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078247dd3e
3327: Check skin/sprite images for correctness r=def- a=Jupeyy I hope this helps with downloading things at wrong resolution again. Note that this commit is smaller than it seems, bcs of renaming files and moving code to it. Also this requires new translations. In the skin database are invalid skins too: ![screenshot_2020-11-18_07-51-02](https://user-images.githubusercontent.com/6654924/99495409-e7637e80-2972-11eb-91ec-f8bb02a80e83.png) ![screenshot_2020-11-18_07-51-05](https://user-images.githubusercontent.com/6654924/99495410-e7fc1500-2972-11eb-94b8-aedc98e8ef67.png) ## Checklist - [x] Tested the change ingame - [ ] Provided screenshots if it is a visual change - [ ] Tested in combination with possibly related configuration options - [ ] Written a unit test if it works standalone, system.c especially - [ ] Considered possible null pointers and out of bounds array indexing - [ ] Changed no physics that affect existing maps - [ ] Tested the change with [ASan+UBSan or valgrind's memcheck](https://github.com/ddnet/ddnet/#using-addresssanitizer--undefinedbehavioursanitizer-or-valgrinds-memcheck) (optional) Co-authored-by: Jupeyy <jupjopjap@gmail.com> |
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engine | ||
game | ||
mastersrv | ||
osx | ||
osxlaunch | ||
steam | ||
test | ||
tools | ||
twping |