf4.map
|
||
maps/ctf5.map
|
||
maps/ctf6.map
|
||
maps/ctf7.map
|
||
maps/dm1.map
|
||
maps/dm2.map
|
||
maps/dm6.map
|
||
maps/dm7.map
|
||
maps/dm8.map
|
||
maps/dm9.map
|
||
maps/license.txt
|
||
maps7/Gold\ Mine.map
|
||
maps7/LearnToPlay.map
|
||
maps7/Sunny\ Side\ Up.map
|
||
maps7/Tsunami.map
|
||
maps7/Tutorial.map
|
||
maps7/readme.txt
|
||
menuimages/demos.png
|
||
menuimages/editor.png
|
||
menuimages/local_server.png
|
||
menuimages/play_game.png
|
||
menuimages/settings.png
|
||
particles.png
|
||
shader/pipeline.frag
|
||
shader/pipeline.vert
|
||
shader/prim.frag
|
||
shader/prim.vert
|
||
shader/primex.frag
|
||
shader/primex.vert
|
||
shader/quad.frag
|
||
shader/quad.vert
|
||
shader/spritemulti.frag
|
||
shader/spritemulti.vert
|
||
shader/text.frag
|
||
shader/text.vert
|
||
shader/tile.frag
|
||
shader/tile.vert
|
||
shader/vulkan/prim.frag
|
||
shader/vulkan/prim.vert
|
||
shader/vulkan/prim3d.frag
|
||
shader/vulkan/prim3d.vert
|
||
shader/vulkan/primex.frag
|
||
shader/vulkan/primex.vert
|
||
shader/vulkan/quad.frag
|
||
shader/vulkan/quad.vert
|
||
shader/vulkan/spritemulti.frag
|
||
shader/vulkan/spritemulti.vert
|
||
shader/vulkan/text.frag
|
||
shader/vulkan/text.vert
|
||
shader/vulkan/tile.frag
|
||
shader/vulkan/tile.vert
|
||
skins/PaladiN.png
|
||
skins/antiantey.png
|
||
skins/beast.png
|
||
skins/blacktee.png
|
||
skins/bluekitty.png
|
||
skins/bluestripe.png
|
||
skins/bomb.png
|
||
skins/brownbear.png
|
||
skins/cammo.png
|
||
skins/cammostripes.png
|
||
skins/chinese_by_whis.png
|
||
skins/coala.png
|
||
skins/coala_bluekitty.png
|
||
skins/coala_bluestripe.png
|
||
skins/coala_cammo.png
|
||
skins/coala_cammostripes.png
|
||
skins/coala_default.png
|
||
skins/coala_limekitty.png
|
||
skins/coala_pinky.png
|
||
skins/coala_redbopp.png
|
||
skins/coala_redstripe.png
|
||
skins/coala_saddo.png
|
||
skins/coala_toptri.png
|
||
skins/coala_twinbop.png
|
||
skins/coala_twintri.png
|
||
skins/coala_warpaint.png
|
||
skins/coala_x_ninja.png
|
||
skins/default.png
|
||
skins/demonlimekitty.png
|
||
skins/dino.png
|
||
skins/dragon.png
|
||
skins/evil.png
|
||
skins/evilwolfe.png
|
||
skins/ghost.png
|
||
skins/ghostjtj.png
|
||
skins/giraffe.png
|
||
skins/greensward.png
|
||
skins/greyfox.png
|
||
skins/greyfox_2.png
|
||
skins/hammie-chew.png
|
||
skins/hammie-whis.png
|
||
skins/jeet.png
|
||
skins/kintaro_2.png
|
||
skins/kitty_bluestripe.png
|
||
skins/kitty_brownbear.png
|
||
skins/kitty_cammo.png
|
||
skins/kitty_cammostripes.png
|
||
skins/kitty_coala.png
|
||
skins/kitty_default.png
|
||
skins/kitty_pinky.png
|
||
skins/kitty_redbopp.png
|
||
skins/kitty_redstripe.png
|
||
skins/kitty_saddo.png
|
||
skins/kitty_toptri.png
|
||
skins/kitty_twinbop.png
|
||
skins/kitty_twintri.png
|
||
skins/kitty_warpaint.png
|
||
skins/kitty_x_ninja.png
|
||
skins/license.txt
|
||
skins/limekitty.png
|
||
skins/mermydon-coala.png
|
||
skins/mermydon.png
|
||
skins/mouse.png
|
||
skins/musmann.png
|
||
skins/nanami.png
|
||
skins/nanas.png
|
||
skins/nersif.png
|
||
skins/oldman.png
|
||
skins/oldschool.png
|
||
skins/penguin.png
|
||
skins/pinky.png
|
||
skins/random.png
|
||
skins/redbopp.png
|
||
skins/redstripe.png
|
||
skins/saddo.png
|
||
skins/santa_bluekitty.png
|
||
skins/santa_bluestripe.png
|
||
skins/santa_brownbear.png
|
||
skins/santa_cammo.png
|
||
skins/santa_cammostripes.png
|
||
skins/santa_coala.png
|
||
skins/santa_default.png
|
||
skins/santa_limekitty.png
|
||
skins/santa_pinky.png
|
||
skins/santa_redbopp.png
|
||
skins/santa_redstripe.png
|
||
skins/santa_saddo.png
|
||
skins/santa_toptri.png
|
||
skins/santa_twinbop.png
|
||
skins/santa_twintri.png
|
||
skins/santa_warpaint.png
|
||
skins/teerasta.png
|
||
skins/toptri.png
|
||
skins/twinbop.png
|
||
skins/twintri.png
|
||
skins/veteran.png
|
||
skins/voodoo_tee.png
|
||
skins/warpaint.png
|
||
skins/wartee.png
|
||
skins/whis.png
|
||
skins/x_ninja.png
|
||
skins/x_spec.png
|
||
strong_weak.png
|
||
themes/auto.png
|
||
themes/autumn.png
|
||
themes/autumn_day.map
|
||
themes/autumn_night.map
|
||
themes/heavens.png
|
||
themes/heavens_day.map
|
||
themes/heavens_night.map
|
||
themes/jungle.png
|
||
themes/jungle_day.map
|
||
themes/jungle_night.map
|
||
themes/newyear.map
|
||
themes/newyear.png
|
||
themes/none.png
|
||
themes/rand.png
|
||
themes/winter.png
|
||
themes/winter_day.map
|
||
themes/winter_night.map
|
||
wordlist.txt
|
||
)
|
||
|
||
set_glob(DATA GLOB_RECURSE "cfg;frag;json;map;otf;png;rules;ttf;txt;vert;wv" data ${EXPECTED_DATA})
|
||
|
||
########################################################################
|
||
# COPY DATA AND SHARED LIBS
|
||
########################################################################
|
||
|
||
foreach(datafile ${DATA})
|
||
file(RELATIVE_PATH OUT ${PROJECT_SOURCE_DIR}/data ${datafile})
|
||
get_filename_component(DESTINATION data/${OUT} PATH)
|
||
file(MAKE_DIRECTORY ${DESTINATION})
|
||
file(COPY ${datafile} DESTINATION ${DESTINATION})
|
||
endforeach()
|
||
set(INTEGRATION_TEST_COPY_FILES
|
||
lsan.supp
|
||
memcheck.supp
|
||
ubsan.supp
|
||
valgrind.supp
|
||
scripts/integration_test.sh
|
||
)
|
||
set(COPY_FILES
|
||
${CURL_COPY_FILES}
|
||
${FREETYPE_COPY_FILES}
|
||
${OPUSFILE_COPY_FILES}
|
||
${PNG_COPY_FILES}
|
||
${SDL2_COPY_FILES}
|
||
${SQLite3_COPY_FILES}
|
||
${FFMPEG_COPY_FILES}
|
||
${WEBSOCKETS_COPY_FILES}
|
||
${DISCORDSDK_COPY_FILES}
|
||
${VULKAN_COPY_FILES}
|
||
${EXCEPTION_HANDLING_COPY_FILES}
|
||
)
|
||
file(COPY ${COPY_FILES} DESTINATION .)
|
||
# Don't add integration test files to COPY_FILES since we don't want to add
|
||
# them in cpack.
|
||
file(COPY ${INTEGRATION_TEST_COPY_FILES} DESTINATION .)
|
||
|
||
set(COPY_DIRS ${SDL2_COPY_DIRS})
|
||
file(COPY ${COPY_DIRS} DESTINATION .)
