ddnet/src/game/client
Robert Müller 0025b6c1f3 Fix large FPS drop rendering server details of favorite server
The server list was being resorted every frame when the server details of a favorite server were being rendered, which was causing the FPS to drop by a factor of 5.
2023-09-30 15:48:10 +02:00
..
components Fix large FPS drop rendering server details of favorite server 2023-09-30 15:48:10 +02:00
prediction Add flag to ddnetlaser for enabling prediction, let server control starttick 2023-09-19 23:22:15 +02:00
animstate.cpp Minor refactoring of CAnimState and tee rendering functions 2023-06-10 13:10:26 +02:00
animstate.h Minor refactoring of CAnimState and tee rendering functions 2023-06-10 13:10:26 +02:00
component.cpp Add IConfigManager getter to CGameClient and CComponent 2023-09-24 19:55:20 +02:00
component.h Add IConfigManager getter to CGameClient and CComponent 2023-09-24 19:55:20 +02:00
gameclient.cpp Merge pull request #7249 from Robyt3/Gameclient-ConfigManager-Getter 2023-09-24 18:38:29 +00:00
gameclient.h Merge pull request #7249 from Robyt3/Gameclient-ConfigManager-Getter 2023-09-24 18:38:29 +00:00
laser_data.cpp Add flag to ddnetlaser for enabling prediction, let server control starttick 2023-09-19 23:22:15 +02:00
laser_data.h Add flag to ddnetlaser for enabling prediction, let server control starttick 2023-09-19 23:22:15 +02:00
lineinput.cpp Fix desynced lineinput cursor/selection on external buffer change 2023-09-09 13:25:47 +02:00
lineinput.h Fix typos 2023-09-05 22:32:09 +03:00
pickup_data.cpp Add net netobjs for projectile and pickup, extend ddnetlaser, remove EntityEx server-side 2023-05-04 23:43:05 +02:00
pickup_data.h Add net netobjs for projectile and pickup, extend ddnetlaser, remove EntityEx server-side 2023-05-04 23:43:05 +02:00
projectile_data.cpp Add net netobjs for projectile and pickup, extend ddnetlaser, remove EntityEx server-side 2023-05-04 23:43:05 +02:00
projectile_data.h Add net netobjs for projectile and pickup, extend ddnetlaser, remove EntityEx server-side 2023-05-04 23:43:05 +02:00
race.cpp Use std::vector and std::deque instead of most std::lists 2023-07-01 15:44:35 +02:00
race.h Organize game-client includes 2022-05-29 21:24:43 +02:00
render.cpp Minor refactoring of CAnimState and tee rendering functions 2023-06-10 13:10:26 +02:00
render.h Fix ingame animations not using correct envelope points anymore 2023-07-18 12:43:31 +02:00
render_map.cpp Add str_from_int function 2023-08-24 20:54:17 +02:00
skin.h Minor refactoring of CAnimState and tee rendering functions 2023-06-10 13:10:26 +02:00
ui.cpp Fix mangled highlighted text in server browser 2023-09-23 16:34:13 +02:00
ui.h Fix mangled highlighted text in server browser 2023-09-23 16:34:13 +02:00
ui_listbox.cpp Make listbox scrollbar width and margin adjustable 2023-09-16 13:24:19 +02:00
ui_listbox.h Make listbox scrollbar width and margin adjustable 2023-09-16 13:24:19 +02:00
ui_rect.cpp Move CRenderTools::DrawUIRect/4 to CUIRect::Draw/4 2022-08-12 19:37:08 +02:00
ui_rect.h Add CUIRect::Center convenience function 2023-08-31 21:33:17 +02:00
ui_scrollregion.cpp Consistently name CScrollRegion and CListBox getters 2023-09-16 11:37:19 +02:00
ui_scrollregion.h Consistently name CScrollRegion and CListBox getters 2023-09-16 11:37:19 +02:00