ddnet/src/game/editor
2023-06-26 22:37:00 +02:00
..
auto_map.cpp Refactor str_copy usages and buffer sizes in editor 2023-06-13 20:45:51 +02:00
auto_map.h Format vector variables names (fixes #5209) 2022-06-11 21:38:49 +02:00
editor.cpp Fix images/sounds not being loaded with correct file extension 2023-06-26 22:37:00 +02:00
editor.h Fix images/sounds not being loaded with correct file extension 2023-06-26 22:37:00 +02:00
explanations.cpp Rename TILE_CHECKPOINT_XXX to TILE_TIME_CHECKPOINT_XXX 2022-06-30 23:41:40 +02:00
io.cpp Remove unnecessary storage argument of CEditorMap::Load/Save 2023-06-25 10:50:06 +02:00
layer_game.cpp Refactor str_copy usages and buffer sizes in editor 2023-06-13 20:45:51 +02:00
layer_quads.cpp Move generic popup handling to UI (port from editor and upstream) 2023-04-07 17:16:16 +02:00
layer_sounds.cpp Move generic popup handling to UI (port from editor and upstream) 2023-04-07 17:16:16 +02:00
layer_tiles.cpp Refactor str_copy usages and buffer sizes in editor 2023-06-13 20:45:51 +02:00
popups.cpp Fix save copy callback not called when confirmation popup used 2023-06-25 11:01:14 +02:00