|
||
|
||
########################################################################
|
||
# CODE GENERATION
|
||
########################################################################
|
||
|
||
function(generate_source output_file script_parameter)
|
||
add_custom_command(OUTPUT ${output_file}
|
||
COMMAND ${PYTHON_EXECUTABLE} datasrc/compile.py ${script_parameter}
|
||
> "${PROJECT_BINARY_DIR}/${output_file}"
|
||
DEPENDS
|
||
datasrc/compile.py
|
||
datasrc/content.py
|
||
datasrc/datatypes.py
|
||
datasrc/network.py
|
||
WORKING_DIRECTORY ${PROJECT_SOURCE_DIR}
|
||
)
|
||
endfunction()
|
||
|
||
function(generate_source7 output_file script_parameter)
|
||
add_custom_command(OUTPUT ${output_file}
|
||
COMMAND ${PYTHON_EXECUTABLE} -m datasrc.seven.compile ${script_parameter}
|
||
> "${PROJECT_BINARY_DIR}/${output_file}"
|
||
DEPENDS
|
||
datasrc/seven/compile.py
|
||
datasrc/seven/content.py
|
||
datasrc/seven/datatypes.py
|
||
datasrc/seven/network.py
|
||
WORKING_DIRECTORY ${PROJECT_SOURCE_DIR}
|
||
)
|
||
endfunction()
|
||
|
||
function(generate_maps output_file script_parameter)
|
||
add_custom_command(OUTPUT ${output_file}
|
||
COMMAND ${PYTHON_EXECUTABLE} datasrc/crosscompile.py ${script_parameter}
|
||
> "${PROJECT_BINARY_DIR}/${output_file}"
|
||
DEPENDS
|
||
datasrc/crosscompile.py
|
||
datasrc/compile.py
|
||
datasrc/content.py
|
||
datasrc/datatypes.py
|
||
datasrc/network.py
|
||
datasrc/seven/compile.py
|
||
datasrc/seven/content.py
|
||
datasrc/seven/datatypes.py
|
||
datasrc/seven/network.py
|
||
WORKING_DIRECTORY ${PROJECT_SOURCE_DIR}
|
||
)
|
||
endfunction()
|
||
|
||
file(MAKE_DIRECTORY "${PROJECT_BINARY_DIR}/src/game/generated/")
|
||
execute_process(COMMAND git rev-parse --git-dir
|
||
ERROR_QUIET
|
||
WORKING_DIRECTORY "${PROJECT_SOURCE_DIR}"
|
||
OUTPUT_VARIABLE PROJECT_GIT_DIR
|
||
OUTPUT_STRIP_TRAILING_WHITESPACE
|
||
RESULT_VARIABLE PROJECT_GIT_DIR_ERROR
|
||
)
|
||
if(NOT PROJECT_GIT_DIR_ERROR)
|
||
set(GIT_REVISION_EXTRA_DEPS
|
||
${PROJECT_GIT_DIR}/index
|
||
${PROJECT_GIT_DIR}/logs/HEAD
|
||
)
|
||
endif()
|
||
add_custom_command(OUTPUT ${PROJECT_BINARY_DIR}/src/game/generated/git_revision.cpp
|
||
COMMAND ${PYTHON_EXECUTABLE}
|
||
scripts/git_revision.py
|
||
> ${PROJECT_BINARY_DIR}/src/game/generated/git_revision.cpp
|
||
WORKING_DIRECTORY ${PROJECT_SOURCE_DIR}
|
||
DEPENDS
|
||
${GIT_REVISION_EXTRA_DEPS}
|
||
scripts/git_revision.py
|
||
)
|
||
generate_source("src/game/generated/client_data.cpp" "client_content_source")
|
||
generate_source("src/game/generated/client_data.h" "client_content_header")
|
||
generate_source("src/game/generated/protocol.cpp" "network_source")
|
||
generate_source("src/game/generated/protocol.h" "network_header")
|
||
generate_source("src/game/generated/server_data.cpp" "server_content_source")
|
||
generate_source("src/game/generated/server_data.h" "server_content_header")
|
||
|
||
generate_source7("src/game/generated/protocol7.cpp" "network_source")
|
||
generate_source7("src/game/generated/protocol7.h" "network_header")
|
||
generate_source7("src/game/generated/client_data7.cpp" "client_content_source")
|
||
generate_source7("src/game/generated/client_data7.h" "client_content_header")
|
||
|
||
generate_maps("src/game/generated/protocolglue.h" "map_header")
|
||
generate_maps("src/game/generated/protocolglue.cpp" "map_source")
|
||
|
||
add_custom_command(OUTPUT "src/game/generated/wordlist.h"
|
||
COMMAND ${PYTHON_EXECUTABLE} scripts/wordlist.py > ${PROJECT_BINARY_DIR}/src/game/generated/wordlist.h
|
||
WORKING_DIRECTORY ${PROJECT_SOURCE_DIR}
|
||
DEPENDS
|
||
scripts/wordlist.py
|
||
)
|
||
|
||
########################################################################
|
||
# SHARED
|
||
########################################################################
|
||
|
||
# Sources
|
||
set_src(BASE GLOB_RECURSE src/base
|
||
bezier.cpp
|
||
bezier.h
|
||
color.h
|
||
detect.h
|
||
dynamic.h
|
||
hash.cpp
|
||
hash.h
|
||
hash_bundled.cpp
|
||
hash_ctxt.h
|
||
hash_libtomcrypt.cpp
|
||
hash_openssl.cpp
|
||
lock_scope.h
|
||
log.cpp
|
||
log.h
|
||
logger.h
|
||
math.h
|
||
rust.h
|
||
system.cpp
|
||
system.h
|
||
tl/threading.h
|
||
types.h
|
||
unicode/confusables.cpp
|
||
unicode/confusables.h
|
||
unicode/confusables_data.h
|
||
unicode/tolower.cpp
|
||
unicode/tolower.h
|
||
unicode/tolower_data.h
|
||
vmath.h
|
||
)
|
||
set_src(ENGINE_INTERFACE GLOB src/engine
|
||
antibot.h
|
||
client.h
|
||
config.h
|
||
console.h
|
||
demo.h
|
||
discord.h
|
||
editor.h
|
||
engine.h
|
||
favorites.h
|
||
friends.h
|
||
ghost.h
|
||
graphics.h
|
||
input.h
|
||
kernel.h
|
||
keys.h
|
||
map.h
|
||
message.h
|
||
rust.h
|
||
server.h
|
||
serverbrowser.h
|
||
sound.h
|
||
sqlite.h
|
||
steam.h
|
||
storage.h
|
||
textrender.h
|
||
updater.h
|
||
uuid.h
|
||
warning.h
|
||
)
|
||
set_src(ENGINE_SHARED GLOB_RECURSE src/engine/shared
|
||
assertion_logger.cpp
|
||
assertion_logger.h
|
||
compression.cpp
|
||
compression.h
|
||
config.cpp
|
||
config.h
|
||
config_variables.h
|
||
console.cpp
|
||
console.h
|
||
csv.cpp
|
||
csv.h
|
||
datafile.cpp
|
||
datafile.h
|
||
demo.cpp
|
||
demo.h
|
||
econ.cpp
|
||
econ.h
|
||
engine.cpp
|
||
fifo.cpp
|
||
fifo.h
|
||
filecollection.cpp
|
||
filecollection.h
|
||
global_uuid_manager.cpp
|
||
http.cpp
|
||
http.h
|
||
huffman.cpp
|
||
huffman.h
|
||
jobs.cpp
|
||
jobs.h
|
||
json.cpp
|
||
json.h
|
||
kernel.cpp
|
||
linereader.cpp
|
||
linereader.h
|
||
localization.h
|
||
map.cpp
|
||
map.h
|
||
masterserver.cpp
|
||
masterserver.h
|
||
memheap.cpp
|
||
memheap.h
|
||
netban.cpp
|
||
netban.h
|
||
network.cpp
|
||
network.h
|
||
network_client.cpp
|
||
network_conn.cpp
|
||
network_console.cpp
|
||
network_console_conn.cpp
|
||
network_server.cpp
|
||
network_stun.cpp
|
||
packer.cpp
|
||
packer.h
|
||
protocol.h
|
||
protocol7.h
|
||
protocol_ex.cpp
|
||
protocol_ex.h
|
||
protocol_ex_msgs.h
|
||
ringbuffer.cpp
|
||
ringbuffer.h
|
||
serverinfo.cpp
|
||
serverinfo.h
|
||
snapshot.cpp
|
||
snapshot.h
|
||
storage.cpp
|
||
stun.cpp
|
||
stun.h
|
||
teehistorian_ex.cpp
|
||
teehistorian_ex.h
|
||
teehistorian_ex_chunks.h
|
||
uuid_manager.cpp
|
||
uuid_manager.h
|
||
video.cpp
|
||
video.h
|
||
websockets.cpp
|
||
websockets.h
|
||
)
|
||
set_src(ENGINE_GFX GLOB src/engine/gfx
|
||
image_loader.cpp
|
||
image_loader.h
|
||
image_manipulation.cpp
|
||
image_manipulation.h
|
||
)
|
||
set_src(GAME_SHARED GLOB src/game
|
||
collision.cpp
|
||
collision.h
|
||
ddracechat.h
|
||
ddracecommands.h
|
||
gamecore.cpp
|
||
gamecore.h
|
||
layers.cpp
|
||
layers.h
|
||
localization.cpp
|
||
localization.h
|
||
mapbugs.cpp
|
||
mapbugs.h
|
||
mapbugs_list.h
|
||
mapitems.cpp
|
||
mapitems.h
|
||
mapitems_ex.cpp
|
||
mapitems_ex.h
|
||
mapitems_ex_types.h
|
||
prng.cpp
|
||
prng.h
|
||
teamscore.cpp
|
||
teamscore.h
|
||
tuning.h
|
||
variables.h
|
||
version.h
|
||
voting.h
|
||
)
|
||
# A bit hacky, but these are needed to register all the UUIDs, even for stuff
|
||
# that doesn't link game.
|
||
set(ENGINE_UUID_SHARED
|
||
src/game/generated/protocolglue.cpp
|
||
src/game/generated/protocolglue.h
|
||
src/game/generated/protocol7.cpp
|
||
src/game/generated/protocol7.h
|
||
src/game/generated/protocol.cpp
|
||
src/game/generated/protocol.h
|
||
src/game/mapitems_ex.cpp
|
||
src/game/mapitems_ex.h
|
||
src/game/mapitems_ex_types.h
|
||
)
|
||
foreach(s ${GAME_SHARED})
|
||
if(s MATCHES "mapitems_(ex.cpp|ex.h|ex_types.h)$")
|
||
list(REMOVE_ITEM GAME_SHARED ${s})
|
||
endif()
|
||
endforeach()
|
||
list(REMOVE_ITEM GAME_SHARED ${ENGINE_UUID_SHARED})
|
||
set(GAME_GENERATED_SHARED
|
||
src/game/generated/git_revision.cpp
|
||
src/game/generated/protocol.h
|
||
src/game/generated/protocol7.h
|
||
src/game/generated/protocolglue.h
|
||
)
|
||
set(DEPS ${DEP_JSON} ${DEP_MD5} ${ZLIB_DEP})
