mirror of
https://github.com/ddnet/ddnet.git
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297 lines
6.1 KiB
Python
297 lines
6.1 KiB
Python
from datatypes import *
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Emotes = ["NORMAL", "PAIN", "HAPPY", "SURPRISE", "ANGRY", "BLINK"]
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PlayerStates = ["UNKNOWN", "PLAYING", "IN_MENU", "CHATTING"]
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GameFlags = ["TEAMS", "FLAGS"]
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Emoticons = [str(x) for x in xrange(1,16)]
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Powerups = ["HEALTH", "ARMOR", "WEAPON", "NINJA"]
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RawHeader = '''
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#include <engine/message.h>
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enum
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{
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INPUT_STATE_MASK=0x3f,
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};
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'''
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RawSource = '''
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#include <engine/message.h>
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#include "protocol.h"
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'''
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Enums = [
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Enum("PLAYERSTATE", PlayerStates),
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Enum("EMOTE", Emotes),
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Enum("POWERUP", Powerups),
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Enum("EMOTICON", Emoticons)
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]
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Flags = [
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Flags("GAMEFLAG", GameFlags)
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]
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Objects = [
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NetObject("PlayerInput", [
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NetIntAny("m_Direction"),
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NetIntAny("m_TargetX"),
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NetIntAny("m_TargetY"),
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NetIntAny("m_Jump"),
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NetIntAny("m_Fire"),
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NetIntAny("m_Hook"),
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NetIntRange("m_PlayerState", 0, len(PlayerStates)),
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NetIntAny("m_WantedWeapon"),
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NetIntAny("m_NextWeapon"),
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NetIntAny("m_PrevWeapon"),
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]),
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NetObject("Projectile", [
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NetIntAny("m_X"),
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NetIntAny("m_Y"),
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NetIntAny("m_VelX"),
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NetIntAny("m_VelY"),
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NetIntRange("m_Type", 0, 'NUM_WEAPONS-1'),
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NetTick("m_StartTick"),
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]),
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NetObject("Laser", [
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NetIntAny("m_X"),
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NetIntAny("m_Y"),
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NetIntAny("m_FromX"),
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NetIntAny("m_FromY"),
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NetTick("m_StartTick"),
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]),
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NetObject("Pickup", [
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NetIntAny("m_X"),
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NetIntAny("m_Y"),
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NetIntRange("m_Type", 0, 'max_int'),
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NetIntRange("m_Subtype", 0, 'max_int'),
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]),
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NetObject("Flag", [
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NetIntAny("m_X"),
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NetIntAny("m_Y"),
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NetIntRange("m_Team", 0, 1),
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NetIntRange("m_CarriedBy", -2, 'MAX_CLIENTS-1')
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]),
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NetObject("Game", [
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NetIntRange("m_Flags", 0, 256),
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NetTick("m_RoundStartTick"),
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NetIntRange("m_GameOver", 0, 1),
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NetIntRange("m_SuddenDeath", 0, 1),
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NetIntRange("m_Paused", 0, 1),
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NetIntRange("m_ScoreLimit", 0, 'max_int'),
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NetIntRange("m_TimeLimit", 0, 'max_int'),
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NetIntRange("m_Warmup", 0, 'max_int'),
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NetIntRange("m_RoundNum", 0, 'max_int'),
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NetIntRange("m_RoundCurrent", 0, 'max_int'),
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NetIntAny("m_TeamscoreRed"),
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NetIntAny("m_TeamscoreBlue"),
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]),
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NetObject("CharacterCore", [
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NetIntAny("m_Tick"),
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NetIntAny("m_X"),
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NetIntAny("m_Y"),
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NetIntAny("m_VelX"),
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NetIntAny("m_VelY"),
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NetIntAny("m_Angle"),
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NetIntRange("m_Direction", -1, 1),
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NetIntRange("m_Jumped", 0, 3),
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NetIntRange("m_HookedPlayer", 0, 'MAX_CLIENTS-1'),
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NetIntRange("m_HookState", -1, 5),
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NetTick("m_HookTick"),
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NetIntAny("m_HookX"),
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NetIntAny("m_HookY"),
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NetIntAny("m_HookDx"),
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NetIntAny("m_HookDy"),
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]),
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NetObject("Character:CharacterCore", [
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NetIntRange("m_PlayerState", 0, 'NUM_PLAYERSTATES-1'),
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NetIntRange("m_Health", 0, 10),
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NetIntRange("m_Armor", 0, 10),
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NetIntRange("m_AmmoCount", 0, 10),
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NetIntRange("m_Weapon", 0, 'NUM_WEAPONS-1'),
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NetIntRange("m_Emote", 0, len(Emotes)),
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NetIntRange("m_AttackTick", 0, 'max_int'),
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]),
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NetObject("PlayerInfo", [
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NetIntRange("m_Local", 0, 1),
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NetIntRange("m_ClientId", 0, 'MAX_CLIENTS-1'),
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NetIntRange("m_Team", -1, 1),
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NetIntAny("m_Score"),
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NetIntAny("m_Latency"),
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NetIntAny("m_LatencyFlux"),
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]),
