ddnet/src/game/client/components/nameplates.h
2010-07-05 20:57:07 +02:00

18 lines
355 B
C++

#ifndef GAME_CLIENT_COMPONENTS_NAMEPLATES_H
#define GAME_CLIENT_COMPONENTS_NAMEPLATES_H
#include <game/client/component.h>
class CNamePlates : public CComponent
{
void RenderNameplate(
const CNetObj_Character *pPrevChar,
const CNetObj_Character *pPlayerChar,
const CNetObj_PlayerInfo *pPlayerInfo
);
public:
virtual void OnRender();
};
#endif