|
||
|
||
# Libraries
|
||
set(LIBS
|
||
${CRYPTO_LIBRARIES}
|
||
${CURL_LIBRARIES}
|
||
${SQLite3_LIBRARIES}
|
||
${WEBSOCKETS_LIBRARIES}
|
||
${ZLIB_LIBRARIES}
|
||
${PLATFORM_LIBS}
|
||
# Add pthreads (on non-Windows) at the end, so that other libraries can depend
|
||
# on it.
|
||
${CMAKE_THREAD_LIBS_INIT}
|
||
)
|
||
|
||
# Targets
|
||
add_library(engine-gfx EXCLUDE_FROM_ALL OBJECT ${ENGINE_GFX})
|
||
target_include_directories(engine-gfx PRIVATE ${PNG_INCLUDE_DIRS})
|
||
add_library(engine-shared EXCLUDE_FROM_ALL OBJECT ${ENGINE_INTERFACE} ${ENGINE_SHARED} ${ENGINE_UUID_SHARED} ${BASE})
|
||
add_library(game-shared EXCLUDE_FROM_ALL OBJECT ${GAME_SHARED} ${GAME_GENERATED_SHARED})
|
||
list(APPEND TARGETS_OWN engine-gfx engine-shared game-shared)
|
||
|
||
if(DISCORD AND NOT DISCORD_DYNAMIC)
|
||
add_library(discord-shared SHARED IMPORTED)
|
||
set_target_properties(discord-shared PROPERTIES
|
||
IMPORTED_LOCATION "${DISCORDSDK_LIBRARIES}"
|
||
IMPORTED_IMPLIB "${DISCORDSDK_LIBRARIES}"
|
||
)
|
||
endif()
|
||
|
||
########################################################################
|
||
# CLIENT
|
||
########################################################################
|
||
|
||
if(CLIENT)
|
||
# Sources
|
||
set_src(STEAMAPI_SRC GLOB_RECURSE src/steam
|
||
steam_api_flat.h
|
||
steam_api_stub.cpp
|
||
)
|
||
|
||
if(STEAM OR TARGET_OS STREQUAL "windows" OR TARGET_OS STREQUAL "mac")
|
||
set(STEAMAPI_KIND SHARED)
|
||
else()
|
||
set(STEAMAPI_KIND STATIC)
|
||
endif()
|
||
set(TARGET_STEAMAPI steam_api)
|
||
add_library(${TARGET_STEAMAPI} ${STEAMAPI_KIND} ${STEAMAPI_SRC})
|
||
list(APPEND TARGETS_OWN ${TARGET_STEAMAPI})
|
||
|
||
set_src(ENGINE_CLIENT GLOB_RECURSE src/engine/client
|
||
backend/backend_base.cpp
|
||
backend/backend_base.h
|
||
backend/glsl_shader_compiler.cpp
|
||
backend/glsl_shader_compiler.h
|
||
backend/null/backend_null.cpp
|
||
backend/null/backend_null.h
|
||
backend/opengl/backend_opengl.cpp
|
||
backend/opengl/backend_opengl.h
|
||
backend/opengl/backend_opengl3.cpp
|
||
backend/opengl/backend_opengl3.h
|
||
backend/opengl/opengl_sl.cpp
|
||
backend/opengl/opengl_sl.h
|
||
backend/opengl/opengl_sl_program.cpp
|
||
backend/opengl/opengl_sl_program.h
|
||
backend/opengles/backend_opengles.cpp
|
||
backend/opengles/backend_opengles3.cpp
|
||
backend/opengles/backend_opengles3.h
|
||
backend/opengles/gles_class_defines.h
|
||
backend/opengles/opengles_sl.cpp
|
||
backend/opengles/opengles_sl_program.cpp
|
||
backend/vulkan/backend_vulkan.cpp
|
||
backend/vulkan/backend_vulkan.h
|
||
backend_sdl.cpp
|
||
backend_sdl.h
|
||
blocklist_driver.cpp
|
||
blocklist_driver.h
|
||
checksum.h
|
||
client.cpp
|
||
client.h
|
||
demoedit.cpp
|
||
demoedit.h
|
||
discord.cpp
|
||
favorites.cpp
|
||
friends.cpp
|
||
friends.h
|
||
ghost.cpp
|
||
ghost.h
|
||
graphics_defines.h
|
||
graphics_threaded.cpp
|
||
graphics_threaded.h
|
||
input.cpp
|
||
input.h
|
||
keynames.h
|
||
notifications.cpp
|
||
notifications.h
|
||
serverbrowser.cpp
|
||
serverbrowser.h
|
||
serverbrowser_http.cpp
|
||
serverbrowser_http.h
|
||
serverbrowser_ping_cache.cpp
|
||
serverbrowser_ping_cache.h
|
||
sound.cpp
|
||
sound.h
|
||
sqlite.cpp
|
||
steam.cpp
|
||
text.cpp
|
||
updater.cpp
|
||
updater.h
|
||
video.cpp
|
||
video.h
|
||
)
|
||
set_src(GAME_CLIENT GLOB_RECURSE src/game/client
|
||
animstate.cpp
|
||
animstate.h
|
||
component.cpp
|
||
component.h
|
||
components/background.cpp
|
||
components/background.h
|
||
components/binds.cpp
|
||
components/binds.h
|
||
components/broadcast.cpp
|
||
components/broadcast.h
|
||
components/camera.cpp
|
||
components/camera.h
|
||
components/chat.cpp
|
||
components/chat.h
|
||
components/console.cpp
|
||
components/console.h
|
||
components/controls.cpp
|
||
components/controls.h
|
||
components/countryflags.cpp
|
||
components/countryflags.h
|
||
components/damageind.cpp
|
||
components/damageind.h
|
||
components/debughud.cpp
|
||
components/debughud.h
|
||
components/effects.cpp
|
||
components/effects.h
|
||
components/emoticon.cpp
|
||
components/emoticon.h
|
||
components/flow.cpp
|
||
components/flow.h
|
||
components/freezebars.cpp
|
||
components/freezebars.h
|
||
components/ghost.cpp
|
||
components/ghost.h
|
||
components/hud.cpp
|
||
components/hud.h
|
||
components/items.cpp
|
||
components/items.h
|
||
components/killmessages.cpp
|
||
components/killmessages.h
|
||
components/mapimages.cpp
|
||
components/mapimages.h
|
||
components/maplayers.cpp
|
||
components/maplayers.h
|
||
components/mapsounds.cpp
|
||
components/mapsounds.h
|
||
components/menu_background.cpp
|
||
components/menu_background.h
|
||
components/menus.cpp
|
||
components/menus.h
|
||
components/menus_browser.cpp
|
||
components/menus_demo.cpp
|
||
components/menus_ingame.cpp
|
||
components/menus_settings.cpp
|
||
components/menus_settings_assets.cpp
|
||
components/menus_start.cpp
|
||
components/motd.cpp
|
||
components/motd.h
|
||
components/nameplates.cpp
|
||
components/nameplates.h
|
||
components/particles.cpp
|
||
components/particles.h
|
||
components/players.cpp
|
||
components/players.h
|
||
components/race_demo.cpp
|
||
components/race_demo.h
|
||
components/scoreboard.cpp
|
||
components/scoreboard.h
|
||
components/skins.cpp
|
||
components/skins.h
|
||
components/sounds.cpp
|
||
components/sounds.h
|
||
components/spectator.cpp
|
||
components/spectator.h
|
||
components/statboard.cpp
|
||
components/statboard.h
|
||
components/tooltips.cpp
|
||
components/tooltips.h
|
||
components/voting.cpp
|
||
components/voting.h
|
||
gameclient.cpp
|
||
gameclient.h
|
||
laser_data.cpp
|
||
laser_data.h
|
||
lineinput.cpp
|
||
lineinput.h
|
||
prediction/entities/character.cpp
|
||
prediction/entities/character.h
|
||
prediction/entities/laser.cpp
|
||
prediction/entities/laser.h
|
||
prediction/entities/pickup.cpp
|
||
prediction/entities/pickup.h
|
||
prediction/entities/projectile.cpp
|
||
prediction/entities/projectile.h
|
||
prediction/entity.cpp
|
||
prediction/entity.h
|
||
prediction/gameworld.cpp
|
||
prediction/gameworld.h
|
||
projectile_data.cpp
|
||
projectile_data.h
|
||
race.cpp
|
||
race.h
|
||
render.cpp
|
||
render.h
|
||
render_map.cpp
|
||
skin.h
|
||
ui.cpp
|
||
ui.h
|
||
ui_listbox.cpp
|
||
ui_listbox.h
|
||
ui_rect.cpp
|
||
ui_rect.h
|
||
ui_scrollregion.cpp
|
||
ui_scrollregion.h
|
||
)
|
||
set_src(GAME_EDITOR GLOB src/game/editor
|
||
auto_map.cpp
|
||
auto_map.h
|
||
editor.cpp
|
||
editor.h
|
||
explanations.cpp
|
||
io.cpp
|
||
layer_game.cpp
|
||
layer_quads.cpp
|
||
layer_sounds.cpp
|
||
layer_tiles.cpp
|
||
popups.cpp
|
||
)
|
||
set(GAME_GENERATED_CLIENT
|
||
src/game/generated/checksum.cpp
|
||
src/game/generated/client_data.cpp
|
||
src/game/generated/client_data.h
|
||
src/game/generated/client_data7.cpp
|
||
src/game/generated/client_data7.h
|
||
)
|
||
set(CLIENT_SRC ${ENGINE_CLIENT} ${PLATFORM_CLIENT} ${GAME_CLIENT} ${GAME_EDITOR} ${GAME_GENERATED_CLIENT})
|
||
|
||
set(DEPS_CLIENT ${DEPS} ${GLEW_DEP} ${WAVPACK_DEP})
|
||
|
||
# Libraries
|
||
set(LIBS_CLIENT
|
||
${FREETYPE_LIBRARIES}
|
||
${GLEW_LIBRARIES}
|
||
${PNG_LIBRARIES}
|
||
${SDL2_LIBRARIES}
|
||
${WAVPACK_LIBRARIES}
|
||
${FFMPEG_LIBRARIES}
|
||
|
||
# Order of these three is important.
|
||
${OPUSFILE_LIBRARIES}
|
||
${OPUS_LIBRARIES}
|
||
${OGG_LIBRARIES}
|
||
|
||
${VULKAN_LIBRARIES}
|
||
|
||
${TARGET_STEAMAPI}
|
||
rust_engine_shared
|
||
|
||
${PLATFORM_CLIENT_LIBS}
|
||
${LIBS}
|
||
)
|
||
|
||
if(DISCORD)
|
||
if(NOT DISCORD_DYNAMIC)
|
||
list(APPEND LIBS_CLIENT discord-shared)
|
||
else()
|
||
list(APPEND LIBS_CLIENT ${CMAKE_DL_LIBS})
|
||
endif()
|
||
endif()
|
||
|
||
if(TARGET_OS STREQUAL "windows")
|
||
configure_file("other/manifest/client.manifest.in" "client.manifest")
|
||
set(CLIENT_ICON "other/icons/DDNet.rc")
|
||
if(NOT MINGW)
|
||
set(CLIENT_MANIFEST "${CMAKE_CURRENT_BINARY_DIR}/client.manifest")
|
||
else()
|
||
set(CLIENT_MANIFEST "other/manifest/client.rc")
|
||
set_target_properties(${TARGET_STEAMAPI} PROPERTIES PREFIX "")
|
||
endif()
|
||
else()
|
||
set(CLIENT_ICON)
|
||
set(CLIENT_MANIFEST)
|
||
endif()
|
||
|
||
# Target
|
||
if(TARGET_OS STREQUAL "android")
|
||
add_library(game-client SHARED
|
||
${CLIENT_SRC}
|
||
${CLIENT_ICON}
|
||
${CLIENT_MANIFEST}
|
||
${DEPS_CLIENT}
|
||
$<TARGET_OBJECTS:engine-gfx>
|
||
$<TARGET_OBJECTS:engine-shared>
|
||
$<TARGET_OBJECTS:game-shared>
|
||
$<TARGET_OBJECTS:rust-bridge-shared>
|
||
)
|
||
else()
|
||
add_executable(game-client WIN32
|
||
${CLIENT_SRC}
|
||
${CLIENT_ICON}
|
||
${CLIENT_MANIFEST}
|
||
${DEPS_CLIENT}
|
||
$<TARGET_OBJECTS:engine-gfx>
|
||
