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14 lines
347 B
C++
14 lines
347 B
C++
#ifndef GAME_SERVER_GAMEMODES_TDM_H
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#define GAME_SERVER_GAMEMODES_TDM_H
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#include <game/server/gamecontroller.h>
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class CGameControllerTDM : public IGameController
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{
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public:
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CGameControllerTDM(class CGameContext *pGameServer);
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int OnCharacterDeath(class CCharacter *pVictim, class CPlayer *pKiller, int Weapon);
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virtual void Tick();
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};
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#endif
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