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NetObject("ClientInfo", [
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# 4*6 = 24 charachters
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NetIntAny("m_Name0"), NetIntAny("m_Name1"), NetIntAny("m_Name2"),
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NetIntAny("m_Name3"), NetIntAny("m_Name4"), NetIntAny("m_Name5"),
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# 4*6 = 24 charachters
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NetIntAny("m_Skin0"), NetIntAny("m_Skin1"), NetIntAny("m_Skin2"),
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NetIntAny("m_Skin3"), NetIntAny("m_Skin4"), NetIntAny("m_Skin5"),
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NetIntRange("m_UseCustomColor", 0, 1),
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NetIntAny("m_ColorBody"),
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NetIntAny("m_ColorFeet"),
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]),
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## Events
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NetEvent("Common", [
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NetIntAny("m_X"),
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NetIntAny("m_Y"),
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]),
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NetEvent("Explosion:Common", []),
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NetEvent("Spawn:Common", []),
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NetEvent("HammerHit:Common", []),
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NetEvent("Death:Common", [
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NetIntRange("m_ClientId", 0, 'MAX_CLIENTS-1'),
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]),
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NetEvent("SoundGlobal:Common", [
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NetIntRange("m_SoundId", 0, 'NUM_SOUNDS-1'),
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]),
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NetEvent("SoundWorld:Common", [
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NetIntRange("m_SoundId", 0, 'NUM_SOUNDS-1'),
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]),
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NetEvent("DamageInd:Common", [
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NetIntAny("m_Angle"),
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]),
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]
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Messages = [
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### Server messages
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NetMessage("Sv_Motd", [
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NetString("m_pMessage"),
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]),
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NetMessage("Sv_Broadcast", [
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NetString("m_pMessage"),
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]),
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NetMessage("Sv_Chat", [
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NetIntRange("m_Team", -1, 1),
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NetIntRange("m_Cid", -1, 'MAX_CLIENTS-1'),
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NetString("m_pMessage"),
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]),
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NetMessage("Sv_KillMsg", [
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NetIntRange("m_Killer", 0, 'MAX_CLIENTS-1'),
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NetIntRange("m_Victim", 0, 'MAX_CLIENTS-1'),
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NetIntRange("m_Weapon", -3, 'NUM_WEAPONS-1'),
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NetIntAny("m_ModeSpecial"),
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]),
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NetMessage("Sv_SoundGlobal", [
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NetIntRange("m_Soundid", 0, 'NUM_SOUNDS-1'),
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]),
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NetMessage("Sv_TuneParams", []),
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NetMessage("Sv_ExtraProjectile", []),
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NetMessage("Sv_ReadyToEnter", []),
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NetMessage("Sv_WeaponPickup", [
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NetIntRange("m_Weapon", 0, 'NUM_WEAPONS-1'),
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]),
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NetMessage("Sv_Emoticon", [
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NetIntRange("m_Cid", 0, 'MAX_CLIENTS-1'),
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NetIntRange("m_Emoticon", 0, 'NUM_EMOTICONS-1'),
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]),
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NetMessage("Sv_VoteClearOptions", [
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]),
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NetMessage("Sv_VoteOption", [
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NetStringStrict("m_pCommand"),
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]),
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NetMessage("Sv_VoteSet", [
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NetIntRange("m_Timeout", 0, 60),
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NetStringStrict("m_pDescription"),
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NetStringStrict("m_pCommand"),
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]),
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NetMessage("Sv_VoteStatus", [
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NetIntRange("m_Yes", 0, 'MAX_CLIENTS'),
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NetIntRange("m_No", 0, 'MAX_CLIENTS'),
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NetIntRange("m_Pass", 0, 'MAX_CLIENTS'),
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NetIntRange("m_Total", 0, 'MAX_CLIENTS'),
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]),
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### Client messages
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NetMessage("Cl_Say", [
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NetBool("m_Team"),
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NetString("m_pMessage"),
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]),
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NetMessage("Cl_SetTeam", [
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NetIntRange("m_Team", -1, 1),
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]),
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NetMessage("Cl_StartInfo", [
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NetStringStrict("m_pName"),
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NetStringStrict("m_pSkin"),
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NetBool("m_UseCustomColor"),
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NetIntAny("m_ColorBody"),
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NetIntAny("m_ColorFeet"),
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]),
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NetMessage("Cl_ChangeInfo", [
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NetStringStrict("m_pName"),
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NetStringStrict("m_pSkin"),
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NetBool("m_UseCustomColor"),
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NetIntAny("m_ColorBody"),
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NetIntAny("m_ColorFeet"),
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]),
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NetMessage("Cl_Kill", []),
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NetMessage("Cl_Emoticon", [
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NetIntRange("m_Emoticon", 0, 'NUM_EMOTICONS-1'),
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]),
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NetMessage("Cl_Vote", [
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NetIntRange("m_Vote", -1, 1),
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]),
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NetMessage("Cl_CallVote", [
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NetStringStrict("m_Type"),
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NetStringStrict("m_Value"),
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]),
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]
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