$<TARGET_OBJECTS:engine-shared>
|
||
$<TARGET_OBJECTS:game-shared>
|
||
$<TARGET_OBJECTS:rust-bridge-shared>
|
||
)
|
||
endif()
|
||
set_property(TARGET game-client
|
||
PROPERTY OUTPUT_NAME ${CLIENT_EXECUTABLE}
|
||
)
|
||
target_link_libraries(game-client ${LIBS_CLIENT})
|
||
|
||
if(MSVC)
|
||
target_link_options(game-client PRIVATE /ENTRY:mainCRTStartup)
|
||
endif()
|
||
|
||
target_include_directories(game-client SYSTEM PRIVATE
|
||
${FREETYPE_INCLUDE_DIRS}
|
||
${GLEW_INCLUDE_DIRS}
|
||
${OGG_INCLUDE_DIRS}
|
||
${OPUSFILE_INCLUDE_DIRS}
|
||
${OPUS_INCLUDE_DIRS}
|
||
${PNG_INCLUDE_DIRS}
|
||
${SDL2_INCLUDE_DIRS}
|
||
${WAVPACK_INCLUDE_DIRS}
|
||
${FFMPEG_INCLUDE_DIRS}
|
||
${DISCORDSDK_INCLUDE_DIRS}
|
||
|
||
${VULKAN_INCLUDE_DIRS}
|
||
|
||
${PLATFORM_CLIENT_INCLUDE_DIRS}
|
||
)
|
||
|
||
if(STEAMAPI_KIND STREQUAL SHARED OR DISCORD_DYNAMIC)
|
||
set_own_rpath(game-client)
|
||
endif()
|
||
|
||
set(PARAMS "${WAVPACK_INCLUDE_DIRS};${WAVPACK_INCLUDE_DIRS}")
|
||
if(NOT(WAVPACK_OPEN_FILE_INPUT_EX_PARAMS STREQUAL PARAMS))
|
||
unset(WAVPACK_OPEN_FILE_INPUT_EX CACHE)
|
||
endif()
|
||
set(WAVPACK_OPEN_FILE_INPUT_EX_PARAMS "${PARAMS}" CACHE INTERNAL "")
|
||
|
||
set(CMAKE_REQUIRED_INCLUDES ${ORIGINAL_CMAKE_REQUIRED_INCLUDES} ${WAVPACK_INCLUDE_DIRS})
|
||
set(CMAKE_REQUIRED_LIBRARIES ${ORIGINAL_CMAKE_REQUIRED_LIBRARIES} ${WAVPACK_LIBRARIES})
|
||
check_symbol_exists(WavpackOpenFileInputEx wavpack.h WAVPACK_OPEN_FILE_INPUT_EX)
|
||
check_symbol_exists(WavpackCloseFile wavpack.h WAVPACK_CLOSE_FILE)
|
||
set(CMAKE_REQUIRED_INCLUDES ${ORIGINAL_CMAKE_REQUIRED_INCLUDES})
|
||
set(CMAKE_REQUIRED_LIBRARIES ${ORIGINAL_CMAKE_REQUIRED_LIBRARIES})
|
||
|
||
if(WAVPACK_OPEN_FILE_INPUT_EX)
|
||
target_compile_definitions(game-client PRIVATE CONF_WAVPACK_OPEN_FILE_INPUT_EX)
|
||
endif()
|
||
|
||
if(WAVPACK_CLOSE_FILE)
|
||
target_compile_definitions(game-client PRIVATE CONF_WAVPACK_CLOSE_FILE)
|
||
endif()
|
||
|
||
if(GLEW_BUNDLED)
|
||
target_compile_definitions(game-client PRIVATE CONF_GLEW_HAS_CONTEXT_INIT)
|
||
endif()
|
||
|
||
if(VULKAN)
|
||
target_compile_definitions(game-client PRIVATE CONF_BACKEND_VULKAN)
|
||
endif()
|
||
|
||
list(APPEND TARGETS_OWN game-client)
|
||
list(APPEND TARGETS_LINK game-client)
|
||
endif()
|
||
|
||
|
||
########################################################################
|
||
# SERVER
|
||
########################################################################
|
||
|
||
if(SERVER)
|
||
# Sources
|
||
set_src(ANTIBOT_SRC GLOB src/antibot
|
||
antibot_data.h
|
||
antibot_interface.h
|
||
antibot_null.cpp
|
||
)
|
||
|
||
set_src(ENGINE_SERVER GLOB_RECURSE src/engine/server
|
||
antibot.cpp
|
||
antibot.h
|
||
authmanager.cpp
|
||
authmanager.h
|
||
databases/connection.cpp
|
||
databases/connection.h
|
||
databases/connection_pool.cpp
|
||
databases/connection_pool.h
|
||
databases/mysql.cpp
|
||
databases/sqlite.cpp
|
||
main.cpp
|
||
name_ban.cpp
|
||
name_ban.h
|
||
register.cpp
|
||
register.h
|
||
server.cpp
|
||
server.h
|
||
server_logger.cpp
|
||
server_logger.h
|
||
sql_string_helpers.cpp
|
||
sql_string_helpers.h
|
||
upnp.cpp
|
||
upnp.h
|
||
)
|
||
set_src(GAME_SERVER GLOB_RECURSE src/game/server
|
||
alloc.h
|
||
ddracechat.cpp
|
||
ddracecommands.cpp
|
||
entities/character.cpp
|
||
entities/character.h
|
||
entities/door.cpp
|
||
entities/door.h
|
||
entities/dragger.cpp
|
||
entities/dragger.h
|
||
entities/dragger_beam.cpp
|
||
entities/dragger_beam.h
|
||
entities/gun.cpp
|
||
entities/gun.h
|
||
entities/laser.cpp
|
||
entities/laser.h
|
||
entities/light.cpp
|
||
entities/light.h
|
||
entities/pickup.cpp
|
||
entities/pickup.h
|
||
entities/plasma.cpp
|
||
entities/plasma.h
|
||
entities/projectile.cpp
|
||
entities/projectile.h
|
||
entity.cpp
|
||
entity.h
|
||
eventhandler.cpp
|
||
eventhandler.h
|
||
gamecontext.cpp
|
||
gamecontext.h
|
||
gamecontroller.cpp
|
||
gamecontroller.h
|
||
gamemodes/DDRace.cpp
|
||
gamemodes/DDRace.h
|
||
gameworld.cpp
|
||
gameworld.h
|
||
player.cpp
|
||
player.h
|
||
save.cpp
|
||
save.h
|
||
score.cpp
|
||
score.h
|
||
scoreworker.cpp
|
||
scoreworker.h
|
||
teams.cpp
|
||
teams.h
|
||
teehistorian.cpp
|
||
teehistorian.h
|
||
teeinfo.cpp
|
||
teeinfo.h
|
||
)
|
||
set(GAME_GENERATED_SERVER
|
||
"src/game/generated/server_data.cpp"
|
||
"src/game/generated/server_data.h"
|
||
"src/game/generated/wordlist.h"
|
||
)
|
||
set(SERVER_SRC ${ENGINE_SERVER} ${GAME_SERVER} ${GAME_GENERATED_SERVER})
|
||
if(TARGET_OS STREQUAL "windows")
|
||
set(SERVER_ICON "other/icons/DDNet-Server.rc")
|
||
else()
|
||
set(SERVER_ICON)
|
||
endif()
|
||
|
||
# Antibot
|
||
if(ANTIBOT)
|
||
set(TARGET_ANTIBOT antibot)
|
||
add_library(${TARGET_ANTIBOT} SHARED ${ANTIBOT_SRC})
|
||
list(APPEND TARGETS_OWN ${TARGET_ANTIBOT})
|
||
endif()
|
||
|
||
# Libraries
|
||
set(LIBS_SERVER
|
||
${MINIUPNPC_LIBRARIES}
|
||
${MYSQL_LIBRARIES}
|
||
${TARGET_ANTIBOT}
|
||
rust_engine_shared
|
||
|
||
${LIBS}
|
||
)
|
||
|
||
# Target
|
||
add_executable(game-server
|
||
${DEPS}
|
||
${SERVER_SRC}
|
||
${SERVER_ICON}
|
||
$<TARGET_OBJECTS:engine-shared>
|
||
$<TARGET_OBJECTS:game-shared>
|
||
$<TARGET_OBJECTS:rust-bridge-shared>
|
||
)
|
||
set_property(TARGET game-server
|
||
PROPERTY OUTPUT_NAME ${SERVER_EXECUTABLE}
|
||
)
|
||
target_link_libraries(game-server ${LIBS_SERVER})
|
||
target_include_directories(game-server PRIVATE ${PNG_INCLUDE_DIRS})
|
||
list(APPEND TARGETS_OWN game-server)
|
||
list(APPEND TARGETS_LINK game-server)
|
||
|
||
if(TARGET_OS AND TARGET_OS STREQUAL "mac")
|
||
set(SERVER_LAUNCHER_SRC src/macos/server.mm)
|
||
add_executable(game-server-launcher ${SERVER_LAUNCHER_SRC})
|
||
set_property(TARGET game-server-launcher
|
||
PROPERTY OUTPUT_NAME ${SERVER_EXECUTABLE}-Launcher
|
||
)
|
||
target_link_libraries(game-server-launcher ${COCOA})
|
||
list(APPEND TARGETS_OWN game-server-launcher)
|
||
list(APPEND TARGETS_LINK game-server-launcher)
|
||
endif()
|
||
endif()
|
||
|
||
# Targets for compatibility with build commands previously available with Makefiles
|
||
if(CMAKE_GENERATOR MATCHES ".*Makefiles.*")
|
||
if(TARGET game-client)
|
||
add_custom_target(${CLIENT_EXECUTABLE})
|
||
add_dependencies(${CLIENT_EXECUTABLE} game-client)
|
||
endif()
|
||
|
||
if(TARGET game-server)
|
||
add_custom_target(${SERVER_EXECUTABLE})
|
||
add_dependencies(${SERVER_EXECUTABLE} game-server)
|
||
endif()
|
||
endif()
|
||
|
||
########################################################################
|
||
# VARIOUS TARGETS
|
||
########################################################################
|
||
|
||
if(TOOLS)
|
||
set(TARGETS_TOOLS)
|
||
set_src(TOOLS_SRC GLOB src/tools
|
||
config_common.h
|
||
config_retrieve.cpp
|
||
config_store.cpp
|
||
crapnet.cpp
|
||
dilate.cpp
|
||
dummy_map.cpp
|
||
map_convert_07.cpp
|
||
map_create_pixelart.cpp
|
||
map_diff.cpp
|
||
map_extract.cpp
|
||
map_find_env.cpp
|
||
map_optimize.cpp
|
||
map_replace_area.cpp
|
||
map_replace_image.cpp
|
||
map_resave.cpp
|
||
packetgen.cpp
|
||
stun.cpp
|
||
twping.cpp
|
||
unicode_confusables.cpp
|
||
uuid.cpp
|
||
)
|
||
foreach(ABS_T ${TOOLS_SRC})
|
||
file(RELATIVE_PATH T "${PROJECT_SOURCE_DIR}/src/tools/" ${ABS_T})
|
||
if(T MATCHES "\\.cpp$")
|
||
string(REGEX REPLACE "\\.cpp$" "" TOOL "${T}")
|
||
set(TOOL_DEPS ${DEPS})
|
||
set(TOOL_LIBS ${LIBS})
|
||
unset(EXTRA_TOOL_SRC)
|
||
if(TOOL MATCHES "^(dilate|map_convert_07|map_create_pixelart|map_optimize|map_extract|map_replace_image)$")
|
||
list(APPEND TOOL_INCLUDE_DIRS ${PNG_INCLUDE_DIRS})
|
||
list(APPEND TOOL_DEPS $<TARGET_OBJECTS:engine-gfx>)
|
||
list(APPEND TOOL_LIBS ${PNG_LIBRARIES})
|
||
endif()
|
||
if(TOOL MATCHES "^config_")
|
||
list(APPEND EXTRA_TOOL_SRC "src/tools/config_common.h")
|
||
endif()
|
||
set(EXCLUDE_FROM_ALL)
|
||
if(DEV)
|
||
set(EXCLUDE_FROM_ALL EXCLUDE_FROM_ALL)
|
||
endif()
|
||
add_executable(${TOOL} ${EXCLUDE_FROM_ALL}
|
||
${TOOL_DEPS}
|
||
src/tools/${TOOL}.cpp
|
||
${EXTRA_TOOL_SRC}
|
||
$<TARGET_OBJECTS:engine-shared>
|
||
)
|
||
target_include_directories(${TOOL} SYSTEM PRIVATE ${TOOL_INCLUDE_DIRS})
|
||
target_link_libraries(${TOOL} ${TOOL_LIBS})
|
||
list(APPEND TARGETS_TOOLS ${TOOL})
|
||
endif()
|
||
endforeach()
|
||
|
||
list(APPEND TARGETS_OWN ${TARGETS_TOOLS})
|
||
list(APPEND TARGETS_LINK ${TARGETS_TOOLS})
|
||
|
||
add_custom_target(tools DEPENDS ${TARGETS_TOOLS})
|
||
endif()
|
||
add_custom_target(everything DEPENDS ${TARGETS_OWN})
|
||
|
||
########################################################################
|
||
# CHECKSUM
|
||
########################################################################
|
||
|
||
if(DEV)
