ddnet/src/engine/storage.h
def 790c1cc0aa Switch new players to DDNet config dir, support Teeworlds as fallback
This way new players will get DDNet directory, old ones can switch
directory if they want, or keep using the old one.

If we ever enforce a switch in a future version, this will make it
easier since older DDNet versions will also support the DDNet directory
already.
2022-04-25 09:50:45 +02:00

50 lines
1.9 KiB
C++

/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
/* If you are missing that file, acquire a complete release at teeworlds.com. */
#ifndef ENGINE_STORAGE_H
#define ENGINE_STORAGE_H
#include "kernel.h"
enum
{
MAX_PATHS = 16
};
class IStorage : public IInterface
{
MACRO_INTERFACE("storage", 0)
public:
enum
{
TYPE_SAVE = 0,
TYPE_ALL = -1,
TYPE_ABSOLUTE = -2,
STORAGETYPE_BASIC = 0,
STORAGETYPE_SERVER,
STORAGETYPE_CLIENT,
};
virtual void ListDirectory(int Type, const char *pPath, FS_LISTDIR_CALLBACK pfnCallback, void *pUser) = 0;
virtual void ListDirectoryInfo(int Type, const char *pPath, FS_LISTDIR_CALLBACK_FILEINFO pfnCallback, void *pUser) = 0;
virtual IOHANDLE OpenFile(const char *pFilename, int Flags, int Type, char *pBuffer = 0, int BufferSize = 0) = 0;
virtual bool FindFile(const char *pFilename, const char *pPath, int Type, char *pBuffer, int BufferSize) = 0;
virtual bool RemoveFile(const char *pFilename, int Type) = 0;
virtual bool RenameFile(const char *pOldFilename, const char *pNewFilename, int Type) = 0;
virtual bool CreateFolder(const char *pFoldername, int Type) = 0;
virtual void GetCompletePath(int Type, const char *pDir, char *pBuffer, unsigned BufferSize) = 0;
virtual bool RemoveBinaryFile(const char *pFilename) = 0;
virtual bool RenameBinaryFile(const char *pOldFilename, const char *pNewFilename) = 0;
virtual const char *GetBinaryPath(const char *pFilename, char *pBuffer, unsigned BufferSize) = 0;
static void StripPathAndExtension(const char *pFilename, char *pBuffer, int BufferSize);
static const char *FormatTmpPath(char *aBuf, unsigned BufSize, const char *pPath);
};
extern IStorage *CreateStorage(int StorageType, int NumArgs, const char **ppArguments);
extern IStorage *CreateLocalStorage();
extern IStorage *CreateTempStorage(const char *pDirectory);
#endif