ddnet/src/game/server/entities
2010-11-05 14:56:44 +03:00
..
character.cpp Cheaters have no timer now 2010-11-04 22:06:47 +03:00
character.h Cheaters have no timer now 2010-11-04 22:06:47 +03:00
door.cpp Fix score board and small perfomance improvments 2010-11-05 14:56:44 +03:00
door.h Fix score board and small perfomance improvments 2010-11-05 14:56:44 +03:00
dragger.cpp Rotation 2010-11-01 03:51:17 +02:00
dragger.h No need in it 2010-09-22 14:49:19 +04:00
flag.cpp Merge branch 'master' of http://github.com/oy/teeworlds 2010-09-09 05:37:08 +02:00
flag.h Merge branch 'master' of http://github.com/oy/teeworlds 2010-09-09 05:37:08 +02:00
gun.cpp Rotation 2010-11-01 03:51:17 +02:00
gun.h Fix plasmas 2010-10-04 11:45:10 +04:00
laser.cpp Supposedly fixed a shotgun + stopper bug ( need to test ) 2010-11-01 14:08:48 +02:00
laser.h Fixed doors and lasers not affect more than 1 player, but there is something wrong, i need sleep, this sometimes compiles and runs perfectly and some times it compiles but runs buggy, need to correct CLight::HitCharacter and CDoor::HitCharacter 2010-08-31 08:25:21 +02:00
light.cpp Rotation 2010-11-01 03:51:17 +02:00
light.h Revert "Reworked laser rotation. Opens #59." 2010-10-07 15:28:29 +02:00
pickup.cpp Rotation 2010-11-01 03:51:17 +02:00
pickup.h The Porting of DDRace-Beta to trunk by [BlackTee] den Maps with one and two layer works properly. Laser works. Fix second game layer Re-added logs Readded the rcon commands addvote and scoring system and time Fixed Weapons 2010-07-29 08:59:32 +03:00
plasma.cpp Refactoring 2010-10-29 23:29:07 +02:00
plasma.h Starting to fix Doors 2010-09-16 23:33:16 +03:00
projectile.cpp Fix teams show_others 2010-10-23 16:15:29 +04:00
projectile.h Reworked the Crazy Shotgun, and fixed a bug ( still needs testing ) 2010-09-07 07:47:10 +02:00
trigger.cpp New Doors System 2010-09-26 04:19:08 +03:00
trigger.h New Doors System 2010-09-26 04:19:08 +03:00