|
||
# Only do minimal checksumming in a DEV build.
|
||
set(CHECKSUM_SRC)
|
||
endif()
|
||
list(APPEND CHECKSUM_SRC
|
||
${PROJECT_SOURCE_DIR}/CMakeLists.txt
|
||
${PROJECT_SOURCE_DIR}/scripts/checksum.py
|
||
)
|
||
configure_file(cmake/checksummed_extra.txt checksummed_extra.txt)
|
||
string(REPLACE ";" "\n" CHECKSUM_SRC_FILE "${CHECKSUM_SRC}")
|
||
file(WRITE ${PROJECT_BINARY_DIR}/checksummed_files.txt ${CHECKSUM_SRC_FILE})
|
||
|
||
add_custom_command(OUTPUT ${PROJECT_BINARY_DIR}/src/game/generated/checksum.cpp
|
||
COMMAND ${PYTHON_EXECUTABLE}
|
||
scripts/checksum.py
|
||
${PROJECT_BINARY_DIR}/checksummed_files.txt
|
||
${PROJECT_BINARY_DIR}/checksummed_extra.txt
|
||
> ${PROJECT_BINARY_DIR}/src/game/generated/checksum.cpp
|
||
WORKING_DIRECTORY ${PROJECT_SOURCE_DIR}
|
||
DEPENDS
|
||
${CHECKSUM_SRC}
|
||
${PROJECT_BINARY_DIR}/checksummed_files.txt
|
||
${PROJECT_BINARY_DIR}/checksummed_extra.txt
|
||
scripts/checksum.py
|
||
)
|
||
|
||
########################################################################
|
||
# TESTS
|
||
########################################################################
|
||
|
||
if(GTEST_FOUND OR DOWNLOAD_GTEST)
|
||
set_src(TESTS GLOB src/test
|
||
aio.cpp
|
||
bezier.cpp
|
||
blocklist_driver.cpp
|
||
bytes_be.cpp
|
||
color.cpp
|
||
compression.cpp
|
||
csv.cpp
|
||
datafile.cpp
|
||
fs.cpp
|
||
git_revision.cpp
|
||
hash.cpp
|
||
huffman.cpp
|
||
io.cpp
|
||
jobs.cpp
|
||
json.cpp
|
||
linereader.cpp
|
||
mapbugs.cpp
|
||
name_ban.cpp
|
||
net.cpp
|
||
netaddr.cpp
|
||
os.cpp
|
||
packer.cpp
|
||
prng.cpp
|
||
score.cpp
|
||
secure_random.cpp
|
||
serverbrowser.cpp
|
||
serverinfo.cpp
|
||
str.cpp
|
||
strip_path_and_extension.cpp
|
||
teehistorian.cpp
|
||
test.cpp
|
||
test.h
|
||
thread.cpp
|
||
unix.cpp
|
||
uuid.cpp
|
||
)
|
||
set(TESTS_EXTRA
|
||
src/engine/client/blocklist_driver.cpp
|
||
src/engine/client/blocklist_driver.h
|
||
src/engine/client/serverbrowser.cpp
|
||
src/engine/client/serverbrowser.h
|
||
src/engine/client/serverbrowser_http.cpp
|
||
src/engine/client/serverbrowser_http.h
|
||
src/engine/client/serverbrowser_ping_cache.cpp
|
||
src/engine/client/serverbrowser_ping_cache.h
|
||
src/engine/client/sqlite.cpp
|
||
src/engine/server/databases/connection.cpp
|
||
src/engine/server/databases/connection.h
|
||
src/engine/server/databases/sqlite.cpp
|
||
src/engine/server/databases/mysql.cpp
|
||
src/engine/server/name_ban.cpp
|
||
src/engine/server/name_ban.h
|
||
src/engine/server/sql_string_helpers.cpp
|
||
src/engine/server/sql_string_helpers.h
|
||
src/game/server/teehistorian.cpp
|
||
src/game/server/teehistorian.h
|
||
src/game/server/scoreworker.cpp
|
||
src/game/server/scoreworker.h
|
||
)
|
||
|
||
set(TARGET_TESTRUNNER testrunner)
|
||
add_executable(${TARGET_TESTRUNNER} EXCLUDE_FROM_ALL
|
||
${TESTS}
|
||
${TESTS_EXTRA}
|
||
$<TARGET_OBJECTS:engine-gfx>
|
||
$<TARGET_OBJECTS:engine-shared>
|
||
$<TARGET_OBJECTS:game-shared>
|
||
${DEPS}
|
||
)
|
||
target_link_libraries(${TARGET_TESTRUNNER} ${MYSQL_LIBRARIES} ${PNG_LIBRARIES} ${GTEST_LIBRARIES} ${LIBS})
|
||
target_include_directories(${TARGET_TESTRUNNER} SYSTEM PRIVATE ${GTEST_INCLUDE_DIRS})
|
||
|
||
list(APPEND TARGETS_OWN ${TARGET_TESTRUNNER})
|
||
list(APPEND TARGETS_LINK ${TARGET_TESTRUNNER})
|
||
|
||
add_custom_target(run_cxx_tests
|
||
COMMAND $<TARGET_FILE:${TARGET_TESTRUNNER}> ${TESTRUNNER_ARGS}
|
||
COMMENT Running unit tests
|
||
DEPENDS ${TARGET_TESTRUNNER}
|
||
USES_TERMINAL
|
||
)
|
||
add_custom_target(run_tests
|
||
DEPENDS run_cxx_tests
|
||
)
|
||
if(NOT MSVC OR CMAKE_BUILD_TYPE STREQUAL Release)
|
||
# On MSVC, Rust tests only work in the release mode because we link our C++
|
||
# code with the debug C standard library (/MTd) but Rust only supports
|
||
# linking to the release C standard library (/MT).
|
||
#
|
||
# See also https://github.com/rust-lang/rust/issues/39016.
|
||
add_dependencies(run_tests run_rust_tests)
|
||
endif()
|
||
endif()
|
||
|
||
add_library(rust_test STATIC EXCLUDE_FROM_ALL
|
||
$<TARGET_OBJECTS:engine-gfx>
|
||
$<TARGET_OBJECTS:engine-shared>
|
||
$<TARGET_OBJECTS:game-shared>
|
||
$<TARGET_OBJECTS:rust-bridge-shared>
|
||
${DEPS}
|
||
)
|
||
|
||
list(APPEND TARGETS_OWN rust_test)
|
||
list(APPEND TARGETS_LINK rust_test)
|
||
|
||
set(RUST_TEST_LIBS ${LIBS} $<TARGET_FILE:rust_test>)
|
||
list(REMOVE_ITEM RUST_TEST_LIBS "-pthread")
|
||
add_custom_target(run_rust_tests
|
||
COMMAND ${CMAKE_COMMAND} -E env "DDNET_TEST_LIBRARIES=${RUST_TEST_LIBS}" ${CARGO_TEST}
|
||
WORKING_DIRECTORY ${PROJECT_SOURCE_DIR}
|
||
USES_TERMINAL
|
||
DEPENDS rust_test
|
||
VERBATIM
|
||
)
|
||
|
||
add_custom_target(run_integration_tests
|
||
COMMAND ${PROJECT_BINARY_DIR}/integration_test.sh ${INTEGRATIONTESTRUNNER_ARGS}
|
||
COMMENT Running integration tests
|
||
DEPENDS game-client game-server
|
||
USES_TERMINAL
|
||
)
|
||
|
||
########################################################################
|
||
# INSTALLATION
|
||
########################################################################
|
||
|
||
function(escape_regex VAR STRING)
|
||
string(REGEX REPLACE "([][^$.+*?|()\\\\])" "\\\\\\1" ESCAPED "${STRING}")
|
||
set(${VAR} ${ESCAPED} PARENT_SCOPE)
|
||
endfunction()
|
||
|
||
function(escape_backslashes VAR STRING)
|
||
string(REGEX REPLACE "\\\\" "\\\\\\\\" ESCAPED "${STRING}")
|
||
set(${VAR} ${ESCAPED} PARENT_SCOPE)
|
||
endfunction()
|
||
|
||
function(max_length VAR)
|
||
set(MAX_LENGTH 0)
|
||
foreach(str ${ARGN})
|
||
string(LENGTH ${str} LENGTH)
|
||
if(LENGTH GREATER MAX_LENGTH)
|
||
set(MAX_LENGTH ${LENGTH})
|
||
endif()
|
||
endforeach()
|
||
set(${VAR} ${MAX_LENGTH} PARENT_SCOPE)
|
||
endfunction()
|
||
|
||
# Tries to generate a list of regex that matches everything except the given
|
||
# parameters.
|
||
function(regex_inverted VAR)
|
||
max_length(MAX_LENGTH ${ARGN})
|
||
math(EXPR UPPER_BOUND "${MAX_LENGTH}-1")
|
||
|
||
set(REMAINING ${ARGN})
|
||
set(RESULT)
|
||
|
||
foreach(i RANGE ${UPPER_BOUND})
|
||
set(TEMP ${REMAINING})
|
||
set(REMAINING)
|
||
foreach(str ${TEMP})
|
||
string(LENGTH ${str} LENGTH)
|
||
if(i LESS LENGTH)
|
||
list(APPEND REMAINING ${str})
|
||
endif()
|
||
endforeach()
|
||
|
||
set(ADDITIONAL)
|
||
foreach(outer ${REMAINING})
|
||
string(SUBSTRING ${outer} 0 ${i} OUTER_PREFIX)
|
||
set(CHARS "")
|
||
foreach(inner ${REMAINING})
|
||
string(SUBSTRING ${inner} 0 ${i} INNER_PREFIX)
|
||
if(OUTER_PREFIX STREQUAL INNER_PREFIX)
|
||
string(SUBSTRING ${inner} ${i} 1 INNER_NEXT)
|
||
set(CHARS "${CHARS}${INNER_NEXT}")
|
||
endif()
|
||
endforeach()
|
||
escape_regex(OUTER_PREFIX_ESCAPED "${OUTER_PREFIX}")
|
||
|
||
list(APPEND ADDITIONAL "${OUTER_PREFIX_ESCAPED}([^${CHARS}]|$)")
|
||
endforeach()
|
||
list(REMOVE_DUPLICATES ADDITIONAL)
|
||
list(APPEND RESULT ${ADDITIONAL})
|
||
endforeach()
|
||
set(${VAR} ${RESULT} PARENT_SCOPE)
|
||
endfunction()
|
||
|
||
set(CPACK_PACKAGE_NAME ${PROJECT_NAME})
|
||
set(CPACK_GENERATOR TGZ TXZ)
|
||
set(CPACK_ARCHIVE_COMPONENT_INSTALL ON)
|
||
if(TARGET_OS STREQUAL "mac")
|
||
set(CPACK_STRIP_FILES FALSE)
|
||
else()
|
||
set(CPACK_STRIP_FILES TRUE)
|
||
endif()
|
||
set(CPACK_COMPONENTS_ALL portable)
|
||
set(CPACK_SOURCE_GENERATOR ZIP TGZ TBZ2 TXZ)
|
||
set(CPACK_PACKAGE_VERSION_MAJOR ${PROJECT_VERSION_MAJOR})
|
||
set(CPACK_PACKAGE_VERSION_MINOR ${PROJECT_VERSION_MINOR})
|
||
set(CPACK_PACKAGE_VERSION_PATCH ${PROJECT_VERSION_PATCH})
|
||
set(CPACK_PACKAGE_VERSION ${VERSION})
|
||
set(CPACK_SYSTEM_NAME ${CMAKE_SYSTEM_NAME})
|
||
|
||
if(TARGET_OS AND TARGET_BITS)
|
||
if(TARGET_OS STREQUAL "windows")
|
||
set(CPACK_SYSTEM_NAME "win${TARGET_BITS}")
|
||
set(CPACK_GENERATOR ZIP)
|
||
elseif(TARGET_OS STREQUAL "linux")
|
||
# Let compiler tell its arch
|
||
# Both gcc and clang support -dumpmachine
|
||
execute_process(
|
||
COMMAND ${CMAKE_C_COMPILER} -dumpmachine
|
||
OUTPUT_VARIABLE ARCHITECTURE_TUPLE
|
||
OUTPUT_STRIP_TRAILING_WHITESPACE
|
||
)
|
||
if(NOT ARCHITECTURE_TUPLE)
