ddnet/src/game/client
heinrich5991 070504b5c8 Update ghost format to v6: Replace CRC with SHA256
To be friendly to other implementors of the format, the CRC field is now
zeroed out instead of completely gone.

Drop support for v2 and v3 of the ghost format, the ghost files should
have been automatically converted by the client already.
2020-10-14 17:08:58 +02:00
..
components Update ghost format to v6: Replace CRC with SHA256 2020-10-14 17:08:58 +02:00
prediction Fix clang-analyzer-core.CallAndMessage 2020-10-14 15:45:47 +02:00
animstate.cpp Fix clang-analyzer-core.UndefinedBinaryOperatorResult 2020-10-14 15:45:47 +02:00
animstate.h Manual preparation for cleaner clang-format 2020-09-26 21:41:01 +02:00
component.h Run clang-format 2020-09-26 21:50:15 +02:00
gameclient.cpp Modulize skins, particles, emoticons and game 2020-10-09 09:07:19 +02:00
gameclient.h Modulize skins, particles, emoticons and game 2020-10-09 09:07:19 +02:00
lineinput.cpp Run clang-format 2020-09-26 21:50:15 +02:00
lineinput.h Run clang-format 2020-09-26 21:50:15 +02:00
race.cpp Run clang-format 2020-09-26 21:50:15 +02:00
race.h Fix all the header guards and adjust the script a little 2018-07-06 16:11:38 +02:00
render.cpp Modulize skins, particles, emoticons and game 2020-10-09 09:07:19 +02:00
render.h Modulize skins, particles, emoticons and game 2020-10-09 09:07:19 +02:00
render_map.cpp Make animations more consistent with high float values 2020-10-05 02:32:50 +02:00
skin.h Modulize skins, particles, emoticons and game 2020-10-09 09:07:19 +02:00
ui.cpp Text alignment 2020-10-07 04:44:35 +02:00
ui.h Text alignment 2020-10-07 04:44:35 +02:00