ddnet/src/game/server/gamemodes/tdm.h
2010-05-29 07:25:38 +00:00

14 lines
347 B
C++

#ifndef GAME_SERVER_GAMEMODES_TDM_H
#define GAME_SERVER_GAMEMODES_TDM_H
#include <game/server/gamecontroller.h>
class CGameControllerTDM : public IGameController
{
public:
CGameControllerTDM(class CGameContext *pGameServer);
int OnCharacterDeath(class CCharacter *pVictim, class CPlayer *pKiller, int Weapon);
virtual void Tick();
};
#endif