|
||
# If you're really using a weird compiler, then assume Intel here.
|
||
message(WARNING "Your compiler doesn't support -dumpmachine, this is weird")
|
||
if(TARGET_BITS EQUAL 32)
|
||
set(ARCHITECTURE "x86")
|
||
elseif(TARGET_BITS EQUAL 64)
|
||
set(ARCHITECTURE "x86_64")
|
||
endif()
|
||
else()
|
||
string(REGEX MATCH "^[^-]*" ARCHITECTURE "${ARCHITECTURE_TUPLE}")
|
||
if(ARCHITECTURE MATCHES "i.86")
|
||
set(ARCHITECTURE "x86")
|
||
endif()
|
||
endif()
|
||
set(CPACK_SYSTEM_NAME "linux_${ARCHITECTURE}")
|
||
elseif(TARGET_OS STREQUAL "mac")
|
||
set(CPACK_SYSTEM_NAME "macos")
|
||
set(CPACK_GENERATOR DMG)
|
||
endif()
|
||
endif()
|
||
|
||
set(CPACK_PACKAGE_FILE_NAME ${CPACK_PACKAGE_NAME}-${CPACK_PACKAGE_VERSION}-${CPACK_SYSTEM_NAME})
|
||
set(CPACK_ARCHIVE_PORTABLE_FILE_NAME ${CPACK_PACKAGE_FILE_NAME})
|
||
set(CPACK_SOURCE_PACKAGE_FILE_NAME ${CPACK_PACKAGE_NAME}-${CPACK_PACKAGE_VERSION}-src)
|
||
set(CPACK_SOURCE_FILES
|
||
CMakeLists.txt
|
||
README.md
|
||
cmake/
|
||
data/
|
||
datasrc/
|
||
ddnet-libs/
|
||
license.txt
|
||
lsan.supp
|
||
memcheck.supp
|
||
other/
|
||
scripts/
|
||
src/
|
||
storage.cfg
|
||
ubsan.supp
|
||
valgrind.supp
|
||
)
|
||
set(CPACK_SOURCE_IGNORE_FILES
|
||
"\\\\.pyc$"
|
||
"/\\\\.git"
|
||
"/__pycache__/"
|
||
)
|
||
|
||
regex_inverted(CPACK_SOURCE_FILES_INVERTED ${CPACK_SOURCE_FILES})
|
||
escape_regex(PROJECT_SOURCE_DIR_ESCAPED ${PROJECT_SOURCE_DIR})
|
||
|
||
foreach(str ${CPACK_SOURCE_FILES_INVERTED})
|
||
escape_backslashes(STR_ESCAPED "${PROJECT_SOURCE_DIR_ESCAPED}/${str}")
|
||
list(APPEND CPACK_SOURCE_IGNORE_FILES "${STR_ESCAPED}")
|
||
endforeach()
|
||
|
||
set(CMAKE_INSTALL_DEFAULT_COMPONENT_NAME ${PROJECT_NAME})
|
||
|
||
if(TOOLS)
|
||
set(TARGET_TOOLS
|
||
config_retrieve
|
||
config_store
|
||
dilate
|
||
map_convert_07
|
||
map_diff
|
||
map_extract
|
||
)
|
||
else()
|
||
set(TARGET_TOOLS)
|
||
endif()
|
||
|
||
set(CPACK_TARGETS)
|
||
if(TARGET game-client)
|
||
list(APPEND CPACK_TARGETS game-client)
|
||
endif()
|
||
if(TARGET game-server)
|
||
list(APPEND CPACK_TARGETS game-server)
|
||
endif()
|
||
list(APPEND CPACK_TARGETS ${TARGET_TOOLS})
|
||
|
||
if(STEAMAPI_KIND STREQUAL SHARED)
|
||
list(APPEND CPACK_TARGETS ${TARGET_STEAMAPI})
|
||
endif()
|
||
set(CPACK_DIRS
|
||
data
|
||
${COPY_DIRS}
|
||
)
|
||
set(CPACK_FILES
|
||
license.txt
|
||
storage.cfg
|
||
${COPY_FILES}
|
||
)
|
||
|
||
set(CPACK_GEN_FILES
|
||
${VULKAN_SHADER_FILE_LIST}
|
||
)
|
||
|
||
if(TARGET_OS STREQUAL "windows")
|
||
list(APPEND CPACK_FILES other/config_directory.bat)
|
||
else()
|
||
list(APPEND CPACK_FILES other/config_directory.sh)
|
||
endif()
|
||
|
||
if(NOT DEV)
|
||
include(GNUInstallDirs)
|
||
install(DIRECTORY data DESTINATION ${CMAKE_INSTALL_DATAROOTDIR}/ddnet COMPONENT data)
|
||
if(TARGET game-client)
|
||
install(TARGETS game-client DESTINATION ${CMAKE_INSTALL_BINDIR} COMPONENT client)
|
||
endif()
|
||
if(STEAMAPI_KIND STREQUAL SHARED)
|
||
install(TARGETS ${TARGET_STEAMAPI} DESTINATION ${CMAKE_INSTALL_LIBDIR}/ddnet COMPONENT client)
|
||
endif()
|
||
if(TARGET game-server)
|
||
install(TARGETS game-server DESTINATION ${CMAKE_INSTALL_BINDIR} COMPONENT server)
|
||
endif()
|
||
if(ANTIBOT)
|
||
install(TARGETS ${TARGET_ANTIBOT} DESTINATION ${CMAKE_INSTALL_LIBDIR}/ddnet COMPONENT server)
|
||
endif()
|
||
install(TARGETS ${TARGETS_TOOLS} DESTINATION ${CMAKE_INSTALL_LIBDIR}/ddnet COMPONENT tools)
|
||
install(FILES other/ddnet.desktop DESTINATION ${CMAKE_INSTALL_DATAROOTDIR}/applications COMPONENT client)
|
||
install(FILES other/ddnet.appdata.xml DESTINATION ${CMAKE_INSTALL_DATAROOTDIR}/metainfo COMPONENT client)
|
||
foreach(SIZE 16 32 48 256)
|
||
install(FILES other/icons/DDNet_${SIZE}x${SIZE}x32.png DESTINATION ${CMAKE_INSTALL_DATAROOTDIR}/icons/hicolor/${SIZE}x${SIZE}/apps RENAME ddnet.png COMPONENT client)
|
||
install(FILES other/icons/DDNet-Server_${SIZE}x${SIZE}x32.png DESTINATION ${CMAKE_INSTALL_DATAROOTDIR}/icons/hicolor/${SIZE}x${SIZE}/apps RENAME ddnet-server.png COMPONENT server)
|
||
endforeach()
|
||
foreach(file ${VULKAN_SHADER_FILE_LIST})
|
||
install(FILES ${PROJECT_BINARY_DIR}/${file} DESTINATION ${CMAKE_INSTALL_DATAROOTDIR}/ddnet/data/shader/vulkan COMPONENT client)
|
||
endforeach()
|
||
endif()
|
||
|
||
if(DEV)
|
||
# Don't generate CPack targets.
|
||
elseif(CMAKE_VERSION VERSION_LESS 3.6 OR CMAKE_VERSION VERSION_EQUAL 3.6)
|
||
message(WARNING "Cannot create CPack targets, CMake version too old. Use CMake 3.6 or newer.")
|
||
else()
|
||
set(EXTRA_ARGS DESTINATION ${CPACK_PACKAGE_FILE_NAME} COMPONENT portable EXCLUDE_FROM_ALL)
|
||
install(TARGETS ${CPACK_TARGETS} ${EXTRA_ARGS})
|
||
install(DIRECTORY ${CPACK_DIRS} ${EXTRA_ARGS})
|
||
set(CPACK_FILES_TMP ${CPACK_FILES} ${CPACK_GEN_FILES})
|
||
install(FILES ${CPACK_FILES_TMP} ${EXTRA_ARGS})
|
||
endif()
|
||
|
||
set(PACKAGE_TARGETS)
|
||
if(CLIENT AND DMGBUILD)
|
||
file(MAKE_DIRECTORY bundle/client/)
|
||
file(MAKE_DIRECTORY bundle/server/)
|
||
configure_file(other/bundle/client/Info.plist.in bundle/client/Info.plist)
|
||
configure_file(other/bundle/server/Info.plist.in bundle/server/Info.plist)
|
||
|
||
set(DMG_TMPDIR pack_${CPACK_PACKAGE_FILE_NAME}_dmg)
|
||
set(DMG_MKDIRS
|
||
${CLIENT_EXECUTABLE}.app
|
||
${CLIENT_EXECUTABLE}.app/Contents
|
||
${CLIENT_EXECUTABLE}.app/Contents/Frameworks
|
||
${CLIENT_EXECUTABLE}.app/Contents/MacOS
|
||
${CLIENT_EXECUTABLE}.app/Contents/Resources
|
||
${SERVER_EXECUTABLE}.app
|
||
${SERVER_EXECUTABLE}.app/Contents
|
||
${SERVER_EXECUTABLE}.app/Contents/MacOS
|
||
${SERVER_EXECUTABLE}.app/Contents/Resources
|
||
${SERVER_EXECUTABLE}.app/Contents/Resources/data
|
||
${SERVER_EXECUTABLE}.app/Contents/Resources/data/mapres
|
||
)
|
||
set(DMG_MKDIR_COMMANDS)
|
||
foreach(dir ${DMG_MKDIRS})
|
||
list(APPEND DMG_MKDIR_COMMANDS COMMAND ${CMAKE_COMMAND} -E make_directory ${DMG_TMPDIR}/${dir})
|
||
endforeach()
|
||
|
||
set(TARGET_TOOLS_FILES)
|
||
foreach(target ${TARGET_TOOLS})
|
||
list(APPEND TARGET_TOOLS_FILES $<TARGET_FILE:${target}>)
|
||
endforeach()
|
||
|
||
add_custom_command(OUTPUT ${CPACK_PACKAGE_FILE_NAME}.dmg
|
||
COMMAND ${CMAKE_COMMAND} -E remove_directory ${DMG_TMPDIR}
|
||
${DMG_MKDIR_COMMANDS}
|
||
|
||
# CLIENT
|
||
COMMAND ${CMAKE_COMMAND} -E copy_directory ${PROJECT_SOURCE_DIR}/data ${DMG_TMPDIR}/${CLIENT_EXECUTABLE}.app/Contents/Resources/data
|
||
COMMAND ${CMAKE_COMMAND} -E copy ${PROJECT_SOURCE_DIR}/other/icons/${CLIENT_EXECUTABLE}.icns ${DMG_TMPDIR}/${CLIENT_EXECUTABLE}.app/Contents/Resources/
|
||
COMMAND ${CMAKE_COMMAND} -E copy bundle/client/Info.plist ${PROJECT_SOURCE_DIR}/other/bundle/client/PkgInfo ${DMG_TMPDIR}/${CLIENT_EXECUTABLE}.app/Contents/
|
||
COMMAND ${CMAKE_COMMAND} -E copy $<TARGET_FILE:game-client> ${TARGET_TOOLS_FILES} ${DMG_TMPDIR}/${CLIENT_EXECUTABLE}.app/Contents/MacOS/
|
||
COMMAND ${CMAKE_COMMAND} -E copy_directory ${PROJECT_SOURCE_DIR}/ddnet-libs/sdl/${LIB_DIR}/SDL2.framework ${DMG_TMPDIR}/${CLIENT_EXECUTABLE}.app/Contents/Frameworks/SDL2.framework
|
||
COMMAND ${CMAKE_COMMAND} -E copy ${PROJECT_SOURCE_DIR}/ddnet-libs/discord/${LIB_DIR}/discord_game_sdk.dylib ${DMG_TMPDIR}/${CLIENT_EXECUTABLE}.app/Contents/Frameworks/
|
||
COMMAND ${CMAKE_COMMAND} -E copy ${PROJECT_SOURCE_DIR}/ddnet-libs/freetype/${LIB_DIR}/libfreetype.6.dylib ${DMG_TMPDIR}/${CLIENT_EXECUTABLE}.app/Contents/Frameworks/
|
||
COMMAND ${CMAKE_COMMAND} -E copy ${PROJECT_SOURCE_DIR}/ddnet-libs/png/${LIB_DIR}/libpng16.16.dylib ${DMG_TMPDIR}/${CLIENT_EXECUTABLE}.app/Contents/Frameworks/
|
||
COMMAND ${CMAKE_COMMAND} -E copy ${PROJECT_SOURCE_DIR}/ddnet-libs/ffmpeg/${LIB_DIR}/libavcodec.59.dylib ${DMG_TMPDIR}/${CLIENT_EXECUTABLE}.app/Contents/Frameworks/
|
||
COMMAND ${CMAKE_COMMAND} -E copy ${PROJECT_SOURCE_DIR}/ddnet-libs/ffmpeg/${LIB_DIR}/libavformat.59.dylib ${DMG_TMPDIR}/${CLIENT_EXECUTABLE}.app/Contents/Frameworks/
|
||
COMMAND ${CMAKE_COMMAND} -E copy ${PROJECT_SOURCE_DIR}/ddnet-libs/ffmpeg/${LIB_DIR}/libavutil.57.dylib ${DMG_TMPDIR}/${CLIENT_EXECUTABLE}.app/Contents/Frameworks/
|
||
COMMAND ${CMAKE_COMMAND} -E copy ${PROJECT_SOURCE_DIR}/ddnet-libs/ffmpeg/${LIB_DIR}/libswresample.4.dylib ${DMG_TMPDIR}/${CLIENT_EXECUTABLE}.app/Contents/Frameworks/
|
||
COMMAND ${CMAKE_COMMAND} -E copy ${PROJECT_SOURCE_DIR}/ddnet-libs/ffmpeg/${LIB_DIR}/libswscale.6.dylib ${DMG_TMPDIR}/${CLIENT_EXECUTABLE}.app/Contents/Frameworks/
|
||
COMMAND ${CMAKE_COMMAND} -E copy ${PROJECT_BINARY_DIR}/libsteam_api.dylib ${DMG_TMPDIR}/${CLIENT_EXECUTABLE}.app/Contents/Frameworks/
|
||
COMMAND ${PYTHON_EXECUTABLE} ${PROJECT_SOURCE_DIR}/scripts/darwin_strip_rpath.py ${CMAKE_OTOOL} ${CMAKE_INSTALL_NAME_TOOL} ${DMG_TMPDIR}/${CLIENT_EXECUTABLE}.app/Contents/MacOS/${CLIENT_EXECUTABLE}
|
||
COMMAND ${CMAKE_INSTALL_NAME_TOOL} -add_rpath @loader_path/../Frameworks ${DMG_TMPDIR}/${CLIENT_EXECUTABLE}.app/Contents/MacOS/${CLIENT_EXECUTABLE}
|
||
|
||
# SERVER
|
||
COMMAND ${CMAKE_COMMAND} -E copy_directory ${PROJECT_SOURCE_DIR}/data/maps ${DMG_TMPDIR}/${SERVER_EXECUTABLE}.app/Contents/Resources/data/maps
|
||
COMMAND ${CMAKE_COMMAND} -E copy ${PROJECT_SOURCE_DIR}/other/icons/${SERVER_EXECUTABLE}.icns ${DMG_TMPDIR}/${SERVER_EXECUTABLE}.app/Contents/Resources/
|
||
COMMAND ${CMAKE_COMMAND} -E copy bundle/server/Info.plist ${PROJECT_SOURCE_DIR}/other/bundle/server/PkgInfo ${DMG_TMPDIR}/${SERVER_EXECUTABLE}.app/Contents/
|
||
COMMAND ${CMAKE_COMMAND} -E copy $<TARGET_FILE:game-server> $<TARGET_FILE:game-server-launcher> ${DMG_TMPDIR}/${SERVER_EXECUTABLE}.app/Contents/MacOS/
|
||
COMMAND ${PYTHON_EXECUTABLE} ${PROJECT_SOURCE_DIR}/scripts/darwin_strip_rpath.py ${CMAKE_OTOOL} ${CMAKE_INSTALL_NAME_TOOL} ${DMG_TMPDIR}/${SERVER_EXECUTABLE}.app/Contents/MacOS/${SERVER_EXECUTABLE}
|
||
COMMAND ${CMAKE_COMMAND} -E copy ${DMG_TMPDIR}/${SERVER_EXECUTABLE}.app/Contents/MacOS/${SERVER_EXECUTABLE} ${DMG_TMPDIR}/${CLIENT_EXECUTABLE}.app/Contents/MacOS/${SERVER_EXECUTABLE}
|
||
|
||
# DMG
|
||
COMMAND dmgbuild -s ${PROJECT_SOURCE_DIR}/other/dmgsettings.py -D client=${DMG_TMPDIR}/${CLIENT_EXECUTABLE}.app -D server=${DMG_TMPDIR}/${SERVER_EXECUTABLE}.app -D background=${PROJECT_SOURCE_DIR}/other/dmgbackground.png "${CPACK_PACKAGE_NAME} ${CPACK_PACKAGE_VERSION}" ${CPACK_PACKAGE_FILE_NAME}.dmg
|
||
|
||
DEPENDS
|
||
game-client
|
||
${TARGET_STEAMAPI}
|
||
game-server-launcher
|
||
game-server
|
||
${PROJECT_BINARY_DIR}/bundle/client/Info.plist
|
||
${PROJECT_BINARY_DIR}/bundle/server/Info.plist
|
||
data
|
||
other/bundle/client/PkgInfo
|
||
other/bundle/server/PkgInfo
|
||
other/dmgbackground.png
|
||
other/dmgsettings.py
|
||
other/icons/${CLIENT_EXECUTABLE}.icns
|
||
other/icons/${SERVER_EXECUTABLE}.icns
|
||
)
|
||
add_custom_target(package_dmg DEPENDS ${CPACK_PACKAGE_FILE_NAME}.dmg)
|
||
list(APPEND PACKAGE_TARGETS package_dmg)
|
||
endif()
|
||
|
||
foreach(ext zip tar.gz tar.xz)
|
||
set(TAR_MODE c)
|
||
set(TAR_EXTRA_ARGS)
|
||
string(REPLACE . _ EXT_SLUG ${ext})
|
||
|
||
set(TMPDIR pack_${CPACK_PACKAGE_FILE_NAME}_${EXT_SLUG}/${CPACK_PACKAGE_FILE_NAME})
|
||
|
||
set(COPY_FILE_COMMANDS)
|
||
set(COPY_DIR_COMMANDS)
|
||
set(COPY_TARGET_COMMANDS)
|
||
set(STRIP_TARGET_COMMANDS)
|
||
foreach(file ${CPACK_FILES})
|
||
list(APPEND COPY_FILE_COMMANDS COMMAND ${CMAKE_COMMAND} -E copy ${PROJECT_SOURCE_DIR}/${file} ${TMPDIR}/)
|
||
endforeach()
|
||
foreach(file ${CPACK_GEN_FILES})
|
||
list(APPEND COPY_FILE_COMMANDS COMMAND ${CMAKE_COMMAND} -E copy ${PROJECT_BINARY_DIR}/${file} ${TMPDIR}/${file})
|
||
endforeach()
|
||
foreach(dir ${CPACK_DIRS})
|
||
list(APPEND COPY_DIR_COMMANDS COMMAND ${CMAKE_COMMAND} -E copy_directory ${PROJECT_SOURCE_DIR}/${dir} ${TMPDIR}/${dir})
|
||
endforeach()
|
||
foreach(target ${CPACK_TARGETS})
|
||
list(APPEND COPY_TARGET_COMMANDS COMMAND ${CMAKE_COMMAND} -E copy $<TARGET_FILE:${target}> ${TMPDIR}/)
|
||
if(NOT TARGET_OS STREQUAL "mac")
|
||
list(APPEND STRIP_TARGET_COMMANDS COMMAND strip -s ${TMPDIR}/$<TARGET_FILE_NAME:${target}>)
|
||
endif()
|
||
endforeach()
|
||
|
||
if(ext STREQUAL zip)
|
||
set(TAR_EXTRA_ARGS --format=zip)
|
||
elseif(ext STREQUAL tar.gz)
|
||
set(TAR_MODE cz)
|
||
elseif(ext STREQUAL tar.xz)
|
||
set(TAR_MODE cJ)
|
||
endif()
|
||
add_custom_command(OUTPUT ${CPACK_PACKAGE_FILE_NAME}.${ext}
|
||
COMMAND ${CMAKE_COMMAND} -E remove_directory ${TMPDIR}
|
||
COMMAND ${CMAKE_COMMAND} -E make_directory ${TMPDIR}
|
||
${COPY_FILE_COMMANDS}
|
||
${COPY_DIR_COMMANDS}
|
||
${COPY_TARGET_COMMANDS}
|
||
${STRIP_TARGET_COMMANDS}
|
||
COMMAND ${CMAKE_COMMAND} -E chdir pack_${CPACK_PACKAGE_FILE_NAME}_${EXT_SLUG} ${CMAKE_COMMAND} -E tar ${TAR_MODE} ../${CPACK_PACKAGE_FILE_NAME}.${ext} ${TAR_EXTRA_ARGS} -- ${CPACK_PACKAGE_FILE_NAME}/
|
||
DEPENDS ${CPACK_TARGETS}
|
||
)
|
||
add_custom_target(package_${EXT_SLUG} DEPENDS ${CPACK_PACKAGE_FILE_NAME}.${ext})
|
||
list(APPEND PACKAGE_TARGETS package_${EXT_SLUG})
|
||
endforeach()
|
||
|
||
set(PACKAGE_DEFAULT tar_xz)
|
||
if(TARGET_OS STREQUAL "windows")
|
||
set(PACKAGE_DEFAULT zip)
|
||
elseif(TARGET_OS STREQUAL "mac")
|
||
set(PACKAGE_DEFAULT dmg)
|
||
endif()
|
||
add_custom_target(package_default DEPENDS package_${PACKAGE_DEFAULT})
|
||
|
||
add_custom_target(package_all DEPENDS ${PACKAGE_TARGETS})
|
||
|
||
# Unset these variables, they might do something in the future of CPack.
|
||
unset(CPACK_SOURCE_FILES)
|
||
unset(CPACK_SOURCE_FILES_INVERTED)
|
||
unset(CPACK_TARGETS)
|
||
unset(CPACK_DIRS)
|
||
unset(CPACK_FILES)
|
||
unset(CPACK_GEN_FILES)
|
||
|
||
include(CPack)
|
||
|
||
########################################################################
|
||
# COMPILER-SPECIFICS
|
||
########################################################################
|
||
|
||
# In the future (CMake 3.8.0+), use source_group(TREE ...)
|
||
macro(source_group_tree dir)
|
||
file(GLOB ents RELATIVE ${PROJECT_SOURCE_DIR}/${dir} ${PROJECT_SOURCE_DIR}/${dir}/*)
|
||
foreach(ent ${ents})
|
||
if(IS_DIRECTORY ${PROJECT_SOURCE_DIR}/${dir}/${ent})
|
||
source_group_tree(${dir}/${ent})
|
||
else()
|
||
string(REPLACE "/" "\\" group ${dir})
|
||
source_group(${group} FILES ${PROJECT_SOURCE_DIR}/${dir}/${ent})
|
||
endif()
|
||
endforeach()
|
||
endmacro()
|
||
source_group_tree(src)
|
||
|
||
if(ANTIBOT)
|
||
# Allow the antibot library to use functions from the server binary.
|
||
add_cxx_compiler_flag_if_supported(OUR_FLAGS_LINK -rdynamic)
|
||
set_own_rpath(game-server)
|
||
endif()
|
||
|
||
set(TARGETS ${TARGETS_OWN} ${TARGETS_DEP})
|
||
|
||
foreach(target ${TARGETS})
|
||
if(MSVC)
|
||
set_property(TARGET ${target} PROPERTY MSVC_RUNTIME_LIBRARY MultiThreaded$<${DBG}:Debug>) # Use static CRT
|
||
target_compile_options(${target} PRIVATE /MP) # Use multiple cores
|
||
target_compile_options(${target} PRIVATE /EHsc) # Only catch C++ exceptions with catch.
|
||
target_compile_options(${target} PRIVATE /GS) # Protect the stack pointer.
|
||
target_compile_options(${target} PRIVATE /wd4996) # Use of non-_s functions.
|
||
target_compile_options(${target} PRIVATE /utf-8) # Use UTF-8 for source files.
|
||
endif()
|
||
if(OUR_FLAGS_LINK)
|
||
target_link_libraries(${target} ${OUR_FLAGS_LINK})
|
||
endif()
|
||
if(OUR_FLAGS)
|
||
target_compile_options(${target} PRIVATE ${OUR_FLAGS})
|
||
endif()
|
||
if(DEFINE_FORTIFY_SOURCE)
|
||
if(MINGW)
|
||
target_compile_definitions(${target} PRIVATE $<$<NOT:$<CONFIG:Debug>>:_FORTIFY_SOURCE=0>) # Currently broken in MinGW, see https://sourceforge.net/p/mingw-w64/discussion/723798/thread/b9d24f041f/
|
||
else()
|
||
target_compile_definitions(${target} PRIVATE $<$<NOT:$<CONFIG:Debug>>:_FORTIFY_SOURCE=2>) # Detect some buffer overflows.
|
||
endif()
|
||
endif()
|
||
if(ENABLE_IPO)
|
||
set_property(TARGET ${target} PROPERTY INTERPROCEDURAL_OPTIMIZATION TRUE)
|
||
endif()
|
||
endforeach()
|
||
|
||
foreach(target ${TARGETS_LINK})
|
||
if(MSVC)
|
||
set_property(TARGET ${target} APPEND PROPERTY LINK_FLAGS /SAFESEH:NO) # Disable SafeSEH because the shipped libraries don't support it (would cause error LNK2026 otherwise).
|
||
endif()
|
||
if(TARGET_OS STREQUAL "mac")
|
||
target_link_libraries(${target} -stdlib=libc++)
|
||
target_link_libraries(${target} "-framework SystemConfiguration") # Required by curl 7.79.0
|
||
endif()
|
||
if((MINGW OR TARGET_OS STREQUAL "linux") AND PREFER_BUNDLED_LIBS)
|
||
# Statically link the standard libraries with on MinGW/Linux so we don't
|
||
# have to ship them as DLLs.
|
||
target_link_libraries(${target} -static-libgcc)
|
||
target_link_libraries(${target} -static-libstdc++)
|
||
endif()
|
||
endforeach()
|
||
|
||
foreach(target ${TARGETS_OWN})
|
||
if((CMAKE_VERSION VERSION_GREATER 3.1 OR CMAKE_VERSION VERSION_EQUAL 3.1))
|
||
set_property(TARGET ${target} PROPERTY CXX_STANDARD 17)
|
||
set_property(TARGET ${target} PROPERTY CXX_STANDARD_REQUIRED ON)
|
||
set_property(TARGET ${target} PROPERTY CXX_EXTENSIONS OFF)
|
||
endif()
|
||
|
||
if(MSVC)
|
||
target_compile_options(${target} PRIVATE /wd4244) # Possible loss of data (float -> int, int -> float, etc.).
|
||
target_compile_options(${target} PRIVATE /wd4267) # Possible loss of data (size_t - int on win64).
|
||
target_compile_options(${target} PRIVATE /wd4800) # Implicit conversion of int to bool.
|
||
endif()
|
||
if(TARGET_OS STREQUAL "windows")
|
||
target_compile_definitions(${target} PRIVATE NOMINMAX) # windows.h shouldn't define min/max macros
|
||
target_compile_definitions(${target} PRIVATE UNICODE) # Windows headers
|
||
target_compile_definitions(${target} PRIVATE _UNICODE) # C-runtime
|
||
endif()
|
||
if(OUR_FLAGS_OWN)
|
||
target_compile_options(${target} PRIVATE ${OUR_FLAGS_OWN})
|
||
endif()
|
||
target_include_directories(${target} PRIVATE ${PROJECT_BINARY_DIR}/src)
|
||
target_include_directories(${target} PRIVATE src)
|
||
target_include_directories(${target} PRIVATE src/rust-bridge)
|
||
target_compile_definitions(${target} PRIVATE $<$<CONFIG:Debug>:CONF_DEBUG>)
|
||
target_include_directories(${target} SYSTEM PRIVATE ${CURL_INCLUDE_DIRS} ${SQLite3_INCLUDE_DIRS} ${ZLIB_INCLUDE_DIRS})
|
||
target_compile_definitions(${target} PRIVATE GLEW_STATIC)
|
||
if(CRYPTO_FOUND)
|
||
target_compile_definitions(${target} PRIVATE CONF_OPENSSL)
|
||
target_include_directories(${target} SYSTEM PRIVATE ${CRYPTO_INCLUDE_DIRS})
|
||
endif()
|
||
if(WEBSOCKETS)
|
||
target_compile_definitions(${target} PRIVATE CONF_WEBSOCKETS)
|
||
target_include_directories(${target} SYSTEM PRIVATE ${WEBSOCKETS_INCLUDE_DIRS})
|
||
endif()
|
||
if(UPNP)
|
||
target_compile_definitions(${target} PRIVATE CONF_UPNP)
|
||
target_include_directories(${target} SYSTEM PRIVATE ${MINIUPNPC_INCLUDE_DIRS})
|
||
endif()
|
||
if(VIDEORECORDER)
|
||
target_compile_definitions(${target} PRIVATE CONF_VIDEORECORDER)
|
||
endif()
|
||
if(ANTIBOT)
|
||
target_compile_definitions(${target} PRIVATE CONF_ANTIBOT)
|
||
endif()
|
||
if(HEADLESS_CLIENT)
|
||
target_compile_definitions(${target} PRIVATE CONF_HEADLESS_CLIENT)
|
||
endif()
|
||
if(MYSQL)
|
||
target_compile_definitions(${target} PRIVATE CONF_MYSQL)
|
||
target_include_directories(${target} SYSTEM PRIVATE ${MYSQL_INCLUDE_DIRS})
|
||
endif()
|
||
if(TEST_MYSQL)
|
||
target_compile_definitions(${target} PRIVATE CONF_TEST_MYSQL)
|
||
endif()
|
||
if(AUTOUPDATE AND NOT STEAM)
|
||
target_compile_definitions(${target} PRIVATE CONF_AUTOUPDATE)
|
||
endif()
|
||
if(INFORM_UPDATE AND NOT STEAM)
|
||
target_compile_definitions(${target} PRIVATE CONF_INFORM_UPDATE)
|
||
endif()
|
||
if(STEAM)
|
||
target_compile_definitions(${target} PRIVATE PLATFORM_SUFFIX="-steam")
|
||
endif()
|
||
if(DISCORD)
|
||
target_compile_definitions(${target} PRIVATE CONF_DISCORD)
|
||
if(DISCORD_DYNAMIC)
|
||
target_compile_definitions(${target} PRIVATE CONF_DISCORD_DYNAMIC)
|
||
endif()
|
||
endif()
|
||
if(VERSION)
|
||
target_compile_definitions(${target} PRIVATE GAME_RELEASE_VERSION="${VERSION}")
|
||
endif()
|
||
if(CMAKE_SYSTEM_NAME STREQUAL "Emscripten")
|
||
target_compile_definitions(${target} PRIVATE CONF_WEBASM)
|
||
endif()
|
||
endforeach()
|
||
|
||
foreach(target ${TARGETS_DEP})
|
||
if(MSVC)
|
||
target_compile_options(${target} PRIVATE /W0)
|
||
endif()
|
||
if(OUR_FLAGS_DEP)
|
||
target_compile_options(${target} PRIVATE ${OUR_FLAGS_DEP})
|
||
endif()
|
||
endforeach()
|